JOURNEY TO THE EAST, CHAPTER 1
A TOMB RAIDER CUSTOM LEVEL

by William Harned, alias VoodooChild97 (wrharned1@gmail.com)


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--INSTALLATION NOTES--


Setup instructions:

Please TURN ON Volumetric FX!!!

You may TURN OFF bump mapping, as it was not used; it makes no difference either way.


To create a setup file:

Create a shortcut to tomb4.exe, open its properties, and add "-setup" (without quotations) to the target path. It should look something like this:

Target: "C:\Program Files\Core Design\trle\tomb4.exe" -setup


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--GAMEPLAY NOTES--


Secrets:

Chapter 1a - 5 secrets (Gold Skulls)
Chapter 1b - 5 secrets (Gems)
Chapter 1c - 2 secrets (Ivory Skulls)

Total - 12


You must find all 5 secrets in Chapter 1b in order to progress in Chapter 1c. You must complete all of Chapter 1c in order to get the quest item (Paragon). Otherwise you may use the door in the Gem receptacles room at the beginning of Chapter 1c in order to finish without completing the quest.


Bugs:

In Chapter 1c there supposed to be 3 secrets (Ivory Skulls). However, in my final beta test of Chapter 1c, one of the Skulls had disappeared from the map, even though it still shows up in the project file. This is probably because I nearly exceeded the object limit in this level. So, rather than attempt to resolve this minor issue and have to test the level all over again, I decided just to leave it out; therefore there are only 2 Ivory Skulls (secrets) in Chapter 1c.


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--CREDITS--


Lara's outfit: 

‘The New Era’ by MrNiceGuy (w/ original TR4 textures)


Objects and textures:

Made my Core Design and/or myself. You may rip and reuse my custom objects and textures from this level with or without giving me credit.


Tools used:

Original TRLE by Core Design
WADMerger 1.98 Beta 3 by Michel
StrPix 3.9.5 Revision 14 by Turbo Pascal and sapper
MetasequoiaLE R3.0 by I.Mizno
TBuilder 2.4 by IceBerg
BmpToRaw 3 by Malte Linder


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--DISCLAIMER--


This level was not made and is not supported by Core Design Ltd., Eidos Interactive, Crystal Dynamics, or Square Enix.