20 x 20
x 20 Challenge – Lara’s Mansion
Level built by: Klona
Walkthrough by Nina Croft
Secrets: 3 (special thank to
Klona who helped me find all three secrets)
AREA 1: FOYER: When the level starts, we see an overview of the foyer of Lara's big house.
When you make a few steps forwards, you will see that a ghost is dropping a key
on the floor in front of Lara and then disappearing in one of the rooms above.
Pick up the SILVER KEY, as well as some flares ("glowing sticks") near the
table to the right, and a DIARY from the floor
near the clock. You can read that Caroline cannot find the key to the guest
room although she left in the keyhole. Go up the stairs and use the key in the
left-most keyhole to open the door. There are two more doors in the corridor
here, the one to the right is locked and if you stand a second or two in front
of the left door, it will kindly open for you.
GUEST ROOM: In the
first guest room the door will close behind Lara and a ghost will start
giggling. Go around the bed and crawl into the alcove. The ghost will take the
key from the alcove. A bit farther you'll find another DIARY, where a certain Muriel talks about her
mentally ill sister who used to talk to herself. Return back to the room and
pull the cabinet standing in the
opposite corner, to find the WOODEN KEY where
the ghost hid it from you. Go around the bed and open the door just next to it.
Find another box of flares in
the shower to the left and use the JS directly
above the entrance to open the door leading back to the corridor. Leave this
guest room. The key you have just found cannot be used anywhere as yet, so
return to the main gallery and jump over the low fence onto the chandelier.
There you will find the second WOODEN KEY.
Use it in the keyhole of the right-hand door in the small corridor.
MESSY GUEST ROOM: In a
guest room room full of boxes first find yet
another DIARY, this time Matthias's, where
he speaks about his cousins who died on the Titanic in 1912. After that he
bought this large mansion but nevertheless decided to move into a smaller home
later. Return to the entrance door and open another door which is now
on your left. Enter a small bathroom and climb into the crawlspace to the left.
Inside you'll find the second SILVER KEY.
Return to the main gallery and open the middle door with this key.
GUEST LIVING ROOM: As soon as you enter, a portrait above the fireplace will call Lara and
tell her that she should leave the house immediately. Some strange creatures
(ghosts) are lurking around, and if she nonetheless decides to stay, she should
avoid dark places. The creatures love dark places and cannot be repelled by her
glowing sticks (flares). After this chat, you'll find a box of flares in the corner between two sofas.
Also notice a button in the fireplace behind the flame.
Then unlock the door opposite the entrance with the first wooden key you found.
ANTEROOM AND WARDROBE: As soon as you enter, stand against the white-brick wall in the right
corner (the entrance is behind Lara) and press Action. Lara will say
"No", meaning that this is a door for which you need a crowbar.
Remember this location and go to the left. At the end of the anteroom you can
open the door. Enter the wardrobe. Climb onto the lower block to the left and
jump to grab the edge of the closet to the right. Climb up and find SMALL WATERSKIN there.
AREA KEY: Now return to the main gallery and go right into the small corridor.
Enter the storage and then the small bathroom to the right. There you can fill
the waterskin with water in the small shower.
Return once again to the guest living room, approach the burning fireplace and choose the waterskin
from your Inventory. Use it to extinguish the fire, go around and press the button in the fireplace to lower a block to the
right. Go there and pick up the AREA KEY.
Leave the room and go back to the toilet where you filled the waterskin. Do that once again, in order to avoid
backtracking later. Return to the main gallery. Down the stairs and use the key
in the keyhole next to the door on the ground floor.
AREA TWO: HALLWAYS: As soon as you enter, you'll notice two locked doors at the end of the
hallway to the right and one to the left. Go right to the fork and turn left.
Notice two more closed doors. At the next fork the corridor to the right leads
to a door you can open, but this door leads to a locked door, so wait a bit
with this route. Go left and open the door leading to the small corridor. You
will pass by two more locked doors. Before you turn right at the corner, open
the door straight ahead and enter the storage. In the STORAGE jump
across the boxes in the back corner and find a WOODEN
KEY hidden behind. Return to the corridor and go left. There are two
doors here you can open, but the door to the right
is deadly. So open the door to the TOILET, find a cabinet in the far left corner and pull it away
from the wall to find box of flares
hidden beneath it. Also, make sure to take the CROWBAR
from the wall on the right (when facing the entrance).
FIRST SECRET: Now you can go and retrieve the first secret. So, return to the
previous area, go up the stairs and through the door in the middle of the main
gallery. Enter the doorway opposite the entrance and in the antechamber open
that white-brick door with the crowbar (NW
corner). Inside the alcove you'll find the FIRST
GOLDEN ROSE. Take it and return to the second area. Turn right,
proceed to the end of the corridor and open the door to the right with the key
you found in the Storage.
MYSTERIOUS ROOM: Find the movable block in the near
left corner and push/pull it to the central construction to stand below the
pillar where one block is missing. The point is to make this room symmetrical
again (thank to _Manarch2 for this tip).This will open a door back in
the hallways. Pick up some flares
near the far left corner before you leave. Once back into the hallway, go left,
turn right at the fork and enter the open door to the right.
BALLROOM: Pick up the flares from the
floor to the right of the fire. Use the filled waterskin
to extinguish the fire. This will lower two
blocks in the near left and near right corners of the ballroom and raise a
block at the entrance. Also, the portrait above the entrance will speak again,
telling Lara that she should have not put out this fire. The ghosts love the
darkness. He is also a bit angry for what she did. Once the dialogue is
finished, be quick, as the ballroom is now haunted. You can see where the ghosts are, as their shadow is visible on the
floor. When they touch Lara, she will lose quite a bit of her energy. However,
Lara's energy will replenish spontaneously, so don't panic. Run into the alcove
that is to the right of the entrance (when facing it) and
find yet another WOODEN KEY. In
the other alcove you'll find a JS that
lowers the block at the entrance. Return to the hallway where you are safe from
ghosts. Go right, turn left at the fork and unlock the door to the right (just
in front of the Storage).
MUSIC ROOM: Once you're in, the block will raise and close
the entrance. Find a SILVER KEY near the piano. A few seconds later, One book will start flying and chasing Lara. Remember, your energy
replenishes itself automatically, so don't panic. More books will
attack you, run around the room to avoid them until the piano stops playing.
Soon after that the raising block will lower and you can leave the room to
unlock the door across the corridor and go through.
LIBRARY: Enter the library where camera is fixed. As usual, the entrance will be
blocked by a raising block. Go around between the bookshelves to the end of the
room to find a button that lowers that
raised block at the entrance and opens a door back in the corridor. Three ghosts will chase you along the way. Leave the
library, go right in the corridor, turn right at the fork, and enter the opened
door across the ballroom (now the door on the right).
DINING ROOM: Find a box of flares on the
floor behind the right-hand table. Then push/pull the vase
between the tables so that it stands in the near left corner. This will open
one door back in the corridor. Leave the dining room, go right, turn right at the fork and run all the way to the end, where
the door opened.
KITCHEN: Pick up some flares from the
floor behind the ladder and open the door to the left from the entrance. In the
CHEF'S ROOM be as quick as possible, as a ghost
is chasing you. Go around the bed and in the far left corner find a concealed door you can open with the crowbar.
Inside the alcove you will find the second AREA KEY.
Go around the bed, open the door of the small bathroom and you can fill your
waterskin in the shower. Leave the Chef's room
and the Kitchen. Once in the corridor, go straight ahead to the fork, turn left,
on the next fork turn right, open the door at the end of the hallway and go up
the stairs. Unlock the door at the top of stairs. NOTE: One door in the AREA 1 remained closed and one
door in the AREA 2 remained locked. We will return there later.
AREA THREE: HALLWAYS: As you enter, go straight forward, do not turn left as yet, but
instead, enter the SMALL KITCHEN at the end of the hallway. Another ghost will attack Lara, so be quick. Find a raised
crawlspace in the SW corner and pick up WOODEN KEY
from it. Return to the hallway, turn right at the fork and unlock the door on
the right.
BEDROOM: Enter the small bedroom and first go to the right. Approach a night
stand by the bed and press Action to open the drawer.
Lara will find Melody's DIARY where she wrote
that IT (presumably a ghost) has spoken to her and begged her to play with it.
It invited her to the basement, but Melody was too afraid to go there. Once you
read the text press ESC to close it and find a concealed crowbar door next to
the clock. Pick up yet another SILVER KEY
from the alcove (no, by no means should you think that chase for keys will be
over any soon... Patience...). Return to the corridor, go right and turn left
at the fork. Unlock the door at the end of the corridor and go up the stairs to
two doors. Do not open the door at Lara's right,
as it is not only fake, but lethal as well. Open the door on the left, enter
yet another corridor with more doors to unlock or open. WALK along this hallway
to avoid falling through a concealed opening to the lower level and to avoid
backtracking. Simply jump over and proceed. At the fork, do not open the fake door straight ahead unless you want to put
Lara out of her misery :)
So, turn left at the fork and
find Frederick's DIARY on the floor near the
window. Frederick says that he was one day on the balcony, his brother called
him, Frederick went to find him but his brother was not there any more. Frederick could not find him even after hours of
search. When he finally found Frederick and asked him why he had called him,
his brother answered that he had been somewhere else all day. Great, so the
house likes to play games with us :) When you pick up
this diary, the door nearby will open. Enter the BEDROOM WITH TWO
BEDS, avoid the ghost as best as you
can, and open another door in the corner. Enter a small bathroom and find SECOND GOLDEN ROSE in the bath tub behind the
curtain. Flip the JS between and above two
wash bins to open a door elsewhere. Return to the corridor.
BEDROOMS: Go right and don't turn into the corridor on the left. At the next fork
turn right, jump over the invisible hole in the floor, go
through the open door at the end of the hallway and down the stairs. Go
straight ahead as you enter the corridor, don't turn right at the fork and jump
over another concealed hole in the floor. Enter the BEDROOM through the
open door on the left. Search the drawer to
the right of the bed to find another Muriel's DIARY.
This time she says that she is tired of her sister screaming every night.
However, her sister swears that she never screamed. I believe we all already
concluded that the house is haunted :) Push the vase
near this night stand into the corner on the marked tile, then go to the door
opposite the entrance and open it. In a small bathroom there is a JS just to the left. Use it to open a door back in
the corridor, but before you return there, go to the bathing area of the
bathroom. To the left there is a cabinet. Squeeze between this cabinet and
wall, then between the second cabinet and the wall, and enter another bathroom.
Open the door leading to another bedroom. Search the nearest drawer to find Salvatore's DIARY. He moved into this house with his 8-year-old daughter
Melody to investigate why some people disappeared mysteriously in the
neighborhood. Pull away the vase standing in SW corner to find THIRD GOLDEN ROSE. Find a button on the wall behind the second night stand
and press it to temporarily open a door nearby. Run into the corridor, go left,
then turn right at the fork and quickly enter the LIVING ROOM on the right
before the door closes.
LIVING ROOM: Pull the left-hand vase towards the
sofa once to find someone's DIARY. That
mysterious someone speaks about his/her sister who died earlier. They were
sitting on this sofa together and watched the fire in the fireplace... So, it's
a hint. Hopefully you have filled your waterskin with
water earlier. Use it to extinguish the fire
in the fireplace. Enter, go around the ash tray and
turn to face the room. Press Action and Lara will find another WOODEN KEY. Then press the button on the wall near the harp to make the door
leading back to the corridor open when Lara approaches. NOTE:
If you haven't filled the waterskin with water, here is
the solution: use this button to open the door and return to the corridor. Go
left, to the fork. Jump over the concealed hole in the floor to the right and
press the button to open the door at the end of the corridor. You will be back
at the main gallery (first area). You can then fill the waterskin
with water in the bathroom where you did it for the first time. Return the same
way to the third-area corridor and do the timed run again to return to the
Living room.
UNUSED WARDROBE: Once
you have the wooden key from the living room, leave the room, go left and turn
right at the fork. Go through the open door at the end of the hallway, then up
the stairs and left through the open door. Use the key in the first keyhole to
the right. Save your game before you enter, because this wardrobe is haunted
and the ghosts here are
particularly nasty. As you enter, go to the left between the cabinets and enter
the alcove in the near left corner. Use the JS there
to turn on the lights (to kill the ghosts). Lara can now see and find the SILVER KEY in the SW corner (behind the
cabinet) of the room. Leave the room, go right, jump over the concealed gap and
turn right at the fork. Unlock the door at the end of the corridor.
BALCONY AND STORAGE: At the
balcony, go left and open the wooden door with
your crowbar. Enter the storage. Pick up flares on
the left-hand shelves and AREA KEY on
the right-hand shelves. Return to the balcony and unlock the door to the right.
Enter the second part of the third area. Don't turn right at the fork as you
don't have the necessary keys as yet. Go forward, jump over the concealed
hole in the floor, watch a short flyby, proceed and enter the astral room
through the opening on the right (looks like a window).
ASTRAL ROOM: The trick of this strange room is to use the thin white ledges, to
reach the goal, but if you miss any jump, you will be sent back to the entrance
and you'll have to try all over again. So, go to the first ledge and run jump
onto the nearest ledge (a bit diagonally to the right). Run jump into the same
direction onto a bit higher ledge, then stand jump
onto the next one. Stand jump onto a higher ledge in the same direction, turn
right and run jump onto the nearest ledge. Now, don't jump onto the ledge just
a bit to the left, as it is too steep, but instead, turn to face the entrance
and run jump onto the second ledge from there. Walk to the highest edge of this
ledge, take one step back, stand so the entrance is on Lara's left and stand
jump onto the ledge there. Now, turn to face away from the entrance and a bit
diagonal to the left. Run jump with a left curve and Action to grab the edge of
the next ledge. Pull up, face away from the entrance and stand jump onto a bit
lower ledge. Run jump to land on the ledge to the left (or ahead if the
entrance is on Lara's left). Run jump on another ledge in the same direction,
turn right (face away from the entrance) and run jump to grab the last ledge
(hardly visible, as it is completely even). On this ledge you'll (finally) find
the SILVER KEY. The room geometry will
change and you'll slide down to the floor. Go to the entrance and through the
passage leading back to the last corridor.
ARMORY AND MEETING ROOM: Go
left, jump over the concealed hole and turn left at the fork. Unlock the first
door on the left. Open the door inside the armory and enter the next room. In
the last alcove to the left you'll find Melody's DIARY where
she says that her father never got home from work yesterday. She's scared and
hungry, and decided to go to the basement. Lit a flare and find another SILVER KEY on the floor between this alcove
and the window. Picking it up will close the entrance and one knight will start chasing Lara. As you
don't have any weapons, you have to evade it. Run around the room until
the knight stops chasing you and
dies. See that block blocking the entrance has lowered. Return to the armory,
go left and back to the corridor, there turn left and unlock the last room to
the right.
BREAKER ROOM: Go up the stairs, to see that cables fall into the pool, making this pool deadly (in the most convenient time, I must
admit). You need to jump across the pool using the block in the corner near the
right-hand wall. There are two ways to do it: HARDER WAY: Run jump to
land on that block and immediately press Action to climb out of the water. This
will probably kill Lara several times until you finally make it. EASIER WAY:
Take one step back from the edge of the pool and hop backwards. From there, go
into a run jump to land on the block. Immediately stand jump onto the ledge on
the other side of the pool, losing a bit of energy in the process. Use the switch on the wall to turn the electricity off.
Now you can jump into water and claim yet another AREA
KEY. Return to the corridor, go right at the fork and let Lara drop
through the concealed hole all the way down to the Foyer. Straight ahead is the
door leading to Area Two. Enter, go right and follow
the corridor to the end. Unlock the door here to enter the last area of the
game.
AREA FOUR: BASEMENT: Go down the stairs and slide down the ramp. Open the door at the bottom
of the ramp and enter the basement's corridor. Open the first room to the
right. Enter the MAID'S ROOM: This room is haunted, so be as quick as
you can. Go to the other end of the room and left at the fork. Open the
bathroom door and fill the waterskin in the
shallow pool. Return back to the corridor, go right and open the door on the
left. Put off the fire in the fireplace in COAL
STORAGE ROOM. This will open two doors nearby. From now on, one or two ghosts will chase Lara all the way to the end of
the level. Good luck! NOTE: Do not open the second
door on the right back in the corridor, as it is fake and lethal. The
doors you opened are to the right from the fireplace. The left-hand door leads
to SEWERS, and we should go there first.
SEWERS: Turn left at the fork, as the door straight
ahead is fake. Follow the passage to the small opening
with water. As there is an underwater maze down there, better save your game.
Swim down to the fork, then to the left, and turn right at the next fork.
Follow the passage to the long tunnel with alcoves on both sides. At the end of
the tunnel, turn right, and then right around the corner at the end of the
tunnel. Follow that passage to the next fork and take the left passage. Follow
it through the triangular opening between sand dunes until you reach the next
fork. At this fork swim forward and then to the right, where
you can surface and climb out of the water.
STORAGE ROOM: Push the crate twice into the
storage and enter. Go around the wall to the left and find another crate there. Pull it backwards once,
return to the first crate and push it into the wall to reveal a button on the wall. Press it to open the door
nearby. Open the right-hand door in the far right corner and enter a short
corridor. Do not press the button to the left to open the door around the
corner, as the ghosts will enter from the
Coal Storage into this room and bother you. Instead, enter the MAID'S DINING
ROOM to the right. On the wooden crate to the left you'll find yet another DIARY (crouch to read it). Someone speaks about lost
coins in the basement's mysterious room and voices coming from below. Pull the barrel on the central table backwards to find the WOODEN KEY hidden beneath it. Return to the
corridor, press the button on the opposite
wall this time and leave through the door to the right.
??? AREA: Go left. Do not open two doors on the right-hand wall as they are fake. Unlock the door at the end of the corridor and go down the stairs into the area named "???". Open the door at the bottom of the staircase. Find the first part of Dominique's DIARY on the floor and read about strange green light and evil energy emanating from a crystal in the basement. Dominique says that the crystal should be destroyed. The door ahead will open automatically. Inside a green poisonous room you'll find the second part of the DIARY saying that Dominique could not find a weapon that could destroy that evil energy. Approach the green crystal and press Action. Lara will destroy the crystal with her faithful crowbar. The level will end here.