BtB 2014-
Fire Path.
Level by A_De
Walkthrough by G&D Productions.
Actions related to Secrets are in dark
blue.
2 secrets
Slide
and before the corner, hop on the block in front for MP ammo. Slide down some more to end up near the lagoon. Go to the
lever on the jetty and throw it to open a gate in view (straight ahead).
The Khmer Key.
Dive
into the water, swim to the right (E) and look left for a tunnel, go up into a
small cave with a pedestal, near the skeleton is MP5 ammo. Pull the statue onto the marked tile and the trapdoor
closes so you can use the lever over the trapdoor. Fire emerges from the
pedestal and the Khmer Key appears.
Climb out and get the Khmer Key and swim back to the lagoon and go right, pick
up a Medipack near the corner on the
bottom, Then go up straight to climb the ladder to the open gate. Use the Key
there and follow through sliding down and crawling through the grates after
shooting them.
The Camp Site, Lasersight and Jungle Sword.
Shoot
the crate next to the opening you came from and get a Lasersight. Next to it are some mushrooms. Look up in the wall and shoot the grate, get in and back
flip on the slope in the end, jump to get into the upper passage. Pick up the Flares and run onto the spike tile to
get the Jungle Sword, quickly hop
back before the spikes activate and get back down to the camp site. Behind the
SUV on the other side of the field is a crate with a Medipack.
A Torch.
Pass
underneath the tower and go left to the field in the N, a flyby kicks in. Hop
onto a block in the left corner to use the lever there, a screen of a block is
what you get. Use the Sword on the lever on the other block. The block under
the tower goes up, climb up into the tower and get Arrows in one window and Torches
in another window. Throw one or two Torches down and go down too.
Go
to the pool with a Torch, jump to the shallow water left of the big tree and
run jump to the other side. Drop the Torch, shoot a Tiger and shoot a crate to
get a fire going. Ignite the Torch there and get back to the tower, jumping
over the shallow part (or wade/swim). Ignite the two wall torches on the N side
to get some invisible ledges solid (up near the levers N). Leave the Torch.
The Bow.
Look
up E and spot a small balcony, jump up the grassy slope under it and then to
the right of the balcony. Hop on it and grab Flares, that’s also a hint for the invisible ledges here. They are
hard to see from this angle so better jump down and use the block to get into
the tower. From the window N you can see them better. Jump down to the first
one, then the one a bit on the left. Then jump through the tree to the right a
bit, turn left and jump to the last and then to the jump lever.
A
block goes up in the pool, get there, shoot the grate from the wall and get
into the crawlspace. Use the ceiling to get over the spike trap and past the
burner and get the Bow at the end.
Return to the pool and shoot the underwater crates from the block (in case you
cannot climb on the block, leave the pool to the grass next to it and then try
again).
Now
you can open the underwater door in the wall under that crawlspace and swim in
and pull the chain. A gate opens up, get out and go left to the tower, climb
into the tower, look out the E side window and shoot the Bell where that gate
opened. Go down and over the pool to the door that opened in the building at
the campfire.
Just
before the pit you can grab up right or left ınto a higher passage, taking
one side will close the other side. To the right (S-red) is the ammo section, 2x MP5 ammo and Arrows. To the left
(N-green) is the health section, 2x
Mushrooms and a Medipack.
Get
back down, jump into the pit, get the Flares
and duck/then roll to go through the pointy wooden logs. Stay low against the
sloped ridge as a boulder comes down. Hop up the sloped ridge and in the end
near the barrier, turn around, use the Timed jump lever and roll then run into
the room.
Three Jungle Gems.
In
this room here we need 3 Gems, safety drop down from the ledge with the pedestal
to the Main room with 4 gates.
W gate, Water, First Serpent Gem: Go
in and into the water, wade out and pull the chain to lower the barrier, wait
for the croc to come and shoot it. Go into the next room.
To
the right into the tunnel, the first corner has falling rubble, the next
spikes; then climb out. Turn around and jump up to use the Jump lever. Go push
the statue and immediately duck, crawl backwards and pick up the Flares. Stay low and crawl back into
the water where you can find a Medipack.
Swim back to the room below (spikes are disabled) and go straight to the
opposite tunnel, time the spikes and get the Medipack in the end. Turn around and go up into the tunnel in the
ceiling, get air and then go pull the chain and a trapdoor opens in the room
below, go back there (spikes are disabled) and up through the trapdoor to a
partially flooded room.
Open
the ceiling hatch in the corner (NW) and climb up. In the next area get on the
block, jump to two jump levers, first W then E (this one is also timed but
don’t worry) and grab a Torch in the SW corner, go to the Timed tile in the NE
corner and then to the one SE to ignite the Torch. If the block went up again,
just use the jump lever E again. Go ignite the small table in the middle. You
can leave the Torch.
The
barrier in the lower room went down. Get back to the room below and now open the hatch in the opposite (SE) corner. Climb
up to the right (S) to get Secret #1, the Naga Key and a Medipack. Get out and swim down the trapdoor in the floor to
the lower room and into the open barrier N to get the First Serpent Gem. Swim out S, back to the Main Room. Go straight
across to the E gate; watch out for that jump pad!
E gate, Fire and Wraiths, Gold Key, Second Serpent Gem:
Hop
onto the slanted block, jump and grab the monkey climb, go around the corner
over burners into a room with statues. Drop and open the door left (near the
ladder) with the Sword and go in to get the Gold Key. Now, there are some push
blocks to the right of you, push the one in the middle once (N). Turn left and
push that block into the corner where the Key was, pull the middle block back
out and crawl left around the middle block through the gap in the wall. Use the
lever there (for a secret).
Go
out to the room, left and in the corner is a keyhole; use the Key there to
lower a block in a passage above. Go to the Monkey warrior statue next to the
fire statue and shoot it (looking in the mirror you can see this is the only
one without a Wraith, so don’t shoot the others).
The
trapdoor at the ladder opens up, go up to the top to get the Second Serpent Gem and go back down,
find a block that went up under the pulley wheel in the corner. Use the wheel and hear the burner stop. Go back out to
where the fire was and collect Secret #2, Arrows, MP5 ammo and a Medipack.
Go back to the Main Room and left to the gate S.
S Gate, Mirror and Spike Wall, Third Serpent Gem:
Climb
down the ladder, turn around and spot the hidden passage in the mirror while a
spike wall comes at you. Get into the passage and just wait out the spiked
wall. Use the lever and carefully go left avoiding the traps in the floor, grab
the MP5 and go into the hidden
passage there to use the pulley wheel, get out and left into the next hidden
passage, another pulley wheel and a gate opens up. Go into the gate E, get the MP 5 ammo and (be quick about is as
some nasty corkscrew knives come down from the ceiling) climb the ladder and
slide down to a crypt. Pick up a Medipack
and MP5 ammo (will reappear when you run out of ammo) and look
for two pulley wheels behind the Shiva’s. Duck next to the wall (right of the
Shiva) and roll (duck and sprint key), the
Shiva comes alive so shoot it with the MP5. Then use the wheel, do the same in the
opposite corner and the barrier to the Third
Serpent Gem lowers (S). Leave through the opposite barrier, slide down and
pick up mushrooms. Throw the lever
next to the ladder (you probably have to do it a
few times (4x) to get the spıke wall all the way to the other end of the
room) and climb up, use the lever in front of you and all traps trigger
so you can see them. Run to the block in the other end of the room and climb
back up the ladder to the Main Room.
Using the first 3 Gems, the Sphere of Life.
Go
to the jump pad in the middle of the room (you might have found that before…)
and face W, run onto the pad only holding the forward key and land on the ledge
with the pedestal. Go place the 3 Gems and a flyby starts, go pick up the Sphere of Life from the pedestal and
drop down to the room below again and to the N gate.
N gate, Wake up the Dead: Pull the
statue from the tile to the W and the burner stops. Use Sword on the crowbar
lever to open the gate.
Use the Sphere of Life.
Go
in and quickly around the corner at the top of the stairs, down to the room you
saw in the flyby (you can re-use the lever if the door closes again). Left into
the lowered wall and here you could use the Naga
key if you found it at the first Secret, a block lowers behind you. Pick up the
Medipack and 2x MP5 ammo from the alcove and go out. At the end (S) are
also mushrooms. Look up, shoot that
red gem to de-activate spikes. Go up the sloped ledge in the back and turn
around, jump to the pole and swing to the next and onwards to the ledge with
spikes. Climb up where the spikes went down and down into the next room where
two giant Tigers attack, shoot them and place the Sphere of Life on the
pedestal.
With a Little Help from your Friend.
Up
the ladder and down and back to the room below and find the dead have risen.
Approach her and follow her through the wall she will lower, stay close to her
and watch her do things you couldn’t. Do not follow her while she is crawling
but take the path beside the crawling space. A block will go up on the right,
use the lever on top of that block to stop a fire trap at the pool around the
corner. Go there and watch Nung get a
bridge out, follow her and leave this place.
G&D, June 07-2014