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Dream Quest (Demo) by Scourge05
Adngel 7 6 6 6
Jay 5 5 6 6
manarch2 3 4 4 4
Ryan 4 5 5 5
Treeble 5 6 6 7
 
release date: 17-Aug-2020
# of downloads: 411

average rating: 5.25
review count: 5
 
review this level

file size: 108.00 MB
file type: TR4
class: nc
 


author profile(s):
email(s):
imreguevara@gmail.com

Reviewer's comments
"From the title, I’ll assume the builder intended to evoke the disjointed, unreal feel of a dream and certainly the strange juxtaposition of scenery and objects from a number of Lara’s past trips does work in that sense. It’s short, as befits a demo, and hard to judge in that respect. Exploring the clashing environments involves a few blade and boulder traps and the shooting of some guards, but otherwise it’s more exploration based that anything else. I’ll reserve judgement until (or if) a full version comes out, but first impressions are that it’s a bit too chaotic for my tastes." - Jay (14-Sep-2020)
"I have to make a point that I'm somewhat sad we don't get to explore the house we see in the title screen, but otherwise this was a nice little level spanning a simple quest for two keys. A few traps to negotiate and a few soldiers to gun down as you run along, nothing ever too taxing except maybe for an underwater lever which I failed to spot but quickly realized I'd missed something when the level brought me back to a previous area. I think the manor could have benefitted a few more walls and doors, especially the kitchen area which felt a bit weird with meat hanging out in the open, but eh, I digress. 15 minutes, 1 secret. 08/20" - Treeble (30-Aug-2020)
"Well, that was a rather odd experience. After a couple of decent offerings, the builder seems to have regressed a bit with this one. I suppose it's not bad for what it isn't, but it's no great shakes either. The combination of the incoherent settings and surrealistic architecture doesn't really work in its favour and the gameplay fails to impress. The tasks to retrieve the two keys needed to reach the (abrupt) end trigger aren't really that involving and the blade traps seemed to be placed more to annoy the player than challenge them. Something seemed amiss with the guards' gunshot sounds too. I have always had a soft spot for that particular TR Anniversary sound file though, so that's at least something, I suppose." - Ryan (25-Aug-2020)
"This builder takes the Osvaldo method and releases a very immature level right after a few decent ones. This house level is a true oddity in terms of atmosphere with a wild mix of settings that do not fit togethre in particular. The best looking area was actually on the title screen, but this very simplistic house setting with desert, temple, jungle and cave elements leaves a lot to be desired. Texturing is not clean either and the lighting is rather flat, except of the darkish cave sections. There are also some weird sounds, e.g. when the guards shoot at you. Gameplaywise, the only highlights are the trap sequences as otherwise only a few levers had to be pulled and passages to be conquered; I found that underwater lever quite nastily hidden as it blended well into the textures. 8 minutes until the game ended abruptly, with one hard to miss secret found." - manarch2 (24-Aug-2020)
"So this, is a manor level, Lara has to explore the house that results to have some kind of caves chambers under it. It results to be short (it took me 18 min) I liked it, it has some enemies and traps and I also enjoyed the feeling of explore some of the dangerous caves, but I think there space for general improvements." - Adngel (18-Aug-2020)