			Underworld - Unfinished Business
					ONE
				Recruiting Demon smalls


CONTENTS OF THIS README
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INSTALLATION
STORY
GAMEPLAY OBJECTIVES
BUGS
ACKNOWLEDGEMENTS
SECRETS
GENERAL PLAYING TIPS
DISCLAIMER

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INSTALLATION:

1/	Place files smalls1.tr4, smalls2.tr4 and uklogo.pak in the data folder of TRLE
2/	Place Script.dat and English.dat and Load in the TRLE root directory 
	(Mac players - use the scripts in the Mac folder)
3/	Place all the audio files in the audio folder of TRLE 
4/	IMPORTANT - go to setup and:
	TURN THE VOLUMETRIC FX OFF  
	so that you get the distance fog effect. If you do not do this 	the clipping will be very very extreme and horrible.
	(Set your output resolution to a high-res 16-bit to further improve the graphical quality)


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STORY

Underworld Unfinished Business Story

The demise of the Lizard King has created a dangerous power vacuum that has thrown the Underworld into chaos. Osiris is anxious that this vacuum should not be filled by another evil Dark Soul, and so he has assembled a team of specialists, headed by Anubis, to deal with any emergent malevolencies. You have been ‘requested’ to join.
At some stage this team will have to venture down into the Maw of Chaos and to the bowels of Hell itself to restore the balance. The only safe way down is via a demonic ghost train that departs from a station located somewhere underneath Castle Orr. Accessing this station, and summoning the train, will require the skills of a specialist called Demon Smalls…. He must be recruited….

Recruiting Demon Smalls Story

The diminutive Demon Smalls is the Underworld’s most talented ‘engineer’. Using the magic rules that govern the Underworld, Smalls is famed for having created many clever magical devises which almost behave like they follow scientific principles.  
Unfortunately, his place of work - Demon Heights - has been corrupted by the malevolent Dark Souls.
Demon Smalls himself is also under the same bad influence, so a crack team of demonic  musicians has been guided through the Nothings by Anubis and sent to Demon Heights to restore harmony and bring Demon Smalls back to the path of demonic righteousness. You  have been sent along as well - as backup. But as the musicians attempts are immediately scuppered by the twisted Demon Smalls … it’s now up to you to sort out the mess….

The best of demonic luck to you!

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GAMEPLAY OBJECTIVES

*	Collect 2 tuning forks

*	Help the musicians restore harmony to Demon Heights and so bring Demon Smalls back to his senses so that he will 		willingly join your team for future missions.


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BUGS 

1]	The Torch bug: This is well known to trle -- if you pick up a torch and  then drop it and then level-jump - the torch 	disappears. There are spares and there 	will always be a torch when you need one - but just note that you need a 		torch for one action only.

2]	Placement of the Piano Tuning Forks (Not a bug, but players will think it is) 
	Due to the alignment of the pianos the correct positioning of Lara when placing these may not be obvious. Lara needs 		to be standing with her back to a wall or to the space below, depending on the piano. You’ll suss it out.

3]	Due to a bug with the lower zip-line it is now designed only to work once. 


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ACKNOWLEDGEMENTS:

Thanks to the beta testers: Chris Hales, Jay Sawford, Nigel Sawford & Ted Simpson. Additional testing by Michael Prager.
Thanks also to Richard Szydelko, aka uvavoo, who checked the levels out on a Mac and provided useful advice allowing me to release them with special Mac-version scripts.

Belated thanks to psiko for audio 109 used in The Lizard King. I didn’t acknowledge this first time because I thought psiko had used an existing track from a game - which I thought I recognised. Turns out he made it and mixed it himself, lol. oops - sorry psiko :)

Audio tracks:
108: Erik Satie’s Gymnopedie No 1
109:  The Royal Philharmonic Orchestra’s Moonlight Sonata by Beethoven (a far superior version to that in The Lizard King, in my opinion)
110 samples ambient loops by Sozra http://www.sozra.com/


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SECRETS:

There are 6 secrets: 2 medipacks and 4 Lucifer Stars. 
You will need all the Lucifer Stars (and those from future levels) if you want to play the bonus level that will eventually accompany the last of the Underworld Unfinished Business levels. (The bonus level will be a combination of expert challenges deemed to difficult for a standard level and a few special set pieces.)

In case any of that is not clear - the bonus level is not part of THIS download and you do not need any of the secrets to complete Recruiting Demon Smalls.

If you are playing for the secrets - keep your last save game to start the next level in the series when it’s released later this year. (I will supply a save game with that download but it will not include any secrets)




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GENERAL PLAYING TIPS:

*	This level has been split into two for technical reasons and should be viewed as a single level. It is designed to be 	completely non-linear and so there is no correct or incorrect route - just go where your nose leads you - and 			explore.

*	Don’t be disheartened if you follow a particular course only to end up back where you began - you will not have 		wasted your time as you will have created a useful shortcut, so that later in the level (when you find key pickups 		you need) you can return to all the areas you’ve been to already without the hassle of repeating long treks or tricky 	sequences.

*	Don’t take anything for granted. Familiar objects may look different or function differently to what you expect.

*	The secrets are quite hard to get and even if you plan to collect them all I’d still recommend just focusing on 		the main game for a first play-through. Once you are near the end all the secrets are accessible so you can always 		load up your last save-game for the secret hunting.

*	Being so non-linear it was important that all areas remain accessible after visiting.
	The only exception is the platforms section in the outside area which uses (once-only) lifts and zip-lines to access. 	Be sure to use the lifts when activated. Once you’ve left this area there is no need to return.
	Local teleporters also allow you to revisit certain areas that would otherwise be blocked off.
	
* 	Enemies are few - but so are health packs. Non-secret health packs are even fewer.




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DISCLAIMER:
 This level was not made and is not supported by Core design and Eidos
 Interactive.

Richard Lawther
lawth@air-head.fsnet.co.uk
http://mysite.freeserve.com/Trevelyan/


