DESERT INN

Level by Jeffrey

Walkthrough by G&D Productions

Choose Desert Inn from the menu.

Lara slides down. Continue and watch out, as just between the rock on the left and the palm tree on the right is a fall through floor. Jump over it to shoot some scorpions and pick up that small medipack.

The Labyrinth

Go back to that palm tree and safety drop onto the floor. There are more scorpions down here. Go S and around the corner get that medipack. Go to the left (W), kill the ninja. Go S, take the first right, around the corner and pass a closed gate, around another corner and then take the first right. Drop down and crawl into a crawlspace and use the lever there. Crawl back and get out, go to the corridor in the E, the next opening to the right has a spike trap, so keep going E and find the gate on the right wall that has opened. If you go N and jump down, you can get some shotgun ammo after some crawling. In the E is also a crawlspace, and a lever you need to push. Climb out and the S opening also has a spike trap, so head for the exit W.

Go right (N) and in the next room the opening right has a scorpion in it, which will drop some uzi ammo after you’ve shot it. Climb out and (so) go straight (W). Next small room, go straight (W) and around a corner another gate has opened. The right hole has a medipack but spikes will pop up so that will cost you that medipack (stay in the crawl position and quickly get it, crawl back fast and gain at least half a medipack). The one in the N has also a medipack and the one in the W has a room with a pole.

Pickup Pole

Climb the pole and climb as high as the wall torches (Lara’s waist should be at the same height as the ledge where the pickups are on. The wall torches will burn you.) and back flip when Lara’s back is at the corner. In one corner you can get some flares; the other has a medipack. A simple stand jump and grab from where you stand will get you back on the pole.

Next floor has some grenade and revolver ammo. Now climb to the next floor. If you have problems jumping to the pole, you can drop down and start climbing the pole again from the ground floor.

The Uzi

Warning: the tiles with steam are deadly. Go to the W wall and climb the block there and from that to the ledge above it. Don’t pull up as you have to shimmy all the way to the left and don’t let Lara get her feet up on the rocks (as in my game she wouldn’t let go and grab again), just after you see the Uzi in front, you can stop in the L corner, Lara won’t get her feet up there and you can climb in, get Secret # 1, the Uzi. After getting the Uzi continue shimmying to the left till you can stand up.

It is rather dark but at a certain point you see an Uzi (secret) that you have to climb in. It is a bit tricky as you cannot let Lara use her feet on the rocks, as in my game she wouldn’t let go and grab again.

Get to the next room and jump down, at a certain point a ninja will start shooting, deal with him and keep going to the W. Climb on a block and jump into the opening there.

The Lava Room

This room is full of lava so jump to the first block and a fly by starts to show you where to go. Take care of the two ninjas and jump from the R to the L pillars in a straight line; at the 4th pillar, just before you reach the ones with the flames, have a look down to the right and spot the ledge below, standing jump to that pillar and climb down the W side to get Secret # 2, a medipack and flares. Climb back up and jump back to the pillar you came from, run jump and grab to a pillar SW, stand back on this one. On the L side and stand jump and grab the ledge in front of the opening SW, shimmy to the L and pull up in the corner, get into the opening, follow the rather dark corridor and slide down into some water.
In the W wall is a crawlspace you can swim through, and up and kill that scorpion.

Find the flares E and a crawlspace next to it. It is a rather long crawl to a lever and after using it watch the somewhat dizzy fly by and crawl back.

The Laser Sight

Back into the water and climb out and a running jump from the block into the open gate. Run down and through some water and shoot the scorpion. Pick up the big medipack near the ladder to the left and first go into the room, into the far SE corner for the flares, climb the block there and take a running jump and grab to a ledge N, there is another medipack, and in the water you can get the Laser Sight and a medipack.

The Crossbow

Go back to where you found the first medipack and climb the ladder, jump off with a back flip or shimmy to the left. There is a small medipack there and jump up to the monkey climb. Take running jumps from ledge to ledge and a hop with action (Ctrl) into the opening SE.

Slide down into water, swim up and climb out. Follow through and there is another ladder on the E wall, so climb the block and up the ladder. Shimmy right and get off, take a running jump to the next ledge (N) and pick up the Crossbow. Jump to the ledge in the next corner and pick up the explosive arrows.

The Revolver

Keep jumping and you end up in front of a building. Jump to the ledge W and from there to the building. You can walk through the wall and either avoid the mummy or blast him away and pick up a medipack and another Laser Sight.

Shimmy past the pillar outside and walkthrough the next wall. Shoot the ninja, and pick up the Revolver. Watch out, as if you walk straight to the wall, spikes will pop up. In the other corner is some revolver ammo.

Desert Inn

Get out and look up to the S and use the sight and Crossbow to shoot those two vases on top of the rocks (I used explosives). Stand close to the pillar on the R and look down, just run with a grab down onto the block below and get the Eye Piece after the flyby.

Walk through the right wall, and some mummies greet you, run into the next room, and go to the right (S). Watch out spiked boulder. On the right is revolver ammo and to the left on the dark block is a small medipack. It is rather dark so light a flare and when you come to the black pillars you hear a strange sound, that can only mean, deadly darts. They are on the left, so crawl under them and keep going to the left.

The Hand of Orion

You end up on a bridge overlooking a Temple of sorts. Dive in the water and behind the pillar NE to get the Hand of Orion. Climb out and shoot the vases picking up a medipack and uzi ammo. In the SW is also a medipack. There are two levers in the middle and one lever at E wall (this one triggers also a ninja); the right ignites all the burners (that one also makes the flare bug kick in) and all 3 together open up a gate in the SE corner. Jump to the ledge S and climb in, follow through and place the Hand.

Enter, and take a running jump plus grab to get to the next floor. Go right to the E wall and run jump plus grab into the opening there. Climb the pole facing S and back flip into the opening. Don’t go right but take the second passage to the right and around some corners. Watch out as a boulder will come down, just hop back a few times and the boulder will end up in a wall.

The Eye of Horus

Up the ramp and at the end go N. There is a pole, but you don’t need to climb it, just jump up and grab the ledge. You end up on top of that contraption. In the middle is the other half of the Eye Piece.

Go N now and combine the Eye Pieces into the Eye of Horus and use it on the door.

10-07-2005