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Deep Underground by Marco1

alan 6 6 6 7
Dimpfelmoser 4 4 4 4
eRIC 5 6 4 5
Gerty 6 7 7 7
Jay 5 6 6 7
JesseG 6 7 6 7
Jose 5 6 5 7
Kristina 7 7 7 7
MichaelP 6 5 6 6
Miguel 6 6 7 5
Orbit Dream 5 5 4 5
Phil 7 7 7 8
Qwendo 7 5 6 6
RaiderGirl 6 6 7 7
Ryan 5 6 6 6
Sash 7 7 7 7
Scottie 5 6 7 6
Treeble 8 7 7 8
 
release date: 05-Jun-2001
# of downloads: 59

average rating: 6.10
review count: 18
 
review this level

file size: 13.97 MB
file type: TR4
class: Egypt
 


author profile(s):
email(s):
joachim.hauch@t-online.de

Reviewer's comments
"There isn't much in the way of a narrative here, but here you can look forward to a small raid in a tutorial-style level. There are a few stereotypical beginner mistakes present, such as illegal slopes, paper thin walls, and missing camera cues. (Okay, I'm merely wishing that last one was just from beginners!) While these things will hurt immersion a bit, they don't get in the way much of Lara's quest to search for and use several stars and cartouche pieces, and things flow pretty smoothly for the most part. There is a nice little "deduce which floor tiles are deadly" puzzle, but then there's a nasty trial-and-error moment with two beetle tiles, one to open an door and one to stab Lara with spikes. Some of those desert goons and small scorpions will try to get in Lara's way. The lighting is fine, it's not flat but it doesn't change much except in very specific areas. The texturing works for the most part, but gets a bit stretched and wallpapered, and also suffers on triangular splits. 35 minutes." - JesseG (07-Jan-2022)
"Another average egyptian level, straightforward and quite fun with the normal objects and stuff you'd find in an Egypt level." - alan (27-Jan-2020)
"Here's another early one-shot that has held up fairly well over the years. It's standard Egyptian fare, and it has more lever pushing to do and more star receptacles to find than many of us would deem reasonable, but you get a solid, 50-minute raid in surroundings that are quite familiar but well lighted. There are several mummies wandering about, and you never get a weapon with explosive ammo to deal with them, but I guess that's just part of what the builder wanted the players to have to deal with. Other enemies are scorpions and ninjas, tons of each, but you have plenty of firepower to deal with them. A pleasant enough diversion." - Phil (08-Oct-2018)
"Linear, straightforward but solidly built and quite lengthy at around 50 minutes, this is quite well executed for a debut. The gameplay is simple and there's a lot of lever pulling, artefact hunting and backtracking to previous places and the enemies seemingly come in droves, but the overall design is quite well put together (admittedly I don't have the builder point of view so I'm just going from what I've seen) and aside from a couple of odd camera angles, it's pleasant enough raiding, probably more suited for beginners." - Ryan (04-Apr-2018)
"Classic Tut1 level and, I see, the only level ever produced by this builder. It's not bad and I wonder why he never continued. It's reasonably well built and the gameplay would be suitable for a new player as it's very straightforward and doesn't involve any tricky manoeuvres. Mostly, it's Lara running around in fairly linear progression, shooting ninjas and scorpions, avoiding mummies, throwing a lot of levers and finding cartouches and hands." - Jay (06-Jun-2016)
"To be a debut is not a bad level, but there is not much imagination here. The same old tasks pulling floor levers and placing artefacts to open doors or deactivate fires; the same old traps with spiked balls rolling down ramps; the same old enemies, white ninjas, scorpions and mummies; a couple of UW mazes, some trapped medipacks... The secrets are not hidden, and I found a couple of paper walls. The author forgot to place some musics, even with the few flybys. Textures and lights are not bad, but the same as usual. Good debut but not funny." - Jose (01-Dec-2015)
"With this Tutorial level it is a matter, actually, only of finding a few cartouches and some hands of the Orion and the Sirius. With their and many levers Lara opens various doors. Occasionally she hits on Baddies, mummies and scorpions and after about 45 minutes is Lara at the level end. For a first work it has become quite well-arranged. It hardly gave stretched textures and only one or two paper-thin walls. The riddles were not difficult and there were present a few nice traps. All together a nice pastime and well suitable for beginners." - Scottie (24-Jun-2009)
"A tutorial Egyptian adventure with a good duration over 40 minutes , there is plenty of doors to open and artefacts to find, plenty of enemies too , and they are generally well placed. Also some actions to perform here and there to break the monotony of the progression. Actually I quite like the beginning , the author seemed to run out of good ideas after that , or was it me who was a bit bored in these intricate small rooms and corridors ? At the end is a bigger area which would have been more enjoyable to raid , if the author had designed a gameplay that would not had forced the player to climb the ladder again and again. Sun bulbs are present in all rooms , that is always a plus in a level, on the opposite the looks are unimpressive and there is too much difference between the too bright lighting in the water in comparison. There is a lack of atmosphere throughout the level. Nevertheless a rather solidly built level in general." - eRIC (27-Jan-2008)
"For a first this level was awesome! The level itself is pretty simple and quite straightforward but you do have some nice puzzles and traps to get through now and then. The textures were pretty well applied even though in the beginning of the level some of them were not well choosen (might be just me though). This 40-minute adventure was pretty fun and I recommend it to everyone who doesn't mind playing another Egyptian level - we've had enough of them that's true but each one of them is unique. My only complain was the lack of a story (there wasn't even an artifact to be found) but that's not a matter to hold Lara and her adventurer spirit." - Treeble (06-Dec-2003)
"I don't know about this level being underground as I couldn't tell but it's certainly an Egyptian one. Mummies, ninjas and scorpions around Lara that has to find hands, and a cartouche. That is accomplished by avoid spike balls, fire tiles and spikes and searching for well hidden crawlspaces. Not a challenging level but a fun one for sure. I found three secrets and spent forty minutes climbing, running and swimming in small mazes." - Kristina (05-Aug-2003)
"Marco's first level - a typical Egypt-level with Egypt-textures Egypt-baddies ... Gameplay is linear so not so hard. The rooms get better during gameplay (better ambience with light/shadow). The underwater labyrinth is well placed and you will not have to die so fast... nice work. I would like to praise Marco for having placed exactly the finish-trigger; it is not every time like this and even not if it is the first level of someone. I needed one hour and for a game of 2001 it's not so bad; don't compare to the levels made recently could be a shame then. Firetrap with help on the ceiling I saw that before and I like it; the secrets are very easy to find. Cameras and sound okay." - Miguel (01-Jan-2003)
"I was a little surprised when I finished this level and noticed that I already had 40 minutes on the clock. It is a large level but it seems to pass very quickly when you're quickly running from room to room only rarely pausing to consider what you're supposed to do next. I lost count of the hands that are required and there are at least two cartouches and a number of switches to find in this typical tutorial setting. Enemies consist of lots of scorpions ninjas and mummies and I found two easy secrets along the way." - RaiderGirl (28-Dec-2002)
"An ordinary Tut level with far too many levers hands booby traps scorpions and mazes. The gameplay is pretty straightforward and mainly revolves around finding items and levers to open nearby doors. There are a few good ideas like the slope you have to hop down but bearing in mind that this is longer than your average beginners quickie there simply isn't enough variation in the tasks in hand. The setting is your average tut tomb without much atmosphere but quite a few paperthin walls. I wrote this immediately after I finished the level and thought I would elaborate on it soon. Trouble is now that it is a few days later I can't remember anything about the damned thing. There are just too many levels like this around." - Dimpfelmoser (11-Aug-2002)
"Taking around 45 minutes to play this level seemed to consist mainly of finding lever after lever and Hand after Hand to progress which after a while became a little repetitive. Still though it is a fast paced level that never keeps you in one place too long until the end sequence which was executed extremely well. With some nice fly bys some not so hard to find secrets a well crafted brightly lit indoor Egyptian style setting and just the right amount of enemies this is worth a look especially if you love levers!" - Sash (21-Jun-2002)
"A fairly standard Tut1 WAD level with very smooth and easy progression but quite entertaining nonetheless. Very many levers to pull here and very many key pick-ups to find and place. Very often fire is used to block your way which near the end lets the flare bug appear. Occasionally good use of colourful lighting. I found three easy secrets and encountered more than 20 scorpions and about 10 mummies and ninjas each. Will keep you busy for up to an hour." - Michael (21-Jun-2002)
"Nice first attempt at level making well thought through and kind of sequentially built. Many levers and stars to deal with. I found three secrets and had about an hour of medium sized entertainment. This is an underground level that is actually not very dark." - Qwendo (21-Jun-2002)
"Nice level certainly for a first attempt. Lots of levers to pull. Not a difficult level nice flybys. Although it is an indoor level it was not dark I like that. Only drawback was by reloading it threw me to my desktop every time. For the rest no problem playing it on the Mac." - Gerty (21-Jun-2002)
"This is as standard a Tut1 level as you can get. All the usual enemies are in their proper place. There are the expected textures and appropriate gameplay. The fly-by camera sequences are a little rough (especially as Lara is not disabled which causes annoying problems) but the level is fast moving quite lengthy and the player is never in any doubt as to the next move." - Orbit Dream (21-Jun-2002)