LB Advent Calendar 2010 – The Long Way Home
Level by Eelkemama
Walkthrough by manarch2
Lara Come Home!
After the starting cutscene go left and find a
passage somewhere E. Follow it until you reach a courtyard. Go to the NW corner
where you can find a jumpswitch that lowers a block
SE. Pull the lever there to open the big double doors. Enter the tunnel and
pick up Flares in the middle. Now get into the high N crawlspace to find a
lever behind. Get back and run E outside again, then head S into the next area.
Spot a lever on the S pillar and go into the room which you’ve just opened.
Read the note that you cannot save in this building. After a cutscene run in the first bigger chamber and pull out the
NW block, then pull and push it onto the blue tile and then in the hole. In the
passage where the block was you can shoot the barrel to open a door behind you.
Pull out the knight off the passage and on the blue
tile. Go further in the passage and SW to find a ladder. Climb it up and use
the jumpswitch to open a door further in the
building. Now get back to the knight and pull it all the way into the open
door, pulling it on every blue tile you can find, then inside the door and on
the last blue tile. Pull it back on the tile before to open the exit door. Run
out and you can save again. Go into the next room.
SECRET 1: Jump into the water (it is not deadly)
and find a S passage where you can find a Secret.
Jump over the water platforms SW and pull the lever there. It is a timed one;
jump over the platforms E into the timed door. Inside the chamber you can find
a jumplever NW; a Sword SW and a Large Medikit near the S wall. Get out again and back to the
courtyards. Go into the E courtyard (nothing to find here) and directly further
in the E building. Go S to get a Mechanical Scarab with Key, then head E into
the passage. See a little cutscene and use the Scarab
three times in the following three passages. Use the lever to open the next
door and slide down the ramp. On your way down you have to jump to a jumplever; if you missed it you can lower a block with the
lever at the ramp’s end and climb back up again. When finally the lever is
pulled run into the wine cellar and follow the corridor around the corner. At
the end place the Sword to open the next door. Now go upstairs and climb into
the rainy courtyard. Go left and find a jumpswitch
right high up in the passage to raise a N block. Climb
into the house and pull away the second block to get the Crowbar. Pick it up,
climb on the block and jump back to the entrance. Open the E door with your
Crowbar. Jump in the hole in front of you and then on the N different textured
tile to open the trapdoor. Take your Flares and swim back to the upper stage,
using the underwater lever to open the overhead trap door.
Now balance to the other side, using the tightrope. In this room (you might
have noticed) you magically lost your pistols. At the end follow the path and
take a Little Medikit in the flowers; this raises the
block in front of you. Climb in the crawlspace and drop into the room at the
end. See a cutscene and take the Flares with you.
Jump in the pool and into the SW corner to find a water passage here. Throw the
underwater lever at the end and swim back to the platform where you dropped
onto. Under this one is another underwater lever that opens the door at the end
of this room. Jump on the first slope and from there to the second. Hang off
the ledge and shimmy left, then climb up and backflip
onto the walkway, on its end jump on the next platform and from there to the
rope. Get to the opposite walkway and go to the end. Climb up the slope and
jump with a left curve on the second. Shimmy left to the end and jump through
the open door which closes behind you. You enter another courtyard.
SECRET 2: Jump in the central pool and find a
Secret NW.
The NW knight is shootable; you get a Torch there but
you don’t need it yet. Jump to the horse statue and crawl under it to find your
Pistols back and a Revolver. Now jump back and head N into the next area. Open
the left door and pick up a Large Medikit SW. Now go
into the NE part of the room and open the trapdoor to achieve the Lasersight, which you should combine with the Revolver. Go
outside to the horse statue again and shoot the cube high left of the W door to
open it. Go into the new area. There are five pushable
boxes in this area; pull away the second looking from the W direction. Pick up
the Castle Gate Key from the floor. Open the S door with your key and pull down
the jumplever in the building. This raises a block SW
in the last courtyard; get there and pull down the lever which lights the
fireplace in the E building. Now go into the W mirror room and see a Mystic
Book NW in the corner.
SECRET 3: There is also a Secret NW.
Pick it up and a block lowers; push the floor lever to get to the upper stage.
Pick up the Green Juwel Amulet in the passage. A door
opens in the next room; one of the lattices is shootable,
get in this next room and through the open door. You will fall back into the tunnel
to the mirror room. Now get back to the courtyard and take the Torch with you
to go back to the fireplace and light the Torch. Go into the S passage and Lara
will look on a special hay bale. Light this one and get the Red Jewel Amulet
under it. Back to the central courtyard place both amulets on the S wall to
open the SW door. Enter the new rooms and throw a jumpswitch
SW to raise a W block. Climb on it and jump to the second jumpswitch
in this room. Go into the open door and then right. In the church courtyard go
SE and spot a crawlspace SE, where you can find Can
and Cup. Crawl back and drop in the courtyard. Go back where you came from and
then SE. You can find a timed wheel switch there; pull it few times (advise:
five-six times) and run back to the church. Sprint through the closing door and
pick up the Dish at the end of the church. The wall lever S is a light button;
shoot the knight in this room which raises a NE door. Pull the jump switch down
there and go NW to climb up the wall there, using the new kind of wall jumps
(just grab the ledge and press Alt). Get through the open door and combine Can
and Cup with the Dish; then place the Complete Dish (if you don’t have the Can
and Cup yet, you can get into a passage on the higher area and get it) SE. The
platform where you stand on raises; head to the helicopter to make the level
change.
Merry Christmas
Pull down the SE lever to open the central trapdoor. Jump down in the pool and
swim N. Get in the NW hole and pull the underwater lever.
SECRET 4: Swim in the NE hole and receive
another Secret.
The S door is now open; swim into the passage and pull the underwater lever to
get access to a jumpswitch at the beginning of the
level. Another underwater door opens when pulling it down so swim there and
pull the next underwater lever to lower a N block.
Swim there and open the door manually. Climb out of the water and you arrive in
a little town. Step on the next tile to see a cutscene
of the first area, then run NW to pull away the sack. This reveals a Bone Skull
Key; pick it up and use it on the W wall keyhole in the first courtyard. In the
mansion you get a message to find the present. Go into the right corridor and
pick up the Ocular Part 1 from the floor. Get back E a bit and then climb N
high up into the crawlspace to get the Bar. Now get up the S stairway to get
upstairs. You have to solve a Knight’s Move (Rösselsprung)
puzzle now; only the middle knight is movable so pull it twice W and once S to
open a door in the lower courtyard. If you want you can open the E door to the
reindeer but there is nothing to find there. Instead or afterwards get the
Décor right of the E lever, then pull the N lever,
then sprint W and jump on the just raised block. Climb up before it lowers
again and pick up a Little Bronze Key. Monkeyswing to the other side to receive a Golden Ornament Key. Get
down again and now go SW and climb up to the balcony to push down the boulder.
Jump to the floor again.
SECRET 5: Jump in the hole where the boulder
crashed into and slide down till the end. Get the Secret and you’ll be
magically transported up.
Go through the now open N door and into the courtyard; thereon go in the E
building and jump on the water trail that leads you to a junction. Jump on the
W water trail which leads you to a lever, pull it down.
SECRET 6: Turn around and jump in the left
alcove to get a Secret, then jump back.
Slide further until you reach the starting area again; run out of the building
and directly go N and jump in the hole. Push the hole
button to open the NW door in the courtyard. Get there and follow the passage
until you find yourself on an alcove next to a bigger room. Climb the left
ladder and pull down the floor lever. Get back and jump on the blue lights,
then follow them around the central pillar to get the Castle Gate Key in the SE
corner. Jump down.
SECRET 7: Get in the passage right under the
entrance and get a Secret.
Climb the ladder back to the last room and use the Castle Gate Key on the right
keylock. Take the Pistols on the W side of the room.
SECRET 8: Shoot the E lattice to get the eighth
and last Secret.
Jump in the hole and pull the W lever to flood this room. Pull down the NE
underwater lever, climb out N and up the ladder to
another puzzle room. After the cutscene pull the knight,
the box and the block on the corresponding tiles with pictures of the right pushable thing. Now a door opens; get down and swim back to
see the now open W door. At the end of the following passage pull the right
lever and the left door opens. When arrived back at the beginning of the town,
use the Golden Ornament Key and the Little Bronze Key to open the N door. Push
the N button to open the nearby door and crawl under the stairs to get a
Crystal; thereon go in the right room to pick up a Torch. Run upstairs with it
and light it at the fireplace. Light the SE, SW and NW candles with it and go
into the NE room to get the Ocular Part 2. Place the Decor on the right
receptacle and a block appears in the corner. Climb up into the bedroom and
shoot the black cat W to make the fireplace change its place. Get into the room
behind it and go into the N passage to take a Gift with you. Now go to the W
passage with the toilet inside and climb up into the higher area. Combine the
Bar with the Crystal and place the Scepter at the end
of the passage. Get back down and through the open door in the passage. Place the from Ocular Parts 1 and 2 combined Smaragd
Ocular NW and open the door to the balcony. Pull the lever to open the door to
the opposite mansion and reach the room with the woman. Go left and shoot the
picture with your Pistols, then follow the passage to a room with many people
in it. Place the gift on the pedestal, looking W, and the level ends.
THE END