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Level: Tomb Raider II Revised - Part 1 back home search
Author(s): Tombraider95
total rating:9.15 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Adriel 7 9 10 10
Ceamonks890 7 8 8 7
Drakan 10 10 10 10
Gabriel Croft 9 10 9 10
JoeTheCrazyGamer 9 10 10 10
McRaider 9 10 10 10
requiemsoul 8 9 9 9
The Boo 6 7 9 9
TombRaiderTim 10 8 10 10
Torry 10 10 10 10
category averages
(10 reviews)
8.50 9.10 9.50 9.50

Reviewer's comments

"Very intresting take on a classic TR2, With alot of new aeras and better graphics, Its good how you stuck to the layout of the orignal but really updated it and put your own spin on it, The secrets were so well done you moved them around so they are not as easy to find as i though (Tho i did find them all), however there were a few minor bugs and crashes but a simple reload fixes it. The only major issue that i found is in Venice where if you push the button to start the timer you cannot push it again so you need to reload." - JoeTheCrazyGamer (15-Jul-2018)

"Although I am not a friend of remakes, this game is excellent by texturing, lighting and atmosphere. After Opera House the following levels are very entertaining especially diving Area, with challenges that keep the player asking for more. The only bad point was massive and annoying lag but thanks to a patch of SuiKaze, friend of the community, I could finish the game without problems (the authors should use this patch for future players).. Thanks for this wonderful remake and I look forward to the second part!" - McRaider (11-Jul-2018)

"Tomb Raider 2 is my favorite game from the series and a i really was very excited to play this game and to see what was made in this reimagination. I really enjoyed playing this but i think the greatest flawn commited here is that it was reimagined for hardcore players, i know that we are in the tomb raider community and it is specific public but i think hardcore gameplay in this case really throws away some magic that was in the original game. I think that difficulty was put in front of the pleasant experience many times and that should be something that should be avoided. I was bothered too by some backtracking, specially in bartoli's hideout. The game is very atmospheric with outstanding visuals and i don't have anything to complain about this aspect. I congratulate the builder to have the patience and time to give us this very good reimagination from this part of tomb raider 2 game. Recommended!" - Adriel (10-Jul-2018)

"Apart from the many crashes suffered, I really appreciated these 6 levels reference to tr2. I hope to see more. There are new ideas compared to the original but everything is well done and gives a taste of novelties very nice. Some levels are very long like the last (diving area). Highly recommended." - Drakan (05-Jul-2018)

"First of all a great praise to the builder for the enormous effort in creating this project! Don´t know if he works alone, but if that´s the case ... he spend a lot of time. Overall there are ups and downs, for me the Offshore Rig work much better than the midgame in the Venice Levels. Every level has nearly perfect texturing and most of the time the new sounds and lightning achiev to create a dense atmosphere. Also the builder integrated a diary, where you can participate at Lara´s thoughts and get some story. Nice idea! However the gameplay is the biggest problem: sometimes the new tasks are quite interesting, but unfortunatly I often found myself backtracking or shimmy much too long at walls and around corners. Regarding the backtracking I have to say, that most of this situations rise, because you were searching for the right way, but soon realise you need to come back later. This defintivly need to get improved (some more hints for easier pathfinding)! Nevertheless this is a mustplay for every TR2 fan." - The Boo (05-Jul-2018)

"While the general production values on offer here can be quite impressive, I can't help but feel a bit shortchanged by Tombraider95's attempt at remaking the first third of the main TR2 game here. On one side, you've got the reworked gameplay, higher-res environment texturing & reimagined levels with new areas to explore, reducing the general feeling of 'going-through-the-motions', in order to keep the experience fresh. But on the other hand, prevalent design issues such as poor lighting effects at points or game-breaking glitches & inconsistent updating of certain aspects like enemy/object models, music, sounds or the storyline for example, holds back this project a great deal from achieving its full potential(with several levels greatly outlasting their welcome as a consequence). At the end of the day, there is still a lot to like here regardless. But with a bit more thorough testing and mindful design ethos, it could have greatly elevated this remake for the better. As is, this is merely a flawed but above-average attempt that just misses the mark of being a truly great re-imagining. Hopefully the builder keeps this all in mind for Part 2." - Ceamonks890 (03-Jul-2018)

"What a wonderful re-imagining of the first six levels of TR2. I certainly hope this will be completed. I spent 10 glorious hours here and thoroughly enjoyed every moment. The levels themselves have the same basic layout as the originals but the tasks you are required to complete encompass a whole new methodology than the original game, which keeps this adventure fresh and new, so much so that it is easy to become lost. Side trips are completely different and innovative. For example, going for the last secret in the T Rex lair in the Great Wall level, you are tasked with finding the three gear cogs from The Lost Valley level of TR1 to enable you to raise the cage covering secret 3, the Golden Dragon. Clever. Each and every secret was sequestered somewhere other than the placings in the original game and many where damn hard to find. In the Venice level the timed run with the speed boat required a sprint maneuver else you would fall short of your goal. Some of the timed runs were tight but not ridiculously so. Any Raider worth their salt would be able to get these after a few tries. There are new moves for Lara which added that extra ability to stretch the tasks and encompass new ways forward. I just loved the whole concept. Thanks Bradley." - Torry (02-Jul-2018)

"Excellent "Director´s cut" :). Pros: Very good texturization and the new tasks are respectful and faithful to the original. Cons: many crashes when you reload a savegame (a bit annoying), too many areas with poor lighting (e.g. Opera house) and, in my opinion, some level is a bit too long (Bartoli's hideout). My favorite map is Diving Area with very enjoyable and nice challenges. Highly recommended" - requiemsoul (27-Jun-2018)

"Gameplay & Puzzles This remake has given TR2 a wonderful, fresh face full of exploration, keeping the original puzzles while adding new areas to explore in order to solve them with more of a complex challenge. The geometry was treated with a more realistic approach so finding new methods to climb and traverse were very enjoyable. Enemies, Objects & Secrets It was very nice to see enemies polished over with some new textures, though with all TRLE games, they sometimes come into a few problems such as attacks not harming Lara or getting stuck upon a place they do not belong. With things being relocated in some places, I found it refreshing to explore in order to find various pickups. Atmosphere, Sound & Cameras I loved how classic sounds from the original were mixed into more realistic and clear sounds as it worked rather well in my opinion though mainly it shown best when around ambient or environment sound effects. The new camera angles and flybys also were a wonderful treat, giving you a good look of those more open areas to take it in and see where you can explore. Lighting & Textures Of course, the most noticeable change is the new textures and coloured lighting that was not in the original and this is what gave the game a brand new depth to it which made it totally feel like something new to old and new players alike and it really gave a good sense of atmosphere as rooms were lighted accurately based on the environment which can make it feel quite tense at times. Overall an awesome remake of the classic TR2 and I will look forward to seeing the next part in the future!" - TombRaiderTim (27-Jun-2018)

"Amazing work. This is a very faithful remake of the classic game. The only flaws I noticed were the old generation sounds like Lara's footsteps from the original TR2. The levels are totally next generation and because of that I think that using old sounds like these are very, very strange and doesn't fit at all... So please, please switch them to next generation sounds in the future! I found some wrong rotated textures in some places also. I think Great Wall is a introduction level and its meant to be easy and not so challenging like the author modified it. This took the classic feeling away from me a bit, it felt a little different from the original. But anyway, this is a incredible project, so thank you for this. The new areas and challenges are very nice! I hope we can see the full game too, so please take your time and don't give up. Congratulations for this!" - Gabriel Croft (25-Jun-2018)
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