The Espana Secret - Complete
Levels by Harrys (October, 2006)
Walkthrough by Harry Laudie
[Note] I had trouble running the level with the regular tomb.exe file that I have. It always crashed when I got near the motorcycle in the first level. I used the modified tomb.exe file from the "House on the Hill" and the levels were playable and did not crash. I assume that the problem was related to the differences between the European and North American versions of the tomb.exe file. [End note]
Level 1: Pamplona
When the game starts, you are in the street and standing beside a car. Turn around and go west to see closed gate #1 and a closed door in the south-west corner. There are many gates so I will number them for convenience. Turn and go east and go down the street. There is an empty trashcan to shoot on your right side. Continue east to an intersection and go south to closed gate #2. You get a cut scene of the motorcycle behind the gate. Turn and shoot another empty trashcan and notice the ladder on the north wall. Climb the ladder and shimmy to the right to pull up onto a bridge. Jump to a window ledge to the south-west and pick up Uzi ammo. Go near the window and the view changes to show you a fuse box on a wall. Jump to a ledge to the east for red shotgun shells. Then return to the bridge.
Notice a crawl space in the east wall. You need to go there later. For now safety drop back to the street. Go north to shoot another empty trashcan and then follow the street to the east. There is another empty trashcan to your right. Near the intersection, notice an opening with a vine below it in the south wall. First go to the end of the street and see a church. To the north is closed gate #3. Go south and see an alcove with a closed door in west wall. At the south end of the street is closed gate #4 with flags above it. Now that you know the street plan, return to opening in the wall with the vine below it.
Pull up into the opening and enter a storage room. You can shoot all the empty boxes and then climb the pole in the north-west corner. At the top, back flip to the east onto another storage area and shoot more empty boxes. Pull up into an alcove at the south wall for a small medipack. Then enter the opening in the north wall. You are in an opening overlooking the street. Run and jump to the north-west to land on a bridge. Then run and jump into the terrace to the north-west. There is a fake trap door in the middle of the floor. Go east and push open the doors. Go to the east wall and pull down the wall switch. Exit back to the terrace and safety drop to the street.
Go west and return to the wall ladder and the bridge. Now enter the crawl space and go straight east. Loop around to the right and follow the crawl space to the end. Safety drop onto a box in a large room. Get down and go south to follow the rooms and you reach the motorcycle. First, dive into the water in the south-west corner. Swim down through a hole and then swim south. Swim down into an open trap door and south again. You can get secret #1 as you pick up a secret item from the floor. If you had come here earlier, the trap door would have been closed. Swim back to the motorcycle. Go north into the next room and gate #2 opens. Shoot the boxes on the ledge for Uzi ammo and red shotgun shells. You can search the shelves but there is nothing to find. Go back to the motorcycle and drive out onto the street.
Go west and follow the street back to gate #1. The door in the south-west corner is open. Get off the motorcycle and enter the door. You enter a room with a green floor. There is closed gate #5 to the east. Go west to pick up flares. Jump up to grab a ladder above the flares location. Climb until you feet are at the bottom of the ladder. Back flip, roll, and grab a crawl space. Drop on the other side and see a yellow car and a closed trap door in the ground. Go east and push open the door in the east wall. Enter an office and continue east into another office. Pull up into the crawl space in the east wall. Pull up and go east to pull up into a third office. Shoot the fuse box on the east wall. Go to the fuse box and pull down the switch. Then exit back the same way that you entered. Gate #5 is open so return to the motorcycle.
Drive east and follow the street to the church. Turn to the south and see that gate #4 is open. Drive through the gate and up a ramp. Continue to a wall that you cannot drive over. Climb the wall and continue south. Slide down a slope and get a flyby of a bull in the tunnel. Go south and stay near the east wall. You should see a hole in the ceiling and a ladder. Pick up the large medipack and return to the hole. Grab the ladder and climb up and away from the bull. You pull up into a collapsed area. Go to the north-west for the exit onto another street.
There is another empty trashcan in the corner. At the west end is closed gate #6. Pass under a bridge and loop around to the left to climb a ladder. Shimmy to the left and pull up onto the bridge. Jump south-east to a corner ledge. Then jump to the ledge at the east wall and pick up Uzi's and Uzi ammo. Return to the bridge and jump to the north-west window ledge. Enter the open window into a room. Go east into the next room and get a cut scene of a bull on the ground by a door. Pick up Uzi ammo near the aquarium. Pull down the wall switch on the east wall. Return to the bridge and safety drop into the street.
Go west towards the open gates and four bulls start to chase you. Now I know why the level was called Pamplona. Enter the gate and follow the street to the west until you see a ladder on the south wall. There is closed gate #7 further to the west. There are also another two bulls around the corner. Climb the ladder and shimmy left onto a window ledge. You can jump to a yellow ledge to the north-west for red shotgun shells. Jump back to the window ledge and jump to the south-west onto a ledge and then onto the bridge. Go west and pick up the shotgun. Look south and see two bulls in front of a closed trap door on the street. Return to the window ledge. Enter the open window and get into the room. Pull down the wall switch on the north wall. You get a cut scene of the bulls at the trap door. Exit the room and safety drop to the ground. Run to the south-west and drop into the open trap door.
Follow the tunnel, as there is not really much choice. You will drop into a small pit and pull up into a crawl space area to the west. Drop into the hole in the floor and into some water. Swim to the north-east corner and swim down a hole. Just follow the underwater tunnel until you swim to the north. Go to the north wall and swim up to the surface. Pull up into a room and go south into another water hole for a small medipack. Pull up and go to the north-west corner of the room to enter a tunnel. Go up the steps and drop down into another area. Hop up onto the north ledge and go to the west wall for Uzi ammo. Climb a block to the south-east and look up to see a hole in the ceiling. Jump up there to grab the edge of the hole. Pull up and you are back in the area with the yellow car. There are two bulls between you and the door. Return to the street as before but this time another bull is waiting for you.
Run down the street to the east and back towards the church. At the church go north into open gate #3. Run into the gate with the bulls behind you. Continue running and the level changes.
Level 2: Arena
The gates open as you approach them. Go to the right and you can shoot an empty trashcan. Go west towards the area and get a flyby of a gate with the head of a bull above it. Go near the south door and a bull breaks the door and escapes into the open area. Run into the bullpen and pull down the wall switch at the end. Then exit the bullpen and run to the north-west corner. Dive into the water in the trap door that you opened. Follow the underwater tunnel and you see a closed gate. Turn to the right and follow the tunnel to pull up into a room. The vases are empty. Pull the wall switch on the south wall to open the door beside it. Enter the door and run to the right side. You face a room with deadly red tiles and safe green tiles. The last jump is hard since you have to run diagonally and jump with a curve to get to the last safe tile. When you make it, go the west wall and pull down a wall switch. You gate a long flyby of a door opening and a long underwater tunnel. Jump the tiles again and return to the room with the water hole.
Shoot the broken grate in the middle of the east wall. Jump up there and drop into a trench. Go north and pull down a wall switch. Turn and go south for flares. Return to the room and dive back into the water. Swim down the tunnel and turn to the right into the newly open gate. Follow the tunnel to pull up into a small room. Pick up the shotgun and get a cut scene of a gate opening. The vase in the corner is empty. Swim back into the open area with the bull.
Enter the main arena to the west. Go up the stairs and see a closed gate in front of you. Go to the left and pull down the wall switch to open the gate. Go to the back of the wall and tease the bull into breaking the target on the back wall. Turn and go up the north stairs to the newly opened door. The bull should still be following you. Go up the stairs and onto a balcony. Run north and enter an open door to your right. The vase is empty but in the north wall is the door you opened with the switch. Enter and push open two doors. The way is still blocked by a gate. Exit and tease the bull into breaking the door in the south-east alcove. Run inside the room and pull down the wall switch on the south wall. Exit back to that blocked gate and the gate is open.
Do not enter that doorway yet. Go to the open door in the south wall. This door was open when you picked up the shotgun. Pick up Uzi ammo from the pedestal. Pull down the wall switch and get a cut scene of the other bullpen in the open area. And another bull of course. Run back down all the stairs to the open area. Enter the open bullpen and hop up onto the north ledge. You get secret #2 and pick up a secret item. Now return back up all the stairs to the room with the open gate and enter that doorway in the north wall.
Slide down a slope and jump to a ledge. Pick up Uzi's and Uzi ammo. Drop into the water below and pick up red shotgun shells in a bottom crawl space. Then pull up to a ledge. Grab the crevice on the north wall and shimmy to the right. Pull up and a gate opens for you. Pick up red shotgun shells and the shotgun and the gate closes. Go through a short crawl space and drop into a room. Shoot the skeleton into the deep shaft in the west wall. There are shotgun shells at the bottom but you have to get them later. Pick up a small medipack from the south-west pedestal.
Enter the opening in the east wall and the gate closes behind you. Follow the tunnel and at the end shoot a skeleton into a hole. Safety drop into the hole and quickly go east into an alcove to drop to a lower ledge. This way the two skeletons cause no damage. Jump over a deadly yellow water pit. Follow the tunnel to shoot another skeleton and jump over a second yellow water pit. Climb the pole and back flip at the top into an upper tunnel. Go south and jump a large gap. Climb onto a block to the west. Jump at an angle to get onto a lower block to the north-west. Jump over a small gap to a ledge. Jump a wider gap to pull up into a tunnel. Go to the end and pull down a wall switch. You get a cut scene showing a room with an empty pit and a crawl space.
Climb the block to the east and jump over a pit. Climb the pole and back flip to the east into a tunnel. Go to the end and a gate closes behind you. Go through a crawl space and drop into the room that you saw. Shoot the two skeletons into the pit. Go to the opening in the west wall and dive into the water. Swim into an alcove for red shotgun shells. Pull back up and drop into the main pit. Wade through the water to the south end and get a flyby of the area. At the end of the trench, shoot the left grate and it breaks. Enter the opening and go left. Pull up to the grate above you and jump up onto the east ledge. Dive into the water and just follow it to pull up into a small room. The vase is empty. Exit out the door onto a balcony.
Turn north and go down the stairs to a large room. Pull down the wall switch on the east wall and get a cut scene of an underwater gate opening. Return up the stairs and back to the room with the water. Dive in and swim south through the open gate. Surface into another room and exit into a corridor. Go east to climb the wall and pull down the wall switch. You get a cut scene of three bulls in a room with a pole. Turn to the right and slide into that room. There is also Thor shooting fire bolts at you.
You slide onto a ledge. Run north and grab a crevice and shimmy to the right to pull up into a crawl space. Pull down the wall switch and exit to shimmy back to the ledge. Thor only attacks if you are on the floor. Drop into the room and run for the pole. Climb the pole and back flip to a ledge. Go east through the open door and pick up red shotgun shells off a pedestal. Go around the fire traps and go to the south-west. Pull down a wall switch and you get a cut scene of a room below you. Drop back into the room. Go through the open door in the east wall.
You enter a room with a large pool. The vases in the room are empty. Pull down the wall switch at the south wall. Dive into the pool and swim down the hole in the middle. Swim through an open gate into a room below the bulls. Pull up into an alcove in the east side. Pull down the wall switch and swim back to the pool. Pull up into the room and follow the north corridor. Hop onto the ledge and slide down the slope as the level changes.
Level 3: Passaggio Segreto
Slide down a slope and drop into a room. There are closed doors to the south so go north into an open room. Notice the movable globe behind the fire tiles. Hop up into the east opening and continue to another dark room. There is a closed door at the east wall. There are three skeletons on the floor area. Go south and back flip onto a slope to jump forward to a column. Jump to another east column and turn around to pull up to a higher west ledge. Jump north to a small ledge and then north again to a long ledge. Notice a closed gate in the east wall. Go to the north end and run off the ledge to the west. You should fall into a hole with a switch. Pull down the wall switch and get a cut scene of a gate opening.
Safety drop to the ground and repeat the route to the long ledge. This time run and jump into the open gate. Climb a block and jump the ledges to reach the switch in the south corner. Pull down then switch and run off the ledge to the lower columns. Go back to the first room and see the fire has stopped in front of the globe. Pull the globe back and push it over the pedestal at the east wall. Return to the room with the skeletons and enter the open east gate. Go south over the ledge and pull down the wall switch at the south wall. You get a cut scene of the doors opening near the start. Carefully jump the fire to grab the ledge. Go back through the rooms and to the open doors in the south wall.
Jump over a pit and enter a room filled with piles of gold. The vases in the side wall alcoves are empty. Go to the south wall and pick up an artifact (Artefatto) off the pedestal. Return to the north highest pile of gold and run and jump to grab a crawl space in the east wall. Follow the crawl space until you can stand up. Jump over a hole and continue down the tunnel. Jump down into a room with a pole. First go to the tunnel in the north-west corner. Climb up at the end and push the globe onto the pedestal in the corner. You get a cut scene of the room flooding and a gate opening.
Return to slide down a pole into a lower corridor. Go to the north-west and follow the crawl space to the water. Dive in and swim through the open gate. Swim forward as the camera view changes and pull up onto a ledge on the south side. Turn and jump to pull up onto a grating over the water. Hop up into the opening in the north wall. You overlook a large dark room with mounds of dirt. The exit is in the upper north-east corner.
Go there and enter a room with a rotating blade over a water pool. There are fire traps in the water as well. Jump over the rotating blades and wade to the east wall ledge. Pull up and use the floor lever at the back wall. Return through the rotating blades to find an open gate in the west wall. Climb up there and be careful of the blades as you jump to the west wall. Pull down the jump switch and you hear a gate open. Jump back through the blades and see the open gate in the north wall. Avoid the rotating blades again and go there. Do not rush inside but wait for some blades to finish slicing the air in front of you. Enter and hop over the fire trap at the entrance.
Drop into a pit and go east as two skeletons arise from the ground. Enter a small room in the north-east corner to use a floor lever. You have to evade the skeletons and go through four sets of blades. I lured the skeletons back to the entrance, shot them to the floor, and then I ran for the blades. I used a lot of medipacks but I outran the skeletons. You will reach a room with water to get rid of the skeletons if they followed you that far. You can crawl under a blade at the west wall for red shotgun shells. Dive into the water and swim to the south side of the column to pull an underwater lever. Then swim to the north-west through the open gates. Enter a very large lake with an island in the middle. Swim up to surface and pull up at a north ledge.
There is a guard on the high north ledge that may shoot at you. Grab the north ledge and shimmy to the left past the gate. Do a "banana-type" jump with a right curve around the west column. Run around the ledge above the water to get to the cave at the east wall. Go to the north-east corner and dive into the water hole. Swim down and into an underwater cave. Swim to the west grate for secret #3 and a secret item. Return to the water and swim back to the north ledge.
This time, enter the open gate. You cannot reach the helicopter. Shoot the windows in the north wall and they break. Enter the corridor and kill a guard. Pick up the small medipack that is dropped. Follow the corridor and shoot the windows in the east wall. Enter and kill three guards. One guard will drop a plaque (Placca). Jump the fence in the north-east corner and pull down the wall switch. Return to the corridor and go west to find an open trap door in a corner. Climb down the wall ladder and search the small area for the receptacle for the plaque. You get a cut scene of the gate opening in the room with the guards. Immediately turn and kill a guard. Climb back up and go to that room. Go through the gate and pull down the wall switch and the level changes.
Level 4: Pamplona, Fests di San Firmino
You start on the other side of the gate from the previous level. Go forward and around the corner. Shoot the windows and jump onto a balcony over the streets. Safety drop to the ground and go east. You can shoot an empty trashcan. Go north, opposite the trashcan, and push open the gates. Enter a room with boxes. Kill a guard and go east to push open the gates. Enter a small outdoor area. Go north and enter another room with boxes. There are guards in the room to the east guarding a receptacle for an item that you do not have yet. Ignore them and come back later.
Go north and push open the doors. Go to the north wall and climb down a hole in the floor. Go to the east wall and pull down the wall switch. Use the wall ladder and back flip out of the hole. Return to the street area and go east. There are closed gates at the end of the street. Then turn south towards the structure under the helicopter landing pad. Watch for a pit on the structure directly under the helicopter. Go the south side and use the floor lever. You get a cut scene of the helicopter with the navigation lights blinking. Go north and turn to the east towards the open gates.
Go south into the tunnel and pull down a wall switch. Two guards and four bulls attack you. Run back to the gate and see two bulls in the distance. Go south again to the helicopter and see an open gate at the south wall. Enter the room and shoot the empty trashcans. Climb down the open trap door into the room below. Pull down the wall switch on the east wall. You get a cut scene of an open trap door at a wall ladder. Climb the wall ladder to exit back into the upper room. Jump into the opening in the south wall. Follow the tunnel in the south wall and go through a crawl space.
Stand up in a game room with a large pool table. Go south to kill a guard and pick up the garage key (Scheda del Garage). Go back through the crawl space and kill two guards. Return to the structure under the helicopter. You may notice a ladder going down to the pit. Go north and avoid the bulls. Return to the first room with boxes. Now go to that east section behind the boxes and kill two guards. Use the garage key in the receptacle in the north-east corner and the gate opens beside you.
Enter the room and get on the motorcycle. Run over a guard and drive up the ramp onto the boxes. Go east and the gates open before you. Run over two guards and avoid the bulls. Drive west and then south to the structure under the helicopter. Drive to the back and up the steps of the structure. Drop into the pit with the motorcycle. You will need full health to do this. Drive west down the tunnel and up the ramp at the far end. Get off the motorcycle and climb the ladder on the north wall.
You are back onto a street. Run west a little and loop around to the left to see a wall ladder. Climb the ladder and shimmy to the right to drop onto a ledge. Jump west to another ledge. Go to the end and get secret #4 and a secret item. Safety drop to the ground and run west towards the black car and the level ends.
Actually I seemed to be in a black hole and could see the building in the distance and hear the bulls. I assumed this was because of the patched executable that I was using.