TR2 - ANOTHER WALL by FERNANDO PEREZ

WALKTHROUGH BY HENK ELAND

 

When you start the level, you see a helicopter flying away. Look around. Kill the two eagles (1,2). Turn around and climb the block where you started the level. Jump a block higher and another block. (left from where you slide down). Look down and see a shotgun shell package. Jump to the block on your right and go around the corner. Another eagle (3) will attack you. Jump down and pickup the shotgun shells (1). Climb on the grey ledge again. Wall along the wall on the grey path. Pickup another shotgun shell (2). Jump down and explore the surrounding. If you are looking good you can pickup a large Medi Pack (3). Now go back to your starting point. Turn left and walk towards the closed door. But before the door turn left, walk a few tiles and climb the blocks. Turn right. Jump on the crooked block. Right under a hanging block. Now jump into the new area. I don't know if this is the right way, but it works for me. Kill three spiders (4,5,6).  Flip the switch. This will open the closed door in the great area. Go back the way you came and enter the passage thru the opened door. A tiger (7) is coming towards you. Kill it. At the end go left. Pickup the small Medi Pack (4). Explore this site, but there is nothing to find anymore. Go back and go the opposite way. Watch Out! You will be attack from a tiger (8) from behind. Kill that damned bastard!  Walk or run and you will come in a great area! Explore it. Try some of the blocks to jump on.. Run around the castle. When finished, walk to the front of the castle and pull the block 4 times. Then pull the other block three times. Enter the building. Look around and kill three spiders (9,10,11). Now pull the moveable block four times and push it again the pillar. Climb up and jump on the pillar against the wall. Jump to the other pillars. You will be attack be two eagles (12,13). Go around the when you at the last pillar. Jump on the wall and pickup the key (5).  Go around and jump of the pillar on the block and then on the ground. Exit the castle. Turn left and walk to the closed door. Left from the door is the key lock. Insert the key. The door will open. Enter the hallway. Continue. Get past several blades. At the end walk do run. When you see a moveable wall with stop immediately. Right beneath you is a deep pit with ... spikes!!!. SAVE YOUR GAME. Jump across the pit and wait until the moveable spike wall on the right wall is moving away. Don't do anything else, but walk towards the corner and wait. A few seconds later the walls are stopped. Walk over to the little water pool and dive in.  You immerge in a pool where from every site you look blades are being fired. Avoid them as much as possible. Swim to the bottom and look for a great block in the middle of the wall that has the look from a face on it. Swim thru... it is just curtain.  Halfway pickup the flares (6).  Continue swimming and surface. Don't go up the slope before you have saved your game, because it is not only the blade, but also rolling boulders that are hunting for your life. So go up turn around and take a sharp left to let the first boulder get passed. Then go up the slope again turn around and run for your life again, as a second builder is hunting at you!!!. Now the slope is clear. Get up and pull the block 2 times. Climb on the block and then climb on the rock. At the end lower yourself to get behind the moveable block. A door opens. Get thru and SAVE YOUR GAVE again. Make sure you slide down forwards. At the end jump on the other crooked blocks. Jump on the next one and then jump onto a pillar. PHEW! Now jump on the pillar in front of you. Turn left and jump onto the crooked pillar. (Only jump, do not use the action button grab).  Now jump on the wall with the sign and the moveable block. Pull the block twice. Now you need to get behind the moveable block. You can't climb over it. And you can't jump on the pillar on the right, and then jump back. It will set you on fire. Instead look to your left downstairs, and jump on the brown tile. Then jump on the block and then jump to get behind the block. Push the block on the sign. Turn around and glide down. Turn right and jump on the next block. Jump on the next. Now jump on to the block on the right side of the pillar. Climb on the pillar. Turn right and to two jumps and land of a block on the left side of the pillar. Do a running jump to the water pool. At last your 'save' in the water. Swim along and surface in a little room. Climb out of the water and flip the switch. A gate will open at the top of this room. Remember it is a timed door. So hurry. Jump up and grab the climbable wall. Climb up before the gate closes. If you made it, you are not out of danger yet. Run forwards (you see a moveable wall with spikes coming towards you). Quickly turn right, but don't stop and don't run into that right passage to far, because from that side is also a moveable block with spikes coming towards you. When you first wall is passed you, go out of that right passage and continue towards a closed door. Let the second wall with spikes go by. Ok, now let's walk back to the gate where you climb out of. On your left you will see a key (7). Pick it up. Now go the right passage and insert the key in the key lock. The door will open and you can pick up a small Medi Pack (8). Flip the switch. Go outside and enter the other door. Turn left and grab the zip line. When you are at the ground, kill two tigers (14,15) and three spiders (16,17,18).  Slowly walk forwards, killing two spiders (19,20).  Continue. Kill another tiger (21) and three spiders (22,23,24).  Climb on the block with the sign and pickup the key (9). Now jump off and walk the center turn right and climb up. Walk around on the ledge and insert the key in the key lock. The door will open. Enter the passage and the room. In the room there are four rolling blades. Find your way thru to the other side. There on the wall you will find a key lock. And at the bottom along the same wall lies a key (10). Pick it up. Try to insert the key into the key lock. It will open the other closed door. Get the hell out of this room.  Enter the room behind the just opened door. Pull the first moveable block 4 times. And the other block 3 times. This reveals a new room. Enter. Explore. You will find out that you have to find a switch to open the gate at the bottom. You will find the switch, but there is one problem. You need  a moveable block to stand on, in other to flip the switch. So walk to the other room again and pull the block two time. Then walk to the right side and pull the block also two times. Climb on it and flip the switch. If you walk towards the gate, you will notice that the other door is still closed. So we need the move the last moveable block also. Go there and Pull the moveable block 1 time fro the corner. Climb on it and jump down. There is the switch, flip it. Pick up the shotgun shells package (11). Now go back to the gate and jump in. Pick up the key (12). Now get outside again. Run all the way around to the climbable wall again. Go down.  Walk to the door and insert the key in the key lock. The door opens. Go in. Step on the block, and grab the zip line. Are you ready... down you go.

 

End of the level.
Pickups: 12
kills: 24
secrets: none