The Walks 1 - Close to Gizah

Level by Sir Croft (July, 2008)

Walkthrough by Harry Laudie

 

 

[Note] Start a new game and pick Catacombe as the level. [End note]

 

You start in a submerged tunnel. Pick up a large medipack from beneath you. Swim west and through an opening to surface in a pool. Dive into the north-east corner and swim through the dark section of the floor. Swim north through the underwater tunnel and pull up into a room. Shoot the red vase and pick up a crossbow. Also pick up grenade flash ammo and a large medipack. Use the floor lever and hear a door open. Return to the pool and pull up onto the west ledge. Enter the dark west tunnel and pick up flares. Go to the back of the tunnel and press the big button on the east wall. You hear a door open. Exit the tunnel back to the pool. Jump over the pool and enter the open door in the east wall. Follow the tunnel and shoot a white vase for a small medipack. Go north and the door opens as you approach.

 

Slide down the slope and land in a water pool. Pull up on the south ledge and face a closed door and a receptacle. Go east and the door opens for you. Enter the dark room and press the big button on the north wall. Evade a mummy and go east to drop into a water hole. Swim east and north and pull up into a dark room. Use the floor lever in the north-west corner. Swim back and take a branch tunnel to the right and enter an open door. Follow the new tunnel and shoot an empty vase. Press the big button on the east wall. The door opens beside you. Enter the room and pick up flares.

 

Go north and walk through the center section of a translucent wall. Stop before a pit as two spike balls roll down the sides of the ramp. Go east into a dark tunnel and use the floor lever. Go up the side of the ramp and avoid a spike ball that rolls down the center of the ramp. Enter the open door at the top. Jump to the west and over the door. Press a big button and hear a door open. Jump back over the door and evade a mummy. Follow the tunnel and enter the open door in the east wall. Follow the tunnel and jump around a pillar. Use a floor lever and hear a door open. Exit the room and go north. Run west and pass a climbable wall. Follow the tunnel to pick up a revolver in the corner and evade another mummy. Return to the climbable wall and climb up. Pull up onto a ledge overlooking an enclosed room. By the way, the flare bug has started. You have to throw a flare to get any light.

 

Climb down the other side and dive into the pool. Search the middle of the dark floor and pick up a shotgun. Swim into the lower north-east corner and swim through the lower west wall. Follow the underwater tunnel and pick up red shotgun shells, blue shotgun shells, grenade normal ammo, flares, and a laser sight. Swim up to surface for air. Pull up and pick up crossbow explosive ammo, crossbow poison ammo, and crossbow normal ammo from the floor. Throw a flare to get light. Destroy a mummy and pick up a Pharaoh’s Pillar (Pilastro di Faro) from the floor at the west wall. The pillar on the pedestal in a fire trap. Return to the water hole.

 

Swim back and climb the wall ladder. Climb down the other side and go south to exit the room. Go down the ramp and through the translucent wall again. Enter the tunnel and get into the water. Swim back to the first ledge with the closed door and the receptacle. Now you can destroy the mummy. You can use the pillar to open the door now or later.

 

Go west and the door opens as you approach. Enter the door and grab the ceiling. Monkey swing south over the deadly fire trap on the floor. There is a crossbow in the deadly trench but you cannot get it without catching fire. Drop near the left side of the ledge at the end of the trench. If you drop in the middle, the opening door can push you off the edge and onto the deadly floor.

 

Enter the room and drop in the shallow water pool and pick up a crossbow. The vases in the room are empty. Evade a mummy and pull up onto an upper south ledge. Evade a mummy and pull up onto an upper north ledge. Evade a mummy and pull up onto a second higher north ledge. Evade a mummy and pull up onto a third higher north ledge. Evade a mummy and pull up onto a fourth higher north ledge with a vase and flowing waterfalls. Go east and the door as you approach. Carefully sprint to the back of the room and use the floor lever. There are spike balls that drop into the room. Exit the room and go west into another open door.

 

Destroy a mummy and pull back the tower in the south corner. Enter the crawl space in the west wall behind the tower. Use the floor lever and exit. The east wall opens to reveal a tunnel. The black circle on the floor is a fire trap pit. Go south and push a tower. Pick up the Horseman's Gem (Gemma del cavaliere) from the floor. Walk through the picture on the west wall. Pick up two grenade flash ammo, two grenade super ammo, grenade normal ammo, and the grenade gun from the floor. Exit the room and follow the ledges back down to the shallow water pools. Enter the north corner doorway. Grab the ceiling and monkey swing back to the ledge with the receptacle.

 

Use the pillar to open the door in the south wall. Enter the room and pick up a shotgun from a shallow water pool. Use the gem to open the next door. Enter the door and save the game. Slide down the slope to the east. You may have to roll so that you slide down facing forwards. Near the dark end section, jump forward to grab a ledge and pull up into a tunnel. Go east and slide down a slope into another room. Go east to pick up a Horseman's Gem and flares. Enter a dark room with a pool. Run counter clockwise around the pull and press a big button. A door opens to your left. Shoot a grenade into the water pool to break the vases. Pick up Pharaoh’s Knot (Nodo di Faro) from the south-east corner. Pull up and enter the open door.

 

Grab the ceiling and monkey swing over a deep pit. Use the knot to open the next door. Enter the next room and destroy two mummies. Go north and pick up crossbow explosive ammo from the floor. Return to the door and hop up into the east wall alcove. Pull up onto an archway. Go west and pull up onto a ledge. Pull up to another ledge. Run and jump down to a lower north-east ledge to pick up a grenade gun. Jump back to the previous ledge. Stand jump to grab a north ledge and pull up for revolver ammo. Stand jump to grab a higher south ledge and pull up. Place the gem to open the door above the lower north ledge.

 

Jump into the open door and slide down a slope. Pick up flares and enter the crawl space in the lower east wall. Stand up and walk forward as the camera view changes. Stop in front of a deep pit. Stand jump to the east to land on a platform. Pick up a small medipack. Stand jump to the north-east ledge. Pick up flares. Go east and shoot a red vase for Uzi ammo. Dive into the water and enter a flooded room. Swim through the tunnel in the south wall. Follow the tunnel to shoot a vase for revolver ammo. Also destroy two mummies and get into a crawl space in the lower north wall. Go to the end and stand up to use a floor lever. Exit the crawl space and swim back to the flooded room.

 

Swim through the face tile on the upper north wall. Follow the tunnel and pull up into a dark room. Use the north-east corner floor lever. The north-west lever is a fire trap. Swim back to the flooded room. Swim into the tunnel in the upper west wall. Pull up into a dark room. Shoot the red vase on the south ledge and pick up Uzi's. Get onto the west ledge and the door opens for you. Enter and go down some dark steps to destroy a mummy. Continue down and a door opens for you. Enter a small room with a receptacle in the north-west corner. Go east and pull up onto an upper ledge. Destroy a mummy but do not use the floor lever. Just run around it and drop down to the room again.

 

Go to the north-east corner and dive into the water. Swim down into a flooded room. Swim through the open door in the lower west wall. If the door is closed go back to the upper ledges and play with floor lever until the door stays open. Pull up onto a south ledge. Stand jump to grab a higher north ledge. Pull up and pick up the Pharaoh’s Knot from the floor. Swim back and place the knot in the receptacle in the corner. You hear a door open. Pull up to the upper north ledge again. Go to the north-west corner and through the open door. Go to the end and climb the wall ladder. Pull up into a dark room. The vases are empty but they are over fire traps. Hop onto the ledge at the west wall and pick up the Music Scroll (Pergamena musicale).

 

I did a lot of back tracking and found nothing else to do. I never found an end level trigger so I guess that picking up the music scroll is the end.

 

02-aug-2008