Your host for all Tomb Raider Custom Levels ever released!

Levels listed...
TR5 - 19
TR4 - 2924
TR3 - 155
TR2 - 100
TR1 - 35

64353 reviews (19.9/level)
3223 (99.7%) walkthroughs
374 Hall of Fame levels
1063 levels rated >= 8

TR Fan Site


Enterprise by Franky

JesseG 7 8 9 7
Jorge22 8 8 9 9
Jose 7 9 7 8
Phil 8 8 8 8
Ryan 7 8 8 8
release date: 07-Jun-2020
# of downloads: 631

average rating: 7.95
review count: 5
review this level

file size: 164.00 MB
file type: TR4
class: Alien

author profile(s):

Reviewer's comments
"Surprised 'cause after several months only four reviewers wrote something here; and it's not a bad or difficult level. In the line of previous levels from this author, you'd know what to find here, the same futuristic environments, a lot of enemies to shoot, enough pickups, no hard tasks... As in previous levels, I missed a lot some more camera hints in certain areas, showing important items (where to use the revolver + sight?) and one of the fuses under a console was especially difficult to pick up, even ducking, I was about to leave the level. On the other hand, I liked the short drive with the special vehicle and the cool objects in many rooms. Not a jewel of the custom levels, but worth to play for me. Take a try." - Jose (13-Sep-2020)
"There is a lot of combat in this sci-fi level, but luckly Lara starts with some explosive ammo, and also quickly increases her arsenal, so I did not find it too difficult. More enemy variety would have made it more interesting. Besides that, gameplay is mostly searching for things like motherboards and disks, as well as landing on a snowy surface to do some driving in a rover. The textures were functional, but wallpapered most of the time. Despire the relatively boxy nature of the level, I found the setting rather immersive. The level even displays the different parts of the ship as you discover them, and I always find areas more engaging when I know they have a functional purpose. I liked the colorful lighting, but it was a bit flat in some areas - more light + dark contrast would help it not overwhelm the screen as much. Overall it could use more polish, but it's a sci-fi level that I would recommend to raiders as long as they don't mind a high number of enemies. 1 hour 4 minutes." - JesseG (13-Jul-2020)
"Another offworld adventure from the space-oriented Franky. This one had two main parts, one aboard the eponymous starship (where all the secrets were found, at least in my case) and the other when the Enterprise landed on an ice planet. The builder is quite generous with the explosive ammo, so the risk of being overcome by the profuse alien guards never becomes an issue. Gameplay is straightforward and presents few difficulties, although one of the required keys is quite easy to overlook. Some may find these levels a bit simplistic, but I enjoy the diversion of the outer space environments and fairly easy raids provided by Franky." - Phil (25-Jun-2020)
"The next installment of the Stargate saga has Lara finally boarding the Enterprise itself, but the territory isn't as otherworldly as one might expect; indeed the inhabitants seemed to have made a living for themselves and industrialised the entire planet, with its various factory areas and control rooms overseeing the rocket launching stations. Gameplay tends to follow the same strict format as previous games: generally straightforward, not too head scratching and interspersed with some quite fearsome combat sequences against guards and a couple of pushable sequences and anti- gravity jumps. The guards were a tad overpowering at times, but it's oh so satisfying to launch a few explosive bolts and watch the resultant carnage. The looping audio is perhaps annoying to a fault, but much less intrusive than before and I actually quite liked the one that played every time Lara mounted the Rover vehicle. The finale is again rather startling, but that could signal a further continuation." - Ryan (24-Jun-2020)
"Yet another sudden ending, which I assume means Lara will go from there to somewhere else. Ok. It's not a brain- killer (except that I had a bit of trouble finding one of the fuses), and in spite of all the mean ETs, there's more than enough ammo to have a ball watching them all go up in smithereens. I loved how Franky decided not to fill the entire adventure with ever-looping music, the nice use of the anti-gravity spots, the excellent cleanliness of the sceneries and the inspiring lighting in several places, as well as the use of the Rover. Other than that, it seemed to me that, at least partly, he re-used a few of his already used ideas, but made them sharper and cleaner - I guess that would define it. On the downside, Lara can get trapped in places, when she's driving the Rover. Globally, I can clearly see the evolution and I'll be looking forward to the next instalment." - Jorge22 (10-Jun-2020)