TR3 - JUNGLE by JIRKA008

Walkthrough by Harry Laudie

 

You start in front of a closed door. Turn to the right and see a slope with a spike floor. Do not slide down. Run and jump over the slope and the floor to grab a climbable wall at the far end. Pull up and go left onto a platform. Grab the ceiling and monkey swing to the end and go left. The fire emitters seems to be harmless. Follow the stripped ceiling to the end and drop onto a ledge. Run and jump over a pit to another ledge. Drop down the blocks and get into the crawl space. Crawl onto the spike floor and pick up shotgun shells for secret #1. Crawl out and climb the blocks. Drop into the pit and enter the next room. Climb the wall ladder and continue climbing on the wall above it. You slide down and jump into a large room.

 

At the back wall is an aircraft cockpit mockup for flight simulation. Shoot the grate covering the green crawl space in the left wall. Pull up into the crawl space and crawl forward to a T-junction. Go left and follow the crawl space and then a tunnel to the end. Pull down the switch and get a cut scene of a grate rising on a wall. Return back to the T-junction and go straight. Follow the crawl space to the open grate. Safety drop onto a box. You can see sentry guns and trip wires in the room. In the middle of the room is an item on a box. The sentry guns only fire if you touch a trip wire.

 

Run and jump to the next stack of yellow boxes. Then run and jump diagonally to the box near the wall. Pull up onto the yellow box. Grab the ceiling and follow the monkey swing. Drop onto the yellow box and pick up shotgun shells and Uzi ammo. Safety drop to the floor and go to the opposite corner to climb the boxes. Jump the boxes again and grab the ceiling. This time, follow the monkey swing to the end and release to drop into an opening. Climb down the ladder into the room. Shoot two guards and pick up a small medipack from the body of the MP. Pick up two shotgun shells from the top of the boxes. Go into the corner and pull down the switch. You get a cut scene of the room with the sentry guns.

 

Climb the wall ladder above the switch. Crawl through the crawl space to end and climb down a ladder into a room with a pit of deadly liquid. Go up the ramp and run and jump with no grab to land on a platform near a door. Run and jump to the next platform. Run and jump through the fire emitter and into the corner. Follow the corridor and pull down a switch. You get a cut scene of the room with the sentry guns. Return to jump the platform. Then run and jump to the ladder at the wall and slide down the other side. Climb the wall ladder to the crawl space again. Go through the crawl space and climb down into the previous room.

 

I found another small medipack by the dead MP. I must have missed it the frst time or it may have appeared when I died in the water and had to reload. Climb the wall ladder and safety drop into the room with the sentry guns. The trip wires are gone. Pick up the Blue Fuse  (Bezpecnostni klic 1) from the box. Shoot three guards and pick up a large medipack, shotgun, and shotgun shells from the dead bodies. Do not shoot at the sentry guns or the sentry guns shoot back. Go to the wall with the fuse receptacle. Place the blue fuse and the door opens beside it. Shoot five guards that rush out the door. Pick up a small medipack, Uzi ammo, and shotgun shells from the bodies.

 

Enter the room and shoot out the three grates in front of you.  Grab the left side of the middle grate. Pull up, slide down and jump with a left curve to avoid the knife blades and spike floor. You drop into a hole and land in water. Swim towards a closed door and then swim to the right. Pick up shotgun shells and use the underwater lever. Swim back for air. Swim again and this time go to the left. Stay near the ceiling to get over the open door. Just follow the underwater tunnel and surface in a pool. Swim down again for Uzi ammo. Get out and shoot the guard running towards you. Pick up shotguns shells and run towards the slope in the far corner. Shoot another guard and pick up Uzi's.

 

Go back to the pool and stand jump onto the flat ledge on the side of the pyramid. Stand jump to the other ledges and eventually to a column at the far wall. Continue jumping columns and pick up the Yellow Fuse  (Bezpecnostni klic 2). Run and jump to the next column and pick up a small medipack. Follow the ledge to a wall switch. Pull down the wall switch and safety drop to the ground. Dive into the water pool and follow the underwater tunnel. Swim through the underwater door you saw earlier when the underwater door was closed.

 

You surface in an outdoor area. Pull up out of the water and shoot three raptors. On one wall you can see a sloping crevice. Go to the right corner of that wall and grab the crevice. Shimmy to the left until you can pull up into a crawl space. Safety drop into the pit on the other side. Go to the end and walk, not run, into the spike floor. Pick up a small medipack, shotgun shells, Uzi ammo and secret #2. Go into the corner and grab the crevice again. Shimmy to the right and pull up into a crawl space.

 

Crawl under a ledge and grab another crevice. Shimmy to the right and pull up into a crawl space at the end. Crawl down the left slope a little. Then drop and grab the edge and shimmy to the right and drop onto a block. Pick up a small medipack. Ignore the items you saw on the spike floor. Jump onto the next ledge and shoot a raptor. Continue down a ramp and shoot another raptor. Look for a crawl space in the corner to the left of the bottom of the ramp. Crawl inside and shoot a grate. Crawl through, stand up and turn to the right. Pull back a moveable green block from the far wall. Get behind the block and walk through the spike floor. Pick up shotgun shells, Uzi ammo, and secret #3. Walk out of the area and go through the crawl space again.

 

Now slide down the slope in the right wall. Fire emitters start when you land at the bottom. These fire emitters are dangerous and can set you afire. Time your way through the first two fire emitters. Then run and jump over the last fire emitter on the floor. Place the yellow fuse in the receptacle to open the door. Enter the next room and pick up shotgun shells, Uzi ammo, and a small medipack from the floor. Stand on the platform in the corner and shoot a raptor that sneaks up behind you. Then pick up Uzi ammo and Gate Key #1 (Sxazek klieu 1) from the platform.

 

Safety drop into the hole in the middle of the floor. Go towards the large open area that you see at one wall. Jump over the slope and slide to the bottom. A T-rex appears from behind the column in front of you. You have three choices:

 

1. Fight the T-rex on the ground if you want.

 

2.  Run down the left side of the area and jump up onto a ledge. From there you can shoot the T-rex in safety.

 

3.  Run down the left side of the area and jump up onto a ledge. Pull down the wall switches to set off explosives to kill the T-rex. You have to lure T-rex to the other switch as well so that both switches are used. This destroys the T-rex body.

 

When dead, search the body of the T-rex and pick up Gate Key #2 (Sxazek klieu 2) from the ground. I found the key near his butt. Run to the back corner near the entrance slope. Use gate key #2 in the key lock and the first gate opens. Then enter the gate and use gate key #1 in the next key lock and the second gate opens. Follow the tunnel to the end. Slide down a slope and the level ends.

 

26-may-2008