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Frozen Tower by abbath81

Jay 7 8 8 9
manarch2 5 5 5 5
Orbit Dream 7 8 7 8
p1kaa 7 6 9 9
Ryan 7 6 6 6
Samu 7 7 7 6
Treeble 7 8 9 9
release date: 21-Aug-2020
# of downloads: 521

average rating: 7.07
review count: 7
review this level

file size: 51.20 MB
file type: TR4
class: Cold/Snowy

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Reviewer's comments
"I almost gave up on this game right at the start as I’m really not a fan of the health draining icy water scenario, which I find very challenging. However, once past that section, the whole climbing of the tower became rather enjoyable. It’s not a long level, but it’s quite eventful and the enemies – tigers, yetis and snowy owls (oh no, poor Hedwig) – are surprisingly tough to deal with. There’s the odd trap and puzzle thrown into the mix too and I liked the look of the crisp, bleak, snowy landscape contrasted with the imposing green tower structure." - Jay (28-Sep-2020)
"This 40 minute level got itself off to an awkward start,with a sequence of timed swims in freezing water - one of my least favourite gameplay devices.It compounded this by following up with a sequence involving a necessary buggy move;which I always feel is a little unfair. Added to these,an incredibly hard to identify target to shoot (admittedly not compulsory);some extremely resilient enemies;and a fairly cryptic lever puzzle - and what you end up with is a rather sharp and uncompromising level,albeit well assembled and technically accomplished.The atmosphere is appropriately chilly,although the scenery is somewhat bland. It feels rather like a One Room Challenge adventure,and is perfectly fine for all that." - Orbit Dream (15-Sep-2020)
"Very Small level, and straight forward, I would say it's an Okay level, nice snowy theme with a nice wearing from Lara. I love the inventory menu, So CLASSIC, my favorite. I got only 2 secrets I know the third secret could be reached using the rope, I tired many I didn't get it I gave up on it, There were to pick ups underwater and a gate, Assuming the third secret was there, Im not sure tho. I give this level 7/10" - p1kaa (13-Sep-2020)
"Here's a nice adventure surrounding a small tower. Gameplay revolves mostly around finding levers to open doors as you proceed with your ascent, so while it's nothing we haven't seen before, I had a lot of fun here. Aesthetically I also found it very aligned with my personal tastes, having professed time and time again my love for snowy levels. The arctic tigers and yeti seemed to be buffed up, taking quite a while to fall to pistols, but overall this was a straightforward and simple raid. 30 minutes, 2 secrets. 08/20" - Treeble (06-Sep-2020)
"Despite needing a touch-up in a few places, the progression in this level was actually quite enjoyable. The concept of exploring the tower and surrounding mountains is a really neat one (although the level does end after a sadly short duration) and it's quite nicely done. Admittedly, freezing water sequences always seem to be rather tedious for the player (and this was no exception) and there were a couple of instances where progression could only conceivably be made by utilising certain "manoeuvres" or depleting Lara's health, which seemed to be scurvy tricks in my opinion. The overall texturing and lighting application was rough and a bit unpleasing on the eyes, but the architecture did create a sense of strong imposition, so props for that. And I did enjoy utilising Lara's ledge jumps, the breaktile sequence and the nifty little lever puzzle, although the final boss battle was more tedious than challenging, even if you do happen across the Shotgun in the secret area. Enjoyable enough while it lasts, however." - Ryan (01-Sep-2020)
"At first I finished this level in 5 minutes because of one rather obvious shortcut using a long shimmy among the rocks and one shortcut that even seemed intended or neglected because finding the last artifact is entirely optional. But with so many things undone I did it again and it was a decent 15 minute level with a bit of everything, platforming, puzzles, traps (mostly the cold water, but also the breakable tile section). Enemies are quite strong in this one as it took a while to shoot the tigers and especially the yetis, but it was alright with enough ammo around. The looks are rather cubic with pretty flat lightin and often wallpapered texturing but the sheer height of the area creates a bit of atmosphere. I was a bit disappointed that the titular tower actually only played a side role in this game with some challenges in and around. Anyway more enjoyable than the builder's previous game. Found the three nice secrets." - manarch2 (24-Aug-2020)
"This is a rather short level where the action takes place mainly in a large snowy canyon, which includes a tower. Your task is to get to the top of the tower where you will find elixir of life, which looks like a glass of wine. Most of the time you are performing jumping tasks and firing some enemies that include white tigers, owls and two yetis in the end. The highlights of the game are, however, a switch puzzle that really made me think hard and I liked also very much the room near the end where you need to jump on several collapsing floor tiles to reach a jump switch. There are couple of things that I felt could be changed to improve the gaming experience. Early in the level you can find a crowbar that you need later. If you miss the crowbar, you will need to do a lot of backtracking to first get the crowbar and then get back higher up in the tower, which can be a little tedious. You can also get to the finish trigger before picking up the elixir of life and this way you can skip part of the end. You don’t need to utilize any special trick to do this either, since on top of the tower you can simply jump to the zip line and use it to reach the end. Visually the level looks fairly nice, although, room geometry is simplistic and lighting looks somewhat bland. Taken together, this is a pretty nice level that will offer some platforming and a cool switch puzzle to solve." - Samu (22-Aug-2020)