The Break In
Level by Cain
Walkthrough by DJ Full
Go around Lara's bed and pick up a grenade gun, 3 packs of normal grenades and
a key. Place it in the hole next to the exit door. Kill a giant eel blocking
the way out and go inside the corridor. Find a switch at the S end and throw it
to open the alcove and trigger another pair of eels. Enter the alcove to spawn
two more enemies and kill all of them with minimum ammo loss. Pick up the key
from inside the alcove. Go back to the corridor and, at the other end, turn
right to get to main hall. From the stairs, pick up 3 packs of normal grenades
and see an eel creeping towards you from the lower floor. Let it chase you. On
your way downstairs, trigger another monster and let it chase you as well.
Standing in the middle of the ground floor triggers a whole eel squad. Now kill
all the enemies with minimum ammo loss. Open the NW door and watch your back to
avoid some more eels. Wait for another "herd" to come out of the
passage you opened. When it joins the previous group, kill all the enemies - as
you always do it, spending as little ammo, as you can. Wiping them out prompts
reinforcements to crawl out of the corridor. Get rid of them as well and notice
the spikes blocking the way into the new room. Holding sprint, pass through
them. There is no other option.
In the room, find a pushable block and move it to get
next 3 packs of normal grenades. Now push the only one button in this place to
spawn a whole legion of eels. Don't let them push you into the fire. Again,
save some ammo by escaping through the newly open door to activate some more
enemies, standing on a tile on the W of the key to trigger another one, and
then killing them all. Pick up the key, get out of here and sprint back through
the spikes to finally get to the keyhole next to the main hall exit. Open the
door and get outside, killing another pair of eels. Also, murder another two following
you from inside the house. Now it's all about collecting grenades scattered
around the house (4 packs in total). Picking up the box closest to the garden
entrance spawns some more eels in the NE corner of the yard. Go around the
house and find a key to launch some eels. Kill them, pick up the item and open
the mentioned door to bring to life the last eel wave. Oh, and a T-Rex. It's
only killable by shotgun and you don't have it so RUN! QUICKLY! TO THE HOLE
BEHIND THE QUAD!! IGNORE THE BIKE, IT'S USELESS, JUST SAVE YOUR LIFE (one of
many)!!! In the safe hole, you can turn around and waste all of your remaining
grenades to make sure the dino roaring at you in fury
now is immortal indeed. Then, slide down to end the level.