UNDERWATER
MINE
Level
by Lima
Walkthrough
by José
Entering
the complex
Advance
till you find a small swamp. Situate in front of the jeep and walk one tile S,
two tiles W, two tiles S, one tile E and then S to get out. Continue S over the
yellow rocks and when you are in front of the second palm tree jump into the
hole behind it to land in the bottom of the pit, losing some health. Go N to
the end and turn right; a running jump to the grassy slope and jump to grab the
monkeyswing; at the end drop and grab the edge of the opening, shoot the wild
pig, continue to a big pit, duck, grab the edge of the crack and shimmy all the
way to the right until you can stand up.
Advance
and notice the closed gate to your right with the motorbike behind. In the next
area shoot another wild pig, climb the S ladder to the top, kill the soldier
and pick up his shotgun shells. Stepping on the first tile of this small
passage triggers a tile below in front of the closed door; go there and the
door opens; shoot another soldier and mount the motorbike. Drive N and use the
sloped ledges in the N wall, doing a right curve to reach the NE slope,
crashing the barrier and falling into a small pit. You're into the complex now.
A
succulent secret
Dismount,
standing against the E wall jump back over the slope behind and jump again to
grab the E crack; shimmy around the corner, crawl and drop to the other side.
Take notice of the blue rays and the broken part of the fence behind, you'll be
back here later. Advance S near the fence, shoot the wild pigs, climb the
yellow rocks at the end and jump onto the grey W catwalk. Turn right and do a
running jump to grab the edge of the high E rocks; shimmy all the way to the
left and climb in the corner; go under the arch to get SECRET #1: nothing to pick up here but the
secret appears in your inventory. In this area there is a kind of labyrinth
with several floors you enter through a hole in the NE corner. I won't explain
here how to go through 'cause it's not very difficult and exploring a bit
you'll find easily the next holes to go to the bottom. The items are near the
tiles with the faces (author?). There is nothing in the first and second
floors. In the third floor sings SECRET #2:
the lasersight and a large medipack. There is nothing in the fourth and five
floors too. In the last floor you'll find 2 x revolver ammo, the revolver,
grenade gun ammo and 2 x uzi ammo. Make your way to climb up to the top and
return to the place with the blue rays.
The
first Safeguard
From
the S yellow rocks you can shimmy left and go through a crawlspace to an
outside fenced area where you can get the grenade gun and even the crowbar, but
I left these tasks for later so you won't need to return here another time. So,
safety descend to the lower level where the channel water is (beware with the
swamp) and run along the side of the channel W and S. Shoot a soldier near the
wheel, go up the stairs, left and left again down the stairs towards the N
building and see the cutscene of a white ninja releasing a bunch of dogs. Kill
the ninja and the dogs and go to the SW corner to the room where the dogs were.
Another soldier appears, and when he dies pick up the first Safeguard (coin) he
leaves. Now enter the kennel, shoot the remaining dog and climb and crawl the
central wall to get SECRET #3: a small
medipack.
Now go
out and N to the water channel, left W to the origin of the water and climb the
ladder to enter the S small control room. Use the Safeguard in its receptacle
to open the door and pull the lever inside. This opens the floodgate in the
water channel and some enemies appear near the main pool opening the door of
the N building. Now you can jump into the high section of the water channel and
dive through the opening in the corner to get shotgun shells and a small
medipack (if you'd tried this before you'd have gotten stuck).
The
second Safeguard
Go
there and shoot the enemies, picking up the Uzis from the white ninja. Go down
the stairs in front of the central building and turn left. Look into the water
in the NW corner to spot an underwater door closed with a padlock. Use the
revolver + lasersight to shoot it and open the door; dive in to find SECRET #4: a large medipack, flares, uzi clips
and grenade ammo. Go out of the water and to the N central control building.
When you enter you get a camera shot of enemies running high up in the entrance
of the complex. But don't go there yet.
Turn
left and see another receptacle for a coin in the NW corner to shut down the
blue rays you saw earlier. Climb the ledge to its right and a running jump S to
reach the high ledge. Grab the monkeyswing and advance around the room to the
crawlspace in the E wall. Go left to a room with uzi clips and trespass the
phantom wall with the key sign to discover SECRET
#5: The uzis. Return to the crawlspace and drop from the other side.
Advance and shoot the padlock to open the next door. In the next room climb
down the ladder and continue through the passage till you find a closed door
with a keyhole texture to its left. Turn around and shoot some enemies. One of
them drops the shotgun and another one a second Safeguard.
The
first Gate Key
Now
return the way you came to the central control room (there's a monkeyswing to
the right to reach the crawlspace) and use the Safeguard in the NW corner to
deactivate the blue rays high up in the entrance of the complex. Now it's time
to go there; go to the beginning of the water channel to see that some soldiers
have appeared; try to kill them from the distance and beware, they shoot
grenades. Climb to the high section of the water channel, a running jump N over
the swamp bank and to the place where the blue rays were in NW corner. Climb
the block and jump W through the broken fence. Shoot the ninjas and pick up the
Gate Key one of them leaves. Shoot the soldier who is in the high opening at
the top of the ladder S and climb there. Pick up the small medipack and drop
from the other side. Now if you want the grenade gun you must go through the NE
corridor to trigger another soldier outside, kill him and get the gun.
The
crowbar
Either
way, climb the sloped ledge right of the ladder and take a running jump W over
the broken fence, land over the next slope and jump S and onto a third slope
and jump E to grab the W side of the fence. Shimmy all the way to the right and
around the corner to reach the other side of this fenced area. Pick up the
Crowbar near the E wall. Return to the entrance and jump to the W small ledge;
from here a long running jump N to the yellow rocks ahead (losing some health),
slide, grab the edge and shimmy right to the corner; climb and jump back with a
twist to land on another sloped rock, slide, grab the edge, climb and do
another backflip with twist to grab the edge of the next ledge, climb and go
through the corridor (shooting the wild pig) and jump into the water at the end
to return to the beginning of the channel.
The
first Eye Piece and another Gate Key
Now you
must take the long way back to the place where you got the second Safeguard, so
go down the channel to the central building, use the long monkeyswing again,
through the crawlspace, down the ladders and through the corridors to the
closed door. Use the key to open it in the "keyhole" to your left.
Continue, down the next ladder and use the lever at the end to see a door
opening somewhere. This lever opens the nearby door too, so continue, pull a
last lever and watch the cutscene. Now the door at your back is closed and you
are underwater, so move yourself quickly through the left broken glass and
through the opening in the SW corner; time the spikes in this underwater tunnel
and in the next room there's a hole in the ceiling where you can take a breath
and get the first Eye Piece.
Return
to the main underwater area and turn a bit NE and down where those small yellow
ledges are at the bottom. Look for the second Gate Key there. From here you
must swim N, up and E and near the glass wall at the bottom you'll find a
broken grate to return inside the glass structure. If you want a new secret,
after taking some air return to the water and go W, S and E surrounding the
glass structure; in the far E wall there's an opening with a green plant inside
where you can get SECRET #6: just a few
miserable uzi clips. Quickly return the way you came inside the glass
structure.
Taking
off the currents in the main pool
Now you
must return the way you came up the first ladder and the second double ladder
to the room above, shooting some enemies on your way and picking up 2 x uzi
clips and shotgun ammo they drop. Continue to the room with the crawlspace
which leads you to the central control building, but this time don't go to the
crawlspace. In this small room there's a central pillar with slopes N and S.
You can use either slope to jump backwards and jump again to grab the
monkeyswing above; turn around and in the side of the pillar drop, grab the
edge of its top (it's not easy) and climb. Climb again W and you are in an
opening at the top of the main pool room. Do a running jump to the hanging
crate NW; from here another running jump to the hanging crate in W wall
(without grab). Jump and grab the climbable grated wall and shimmy all the way
to your right, to the corner, jump back onto the slope behind, slide and jump
to pass through the broken part of the fence. Use the crowbar in the door and
shoot the enemies, picking up the uzi clips. Go to the N open door and use the
key to open the left door. Use the lever there and watch the cutscene. The main
pool is now safe and you can swim there now.
The
second Eye Piece
Go out
of the room with the grated floor and right, the door opens for you. Jump into
the main pool below (beware of the crocs) and dive a bit N. Under the main
control building there is a hole in the ceiling where you'll find SECRET #7: a large medipack. Go back to the main
pool and in the NW corner look for another Gate Key. Go out of the water and
shoot the crocs if you want. Now you must return to the high room with the
grated floor where you pull the lever to release the boulder and stop the
currents in the main pool. You can do this using the rope hanging from one of
the crates over the pool (very difficult) or take again the same route from the
main control building, monkeyswing, crawlspace, etc. Anyway, go there and use
the key in the "keyhole" near the lever and watch the cutscene of
some rotating wheels working deep into the waters in front of the underwater
glass structure where you picked up the second Gate Key. Go out of this room,
jump into the main pool and dive N, all the way W and down to find the wheels.
There is an opening in the ceiling above the wheels; go there and pick up the
second Eye Piece in this room.
The
Eye of Horus and the Golden Vraeus
Now you
must go all the way back to the W most place to the origin of the channel
waters, where you placed the first Safeguard a long time ago. There's a door
with a padlock there; shoot the padlock to open the door, enter, combine the
eye pieces to open the next door, enter and save your game. There are a lot of
floating ledges over a deep pit, but not all of them are safe (spikes). Do a
long running jump to grab the edge of the central ledge; when you climb up a
door opens to your right. Jump there, pull the switch and prepare yourself for
a timed run. Quickly go to the entrance and jump to the same ledge where you
came from; jump to the S-SW ledge near the S wall, now a long running jump W-NW
to the next ledge, another long running jump N-NW to the next ledge in N wall,
a single jump to the next W-SW ledge and without stopping a last running jump
to the W ledges. Once you are in the grey floor between the items you're safe.
Watch the cutscene and pick up the Eye of Horus and the Golden Vraeus.
The
escape
Now all
the ledges are safe, so jump over them to the entrance of this room, follow the
water channel again to the end where the rotating wheel is, advance a bit S and
turn right to discover an opened door near the kennel. Advance and shoot a lot
of enemies in your way and at last you can see the daylight and the jeep to
abandon this dangerous underwater mine.
Saturday,
april - 11 - 2009.