Level Series by Freddy de Boer

Unauthorized TR Crazy Walkthrough / Guideline
translated by Michael Prager from the German Walkthrough posted by Thomas at his site:
http://www.laraweb.de


Driven too Madness

Go froward and hand drop (using medipacks to top up your health). When you enter the main room, walk through the monster and pull into the opening. Move on to the mirror room and pick up the bike that you see in the mirror and use it at the bike in the sideway before the mirror room. Back to the main room, and pull into a dark opening on the left wall. Step on the marked tile. Then back to the mirror room and run through the mirror and onwards into the big empty room. Step on the block to open the door (camera). Pull the lever and go back. Use the bike in the mirror room and ride back to the level start and continue all the way upwards and finally walk through the opened door.

The Nightmare of Seth

Continue always slightly downwards until you eventually reach the room with the first eye piece. Pick this up (possibly you need to use a reach in switch to trigger the raising sand). The door opens in the room above the eye piece. Move through and climb up to the left and then swim and walk until you eventually reach the room with the '4' and the Seth blades swimming and can pick up the second eye piece. Combine the two to a pocket bike and use it at the bike at the number '3' that you passed earlier. Drive the bike and in the next hall keep towards your left and go down until you reach the chain.
Pull it and go across (invisible floor) and the door just opens and you can pick up the timeless sands. In the next room again keep towards the left side and down and eventually reach the place to put in the timeless sand. The camera shows you where to go (swim) now, so make your way there and pull into the crawlspace. Avoid the boulder, pick up the cartouche, use it, step back to use the lever and then pick up the bike and use it a little further on.

The Titany Maze

Walk across the deck and jump into the water on the right. Climb out 'into the ship' and make your way to the other side. Jump to the pole and back into the ship from it. Again across and then climb the outside of the ship to the top. Pick up the two monsters (=big medis) and the crowbar.

Driven too Madness (revisited)

Same procedure of dropping down. From the main room, pull into the dark opening on the right and walk on the lava to reach a grated door. Open it with the crowabr and move to the next level.

Cleopatras Playgarden

Move foward and jump into the water and dive through. At the end pry off the two coconuts (beetles) and use the reach in switch. Swim back and move up the ramp. Pry off the third coconut and use the crowbar to open more doors and eventually slide into a room with a lot of weapons to pick up and the fourth coconut on the wall. Get it and make your way back and use the 4 coconuts at the start of the level to get the landspeeder keys. Now explore the level further. Watch out for unmarked spikes and annoying skeletons. There is a high crawlspace which you need to use and you can have fun driving the landspeeder. One closed door opens via a monkey swing trigger right in front of it. In there is the sarcophagus with the disc you need for the PC. Use it there and go through and climb all the way to the top. The door opens without the portal guardian up there, so move on, get the two coconuts and kill two demigods. Dive into the water and swim to the next level.

Temple of the Beast

Basically avoid all the strange behaving soldiers and keep moving straight ahead until you meet R2D2. Drop into the floor hole there. The room behind that keeps flipping back and forth. Get the R2D2 pickup out from there and use it at the R2D2 outside. Then move stright on through the corridor and after a bit of swimming pick up another R2D2. You reach a room with a 'ladder' and you can pick up its lowest piece and examine this for some hints. One of the wall squares is climb-through (different pattern) and you can leave the level this way.

Modern Train

Pick up a lot of things and move forward and enter a corridor to the left (kind of walking through moving rocks). At the end open a floor trapdoor and use the crowbar lever. Back out and onwards then enter a corridor to the right and again use the crowbar lever at the end. Back and onwards, jump across the lava and then on the right hand side do a running jump into the water and swim through a largely invisible tunnel that tiwsts and turns and emerge at the yellow Jeep. Continue through the corridor (level jump here) and keep going till you reach a big room with a lever to use. Along the way are plenty of pickups and in one of the cupboards is the Jeep Key. Make your way back to the Jeep and drive it to the start of the level and exit to the right hand side up a slope.

The Jungaal

Slide down and at the end jump upwards (!) into the water. Dive upwards through the opening until you eventually reach land. Wade and walk forward and approach the Star. If you climb down, you can explore the (optional) Psycho Colors level. Otherwise, pick up the star and make your escape despite the camera and the spikes moving in from above. Go back to where you emerged from the water and place the star to finish the level series and get back to normality....