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Level: Peaceful City 3 back home search
Author(s): Dark Death
total rating:7.62 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Akcy 8 7 6 8
CC 9 8 9 8
Dougsan 9 8 8 7
Engelchen Lara 7 5 8 8
Gerty 8 7 8 8
Glow 6 6 7 7
Kristina 8 7 8 8
MichaelP 8 7 9 9
Obig 7 6 8 8
RaiderGirl 8 8 9 9
Sash 7 6 7 8
The Aussie Adventurer 8 5 8 8
Treeble 7 9 8 8
category averages
(13 reviews)
7.69 6.85 7.92 8.00

Reviewer's comments

"We adventuring at and around an abandoned port in searching for a dog. Just a few flares and a small medi to find, it's all about pulling levers and opening doors. There were some memorable moments, like the long timed run, jumping on the roofs and up a place where boxes fall, the fixed cameras ruined it somewhat, but it was still fun. Gloomy atmosphere, fitting rundown textures. At the end Lara jumps towards the dog, that was a bit odd, but I guess finally she finds him." - Akcy (31-Aug-2007)

“The final Peaceful City level is a very nice game. It's very simple and has simple tasks which are easy to complete. I still like the original textures used even if they are very simplistic. Camera use was very good and the music was about par. I really like the jumping from roof top to roof top which I found very different and very unique Top marks for that aspect. However the other parts of the level were not as exhilarating nor prove any great accomplishments. Don't expect any enemies as there aren't any and could do with a couple to liven the game up a bit. If I had to give this level a grade I would give it a B+ a bit higher than a distinction.” – The Aussie Adventurer (28-Dec-2004)

“This time we are in a more realistic and much more complex level but it stills gives me the impression the level was created for a child to play - albeit an older child. Lots of areas to explore and keys to find. Lara talks to the dog at the beginning I don't understand what she says but whatever it is the dog runs into a low crawlspace and settles down to sleep if Lara crouches down she can see it that was a nice touch. I loved the details like the chairs tables flowerpots streetlamps the crooked crates that are boulders in disguise that old-fashioned bicycle the cabinets that can be opened the boarded up windows that you can go through the zipline a brilliant scarecrow and I laughed at the underwear hanging on the clothes line in full view of that wonderful ship on the quayside!! There's a high room where you have to climb up avoiding crates falling while the camera is fixed at the bottom I liked that. And a climb up a very tall tower to get a key and a brilliant series of jumps over the rooftops to get back down. An excellent puzzle where you flood and drain a small area to use wall and underwater switches. There's a tightly timed timed-run after placing the fuse that took some goes. And the excellent final flyby shows Lara diving to get the dog and bring it home so I presume now she gets her €50 reward. I had lots of fun playing this level and I recommend it highly to all children up to the age of 100. [biggrin smile].” – CC (06-Jun-2003)

“Of the three in the series this would probably rate as my favourite but also as the most annoying as well. On the plus sides you get some great cut scenes with the ending as Lara crouches and then jumps towards a dog the best there is also a fantastic roof jumping/sliding episode that didn’t seem possible to start with and there is a long timed run with many obstacles in the way on the downside you get a wonderful looking boat that you can enter but that has not one thing to do with the game the zipline included is unnecessary and the worst is that the level crashes if you save during the roof jumping. So if you liked the cartoonish look of the first two and you want to experience some incredibly fun jumping then check this 35 minute level out.” – Sash (18-May-2003)

“Very strange level! First and foremost I VERY MUCH enjoyed this level and I found the level to be sufficiently challenging. There are no enemies save for a few dogs) but I didn't miss having things to kill! There are secrets and they are not all that easy to find (one requires back tracking just for the secret). There is a water maze that I had a good amount of trouble figuring out (thanks Forum members) and I really got a kick out of using the building tops as columns near the end. The designer has done a good job making the level a puzzle in itself. Downside textures in all three Peaceful City levels look very cheap -- very much like old comic books. Don't know why or how but they are very distracting. Well worth a play.” – Dougsan (05-Apr-2003)

“Quite a nice sequel of the series which could also be called 'Catch me if you can' as it is still about Lara and the dog. I thought the initial cut scenes the one in the middle and the one at the end were quite impressive as we don't get to see those often. As usual I was rather lost quite often in this level as you need to watch the environment carefully and have to solve a couple of clever puzzles - special mention to the one with the underwater levers and the timed run. I still find those cartoonesque textures enjoyable and something different and a lot of attention went into object placement here and some are totally original. A few interesting jumps keys and a fuse to find and hilarious roof to roof jumping are a few of the highlights. Found two secrets and no enemies.” – Michael (16-Mar-2003)

“Well I thought this third part of the level to be a little confusing! The map is big you easily get lost and you have to push a switch here to open a door on the other side of the map and discover where that one was by yourself. The level begins with Lara playing with the dog immediately as the level begins the dog runs away. You see it later on the level hiding and in the very end Lara jumps to grab it - I don't know if she succeeded though because the level finished seconds before! I wouldn't be surprised if a Peaceful City 4 arrives (and in fact I am looking for it ;). There are several things left unexplained for me though such as the ship's purpose and the rooftops area. Well it was TRICKY to get over the rooftops but it was very fun!” – Treeble (09-Mar-2003)

“This is an interesting level. There's no enemy the pistols are needed only for breaking in the windows. You have to find 3 keys. I've been looking for the Scale Key for a long time as I passed it by. :-) There's a great timed run and many turning jumps on the rooftops in the end of the level. The author selected the sounds well and the textures are great too. In the end your prize is finding the dog. :-) The camera makes a little trouble where climbing on the blocks boxes fall down in front of Lara. I don't know exactly how many secrets are there in the level. I found two: one on the rooftops (small medipack). For the second one return and jump into the water. Let the current taking away Lara and finally you can pick up some flares.” – Obig (03-Mar-2003)

“I've really enjoyed the 'Peaceful City' series and this one is my favorite so far. It opens with Lara spending time with her faithful companion a beautiful German Shepherd and closes with her returning to where he has been waiting for her and holding her arms out to him - two very clever and fun cut scenes. In between I had a good time exploring the city - there are a few keys to find some fun jumps and a zip line plus an underwater area that you flood and drain. Alex's levels are always fun to me because the environment is so fun and different from other levels - the rooms are well decorated the custom textures are great there's a cool ship to explore and bicycles and a scarecrow sitting around. I just hope Alex keeps building because I enjoy everything he puts out.” – RaiderGirl (28-Feb-2003)

“One should play the Peaceful City levels in sequence as the storyline is the same namely: looking for the lost dog. But next time keep the dog on a leash you better as in some countries there is a hefty fine if you don't. The animation was quite endearing as some of the objects were like the bike and the scarecrow. Finding 3 keys is your main goal the Scale Storage and Entry door key. The last one gave me very very sweaty hands. There are some nice rolling crates instead of boulders and there is some backtracking but not too difficult. You get some camera work to help you. Look for levers as I missed one and I was stuck for a while. There is also an underwater lever puzzle very well done I have to say. You can see that Alex is improving his level building skills. Found 1 secret. 22-03-2003” – Gerty (24-Feb-2003)

“Quite an improvement from the previous levels. I liked this one although there were a lot of keys to be found. Not many enemies just some dogs also there is a lack of traps only steam coming out and death waiting for Lara if she misses a jump near the end. Jump switches and doors to open so that finally you can get your hands on the entry key which leads to the end of the level with an unusual scene. Lara is hiding or doing something strange behind a box and then it looks like she is flying. I would really like to know what was that all about I did laugh though. Give it a try.” – Kristina (23-Feb-2003)

“At the start you see Lara stroking a dog and then the camera shows the dog apparently waiting for her to complete her mission. Somehow this level is difficult to describe as there are many open questions. The puzzles are not easy you need to run a lot think and watch closely. Later there are a few really tricky jumps and a few times I crashed to the desktop – very frustrating. But still the level kept me interested ;-) Plenty of levers to pull as well but be careful. Lara needs to find three keys and I missed one of those and had a few unopened doors as well :-( although I think I searched everything. Cameras actually helped to show the way to go but it is still very confusing. Secrets were well hidden – I found only two. Enemies I did not meet any at all. Sound is ok. The atmosphere is nice but a bit strange as nothing really seems to happen. And at the end Lara gets back to the dog…not easy to evaluate this level.” – Engelchen Lara (23-Feb-2003)

“A nice level at the beginning the textures are quite peculiar they reminded me of some cartoons! Very light and clean very colourful. I really liked the start with Lara that strokes the dog (at last! She killed so many...) but then the story(?) gets very confused and it's difficult to find the right way. I couldn't find a proper puzzle it's more like the usual - find the lever pull it and so on-... but in some places I had to use dozy to come back (f.i. I was up on a very high tower door closed...I couldn't get down!) There weren't enemies just Lara and rooms full of boxes and empty offices and after a while I got very bored so I just wanted to finish as soon as I could! I liked the boat it was very nice the sleeping dog the bikes (I hoped she could drive one but nope...) but nothing much more.” – Glow (23-Feb-2003)
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