Escape From The Lost
Valley
Level by Tommy
Poulin
Walkthrough by
José
[Credits:] Thanks Scottie to show me the logical way
to get access to the cave with the first artefact. [End credits]
Nothing to do
here 'cause all the openings from the original game are closed, so the only way
you can go is N and be careful with the falling rocks until the earthquake
finishes. The entrance to the lost valley is closed too, so go right and slide
down the ramp to a cave where you can kill some wolves; the earthquake has ceased.
In the E side of this area, pick up a small medipack and shotgun shells, kill some bats
too. Climb the opening in S wall and pick up more shotgun shells to your left. Continue S (up
the ledges there is only a closed door) and the door closes behind you. Take
care of the small deep pits and at the top another door closes behind you.
Dispatch a couple of raptors in the corridor and continue to a cave
with a deep and longer pit.
You know what
to do here: jump to the slopes in the sides of the pit and continue
sliding-jumping with curves till you reach the other side. Notice the opening
below the safe flat ledge. You'll be here soon. Take a running jump to the E
ledge where the large
medipack is to save the next pit, jump over the N sloped ledge and
another running jump W to grab the opposite crack, shimmy right and continue to
a large cave where you must avoid a lot of rolling boulders and deal with
another raptor.
But don't enter yet.
Save your game
and run like fool near the right side wall while a lot of white boulders fall.
Don't stop running and near the end look for a passage to your right with an
open door; quickly run through and slide down the ramps; at the bottom shoot a raptor,
pick up shotgun
shells, a small medipack and the first ARTIFACT. Now exit this small cave
through the opening in NW corner, climb and at the end you'll find yourself
almost at the top of the pit you crossed minutes ago. Jump diagonally to one of
the slopes and return to the flat E ledge and to the room with all those white
boulders.
Shoot another raptor
if you want and jump into the water at the end, through the narrow underwater
passage (take notice of another artifact to your right, but unattainable for
now) and enter in a sort of temple. Take notice of the closed doors, go through
the NE opening, shoot the bat and pick up the shotgun shells; climb the ledges in
the sides of the ramp, slide down the next ramp at the end and shoot a bat and
a wolf.
Take notice of the closed door (for much later) and go W; save the spiked holes
and use the safe pillars in the spiked room to reach the other side. Time the
swinging blades and go down the stairs to a junction. Avoid the boulder trap
and go up the ramps to a room with a switch which opens the door in the pool
room.
Now return to
the pool room killing a couple of wolves and a bat on your way and the door in SE corner is now
open. Slide down the ramps and shoot a raptor in the next room; when you pick up the SHOTGUN
the door opens so jump into the water and at the end follow the path and after
save some deadly pits, cross the spiked pit like you did before with the deep
pit near the first artifact. Shoot the bats at the other side and continue climbing to
another cave with more enemies to shoot. Climb the W ledge, jump to grab the
edge of the sloped ledge to your right from the very left side, hoist up and
jump back with twist and a right curve to land inside the small high niche in W
wall. From here a running jump to grab the left side of the sloped ledges in E
wall, shimmy right to the end, jump back, slide and jump with a right curve to
a safe ledge.
Climb, pick up
the shotgun
shells on your way and in the next room with another spiked pit
you'll do the same as in the previous pits, but when reaching the pointed slope
and slide N, jump and immediately jump again when touching the next slope so
you can jump from slope to slope between the last ones near the N wall and
eventually reach the flat ledge near the NW corner. Continue up and through the
passage in E wall until you see a switch in a niche in front of you. Pull it to
open a door in the spiked pit room you came from.
Return there,
turn left from the entrance and jump with a left curve to a flat ledge in the
SW corner where the open door is. Advance and climb all the ledges to the very
end, avoiding another boulder trap on your way, to find yourself at the very
top of a well-known area: the entrance of the caves in the first TR1 level
where the wolves attacked the guide. I found no way to go down and give a
proper burial to the poor man, so I had to go through the other opening in the
rocks. After a long slide, you fall into the water and dive through a narrow
underwater passage; at half way you'll find a small opening to your left, go
there and in the next room pick up the second ARTIFACT you saw a long time ago
through the wooden bars. You can take a breath here and pick up a large medipack,
a small
medipack and
3 x shotgun
shells on the ledges around.
Return to the
narrow passage, continue N and go out of the water. Pull the switch there to
open the next door and you are again in the room with the small pool at the
beginning of the temple. Go again through the NE opening and climb the ledges
as you did before; slide down the ramp and the S door is now open. Slide down a
new ramp jumping over the spiked trap on your way and shoot the wolf at
the end. Take a running jump to the ledge with the shotgun shells (right side) and
from here to the W ledge. Climb the ledges to the top, through a new rocky
passage and slide down the ramp with another double boulder trap at the end.
There's a small
medipack in the high ledge in NE corner. Shoot the raptors
from this safe position if you want and use the flat ledges in E wall to save
the pit. Advance S to finish the level. (I think Lara didn't escape, but
returned to the Lost Valley.)
August - 10 -
2010.