TR Apocalypse 1

Level by Leveldesigner

Walkthrough by DJ Full


From the NW corner, pick up a small medi. Go E and pick up some flares. Go around the wall and climb the set of grassy blocks next to the S wall. From the transverse rock, collect a key and slide down the slope to enter the valley. Watch the flyby showing you two locked doors and a pit. Climb the ladder on the S side of the E pillar and backflip to reach the switch. Pull it to open the door in the NE corner, on the ground. Go through the portal, place the key in the following slot to open the gate on the N and go through the revealed passage to grab some wideshots indicated by the static camera. Continue through the passage, watch out for the PIT! From its left ledge, collect the "crossbow". Go around the pillar to enter the W passage. Kill a thug in there and find a key at the end. Go back and place the item in the slot to open the door next to it. Go through it.

In the next room, find the switch next to the S wall. Now turn left to have the wall on your right and follow it until you find The Hand Of Sirius behind the open door. Get out of the alcove, ignore the door on your right (it's a way back) and again follow the right wall of this room to find some explosive "arrows". Place the key in the receptacle behind you to open the closest door. Behind it, throw a switch and go through the remaining door, located on the W of the first lever you pulled in this area. Kill a thug in the following corridor (drops a small medi) and pull the next lever, also on the W. Then, jump NW over the pit to land on the balcony. Climb the ladder on your left and drop to the pit on the other side. Pull the lever, climb out and descend back to the balcony. Go into the small room in front of you to collect the shotgun. Now you need to go back to the last corridor and go E till you stop on the wall. Then go right to reach the valley you visited almost in the beginning. Go around the pillar and find the open door in the SE corner.

Pull the lever and go back to the multigate room, where the remaining gate in the W wall is now open. Behind the portal, find 30 uzi ammo, throw the lever and pick up the key. The square door leading out of this room opens automatically when you approach it, and the switch you've just pressed opens another door of this kind, located behind the balcony described several lines above. So get back on this balcony, locate the hole in the wall on the NE and hop in. Grab the ledge and shimmy left to pull up on the shelf and notice the door on the other side of the gap behind you is open. Go through it to find the slot for your key. Place the item and once more jump over the gap to enter the opposite portal. There is the closed door behind it, so jump sideways over it to pick up the last key. Jump back on the shelf, place the key in its slot next to the last door and exit into the ornate corridor to kill another thug and pick up the key he drops.

Go ahead, grab some wideshots from the left alcove and continue through the passage to jump over the pit at the end and land on the roof. You can kill a distant thug from here. The NW corner has some flares. Platform across the long pit to place the key you have in the hole next to the place the last thug was standing. That opens the nearby door, so go through it to pull the next lever opening the following door. Watch out for the pit in front of this portal. Behind it, slide'n'jump over the next pit, enter the following room and pull the lever to reveal another passage. In there, kill a thug, pick up his key and climb the block to drop to the place you need to avoid the spikeball and find SECRET#1 - the revolver and some uzi ammo. Go back to the last central room and place the key in its slot to access the next passage. Get in, go right, pull the lever, on the junction go ahead and enter the new door to find the water imitation. Go across and ahead. SAVE in front of the pit. Jump over it, slide down, bounce to land on the following ramp and backflip immediately to bounce again, what should make you jump over the spikeball.

SAVE and go up the ramp till you can hop into the passage hidden on the left. Kill a thug inside and grab a small medi he drops. Continue following the corridor till you can pull the block out of the wall. Pull it sideways to make the way to the another block. Pull it as well to find the key under it. Exit through the automatic door and find yourself on the left of the proper slot. Place the item and go through the newly accessed portal to slide'n'jump over the one more pit. Climb the block on your right and reverse roll. Do a running jump to grab the S ledge. Pull up and climb the E shelf to find SECRET #2 in the pit behind it (a small medi). And here we are. I didn't expect any secret to find here, so soon after the previous one. As always, I was in a hurry, and used Fexinspect just to make sure there is nothing more to find in this game, and then I regretted, because there unfortunately WAS something more. Will I ever learn? Don't know. Maybe it's just me... suffering from unfixable lack of honor or something of equal importance. Anyway, go back and hop onto the N block again. This time, climb the following blocks as well. Platform across the large abyss (BTW, it's possible to survive the fall in there, just for fun and nothing more) and get on the top of the opposite blocks. Get in the following red corridor to finish the game and prepare yourself for the next part.