Tomb of Nelomgals.
Level by Gary LaRochelle (aka Maniac 44)
Walkthrough by G&D productions.
We didn’t use the Script.dat (English.dat was missing
in the download) but the original that came with the LE.
The 4th Secret, found by snork, is now included
in the walkthrough. Thanks for the feedback snork.
FIRST ROOM.
Lara slides down. Looking to the right is a vase with a medipack.
Look to the W there is an opening in the wall, there is a mummy inside, lure
him out of that room and go back for the shotgun, revolver ammo and arrows.
Go out and to the opposite side (E) and right along the wall, shoot the vase
you see and find shotgun ammo, go S again and right around the block to
a column where you can get some flares. Head to the far side SW corner, into a
small passage, lure the mummy out and go back in for the SHOTGUN. Go out
and left, left get the shotgun ammo. Go SE to a ladder and opposite of
the ladder you can jump on some blocks to get a small medipack. Now go
down the ladder in the corner, follow passage, skeleton appears, go right and
follow straight to the end and jump up a crawlspace at the end. Drop down at
the other end, jump over the hole to the right, climb over a block and get the shotgun
ammo (there is a crawlspace this leads back to the skeleton you just left
behind). Go back to the hole and jump down.
SECOND ROOM.
Jump to the floor, head E and find the shotgun ammo. Head NW,
find more shotgun ammo and flares on a block in the corner, there
is a closed door in the W wall and go to a passage S. Go right at the crossing
follow through into a small cave area with a lever. This opens a door in the
Pool Room. Go back and straight at the crossing (beetle alert), sprint to the
end and get the PHAROS KNOT on a pedestal with a wall torch. Turn back a
bit, go R into the poolroom to get rid of the pests. In the middle of the pool
you can get the REVOLVER.
Go to the NE corner of the room and climb the wall that is textured with
faces (left of the wall torch) and almost at the top, back flip to a ledge. Take
running jumps over the ledges to get the HORSEMAN’S GEM from the S
ledge.
Take a safety drop into the pool and in the N is an underwater opening,
swim in and find an opening in the ceiling. Get out and go right for the revolver
ammo in a vase. Turn around and look up and climb the ladder there. Here is
SECRET # 1, MUSIC SCROLL.
Go back into the water, swim N and follow through to the next opening in
the ceiling, climb out and find the ORNATE HANDLE. Save before you pick
it up as a boulder will fall down, so be quick and do a back flip.
Back into the water, swim W, keep going and get out all the way at the end. You
are at the Steam Pillar Room.
STEAM PILLAR ROOM.
Go S into a room and immediately to the left into a crawlspace and at
the end is the receptacle for the KNOT there is a cut scene of a door
opening (the wall torch is a bit in the way, so stand a bit to the side till
Lara does place the Knot).
Back to the room and then go S and to the SE corner to climb a ladder.
ROOM with the GREEN VASES.
As a warning DO NOT shoot the vase (facing E) that is a trap, instead go
to the right (SW) shoot the vase there for the CROSSBOW.
Close to the Crossbow is a small tunnel/alcove entry; go in and around a
corner you'll find the LASERSIGHT. Go on to the end of the tunnel and
when you turn around you'll find a ladder, climb up to get SECRET # 2, MUSIC
SCROLL. Go back to where you found the Crossbow. Go E and left of the green
vases, to get the arrows and revolver ammo.
Go W again and down the ladder under the wall torch. Go N, past the
steam pillar and up the ladder to the R. Climb the ladder to the SECOND ROOM,
go left around the pillar and find the open door, shoot the vase and grab the PHAROS
PILLAR.
Go SE up a block (next to an opening) and climb up the S side, follow
the familiar passage straight to a crawlspace up L, (you have the crossbow now
so the skeleton will pose no threat), behind that go straight E towards the
light and put the PILLAR in its receptacle. Watch the fly by for a door
that opens with the HATHOR EFFIGY inside.
Go back and the first passage to the right, right again, climb ladder,
you are back at the FIRST ROOM. Jump on the second lower block and from that to
the pillar N. Climb in the opening in the ceiling go N at the end climb down
the ladder. Follow the passage to the next ladder, climb down again, go W
through a cave, skeletons alert, go straight and on the right is an opening,
climb in there. Follow through and find the open door with the HATHOR EFFIGY.
Go back, left and in the cave (which now turned into an ice-cave with new
skeletons) go straight to passage with the ladder. Climb up, follow through to
the next ladder up again, at the end jump over the hole in the floor, keep
going and in end is the room with a receptacle. Combine the HATHOR EFFIGY
AND ORNATE HANDLE and place the PORTAL GUARDIAN. You see a door
opening. Shoot the vase for some arrows and go back through the
corridor. Jump over the hole in the floor, down the ladder and follow through
to the next ladder and climb down.
You are back at the cave. Go W again and take the first opening up on
your right, down and first opening up right again, go into the open door and at
the end get down.
MAZE with FACES.
Major skeletons and pit alert.
Go right and at a crossing jump into an opening in the floor (R) for the
GRENADE LAUNCHER. Get up again and go N, straight is a pit with spikes
and the left pit has some grenade ammo. Once up again go W and at the
end right, then left, right and right. Place the HORSEMANS GEM. Cut
scene of a spiked pit and a block. From where you are, go W and go first L (S)
at the pit you can climb down for Secret #3, MUSIC SCROLL, climb back up
S and go first L, then R and find the exit. (If you want to find more goodies,
you can adventure a bit more in this maze.)
Follow the passage past that door again, at the end down and go left, at
the end down again and left and run through the snow cave towards the block
with a ladder on top. Up the ladder, follow through to the next ladder, up that
one as well and go down that opening in the floor. You are back at the FIRST
ROOM again.
Go SE find the ladder and climb down, follow passage, go right and
follow straight to the end and jump up a crawlspace at the end. Drop down at
the other end now go down the hole. From the block turn left, go to the SW
corner and down the ladder turn around go off the block and go left to the STEAM
PILLAR.
Opposite the crawlspace where you placed the KNOT, is passage and around
the corner you have to take a running jump over a spiked pit to a block. On the
S side of the pit you can get the arrows if you want. Jump back to the
block in the pit and climb into the opening W, light a flare and slide down a
bit and jump up to a ladder in the ceiling for SECRET # 4, MUSIC SCROLL
in the upper room. Get down again and slide to the end trigger.
A footnote: This level is put together quite brilliantly, as we found
out making this walkthrough. Because we were looking for the shortest route we
found out that playing the game a certain way, triggered some passages to be
different altogether. (Also, in taking the shortest routes we didn’t visit every
passage and room so we advise you to have a look around a bit so you won’t miss
anything.) There are numerous shortcuts; one can lead you to a strobe room (and
for people who suffer from epilepsy we wouldn’t recommend that).
20/12/2004. (revised
6-8-2007)