The Curious Ventures Of Larson 2
- Forest Tick Tock
Level by Benjamin George
White (July, 2008)
Walkthrough by Harry
Laudie
[Note] This level
would always freeze my PC when I tried to save a game. My work around procedure
was as follows:
- Delete the english.dat
file.
- Copy the italian.dat
and script.dat files from the author's earlier level of Yestermorrow.
- Rename
data\forest.tr4 to data\settomb.tr4.
Then start a new game and
saving/loading was possible. Of course, this means that the items and level
name are different but the level was playable for me. [End note]
Forest
Tick Tock (Caricamento)
The level starts with a cut scene of a four-engine
plane with only one engine working. Of course it crashes. You play as Larsen
again. You start standing in front of the crashed plane. Watch out for the fire
and the propellers and go north. Enter a small valley and stand jump up the
slopes to proceed. Go east to jump onto a hill to pick up Uzi's. Hop down and continue north to shoot chickens.
Go slow and only a few chickens appear at a time. If you run to the back of the
valley an entire flock of fifteen chickens
attack you at once. Run to the back and jump onto a rock. Pull up onto a rock
and pick up a blue bar. Go south and shoot a mercenary who says "don't ever leave me".
Exit the valley back to the forest and go west.
Stand jump the rocks in the north-west corner to
reach a high plateau. Pick up a large medipack
and slide down back to the forest. You will see one of many grandfather clocks
in the forest trees. Go west and look for a tunnel in the north wall. Run to
the end and save the game. Stand jump down onto the tree branch. Quickly do two
side jumps to the right to land on a tree branch and avoid two rolling balls.
Go west and run and jump onto south-west tree branch to avoid a rolling ball.
Side jump to the right to get behind the earlier ball to avoid another rolling
ball. Stand jump south onto tree branches and back flip to release more rolling
balls one at a time. Then stand jump
onto a slope and jump to the south to land beside a grandfather clock. Pick up
a green bar from the ground. Pull up to a ledge
above your head and run and jump down to the tree branch at the entrance. Climb
the wall and run back down the tunnel to the forest.
Go south and see another tunnel. First jump up the
slopes to reach the tree in the upper south-west corner. Go behind the tree and
pick up a small medipack. Slide down to the
forest and enter the south tunnel. Continue to the end and reach an open area
with a tall tower. Go to the north-west corner for Uzi
ammo. Go south behind the red steps to find a large
medipack. Go west into an entranceway and shoot a chicken. Go to the right wolf head receptacle and pick
up Uzi ammo and place the blue bar. Go to the
left wolf head receptacle and place the green bar. The door opens in the
building in front of you.
Enter the door and stand on the moving walkway. It
carries you down the tunnel. You enter a room with a lava pit and three
breakable tiles. Go to the middle of the west wall and pick up a large medipack off the ground. Save the game before
you continue. Do not break all the tiles. Go north and stand on the highest
bump in the floor. Run and jump to grab the middle breakable tile. Pull up and
run and jump to the north-west to land on the ledge with the grandfather clock.
Pull down the wall switch. You have a choice.
Choice 1: Stand on the fan in the lava. Jump up and
you jump higher than usual. Grab the bridge section above you. Run and jump
east to grab the next bridge section. Run and jump to the south to land in
front of the open gate.
Choice 2: If the fan does not work, try this
method. Stand beside the grandfather clock. Stand jump onto a remaining
breakable tile. Run and jump with no grab to land on the south ledge. Go east
to the open gate.
Enter the doorway and turn to the right to pick up
a large medipack off the corner floor. Go east
through a long tunnel. You enter an open area with structures. Shoot a mercenary and go north to a water pool. Go south-east
and have a firefight with seven mercenaries.
When you are done, go to the south-east tree and pull down a jump switch. You
get a cut scene of the trap door opening in the water pool. Go there and dive
into the water. The water current carries you to the east. Swim south into a
lower crawl space. Pull up into a cave. Pull down the wall switch on the south
wall. You get a cut scene of a trap door dropping. To the left of the wall
switch is the lost ark. Go to the south-east corner and dive into the water
hole. Follow the tunnel to a flooded room. Swim to the middle of the east wall
and pull down the underwater lever. Swim to the middle of the south wall to
surface in the open trap door.
Pull up and go up the red steps. Pull up through
the open trap door. Go west and run and jump to the north to grab a ledge on
the tall tower. Pull up and stand jump to grab the block to the east. Pull up
onto a higher south ledge. Pull up to the top of the tall tower. Pick up the cross off the ground near the grandfather clock. Go
down the ledges in reverse order to reach the ground. Or just safety drop off
the south side to land in the water hole below you. Go north and return to the
forest.
Go to the north-east to the big tree in the middle
of the forest. Place the cross in the receptacle to open the gate. Climb the
north wall ladder to about the middle and back flip onto a tree branch. Drop
onto a lower south tree branch. Jump the branches in a general north-east
direction. You should see a grandfather clock on the east side of a tree. On
the west side of the same tree pick up the green key
off the tree branch.
Safety drop to the ground. Go to the south-west and
enter the tunnel to the south. Enter the area with the tall tower again. Go
west and ride the moving walkway to the lava pit room. Loop around to the right
and enter the open gate again. Go through the tunnel back to the area with the
structures. Go north-east and over the railway track. Go to the east side of a
box that you find there. Place the green key and the level ends.
03-aug-2008