Tomb Raider Oblivion Part
1 (Demo)
Level by Stewart Gray (January, 2009)
Walkthrough by Harry Laudie
[Note] There is a new move. Stay in the crouch position, not the crawl
position, in a crawl space. Press sprint (forward slash) to roll forward through
the crawl space at a fast rate. The author noted that this could cause a bug. [End
note]
You start by falling down a shaft into a water hole. Notice a closed trap door
at the bottom. Pull up to the north and run down the corridor. Notice a closed
trap door above your head and a wall ladder. Continue to the end of the
corridor and get into a lower crawl space. Crawl to the end and stand up on a
high ledge. Below is a large room with a water pool. There seems to be a closed
door in the east corner.
Go east to about the middle of the ledge. You can climb down the wall ladder to
reach the room below. Shoot two guards near the moveable boxes at the west wall. You can see
a structure in the pool at that end. There is a hole there that has a closed
trap door. You can see fancy designs on the north and south walls of the pool. Move
the boxes onto the ledge above the south wall design. The trap door opens in
the hole in the structure. Then move a box to the west side of a box on that
south ledge that has the same fancy design. This opens another trap door. Dive
into the pool and swim down the hole. Swim through the underwater tunnel and
pull up through the open trap door. Use the floor lever and hear a trap door
drop open. You also get a cut scene of a guard in a tunnel.
Swim out and pull up out of the pool. Climb the south wall ladder and return
through the crawl space. Go south and go pass the wall ladder and open trap
door. Return to the water hole. The trap door is open. Swim to the bottom and
pick up a revolver, laser sight and revolver ammo. Pull up and now climb that wall ladder. You enter
the tunnel from the cut scene. Shoot the guard at the far end. Run to the end and pick
up the crowbar from the dead body. Follow the tunnel south and jump over the fire pit.
Pull down the jump switch on the back wall. Turn around and see that a rope has
dropped behind you.
Jump to grab the rope and climb up a little. Swing up and release to land into
an upper north tunnel. If you do not climb the rope, you fall into the lower
tunnel. Run to the end and shoot the barricade. Slide down the slopes and
follow the tunnel to an open trap door. Climb down a wall ladder into the lower
corridor. You can see Lara behind a south wall. Do not go there, as it is a
fire trap. To the east are the closed gates to the room with the water pool. Go
west and run to the left of the trap door and the trap door opens. Drop into
the tunnel and the trap door closes above you.
Save the game before you slide down the slope. You have to jump over three fire
trap tiles. Stay at the right side wall. At the end, jump with a right curve to
land on a safe ledge. The green water is deadly. Use the revolver and laser
sight to shoot the hanging blue ball to the north. The door opens in the north
wall. Shoot the guard that emerges from the open door. Enter the next room and follow the
ledge to the end. Enter the dark alcove and pull down the jump switch on the
back wall. You get a cut scene of the room.
Turn around and see that west side water pool is now safe. Dive into the water
and swim into the north underwater tunnel. Follow the tunnel and swim up at the
end. Do not swim south or you will swim into the deadly water. Pull up and
follow the new tunnel. Stop at the T-junction and pick up a small medipack. Go
left and follow the tunnel over closed trap doors to the end. Pull down a jump
switch and the trap door opens. You drop into a lower tunnel. First go north
and drop onto a lower ledge. Shoot another hanging blue ball to the north. Climb
up and go south to see many rotating laser traps. Ignore the traps and pull up
back onto the still closed trap doors.
Run to the end and go east and enter the other tunnel. Go to the end and shoot
the fuse panel. Pull down the switch and the floor rises. Go forward to climb a
wall ladder. Pull up into large room and get a flyby of the room. Go south-east
and notice that part of the floor is a darker yellow with bumps. Do not walk on
that floor or you trigger a sentry gun and a skeleton. Jump into the trench and
pull back the moveable box onto the dark floor area. Go to the north-east
trench and move another box onto a dark floor area. Go west to a small trench
and move the box onto the dark tile by the wall. You hear a trap door open. Go
west into the trench and find the open trap door. Jump onto the hole and the
level ends.