THE MAYA'S TREASURE

 

Level by Spooky Shadow.

 

Walkthrough by José.

 

Bridge Surroundings.

 

In the starting room, go to the NE ladder and take a running jump from the grassy mound to grab it. Shimmy right and around the corner, climb to the middle of the ladder and jump back with twist to grab the jumpswitch behind you and open the exit door. Push the moveable objects to clear the way and pull the jumpswitch in the small cave to raise a block in the starting room. Return there, climb the block, jump to grab the crack in the wall and shimmy right till you can go no more. Jump to grab the edge above (Alt) and hoist up. Avoid the rolling stone traps and slide down the ramp to the bridge area. In front of you is the exit door, but you'll open it at the very end of the level; also there is a hole at the bottom of this lake, but you need a key first. There is nothing to do here at the moment so, shoot the blue parrot and go E to an area with a very deep pit and a lake at the bottom.

 

The Deep Pit.

 

Take a running jump from the border of the abyss so you can fall into the waters of the lake below after a very long fall. Go out of the water from the E side and take notice of the closed grated door: you'll be back here when you retrieve an artefact in another area later. For now, turn around and climb the grassy ledge in SW corner, follow the green path and at the end take a running jump to grab the ledge in E wall, another jump to grab the S ladder and climb to the top. Continue going up and at the end another running jump to grab the rope. Now you can see the entrance of a dark cave in N wall; you must take a very long swing from the rope so you can land in the sloped ledge over that entrance, slide, grab and safety drop in front of the cave.

 

The Dark Cave.

 

From the very NW corner, move Lara a few sidesteps to the right and use Ctrl + Up arrow so she can grab the high crack. Shimmy to the left and around the corner and jump to grab the next crack; shimmy to the very right side and jump back with twist (this time only with the Down arrow key) to grab the edge of the ledge behind you; hoist up and climb to the top. Take a running jump to the W ledge and continue climbing to find yourself again in the deep pit.

 

The White Key.

 

Continue and from the high ledge where the small plant is, take a running jump to the crack in N wall; shimmy right and jump to grab the crack above, shimmy right again and jump to grab a third crack; crawl into the smal cave to pick up the White Key. Return outside and go down dropping/grabbing the cracks to return to the corner you came from. Shimmy left around the corner and drop on a small ledge below. From here, take a running jump to the next E cave.

 

To The Very Top.

 

Go up the ramp and shoot a bat; near the top beware the deep trench. From the right side of the pillar in NE corner, jump to grab the crack (again Ctrl + Up arrow), shimmy left and around the corner, jump to grab the next crack above and from the very right side jump back with twist (again Down arrow) to grab the crack behind you; shimmy left till you can go no more and jump back with twist to grab the ladder behind. Climb to the top. Go up the steps and continue till you arrive at another pit. Take a running jump to grab the crack in the central structure (right side), shimmy left and around the corner, from the very left side jump to grab the crack above; shimmy again all the way to the right and jump to grab the top of this stone pillar. Slide down the ramp in W side and jump in the very last moment to grab a new crack in the opposite wall, shimmy to the very left and finally drop to safe ground near the corner. Follow the path through the caves and at the end a door opens automatically. You are again at the top of the deep pit.

 

Another Deep Pit.

 

Make your way to return to the lake with the bridge, jump into the water and look for an opening in the bottom of the lake. Continue diving and in the first junction turn left to pick up some flares. Take the other path now and eventually you'll pick up a large medipack and reach a small room with a closed door. Use your key to open it and find yourself at the bottom of another deep pit. Climb the white ledge to your left or jump from the very right corner to reach the first crack, as desired; from the left side jump to grab a second crack above, shimmy to the very right side and jump to grab a third crack, shimmy to the very left side and jump back with twist to grab another crack behind you; shimmy all the way to the left and enter into the crawlspace near the corner to get the shotgun. Return to the crack and this time shimmy all the way to the right, jump to grab the next crack (how many cracks in this game, my God!) and shimmy left to reach a safe ledge. Jump to grab the ladder and shimmy around two corners; from the top, jump back to land on the ledge behind you. Climb the white pillar from its N side and finally take a running jump to the SW ledge, you are at the top of the pit.

 

The Mask.

 

Pull the cage in W wall out and aside (S) so you can reach the high S ramp. Go up the ramp and from its top take a running jump to the SE opening. Now make your way to move the new cage all the way to the end of the S corridor. Now, from the top of the cage you can take running jumps E and W to pull two high jumpswitches to open the door outside. Go there and from the bottom of the ramp jump to grab the rope and use it to reach the high open door. Safety drop to the bottom of the room and go up the steps to get a sort of Mask or Idol.

 

To leave this room, climb the SE pillar from its E side, take a running jump to the crack in N wall, shimmy left and jump back with grab to reach the next pillar. From here a single jump to the S pillar, a running jump to grab the edge of the final W fat pillar and shimmy right to the NE corner where you can stand up. From the NW corner you can drop and grab a crack below, then shimmy all the way around the structure till you are in front of the door and finally a jump back with grab to reach the ledge.

 

The Long Way Back To The First Deep Pit.

 

Do you remember where the receptacle for the mask was? Sure, at the bottom of the first deep pit, so you must make your way to go back there.

 

Only two notes:

 

- To go down in this first pit, approach to the S side. Look down to see the small ledge to the right of the wooden ladder. Position Lara in front and run off the edge; Lara will slide and safety will land on the ledge with no harm.

 

- In the lake with the bridge, there is a flat ledge with a ramp in front so you can climb to the top, but it's too high so you can grab it with a standing jump trying to grab the edge from its very right side.

 

Now return to the first deep pit and jump to the lake below as you did before. Place the mask to open the grated doors.

 

The Way To The Pyramids Area.

 

Run up the ramp and climb the next wall at the end. Climb the NE ledge and turn around to do a standing jump to grab the ladder. Shimmy left around the corner and jump back with twist to grab the crack behind. Shimmy to the very left and jump to grab the last edge; hoist up and climb the ladder in E wall. In the next outside area with the small lake go up the SE grassy mound and use the crack there to climb to the top. Now there's a junction with two ways. Choose the left way first and follow the path till you arrive at an area with a big pyramid.

 

Big Pyramid.

 

Go up the ramp and run around to its E side (2nd floor) to find a floor lever; pull it to raise a block near the entrance ramp. Now go to the W side and this time climb to the top of the ramp. Drop into the hole to land in the pool below; go out of the water and shoot the natives there; when they have died, a door opens in the pool (if it happens that the door doesn't open, reload and kill the natives again). Swim there and at the end you'll find yourself inside another smaller pyramyd.

 

Small Pyramid.

 

Pull the floor lever there to raise a second block in the big pyramid area. Return there (the door opens as you approach) through the only way you'll find to the previous junction.

 

Opening The Last Doors.

 

Go up the ramp only to the first floor and to the N side. Take a running jump to the ledge with the moveable column and push it all the way to the marked tile at the end: you'll see the door at the other side of the bridge opening.

Now you "only" need to take the long way back to the bridge near the beginning of the level (first return to the bottom of the first deep pit and then climb to the top as I explained in the "the deep pit", "the dark cave" and "to the very top" sections), cross it and enter in the new room to discover the secret of the Mayas.

 

May - 24 - 2010.