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City of Kupar by Batotel

bERT 5 3 7 7
Blue43 5 5 7 7
Ceamonks890 5 6 7 6
Duncan 4 4 7 8
Gerty 6 5 7 8
Jose 4 6 7 9
Kristina 4 5 8 8
MichaelP 6 6 8 9
Mulf 4 4 5 5
Necro 7 6 7 8
Obig 6 6 7 8
Orbit Dream 6 4 7 8
Phil 8 7 7 8
Ryan 5 5 7 7
Sash 5 5 6 6
Tombaholic 5 6 8 8
Treeble 4 6 7 6
Yoav 6 5 6 6
 
release date: 19-Jan-2004
# of downloads: 53

average rating: 6.19
review count: 18
 
review this level

file size: 13.50 MB
file type: TR4
class: Remake
 


author profile(s):
email(s):
adrienga@free.fr

Reviewer's comments
"See, this is what happens when a builder doesn’t heed my warnings. This builder’s debut (The Dome) was one of the first levels I reviewed, so my memories of it are a little hazy and I can’t claim that I liked it better than this one (their only other level). Still, that review admonished the builder to “refrain from showing off that he has mastered TRWest and concentrate on improving baddy placement, devising puzzles and generally strive for a certain level of originality”; and on the evidence of this follow-up, the builder made progress in only one of these areas: disregarding a bat or two, the only enemies you have to deal with here are dogs (not wolves, dogs: German Shepherds), but they’re placed reasonably well, even if their sounds have gone missing. In the other areas, however, the builder doubles down on his shortcomings. With the gameplay reduced to a mere fetch quest for keys, much pointless backtracking is required in order to keep you busy and disguise the fact that this time around, the builder removed the puzzle element completely. It figures, then, that no striving for originality is in evidence—this level may not be a remake in the strict sense, but it certainly uses bits and pieces of “Vilcabamba” (the stables, albeit without the bear; the box-shaped room with ledges over a pool of water, although they’re solid here rather than the collapsing kind; the square pool which leads to an ‘unexpectedly’ large tunnel), reassembles them, and generally tries to closely imitate the style.
Wadmerger had by then replaced TRWest, which may explain (though not excuse) the lack of sound. The builder branches out into customised texture sets, with mixed results; the “Tinnos” textures blend in reasonably well at times, at other times they stand out as extraneous, and at any rate they don’t do much in the way of giving a new twist to the overly familiar setting. The level’s best moment belongs to a category that wasn’t even on the menu in the debut: traps (in the form of rollingballs). But it came at a point when my patience had been wearing thin for quite a while, so I failed to properly appreciate it. This level is basically dull." - Mulf (09-Jun-2021)
"This is a deliciously complex little level that looks good and is a ton of fun to play. Notwithstanding earlier reviews, I found it to be fresh and invigorating, and even though there are ample cut scenes to point your way to the next area, you can easily get confused unless you take good notes about where you've already been and where you need to go. The only enemies are bats and wolves, but play this one for the sense of deja vu and the memories of your first exposure to TR1. I'm surprised the overall scores aren't higher than they are. Definitely recommended." - Phil (23-Jan-2018)
"Not very interesting this TR1-type level. I liked the good architecture, nice texturization and well worked lights, but the gameplay is too simple: run from place to place only pulling switches and finding keys. I never found the shotgun, and only dogs to shoot is not a good variety of enemies. Only for nostalgics." - Jose (15-Nov-2016)
"The level info page says it all: a pleasant, nostalgic, TR1 style raid. There's not much in the way of taxing gameplay as you simply find a few keys, do some boulder avoidance and open a few doors. The same old textures are used and the audio has been kept from the original. Still worth a look for the nostalgics among us." - Ryan (06-Nov-2016)
"Not so much a remake, but you can definitely see the influences that this builder took from TR1. While a lot of the texturing used here will remind many players of that respective game, the use of other textures from TR3 can make the transition from one area to another a little jarring, making the tone of the level rather inconsistent at various points. Lighting is also rather flat, level design is as bland as it gets and gameplay in itself is incredibly simplistic. With a considerable lack of available ambiance tracks to listen to in-game, this can lead to the game becoming rather boring to play through, as you proceed further into the level. Not all's doom and gloom though, as the camerashots used whenever a switch is pulled, do a great job on informing the player where they need to go next. And a lot of the objects used fit the environment perfectly. Overall however, this is a passable release that will provide you around 33 minutes of gameplay. While this level may be considered quite outdated by today's standards, you can still have a decent time playing this level at least once, just as long as you're in the right mindset for it." - Ceamonks890 (26-Apr-2014)
"Not really a remake as classified but definitely a close reminder to TR1 and TR3 level. Somewhat a mixtures between Caves/Vilcabamba and Tinnos textures. Game play is pretty simple and straightforward but there is also a good amount of backtracking involved. Nothing complicated or challenging. A little bit of searching and switch pulling. The enemies are bats and several dogs, which seem to attack in groups of three. The background sound fits well but is a bit boring after a while, maybe a couple more background tracks would have been nice. The dogs are completely silent, which makes their attacks even more surprising. The atmosphere is good and there is interesting fixed camera at times. The textures look clean although the lighting is a little flat in several areas. The level is quite a few years old and maybe outdated by today's standards, but I thought it was still a nice little trip to the past for a change..." - Blue43 (27-Sep-2010)
"Another level that despite being classed as a remake has nothing in common with any level. It does hold a nostalgic feel, the atmosphere is quite reminiscing of the TR1 Peru levels (the use of the same ambient track enhances that impression), however gameplay is as simplistic as it gets. You're always running back and forth as you throw switches and collect keys. Some dogs attack along the way, but they don't hold a threat, really. I enjoyed the texturing, but in my opinion there could have been more lighting work. 20 minutes. 04/09" - Treeble (04-Apr-2009)
"Quite an enjoyable level, very remeniscent of the early levels for the original Tr game. the gameplay is basic in that your mission is to find a key to open certain doors, and pull switches to advance to new areas. the only baddies I saw were dogs and there were a few ammo pickups for guns that I couldn't find in the level. I also found a few areas where Lara danced the jig; but on the whole, I spent an enjoyable hour playing this fun level. It was just a shame that the author couldn't offer something new to spice up the level a little." - Necro (03-Feb-2008)
"The story takes place in an icy abandoned cave. This level reminds me of the TR1. The enemies are wild dogs and bats. Your objective is finding Keys while you must run about the level. There may would have been produced more out of this level but it might will be continued. The added sound is great fit well to icy caves. Those who love the TR1's atmosphere don't miss this level!" - Obig (02-Mar-2004)
"The wolves must be vacationing in Majorca because packs of German Shepards have taken over this Peruvian mountain temple. A bit underrated in the atmosphere and textures category I think as the room design and architecture is pretty well done. The aforementioned dogs do pose a threat as they attack in packs and in close quarters. The spikeball trap which would have Lara (in third person camera) running down snowy caverns with the prickly orbs at her heels only to narrowly escape with a last-minute jump over an ice pit was a neat idea. But it's easily avoided by rolling and jumping out of the way at the outset. Otherwise this is very much about pulling levers and using keys to open doors and it's very short at under 30 minutes. A good bit of nostalgia maybe for diehard TR1 fans." - Tombaholic (06-Feb-2004)
"You'll definitely see that Vilcabamba was a major influence in this level set underground in ice caves and well Vilcabamba caves and buildings. You go about your business pulling switches and finding 4 keys which was all fairly standard and easy but what I liked best was the placement of dogs and there's quite a few as on more than one occasion I was just heartpoundingly shocked when they would appear out of nowhere and almost always in packs. In the end what this level could have done with is some actual puzzles secrets and a bit more length to its 25 minute duration." - Sash (24-Jan-2004)
"Reminiscing time although a bit short as I could go on in this kind of setting. There are keys and levers you need to find and the only enemies you see are dogs and a bat or two. There is a bit of a roundabout way to get one key but it is very easy. No tricky jumps no hidden passages. Got a secret chime after I opened some doors strange. Keep them coming 20-01-2004" - Gerty (24-Jan-2004)
"Nice little pull-the-lever and find-the-key level in adequate cave/Temple of Puna settings with some doggies roaming around. Gameplay consists of just remembering which gate you saw where and that's about it. The author helps you out a bit not to make the backtracking too boring by giving nice little fly-by's. One particular spot (underwater tunnel) looks a bit familiar from one of the very first official levels. If there are any secrets then they must be tucked away really good. Don't expect too much and you'll enjoy this for one for the little the time it lasts." - bERT (24-Jan-2004)
"Well if you are tired after work and need some distraction this level should work. It has some attractive rooms and decent textures. The gameplay is logical but creates no tension at all as there are no serious threats and nothing to think through. I found the audio terribly repetitive" - Duncan (24-Jan-2004)
"This is a really nice walk down memory lane for those who always liked TR1 best. The environment is well designed and gives you the feeling of being there. Caves to explore with a bit of greenery a bit of snow stables an occasional bat and many many dogs. Your quest is to find a bunch of keys and a statue and you are being sent around quite a bit from door to door but will hardly ever wonder what to do next if you have at least a little bit of a sense of orientation. It's over quickly after less than half an hour and really feels a bit wasted as there could have been so much more gameplay put into this nice setting. Have a look if you need a nice little diversion without a lot of tough thinking or action to master." - Michael (22-Jan-2004)
"A pleasant TR1-influenced level. Nothing very much happens throughout its 40 minutes or so duration and a little backtracking is involved but it's rather well constructed with appropriate atmosphere and some not-always-obvious means of progression. Cameras are quite well used (at one point I had a rather splendid close-up view of Lara's breasts) and there is some rather good raffia work on display. Definitely worth a go for those who enjoy subterranean exploration." - Orbit Dream (21-Jan-2004)
"The setting is great it reminds TR1. The gameplay though is insufficient apart from running around killing dogs and finding keys nothing exciting to do. I am sorry to say that I got bored playing this. A nice atmosphere isn't everything in a level and personally I would rather have some puzzles to solve and less scenery to admire than the opposite. At some point it looked like it was going to improve with the icy area and the jumps but to my surprise there was another lever to find there and nothing else. Take a look at it if you are a fan of TR1 mostly for the atmosphere but don't expect action." - Kristina (20-Jan-2004)
"This level mentions the City of Vilcabamba from TR1 game and it's not a Remake. The same lighting and texture. Easy level and not much to do. Many levers on walls to pull killing some dogs boulder traps and find a couple of keys. People who love to play again levels from TR1 (like me) will enjoy this one." - Yoav (19-Jan-2004)