Lara's Meeting

Level by Landavia

Walkthrough by Yoav

The year 2000, somewhere in France...

Start in a house. Head north, the doors will open for you and so the gate, follow out to the garden. Head east and take flares from the flower, then go west and jump into a pool. Swim north along the tunnel, reach the exit and climb out. Go forward, kill a shooter then pull the lever and get some screenie of an opening gate. Back to the house and go to the next room, turn south to pick up a medipack, turn arond and go north-west to press a switch. Now go to the west wall and shoot the picture, expose a new passageway. Run the end, turn right and start running down the slope to the boxes place while two spiked boulders roll after you. Easily avoid them and turn west, there are three movable boxes. Pull back only
the right box to expose a ceiling trapdoor. Now go east for another boxes place and pull/push back the boxes and expose flares and lever. Pull the lever and get screenie of another opening gate.

Go back to the trapdoor and pull it down. Climb the ladder halfway up, then back flip into a passage behind you. Follow the passageway and on your way kill the shooter, then the gate will open for you. Ahead is a deep blue pool with column in the center. Ru/jump onto the column for the medipack, then drop down into the water. Dive and swim around the column, get the Panel. Swim to the west wall, pull the underwater lever for opening the door at the north-east corner. Swim into the tunnel, then up the next tunnel about halfway and swim into a tiny opening in the south wall. Pull the underwater lever to open the trapdoor, turn around and swim up, climb out of the tunnel.

You are in a big garden. Run north behind the tree, get the medipack, then kill the dog. Head south, kill the shooter behind the tree, head west and get from the bushes some medipacks. Look at the south-east, there is a key hole and a closed gate, then head south-west toward the hole, climb down and kill the dog. Go forward for jumpswitch at the east wall, then go through the west opening and kill another shooter. Enter into the alcove you just opened for the key. Back to the garden and kill a new shooter, go toward the keyhole, use the key to open the door and enter a passage with flames. Simply crawl forward under the flames and pass the gate you already opened. Cross the passage east and kill a dog, then you shoot on the empty tin. Open the door and enter a discotheque.

Head to the east wall at the square panels, put the missing panel to open the door. Get out to a small garden and run toward the waiter to end this level.