Level: The Quest for the Stargate back home search
Author(s): TimJ
total rating:5.67 Gameplay &
Objects &
Sound &
Lighting &
eRIC 5 6 6 6
eTux 5 5 6 5
Gerty 6 6 6 6
Jay 5 5 5 5
Jerry 5 6 6 8
Jose 5 6 6 7
Kitkat 6 6 6 7
Kristina 5 5 5 5
MichaelP 5 5 6 4
Orbit Dream 5 6 7 8
Ryan 5 5 6 7
Sash 4 5 6 5
Treeble 6 6 6 6
category averages
(13 reviews)
5.15 5.54 5.92 6.08

Reviewer's comments

"This is about as classic as you can get, a tutorial adventure like we've all experienced before, with incredibly straightforward progression. The enemies are the usual suspects, consisting of ninjas, scorpions and mummies, and the secrets are pretty easy to locate, although the pickups were relatively generous. The lighting effects are pretty cool and pleasantly colourful though and help to inject a bit of life into a well- known scenario. It's standard and quite unambitious, but not unpleasant and will only take you around 25 minutes." - Ryan (16-Jul-2018)

"This Egyptian level is easy to play and full of traps. That's the interest in this level, 'cause the remaining tasks are not very entertaining. The goal here is to look for the eye pieces to open the stargate and shoot some enemies at the end. Decent texturization, huge rooms with nothing to do, long swims, easy secrets, enough pickups and lineal gameplay. There is some effort with the lighting too, and the second level is too short with some unuseful pickups. Enjoyable, but nothing really special in it." - Jose (15-Jun-2017)

"Despite the title, this is more of a standard Tut1 fare, but the major thing standing in way of its greatness is the brevity and not really any specific faults. Yes it is a bit simplistic, boxy, unfocused in terms of lighting (colourful lighting is by all means a step up from the drab 128 128 128 ambiance, but I would've liked more method to madness), but if it's the author's tutorial - it's well done, and contains a handful of cute ideas - like the pre- and post-stargate look of the level's main area, the hunt for the 2 hands and eye pieces is fluent and steadfast, the 2 secrets not that hard to find, and the enemies and traps always keep you on your toes without being overkill. It's relatively simple and easy - if that's what you're looking for, this neglected little Tutorial level can give you that with a few original sparks of its own." - eTux (02-May-2012)

"What I liked best in this level was the lighting which was quite well made except for one very dark room near the end. Searching for the needed items was not hard, some spike and fire traps, a couple of spiky boulders and near the end around a dozen of ninjas attempting on your life for I don't know what. A 25 minutes raid, not bad, but nothing particular either." - Jerry (24-Feb-2009)

"Quite a basic tut1-wad level, where you quest for the hands, then the eye pieces and then finally the ba cartouche before you make your exit. Nothing really stands out in this adventure, and other than a wafer thin wall and an invisible barrier in one room, everything is pretty standard. Still, a short and quick Egyptian raid players might want to take on between longer raids. 20 minutes, 2 secrets. 11/08" - Treeble (03-Nov-2008)

"This is a short, fun level. Not so much like Stargate, but what can you expect with the tut1.wad? There are key artefacts to find, ninjas to kill and rolling balls and spikes to avoid. Some of the rooms are lovely. I especially liked the submerged sarcophagus room. The"travelling through the stargate" effect was fun too. The textures are ones we are all very used to but they are applied well and the rooms are lit well too. The addition of the Stargate tune was nice. This is an uncomplicated, enjoyable raid." - Kitkat (21-Jul-2007)

"The read-me file says that this was the 1st level TimJ built straight away after completing the tutorial level, and for a first try it was not bad at all, as already the basics of the editor were well undertood and mastered. Well placed music bits, flip map, no bugs , a good battle with ninjas at the end, some traps, all is there. A good idea that one of the secrets involved an additional and good puzzle/trap. The looks of this level are okay , despite a thin wall somewhere, and some stretched textures. The dead squares with this purple texture on the ground looked a bit strange though. Anyway this is a pleasant and short level that make you want to play the full adventure "star raider"." - eRIC (21-Jul-2007)

"A strangely unambitious level to make after this authors previous 'Dream' adventure. It's perfectly playable and entertaining but the surroundings are oh so familiar and you are never in any doubt as to where to go or what to do next. Even the final confrontation (level 2) is extremely easy with all of the heavy-duty weaponry provided. However texturing and lighting are smoothly done and some of the room architecture is rather pleasing. A pleasant and undemanding 30 minutes but the author should stretch himself a little more next time." - Orbit Dream (05-Nov-2004)

"Not much to add to what the other reviewers are saying. Good clean and easy fun level of about 20 minutes in standard tut environment with ninjas mummys scorpions Eye of Horus cartouche and two hands. A few nice touches of lighting and music spice things up a bit and indeed when you hit a load screen don't quit as there is still a battle to fight before you get to the real ending. Found two secrets." - Michael (04-Aug-2004)

"This is very much a tutorial level so don't expect anything out of the ordinary. Having said that if you just fancy a short very straightforward level you could do worse than this especially if you like the tut1 wad textures objects and enemies. The only real challenge was trying to shoot the massed ranks of ninjas quickly enough just after going through the Stargate. It was nice to hear the Stargate music again although I can't say the level evoked feelings of the film or the series particularly. So a bit predictable but well built and worth looking at if you like the genre." - Jay (01-Aug-2004)

"Ooh I nearly got fooled and missed a third of the level. As this is only one level when you hit what seems like the finish trigger after placing the Eye of Horus you actually warp back into the same spot but possibly after a certain amount of time as now the place is filled with crates so don't quit out like I nearly did. And yes as the Eye of Horus tells you this is a tut level and although the author seems to have made a concerted effort to add a touch of interest to it by adding coloured lighting it still looked a bit well tut drab. This said the entire game only lasts about 23 or so minutes and most of that time is spent dodging boulders sidestepping death tiles at every turn and swimming through gallons and gallons of water while looking for 2 secrets and a handful of easy to find objects." - Sash (24-Jul-2004)

"A tut level even two tut levels with the enemies we can expect like ninjas mummies and scorpions. Lara has to find two Hand the two Pieces of the Eye and even a Cartouche. Traps are boulders and spikes and deadly oily patches on the floor. There is even a breathtaking swim and if you go for the secret you might loose some health. Found the Uzi the revolver and the shotgun (twice) and more than enough ammo although in the second part you might need it as some grave robbers are disturbed when Lara enters through the Stargate. I had fun playing this maybe because it was rather straight forward. Found two secrets 17-07-2004" - Gerty (18-Jul-2004)

"We have a classic Egyptian level with a lot of the classic puzzles. The level is predictable with some areas screaming that if you go up spike balls will roll down. There are two hands and the Eye of Horus to find and finish the level. I guess this is the first try and it looks like the author is recreating the tutorial level only with many differences as far as the rooms are concerned but with the standard gameplay we all know. I found two secrets in the thirteen minutes it took me to complete it. Now that the author is past the experimental stage I guess we can wait for a level with a nice story and puzzles." - Kristina (09-Jul-2004)
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