Level: The Trail of the Unknown - The Lost Temple (Demo) back home search
Author(s): dantheraider
total rating:5.36 Gameplay &
Objects &
Sound &
Lighting &
eRIC 5 6 4 5
Gerty 4 4 4 5
Jay 4 4 4 5
Jose 6 6 6 7
Kitkat 6 6 7 7
Kristina 5 5 6 7
manarch2 5 5 5 5
MichaelP 6 6 8 7
Orbit Dream 4 3 4 5
Ryan 4 5 5 5
Treeble 6 7 7 6
category averages
(11 reviews)
5.00 5.18 5.45 5.82

Reviewer's comments

"A patched exe is provided with the download alongside the normal one, but it doesn't really have much bearing on the gameplay here since the action is rather simple and there's nothing really threatening in Lara's path. You start with no medipacks, but a couple more come along and that's enough to see you through to the end of this brief level (apparently a demo, but nothing else has come of it). Nothing really extraordinary. And as much as I like that particular TR1 tune, I wasn't fond of it being used as constant ambient sound." - Ryan (22-Mar-2019)

"The builder has improved thoroughly since the first demo offering of this series, and I found this to be a rather solid 15 minute adventure with quite a bunch of pushable puzzles to be solved, but neither of them is fairly long or difficult, as well as a few decent traps and interesting water flipmaps. The looks of this level aren't faultless in any room which all look rather rough, but you can see the builder worked on the lighting and decent texturing and as a result it does look half as bad. A fairly annoying background audio is used, but since this level is short, it's kind of bearable, and the cameras are good. Nothing groundbreaking. I found three solidly hidden secrets in 15 minutes." - manarch2 (04-Apr-2014)

"This is a project that has been under development for quite some time now, and this little demo is not bad per se, but there is room for improvement definitely. Lighting seemed rather poor and there were one too many unmarked death tiles -- including the ones right behind Lara as the level start. On the other hand, I particularly liked the new sound effects and the voice acting. I just didn't come across anything unexpected, so maybe that's a teaser for the full game? 20 minutes, 2 secrets. 11/08" - Treeble (02-Nov-2008)

"A pretty straightforward demo of 20 minutes, fairly easy and entertaining,where things spice up a bit in the second part with notably a room with pushable statues and spikes. There are flip maps, ninjas , levers tranformed in mummies and real levers to find. I'm not sure that some of the TR2 textures fit all in there, there is thin ceiling in the flipmap room , and the nice background audio file should not be used as such as it does not enhance the atmosphere, quite the opposite in fact. Anyway a relaxing and pleasant little demo." - eRIC (22-Jul-2007)

"Well, this "Trail Of The Unknown - demo" is better than the last "Trail Of The Unknown - demo" that dantheraider released. I understand a builders need for feedback but beta-testers are a much better option than reviewers! (Having been both, I know! Just ask on the boards - There is always someone willing to test levels.) The puzzles are quite simple; pull this, push that. After the first little onslaught there is not really any enemies to worry about. Some of the "Dagger Of Xian" textures that have been used work surprisingly well in an Egyptian setting, while others really do not! Red carpet in an Egyptian temple? *shudder* This level set does have the feel of "an introduction" or "prologue" about it and it really has left me wondering what is coming next. I look forward to the fully tested, finished game." - Kitkat (01-Apr-2007)

"I have the feeling that this demo has no purpose at all. I would rather see some pictures and then play the entire game. The textures are colourful but standard with some spikes, fires and ninjas/scorpions with a secret or two to find. It's very short obviously and I can see from the demo already that it will have quite a few long ladders that I'd rather not climb so I hope the builder won't have many of them so it won't become tedious." - Kristina (19-Mar-2007)

"Not a great level, but can be played with no bugs. Simply tasks, only pull switches and move some objects, very few enemies, you'll get some weapons and ammo but you'll not have the opportunity to use it (perhaps in the next levels), few sounds and cameras too and not much work applying textures I saw. Good attemp, but author could work a little more the architecture and think about some interesting puzzles." - Jose (11-Oct-2006)

"Maybe instead of releasing this already Daniel should have waited until the intended series is complete. As it is, this is a 20 minute fairly standard linear adventure with ninjas to kill, golden skull secrets to collect and a few rather tame traps to avoid. I did like the overall look and feel though and gameplay takes up a bit of speed towards the end, so we can hope for more of that in Part 2 and 3." - MichaelP (08-Oct-2006)

"This is yet another level with a custom tomb4 exe file - it's obviously the in thing at the moment. In this case, it means you start off with no medipacks, but you soon start picking up plenty and the enemies quickly taper off, so it's not a problem at all. It does seem rather odd to have yet another demo for this level, but as far as my memory serves, this is very different from the first one. It's not without potential and perhaps we may hope to get the finished version next time." - Jay (02-Oct-2006)

"It is getting a nuisance as we have another example of a TR4 patch that is NOT needed at all. I wish that the majority of builders that is using the patch at this moment, would learn how to built first as this level never needed it. Anyway, this starts of with some shoot outs with ninja's but luckily that tapers off and you have to find a way through till you crash to your desktop, the readme says that is the end of the level. The secrets are golden skulls. There are levers to pull and there are no cut scenes but that isn't needed at all as the action is mostly right around the corner so to speak." - Gerty (14-Sep-2006)

"I must say,I'm getting a little fed up with all these 'demos' that have been floating around lately.I notice that 'Trail of the Unknown' has been previously released in Demo form a year or so ago,so that this latest release therefore has the dubious honour of being a demo of a demo.As a result,I'll write the remainder of this review as a demo as well,in an attempt to understand the appeal. Don't you just hate it when grass burns you? Sexy voice;very American.Flipped water rooms.Pushable objects and spike traps in the same place.Music.Scorpions.Fire.Ninjas.Nasty levers.20 minutes. Is it good? Can't tell yet." - Orbit Dream (09-Sep-2006)
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