Return to Egypt 3 - The Lost
Level by Razyel (May, 2006)
Walkthrough by Harry Laudie
Run down the stairs and see a large brown column. Go to the west side of that column and pick up the torch off the floor. Light the torch on the nearby fire in a wall altar (I do not know the correct name for it). There are many wall fixtures and wall altars to light using the torch. I never determined exactly what they do and if all of them are necessary. Go to the south-west and up the stairs into a dark room. Go west and light a wall fixture on the closest pillar. Go to the back green-lit west wall and light a wall fixture. Go up the stairs to the south-west to light two wall fixtures. Go east and light a wall fixture on the south wall. Go up the stairs in the south-east. Go behind the structure for a small medipack and Uzi's.
Go to the north and see a Golden Vraeus on a pedestal. Light the four wall fixtures in this room and pick up the Golden Vraeus from the pedestal and be careful of the blades. Exit by the south-west and look up to the ceiling to see a light. Climb the west wall and pull up into a room to get a large medipack. Climb down again and go to the north-west corner and then go north to light two wall fixtures and see two closed doors. Turn around and go south and up the stairs. Follow the corridor around to find a receptacle. Go around the room to light four wall fixtures and the two wall altars at the north wall. Use the Golden Vraeus and get a cut scene of a cage rising. Turn and see the cages at the west wall. Go to the south-west corner and climb the wall. Shimmy to the right to the top of the cage. Monkey swing over to the second cage. Pull down the jump switch and get a cut scene of two large doors opening. You can see Lara in the far corner near the jump switch.
Get down, pick up the torch, and go out the east door. Enter the north door and kill two dogs. Go to the west wall to light two wall fixtures and pick up the Guardian Key from a pedestal. Light the two wall fixtures on the south wall and two more wall fixtures on the east wall. At the north wall is a closed door. Go to the south-east corner and enter the south opening. Pick up a small medipack and use the floor lever. You get a cut scene of a closed door. Then enter the east opening. Pick up blue shotgun shells and use the floor lever. You get a cut scene of the door opening. Get your torch and enter the north doorway.
Follow the corridor to a room with a large column in the middle. Go around the room to light four wall altars. Then exit by way of the north-west corridor. Enter this room and see a raised cage with a movable blue object on it. Light the six wall fixtures in the room. Go to the very dark north-west corner and pull up into a crawl space in the west wall. Follow it to use a floor lever and return to the room to see that the cage is gone. Move the two blue objects onto the white tiles on the floor. Use the floor lever and blocks are raised under the blue objects. Move the two blue objects onto the blue tiles in the two alcoves and the doors open at the north wall.
Enter the room and go down some stairs. You see a large column in the middle with a floor lever on it. Move the three movable red objects onto the white tiles at the north wall. Go up the south ramp and look to a see a closed door to your left. Go to the dark corner to your right and pull down the jump switch. You get a cut scene of a block rising. Go to that block and use the Guardian Key in the receptacle on the wall. Some blocks rise behind you so that you can get to the top of the column. Use the floor lever and get a cut scene of blocks rising under the red objects. Also an image of the face on the east wall comes forward towards you. Move a little and the image recedes back to the wall. Move the red objects onto the red tiles and get a cut scene of the closed door that you saw. After the third move, the cut scene shows the door opening.
Go to the door and follow the tunnel up a ramp. At the top, go east into a room and kill two dogs. The vases are empty but you can pick up Cartouche Piece 1 from the pit in the middle of the room. Enter the corridor in the north-east corner of the room. Follow it to a platform and pick up a small medipack. Exit to the east and follow the corridor. Continue up a ramp and be careful of blade traps on the floor and a blade ball from the ceiling. Continue into the next room and kill three dogs. You notice a closed door at the north wall. Go to the south-west corner and see three floor levers. Use the north floor lever and get a cut scene of the door opening and the claw machine working. The other two floor levers are fire traps.
Bring the torch and enter the north door and go east past the bull. Hop onto the south-east platform for a small medipack and crossbow explosive ammo. Go out by the south doorway. Go down the stairs and go west and then south. You pass a floor lever behind a closed door. There is a similar setup on the east side as well. At the end, pick up the laser sight and enter the next room to the south with a pretty pink floor. Go to the next room and get two revolver ammo from the corners of the room. Then go the south-west and enter another corridor. Light the four wall fixtures in this room. There is a torch on the pedestal just in case you forgot to bring one. Enter the west corridor and light two wall fixtures near the inside corner.
Continue to a room with a large structure in the middle. Go around the corridors to see a ladder, a jump switch, and light seven wall fixtures. Go around again to pull the jump switch and get a cut scene of a door opening. Now return to the floor levers behind the doors. The doors are open so use the two floor levers and get a cut scene of a wall partition rising. Return to the structure near the jump switch and climb the ladder to the top. Drop in the hole and follow the ramp down into a tunnel. When the tunnel changes to go east, look for the revolver on the corner floor. Continue east to get revolver ammo from the floor and Cartouche Piece 2 from a pedestal. The door in the north wall opens.
Enter the north tunnel and the door closes behind you. Follow the tunnel to a room and kill two dogs. There is a small medipack in the south-east corner. Climb a ladder at the north wall and shimmy to the side to get over a jump switch. Pull the jump switch and the large door opens in the east wall. Enter the door and follow the rooms until you enter a room with mirror lenses. Go to the north wall for revolver ammo and red shotgun shells. Go to the south wall and use the floor lever and get a cut scene of a door opening. Exit the room by the large corridor in the east wall. Follow the corridor around and kill five bats. Continue and go up stairs and kill two bats. Continue and safety drop back into the room with the pedestal.
The east door is now open. Go east and jump up to a pedestal and immediately jump back to avoid the blades. Then pick up the Ra Cartouche in relative safety from the pedestal. Go to the south wall and follow the crawl space to another large room. You can shoot the vases in the west corners for red shotgun shells and blue shotgun shells. You can pick up two large medipacks from the east corners of the room.
Go to the east wall and follow the corridor to a large area with some stairs. Go down the stairs and kill five dogs. Go to the south-west corner and pick up the shotgun. Go to the north-east corner for a small medipack and blue shotgun shells. Continue east down more stairs and kill two dogs and see another bull. Run down the room towards the north with the bull chasing you. You enter a room with a large circle design on the floor. Stand in front of the closed east door and attract the bull. When the bull hits the door, the door will open. Enter the corridor and follow it to a well-lit room. Go west up the stairs and follow the tunnel to a room with two closed doors. Kill the two bats annoying you.
Go to the north-west alcove and pull up to the second floor for a small medipack. Go to the south-east alcove and pull up to the second floor for crossbow explosive ammo. Go to the north-east alcove and pull up to the second floor for revolver ammo. Go to the south-west alcove and pull up to the second floor and hop onto a block. Jump up and grab the ceiling. Monkey swing over to the east wall. Climb down the east wall to pull the jump switch. Both doors open in the west wall. Enter either door and follow the corridor up the stairs. You enter a room with many circular slicers. Approach either section carefully to trigger the floor blades. Side flip through any circular slicer and avoid the blade ball from the ceiling.
Continue north to see a closed door. Go west to make the Ba Cartouche and put it in the receptacle. You get a cut scene of the closed door. Go east and use the Ra Cartouche in the receptacle. You get a cut scene of the door opening. Go back and enter the north door as the level ends.