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Aztec Complex by Leandro Dubost

CC 5 9 7 7
Dimpfelmoser 6 7 8 8
eTux 7 9 8 6
G.Croft 7 8 7 7
Gerty 7 8 8 7
Jay 5 6 6 7
Jose 4 6 5 8
Juan Carlos 8 9 7 7
Kristina 7 9 8 8
LaraFan 5 7 8 8
Magnus 7 7 7 8
manarch2 5 7 6 5
MichaelP 4 9 7 7
Orbit Dream 9 8 7 10
Phil 6 6 6 7
RaiderGirl 8 9 8 9
Ruediger 6 6 5 7
Ryan 5 7 7 7
Sash 5 8 7 7
Tombraidergirl 7 8 7 7
Torry 8 10 9 9
Treeble 7 8 8 9
 
release date: 27-Apr-2002
# of downloads: 63

average rating: 7.16
review count: 22
 
review this level

file size: 21.75 MB
file type: TR4
class: South America
 


author profile(s):
email(s):
leandrodubost@uol.com.br

Reviewer's comments
"As others have mentioned, this is certainly a neat concept and the custom objects/enemies are well executed, but the gameplay is a bit devoid of interest. The levels consist of three 10 or so minutes in the same environment but you have to play as three different characters: Lara, Jill (who looks like Sophia's twin sister) and a robot doppelganger. Aside from those and a couple of minor changes in the area you travel across, there's not much meat on the bones. The concept is the main point here." - Ryan (09-Jan-2019)
"This is perhaps more interesting in concept that in actual play. Basically, you play pretty much the same scenario three times as different characters. The outfits are good, but there's not really much to get your teeth into. Something of an oddity!" - Jay (18-Apr-2018)
"I don't understand the reason to play three times the same map starting from different places. There are different (few) puzzles, of course, but at the end your goal is the same: run through the same places shooting a lot of enemies to finally place a disk and (supposedly) launch the rockets in the big room. There are different outfits, and if you find the important secrets there is an interesting puzzle to get the code to unlock the last level, but running through the same places shooting the same enemies with your guns out of ammo can be tedious for many players. At least the levels are short and not difficult to play." - Jose (06-Jul-2016)
"This is one of those rare instances where my ratings are below the level's current scores. I really wasn't very impressed with this offering, which is actually three mini-levels of about fifteen minutes each, using substantially the same playing environment. You have to have a password (which Treeble has generously provided in his walkthrough) to unzip the third level, and this one has a little added twist in that Lara is playing as an android. But aside from a few variations, you plow the same territory three times in rather drab surroundings, and if it hadn't been for android mode in the third level I might have binned it before the end." - Phil (16-Jun-2014)
"This is a level with some quirky ideas but seriously, I don't think it's a good level. While the novelties in this level (custom objects, playable characters and enemies, the imaginative approach on playing through a level three times with a changing course and different characters - especially the robot figure was great to look at) are nice, the rest of the level is not so much fun, with gameplay consisting of running from point A to B and back, picking up items and shooting dozens of soldiers along the way. Actually, the three mazes, one in each level, are the best parts of each level (I'm serious!) since they are all clever and not particularly frustrating, especially the one with the directional arrows. Enemies reacted a bit strangely by the way, some attacked Lara directly, some not at all and some only after some time. I also couldn't quite understand how the demigod fits to the setting; the secrets (different in each level) were nice to find, though one of them is way too easy because a block wasn't placed correctly. Lighting was mostly fine in this level and good enough for such an old level, but I think the texturing couldn't quite match it, as one texture is used to texture most of the walls and there are way too much mistakes in the texturing, and I was a bit surprised about several 9's and 10's in this category, simply because the visuals are flat and boring. As a concept or test level, this works nice enough, but much more work would have been needed to make this a decent and fun level. 35 minutes." - manarch2 (14-Aug-2013)
"The concept is certainly a new one this three level game is short sweet and fun. Finding three times over a disk as Lara Jill and the robot Lara in the same environment with in every level a little twist. Nothing too strenuously I have to admit although the sentry guns in the first part threw me off big time. The soldiers all dressed in yellow were a bit of a puzzle as some shot the poor girl and some didn't. The three different mazes to get either the scrap of paper or the disk were fun to do. The Escher kinda stairs is another great idea Leandro had. This is one of those little gems a must play. 28-02-2004" - Gerty (28-Mar-2004)
"Brilliant concept here. Three levels to play. You must play as Lara to get the paper with the six letters on and then play as Jill to get a paper to tell you how to put the letters in the right order. This code then opens the zip for the third level in the download where you can play as Lara BetaLCo2. Excellent idea get the old grey cells working. All three are played within the same level slightly altered each time but the big idea is to get a disc in each level. Lara is dressed in a striking orange outfit that I didn't personally like but I'm sure a lot of people will. Jill is dressed as Lara in combat trousers and LB is in the altogether - that should get them downloading en masse. No seriously LB is worth the download just to look at but how to score this? I mean LB is not an object but there's nowhere else to include this so that section is scored high. I loved the many staircases up and down the Bond stuff with moving letters the way you open the glass case to get the first two discs the metal maze for LB to get her disc and the rockets. Enemies in each level are yellow clothed guards who are a bit slow on the uptake that there's an intruder about. There's no point in talking about gameplay it's the idea here that stands out a level to look at a definite must see. Apart from a couple of designer Aztec texture squares on the wall this is a million miles away from anything South American let alone Aztec." - CC (19-Nov-2003)
"You go three times through the same level with three different protagonists. Especially the 3rd one a robot is terrific to play with! The difference between the three rounds are marginal: you may find the disc somewhere else open doors differently but always meet the same demigod. In the first two rounds you obtain the password that gives you access to the 3rd one. Fun bug in the first round: you can shoot 3 yellow guardians in the room with the James Bond advertising - but if you run past the next three yellow men in the corridor behind that room none of them attacks you! Short time memory or bad hearing? Anyway the gameplay is not top of the crop. Except for part 3 no serious traps except for part 2 no difficult jumps. The end of part 1 is the only really hard bit when you have to run across the fire of the sentry guns. The staircase you pass before meeting the demigod was a brilliant construction - just like on a drawing by Escher you can run around and arrive where you started. What the whole area is lacking however is a special atmosphere and some more details it looks empty in too many places." - Rüdiger (03-Nov-2003)
"A three parter with a difference. Here you play the same level with slightly altered routes in search of the Launch disc and you also play as separate characters each time Lara with brilliant outfit Jill a fellow femme raider and L.A.R.A. the robot. Although this is a remake of a Bond game and I hate remakes this is fresh for Lara so I am slightly overlooking my dislike this time but as a game in itself there is not a great variety of tasks. There is a nice arrow puzzle with a great overhead camera in Jill's level and you need to find two secrets with password clues one in both the first and second level to give access to the third but otherwise it's pretty much all the same. On that password I'm with Krissy for me it just didn't work out no matter how many times I tried to follow the clues so either me and Krissy are a little featherbrained or the clues were wrong. Anyway with a combined time of roughly 45 minutes these are a cute set of not so hard levels." - Sash (24-Dec-2002)
"A really good idea this is 3 variatons of the same level but once you've finished any of the levels (I found Lara's level the hardest and the robot Lara's the easiest) it's perfectly clear what you have to do in the other levels. The secrets are fairly easy to find (especially the ones needed to access the robot Lara level) but I found only 4 through all the levels. It's really interesting and dun to explore the places to whom you have already been with small changes in each. The texture placement was a bit boring and the lighting could've been better but that's really not a big problem. I spent about 15 minutes in Lara's level 12 in Jill's and 11 in robot Lara's. So this doesn't take a lot of time to play and even if it feels a bit confusing at the start you'll pretty soon find out how easy it is. A good level set you should definitely try it." - eTux (01-Sep-2002)
"In the first part you are Lara. She wears a very colourful outfit. The SAS are wearing black and yellow. The first steps are a bit difficult you have to figure out how to open the gates. This is not a usual temple-level there are many high-tech elements in it. There are rockets machinegun turrets code cards and so on. Alas the first part is very short. In the next part you are Joana. She is in the same complex bus has to take a different route. There is a part containing machine gun turrets which is a bit unnerving and difficult. In both levels you can find a secret which will lead you to a password which will give you access to the third level. In the last part you are what looks like the mixture of a robot and a mummy. Again you will be exploring other parts of the same complex. Alas the levels get shorter with every figure. I think the idea was great but it gets boring very soon as you will have figured out where to find what very soon. Textures are used well and some of them are very special. Sound is ok. Objects have been manipulated well. As opponents you have just SAS and no outfit can change them they are unnerving." - Tombraidergirl (01-Sep-2002)
"In a relatively small and bare environment you have to complete the same mission (find and place a disc) three times killing numerous yellow clad soldiers and strangely a demigod along the way. So why bother at all? Well each of the adventures will take you only around 15 minutes and each of them follows a slightly different path. In each of them the secrets are placed a little differently and make sure you find the passwords to open the third ZIP file (neat idea!). And the actual highlight are the three characters you get to play with - Lara in a really cool outfit Jill in another nice one and wait till you see L.A.R.A. - you have to see 'her' to believe it - a whole new dimension - excellent stuff and I liked the way the eye colour changes from green to red when shooting!" - Michael (21-Jun-2002)
"Well for sheer inventiveness and creativity this is a bloody neat set of levels. You start off as Lara and need to find the rocket launch disc and the puzzles whilst not too demanding make you think. Lara's new outfit is brilliant. In the next level you basically retrace your steps in a slightly different route as Joanna with the same end product in mind. In these two levels you will discover (if you are brave) two secret notes that will allow you to unlock the last level. The last level you play as Atlantean Lara and what a FANTASTIC rendition it is. Again you retrace your steps but again the route has been changed so that it is not as simple as it first appears. My ONLY complaint was the Atlantean Lara's voice. It would have been so much cooler if she sounded like a mean mother rather than our beloved Lara. Dubost I loved it. The rockets looked great the DISC was excellent and Lara/Joanna/Atlantean were bloody well done mate. Very creative and for that you deserve this score." - Torry (21-Jun-2002)
"Yet another good remake of the beloved GoldenEye 007 game. This time is Teotihuacan that is rebuilt faithfully in TombRaider engine. I thought this version of the level very easier than the original one. As it is a multiplayer level you will get to play it three times. Lara's way was the hardest one. It lasted 20 minutes but it was very difficult. Maybe because of those damned sentry guns! (found 2 secrets). Jill's way was similar but easier and lasted 15 minutes (found only one secret). And the secret character LC02 was the easiest one. Lasting only 10 minutes (1 secret) it is quite linear. All in all this is a 45 minutes multilevel that is very fun faithful to the original version and is very cool with the new outfits for the characters the new performance of Jill as a tombraider and even the enemies were retexturized to look like the Moonraker Elite soldiers from 007 -- they are identical!" - Treeble (21-Jun-2002)
"Here you get to play almost the same game three times first as Lara second as Jill and third - if you can get the password - as L.A.R.A. a robot. It is the same setting for all three but you take different routes to reach the goal which is to launch rockets. Unfortunately you don't get to see that - the level(s) end when you put in the launch-disc. Lara has a new good looking outfit the enemies also has a new look and fits in very well in the surroundings." - G.Croft (21-Jun-2002)
"I haven't played the original James Bond game so I don't how close this one is but this was an interesting idea and fun to play. There are three separate levels and in each one you get to play a different character either Lara Jill or a robot. Each level also takes place in the same area only it has been changed a bit with new puzzles and new areas that you couldn't get to in the previous levels. The third level you can only access by solving a puzzle to get the password needed to open the winzip file. In the first two levels you'll find scraps of paper with either letters or a clue and you must use those to get the password. I didn't like Jill's outfit (I thought it made her butt look big LOL) but Lara had some interesting new clothes and the robot was pretty neat. The levels aren't too hard but there are a few things that make them more difficult - lots of soldiers and not enough health packs interesting camera angles machine guns and some flames in small passages. I loved the rooms with the stairs - it looked like there were many rooms and there were only three or four - and the main look of the levels seemed to be a mix of TR I and the high security compound. I found three secrets in the first level one in the second and one in the third (a good weapon right before I needed it too). It will only take you an hour to play all three levels and they are definitely worth checking out." - RaiderGirl (21-Jun-2002)
"One or three good levels. I can't decide if it's one level or three levels that's why I wrote it that way. All of the levels are mostly the same only with some small differences and different paths to go. You get to play through the level three times and that wouldn't be very fun if there weren't some differences would it? And you even get to play with Jill (who has also starred in 'Raiding Lara's Home') and the robot L. A. R. A. Lara wears a new outfit which reminded me of the outfit Cate Archer wears in the game 'No One Lives Forever'. Jill wears a good-looking outfit too but the robot is naked. The texturing is good and the gameplay is (although very easy) good but the level didn't keep me interested three times. There are a lot of enemies but they don't pose a very big threat. The levels take about ten minutes each to complete and they're worth playing." - Magnus (21-Jun-2002)
"What a good idea for a level concept. And what wonderful execution! Can I fault this anywhere? Well I suppose the levels are a little on the short side (and the enemy placement is a little easy to predict). But the design is nonetheless extremely clever; exploiting the players' knowledge of the layout from the first time around to great effect. I loved the 007 references; the different playable characters; the custom Objects and Textures; and most of all the schoolboy (that's a compliment!) sense of fun that permeated the levels...so much of the gameplay is hilarious. In short: imaginative skilled and witty. One of those levels I shall return to often." - Orbit Dream (21-Jun-2002)
"It is hard to rate this level because as a TombRaider chapter it is very very simple but there is a beautiful and great idea in this game that is the 3 versions of Lara (or kind of Lara spy). This was an excellent idea and I really appreciate this work also the clothes of Lara are a beautiful combination and the other two Laras were an excellent work of changing Lara. Congratulations for this kind of work and for this idea. Unfortunately the level is very easy. There aren't any changes of cameras the atmosphere is also very simple. There are many textures in wrong size and the game needs a lot of lights in order to create the 3 dimension atmosphere on Lara body. The name of the game is Aztec Complex but really it is very far away from being Aztec decoration or textures only the heads cranes on wall and the name of the pharaoh is everything but never will be Aztec! And Teotihuacán was the Toltec culture not the Aztec! Anyway play this game I think you will like the idea." - Juan Carlos (21-Jun-2002)
"A level im 3 variations! Sounded interesting. First try with Lara. I had to find the movable block but after that it was quite linear. Lara had a new unusual outfit but you get accustomed to it very fast. The bad guys all in yellow - a new experience too. In the rocket room you are feeling heat from the sentry guns but if you find the weapons key they will leave you be. With Jill on the second run the course is a bit different. I didn't manage to find the weapon key this time so I had to stand the fire of the sentry guns and at the same time to be aware of the areas not marked by arrows to not catch fire. I am sorry that I couldn't play the 3rd part because I couldn't unzip the encrypted archive although I had the Password. But since it is 'only' a new variation of the same theme I reviewed this level nonetheless." - LaraFan (21-Jun-2002)
"You are about to experience something different. Yes it is a replica and yes all three parts are similar but in an unusual way. It's quite interesting the way the builder chose to guide us to the third part. The player needs to find two scraps of paper one contains the letters you will need and the other the hints to put them in the right order and therefore use them as a password to access the third level. Although I believe there is a problem with the order as it is explained in one of the papers I had some trouble and I am pretty sure I did it correctly. The papers aren't hard to find but the enemies are many and you must be quick on the draw. As for puzzles there are mostly cards in different places in each of the parts. Some machine guns are also an obstacle for you but they only fire at you. The yellow arrows at the second part are a very good kind of puzzle with fire tiles all over to lead you to the second paper. Coming to the third part a nice surprise awaits you although you have been informed from the builder the robot. I have to admit though I didn't particularly like it but it's a very good work and I consider it to be an original idea. Unfortunately the lighting and textures could have been more attentive but the general icon is quite pleasant. The scenery even has rockets no I am sorry you don't get to fire them. Be sure to give this level a try it will be something different than a usual raiding." - Kristina (21-Jun-2002)
"A triple set of short levels that are interesting variations of the same setting. It is a lot of fun especially the bonus game where you get a really cute robot. There is an Eschersque staircase which had me running up and down for a while till I found out that it was much smaller than I'd thought and I really like the fixed camera from high above that you get in the second level. In the first part Lara looks as if she came straight from the circus but it suits her very well; mind you anything new is generally most welcomed around here. By now I know that you can expect a fair amount of shooting in Dubost's Levels and this is certainly no exception; fortunately there is a lot more to it. The textures are great and the Aztec stuff goes together quite nicely with the high tech rocket base; even the demi god doesn't seem completely out of place. It all ends very suddenly and too soon when you insert the Launch Prototcol Data disk. For me the best thing were the two clues you get to work out the password to unzip the file for the third level. Great idea. The gameplay isn't that extraordinary but just for the novelty factor this is an absolute must." - Dimpfelmoser (21-Jun-2002)