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SPECIAL OPS:
OPERATION DESERT TEMPLE
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If you're reading this, thank you for taking the time to check the info file out. Proceed as usual now.

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GAME PLOT
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["Scrollwarden"]
[Day X - 23/7/23]
[Lara "Amicia" Croft]
[Tomb Raider Contingent]
[Temple of Akatesh, Eastern Sudan]

As part of the Tomb Raider Contingent: responsible for the securement and protection of ancient artifacts, alongside the deep research and knowledge gathering in order to understand the world behind what seams on the surface, her life was filled with various tombs, temples and ancient places to explore: her main objective was to uncover the lost mysteries of the world, and on a personal note: to have fun and enjoy the thrill of adrenaline pumping through her body as she fights and runs her way through all the challenges such places offer. At times, she even keeps a Teddy to fight the feeling of not knowing her place in the world, stemming from her family disowning her and that lingering sensation of failure coarsing through her veins at all times, no matter how fullfilled she is with her life.

Her feelings aside, this life of hers was far more than she could have ever asked for. And her next adventure wouldn't be any less: A quick errand to a Sudan Temple, name The Temple Of Akatesh, that is said to contain an Elder Scroll with information about the afterline and immortality. As per HQ's requests, she is picked as the Agent to go on the adventure. Packing her gear, she looks at her Teddy and grabs it, remembering that it'll be with her until she finds her real home. 

Which might never happen, if she's honest. The calling of her life to uncover the mysteries of the world might consume her ability to have a real home.

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GAME NOTES
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- This is a level made in the period of two hours as a self-proclaimed challenge of mine: within the constaints of 2 hours, with preparations to inspect and ensure the wad and textures are adequate. Take that into account when playing, that the map was made fully in the two hours, and little was added, merely polished or fixed. 
- The main focus was on preparing an experience that was both fun but quick to play, and I estimate that it's about 20-30 minutes without prior knowledge to finish, if the building process goes smoothly: if I fail to build everything in 2 hours, then that's not going to stop me from releasing this as if I did build it all.

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GAME CREDITS 
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WARNING: Models from Sketchfab or such websites are to be taken only from their source, NOT from the wad. 

> Textures:
	- Textures, Objects and Such: Core Design Games 
	- Font [By Vandersweater -> https://amh-design.ch/LLB/2023/day5] 
	- Egyptian Texture Palettes [By Sabatu -> https://www.trsearch.org/item/5116] 
	- Hieroglyphic Alphabet [Composed By Sabatu from TR4 -> https://www.trsearch.org/item/5296]
	- Next-Gen Water Textures [By Heckler89 -> https://www.trsearch.org/item/6206]

> Animations: 
	- Faster Shimmy [By SirDanielPonces -> https://www.trsearch.org/item/6094]
	- Earthquake Animations [By SirDanielPonces -> https://www.trsearch.org/item/4761] 
	- False Grab Animation [By SirDanielPonces -> https://www.trsearch.org/item/4647]
	- Swingpole Animations [By SirDanielPonces -> https://www.trsearch.org/item/6093]
	- Crawlspace Flexibility Set [By Kristian -> https://www.trsearch.org/item/4322]	
	- Custom Run Animation [By JoeyQuint -> https://www.trsearch.org/item/4395]
	- Fix Lara Project [By Dermahn -> https://github.com/Dermahn/Project-Fix-Lara-v2]
	- Misc Animations [From TEN Wad] 
	- Faster Pushable Animations [By Delca, from his Legend Demake -> https://trcustoms.org/levels/3553] 
	[ DO NOT RIP THESE ANIMATIONS FROM THE WAD! Ask the builder for permission to use the animations.]

> Lara // Weapons // Items // Objects:
	- Main Outfit [By Raider99 -> https://www.trsearch.org/item/5221] 
	- Hand Models + Weapon Models [By Sponge -> https://www.trsearch.org/item/5755]
	- HK USP Match Pistols [By Vandersweater -> https://www.trsearch.org/item/6221] 
	- TRL Grenade [Ported By X_Alexis_Xx -> https://www.trsearch.org/item/3509]
	- TRNG Grenades [By Teme9 -> https://www.trsearch.org/item/2032] 
	- Binoculars // PDA [By Thor2010 ->https://www.trsearch.org/item/5876] 
	- Diary Object [By Craig Michaels -> https://www.trsearch.org/item/6147]
	- Rotating Hourglass [By Craig Micheals -> https://www.trsearch.org/item/6172] 
	- Medi Packs [By Craig Michaels -> https://www.trsearch.org/item/6135]
	- Grappling Hook Set-Up for TRNG [By TheBloodRed -> https://www.trsearch.org/item/3478]
	- SAS [From -> https://trcustoms.org/levels/3781]
	- SAS [By SilentViper -> https://www.trsearch.org/item/788] 
	- NG Pulley [By LggProduction -> https://www.trsearch.org/item/5989] 
	- Revised TR4 Sarcophagus [By Ruu11 -> https://www.trsearch.org/item/6047]
	- TRU Low-Poly Pack [By Delca -> https://www.trsearch.org/item/5570] 
	- Gold Rush Objects [By Ruu1 -> https://www.trsearch.org/item/6201]
	- TR4 De-Goldified Objects [By DisapearingBoy -> https://www.trsearch.org/item/4701]
	- Desert Motorcycle [By Roli -> https://www.trsearch.org/item/2116
	- Modern Drone [By Sponge -> https://www.trsearch.org/item/5814] 
	- Medieval Crusader [By Uranos1 -> https://www.trsearch.org/item/5394] 
	- Walkie Talkie [By cacatua -> https://sketchfab.com/3d-models/walkie-talkie-7f1cac713b104b62b5c6ba9df22d2dd8] 
	- Universal Repair Kit [By The Lost Sock -> https://sketchfab.com/3d-models/universal-repair-box-dc652a5f090344b5a072c6f486af33a4]
	- Flashlight Model [By Jairus -> https://sketchfab.com/3d-models/psx-body-flashlight-959855b451d0486a8424f32d1c8c081d] 
	- Teddy Bloxpin [By ROBLOX]
	
> Audio:
	- AI Voiceovers Using ElevenLabs
	- Tomb Raider Tracks 
	- BtB Music [Various, mainly by Jesus C Croft.] 
	- Various Weapon Sound Effects [By HALEY -> https://www.trsearch.org/member/3839]
	- Holster/Unholster Sound Effects [By TheGreenEyedGhost -> https://freesound.org/people/TheGreenEyedGhost/sounds/707791/]
	- Dying Light - Horizon // Safehouse Track [By Techland] 
	- Dead Rising 1 - Radio Sound // Frank's Theme [By Capcom] 
	- Tomb Raider Legend SFX [Posted on TRS by CircusBabysGallerySL -> https://www.trsearch.org/item/4968]
	- Resident Evil 5 SFX [By Capcom] 
	- AOD SFX [By Core Design, Taken from JoeyQuint's AOD Animation Showcase -> https://github.com/Joey79100/trle-aod_animations] 
	- Footstep Sounds [From Vandersweater] 
	- Bullet Impact SFX [By Audio Away -> https://www.youtube.com/watch?v=GEEsQQcJjAU]

> Misc:
	- Nullmesh Re-Textures [By Reggie -> https://www.trsearch.org/item/6055] 
	- Laser Sight Target [By Reggie -> https://www.trsearch.org/item/4760] 
	- Inventory Background [By MarlenaCrystal ->https://www.trsearch.org/item/5238]
	- New Fire Sprites [By Reggie -> https://www.trsearch.org/item/6058]
	- TRF Scripts [By AkyV and A_De respectively]
	- Heartbeat Script [By JoeyQuint -> https://github.com/Joey79100/trle-aod_animations]

> Special Credit:
	- Classic Tomb Raider games for many assets and such.
	- Back To Basics packages for anything I did not credit. 
	- DroneQuadcopter, Mahetus, Kubsy, MaskedGoon, Nanaki, Leoc, Sabatu, Tomby, Danath for the support.
	- Lore for inventory adjustments and general TRNG help.
	
> Betatesting Credit: 
	- Lore 
	- Mahetus 
	- Leoc1995
	
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