Level: Return to Atlantis back home search
Author(s): Franky
total rating:7.58 Gameplay &
Objects &
Sound &
Lighting &
Alberico 9 9 10 9
Glow 9 9 10 8
Gorty 5 6 6 4
Linda 10 9 10 9
manarch2 3 6 4 3
Quentin 9 8 9 8
category averages
(6 reviews)
7.50 7.83 8.17 6.83

Reviewer's comments

"Start with surprise : an Atlantis Story movie,Lara mixed with Samantha is a brilliant idea for a level. Immediately a fight with the enemies and some difficulties with objects and lasers that come on us. Incredible playability for the gravity zone. I did not believe it was possible to jump like this. A long dialogue with a commander, but interesting. Part 2 is different as environment. The pyramid and the labyrinth are well built. Very funny flying a gravitational disk in piramid zone Inside the laboratory base, the author has exceeded himself. The mix with the movies seems perfect to me. I was the queen's prey that stunned me. I had never meet the swimming pool at night. I liked it a lot. Objects and cards and secret were not easy to find, in fact I had to resume a save because a door in the water was closed and I had no lungs. The next phase with the base flying in space impressed me and then other new enemies, no doubt left me glued to the monitor. I advise you to play it, it will give you lots of satisfactions. I have not taken all four secrets in part 2,I will rejoice it with pleasure to find them." - Linda (09-Oct-2018)

"Franky is growing compared to the first levels. Return to Atlantis is a good game with a mix of games and parts of movies with beautiful music. You play nicely with fun, especially when you really fly in the air to reach difficult points. A point in favor of construction. Apart from the beginning, the first level is exploratory in search of what we need to get to the Jankus room. Stargates and travels are well made. The second part, after an exploration between the ice and the pyramid, we must look for an object that serves to start the base. Try to prevent a Boss that we see very closely, even in a movie and trying to kill us. But Lara is too smart to die. In the end we can also fight with big robots before leaving for another world. I liked all the level and waiting for the sequel." - Glow (09-Oct-2018)

"I did not think you could achieve a level mixed with movie and playable part.The level is divided into two parts.It seems that the first part is an introduction to the second.A beautiful initial narration who introduced me to the Atlantis story and the Stargates born. Some things I didn't know, for example,how the Wraiths were born. By the way, seeing the Queen close up scared me a little.But then I managed to kill her.Good lights and the effect of the pool in the dark. The environments are those of a technological base of the future. Very interesting the absence of gravity, especially in the great hall. Absolutely funny the veicole in Piramid. The first time I had not found all the secrets but then I tried well and I got the loot. The idea of ​​mixing the movies to a story with Lara liked me and I hope to play others levels like this with the prayer that will be more longer. In fact I would have liked to go and see who will have to face Lara in the next episode. Gratz." - Quentin (08-Oct-2018)

"A typical franky game with chaotic design and weird gameplay. It’s somehow similar to the ˝chaos˝ levels with even some texturing recycling. The gameplay was very uninteresting. My focus memory from the first level was the long pushable quest. It just goes on and on and on … everything looks the same. Barely made it out. The only interesting part were the anti-gravity jumps. All rooms are completely cubic. Nothing more advanced can be found. The light is deep blue for most of the times. I mean, it fits into this level, but it’s always the same, monotone, no dynamic or any variability. Some rooms have completely standard TRLE light. As a plus from the first level I would pick the atmosphere and some design ideas the author had ( for example few of the last rooms in the level had great aquarium feeling ), but those two plus points doesn’t really give much to the player. The second level started more interesting in a snow environment, but soon gets again into this catacombic space environment like the first level and gets less interesting than the first one. Lara has to do some long running around, but at least no more long pushable puzzles. The pyramid looked good, but the inside changes into the level one environment. To some degree I could call the game artistic. Overall, it’s something you’d expect from Franky. I you love his style, then it’s a recommendation from me." - Gorty (06-Oct-2018)

"A different level from the usual but always on the theme of the adventures of Lara Croft I liked the general story and the use of the movies to unite the various scenes where we use Lara who becomes a commander of Atlantis. It surprised me how the author makes us move in certain environments inside the base or near the golden pyramid. The enemies at close range are aggressive just like Vampires and you have to be careful. Even the first level traps with lasers and spheres are not easy. the 2 not difficult but beautiful secrets to be taken. Right environment and lights for the structure you wanted to build. Perhaps we could foresee some more combat given the available weapons. Even if I played it again I realized that in the base at that time there were only 3 killed aliens. The second level I really enjoyed it, it has a lot of adrenaline. The Queen then almost frightened me and even the robots with their electricity lose their lives. In fact, finishing the level without using medikit is not easy. The rhythm of the second level is higher and the pool is well done in the dark that reflects the matched movie. Good the tunnels underwater and how to search the cards . Here the secrets are 4 and 2 we must be careful not to lose them. The enemies we find on our return to base are harder to be killed. Finally, the movies and dialogues are very beautiful and explain what happened in the past and what happens in the present. Incredible after we put Zpm object .A new way of doing custom levels? Maybe yes . Next time I hope it will be longer because I really enjoyed playing it. To the end also a reference to star wars " - Alberico (05-Oct-2018)

"This all comes across slightly more polished than the builder's previous work, with not as many distorted textures. Still, there is excessive usage of the "texture all" button which is mostly used for walls, floors and ceiling of any room and even the nice textures themselves cannot hide that. The object design is interesting again and I liked the feature with the low gravity, creating a few fun jumps. The FMVs of the level were interesting but just copying stuff from Stargate is very unoriginal. Sound is too loud and looping, lighting is quite flat and only a few rooms (like the robots' one) are lit better. The gameplay, apart of the jump sequences and a few decent block puzzles at the start, is fairly unexciting, it's still not nice to see that one secret is needed to finish this level. Another talented builder who just doesn't invest more time in learning from his mistakes and improving his skills - thus the quality remains on the same low level. Found all secrets (all decent except the obligatory one) in 35 minutes." - manarch2 (02-Oct-2018)
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