Jungle Ruins 4 – Darkness Rising.
Levels by GMac, Raider X.
Walkthrough by G&D Productions.
1 - Jungle Cave.
Watch the
Title flyby.
A few hours earlier…
Go forward
and slide down, watch the cut-scene and walk onto the stone bridge. Main
objective here is to find 4 Dragon Stones and raise 4 trapdoors to be able
to place them.
The Skull, the Shotgun and a
Lizard Stone.
Keep
walking straight and when you get close to the man-made structure, turn
around and climb down the ladder (remember where the ladder is). Once down,
go to the other side of the structure and backflip onto the rock to grab the
ledge on the structure so you can get the
Skull
on de pedestal there. Drop down and go S and climb up onto the ledge with
the fire bowls (they are a clue, as long as they burn the task there isn’t
completed). On the left you can place the Skull you just found.
But before
you do that go into the passage between the two fire bowls, a sentry gun
will shoot at you so run in fast and to the right to get the
Shotgun
and the
Lizard Stone.
There is a ladder around the corner but the sentry gun is guarding it, so
remember where it is.
Skull Gate; raise Trapdoor 1.
For now go
out and now right to the gate you can open with the Skull, go in. Jump over
the bloody pool and grab the crack, jump up a few times and crawl in at the
top. Go to the end, turn around and let go a 3 times till you get to the
last crack, jump backwards (down arrow) and crawl in again. Lower yourself
at the end and a back-jump over the bloody pool. Get up and now jump/slide a
few times so you can pick up a
Medipack
and
Shotgun ammo.
Turn around, walk to the edge and jump up to grab and hoist up.
Jump over
avoiding the flame emitter (the corners on the tile are safe) and hop over
and jump again to land safe. Turn around and use the crack to get higher and
time the emitters there, jumping to the other end. At the end use the monkey
swing to get to the other side.
Almost at
the end let go and hop over, get down and use the wheel. Watch the cut-scene
of a
Trapdoor #1
rising. Hang from the edge
of the opening, left and drop down. From the triangular ledge take a curved
running jump N to get back onto the stone bridge (where you started).
First Dragon Stone.
Go
forwards a bit (W) and then jump over to the rock on the right, climb up
onto a rock ledge and go left to that pillar and then right (N), get the
Flares.
Go over the path passing a green pillar, at the next (brick) pillar right
again onto a stone ledge and turn the wheel you see at the end there (E) to
open a gate.
Go back
and take a left and left again (E) and go into the open gate. Shoot the
green lizard, go back to the gate and jump up on the left of it (facing the
gate). Walk to the other end and take a running jump to the other side and
grab the crack in the pillar. Shift to the left around the corners and let
go. At the deadly pool go right and at the end jump around the corner to the
block and get the
small medipack.
Jump down for the
Dragon Stone #1.
Go back
the way you came and at the pit jump to grab the slope on the right (N) and
shimmy to safety. Go out and notice the fire in the bowl is now gone, proof
of a task completed.
Trapdoor 2.
Go over
the stone bridge and make your way (W) to the path in the middle of the cave
(the N-S one).
Stay on
this level and go a bit to the right (N), jump on the left around that brick
pillar two hops in a N direction onto a bridge and find your way all the way
to the NE corner. Go into a dark passage, at the end turn and climb the
ladder. At the intersection look left and see that boulder there, trigger it
so you can go up there. Go around the corner, jump down and take a running
jump to the other side (N) and use the wheel around the corner.
A gate
opens on the bottom floor beneath the dark passage so best make your way
back to the cave down the ladder.
Just as
you go out of the gate, turn right and hop backwards onto the sloped rock,
grab the edge and safety drop down to where that gate opened. Go into the
building, to the far right is a
Medipack.
A lizard will show up, you know what to do. Go to the far left into a
passage (NE).
Around the
corner on the right is a push able statue. Hang from the edge and shimmy
left to a crawlspace. Let go and grab the crawlspace and get in. Use the
wheel at the end to raise a trapdoor, get out and jump back up to the ledge.
Push/pull
the statue to the pillar in the middle, then push it to the other side in
the corner on that trigger tile on the left (NE). Now
Trapdoor #2
goes up.
Leave this
place and once out go straight to the other side and find a small passage
with a ladder on the ledge in the far right corner (NW). Remember where this
ladder is.
Climb
down, follow through and jump down to the lower ledge. Go around the pillar
and use the wheel there (gate opens upstairs). Make your way back up the
ladder and backflip from almost at the top. Go out and to the right into the
next open gate.
Jump over
the water, get the
Flares
on the left and climb the block on the right, the one with the fire on top
of it. The fire goes out and you can shoot the Lizard that will appear. Face
S and jump to the slope and jump again, turn right and take a running jump
to the crack in the wall (N). Jump up once and then a back-jump.
Then
another jump to the ledge at the E wall, turn left and jump/grab the slope
and hoist up, backflip, slide/jump 2 times till you are safe in a corner.
Face E and hoist up, get the
small medipack,
then turn SW, take a running jump to grab the crack in the wall there.
Back-jump and grab the edge of the slope; slide a bit and jump/grab the
crack, jump up to the next and back-jump and grab the end of a ledge. Use
the wheel and see
Trapdoor #3
going up.
Dragon Stone 2.
Hop back,
safety drop and slide down, grab the edge of the pillar and then let go into
that body of water, climb out (E) and leave this place.
Go
straight to the edge and jump into the water. Swim all the way to the S end
and find a small (one square) ledge against the S wall where you can climb
up, (to the right you should see a fire bowl).
Jump over
to the block E and from there take two running jumps NE and the last is just
a hop. Shoot a bat and use the wheel (to the right). The gate behind the
fire bowl you saw is open (SW). Back into the water and swim straight to
that green ledge W (right). Get out, go to the left and jump up the rocks
there. Go to the opening on the left, jump over and enter the door.
Go to the
plants on the left and pick up a
Torch.
Ignite it on that fire bowl and then set flames to the two skulls left and
right. Do this from the side as two spiked boulders fall down and you don’t
want those on your head, throw the Torch away and pick up the
Dragon Stone #2.
The Big Push, Trapdoor 4.
Leave, the
gate will open and jump back in the water where the (fire) bowl is. Go left
to that green ledge you used to climb out of the water before; there is also
a tunnel in the water under the ledge. Swim through and up and end up a bit
further in this cave. Three lizards are guarding this place so take care of
them. In the SW corner is a
Medipack
, on
the left are
Flares
and in the opposite corner ((NW) one push able cage. Pull it out towards the
fire bowl.
Now
push/pull it all the way around along the water edge to the wall behind the
fire bowl. There is an opening in the wall, get in and use the lever in
there. Get out and now jump the raised blocks, to the rock ledges (N) and
then over the pillars where the spikes went down so you can use the wheel on
top of the highest one to open the gate at the fire bowl. Get down again and
into the gate.
Jump in
the water and climb out at the push puzzle area.
There is probably
a better way but this is how we did it.
Push the
“trigger” statues next to the water both to the E side. The two doors in the
W open.
First go
in into the right hand door, go around the corner to the back and push the
statue once to the left (S).
Go back
out the door, right around into the left door and now push the one there all
the way to the back (W).
Go around
again and into the right hand door and walk all the way around left to the
statue that is S so you can push it out of that passage. Around again so you
get back to the start room. Go into the left door and push the statue into
that corner where the others are, you should now have three there.
Go to the
“trigger “ statues in the middle of the start room and push the one on the
right (N side) to the other trigger tile (W tile) and the S door opens.
Go back
through the door W and run left around till you get to the statues all the
way to the S side where the door opened.
Push the
first statue to the E once, turn left and push the next one out of the
passage into the start room. Go back to the statue you just pushed E and
pull it back once. Go around to the start room and push the statue into the
corner E. Go to the other statue and pull it into the passage, go around and
push it into the start room. Go around and push that one into the corner as
well.
Go back
into the S door and go left all the way around and first take a right and
push that statue (SW) once into the passage behind the right hand W door.
Now go all
the way back to the start room. Go the trigger statues and push the N once
to the other trigger tile (E). Go in (W) and push the statue out of the
right hand passage into the start room and aside again.
Go to the
S side trigger statue and pull/push that one to the W.
Go in W
and around to the right and push the first statue once, turn right and push
that one into the start room. Turn around and then pull the statue on the
right back twice so the N passage is free. Go back around to the start room
and push the statue aside. Then go into the passage and go right around and
get to the wheel.
Use the
wheel and
Trapdoor #4
goes up. Go back to the water and swim to the other side and get out.
Back to the Top, Dragon Stone
3.
At the
lake in the main cave look left and see that fire bowl? Opposite in the
water are some popping spikes, swim through them around a corner to the
right. Climb up and higher on the right and then to the left. Go straight
into the passage and climb the ladder around the corner. Backflip from
almost at the top and then make your way to the far SE and find that ladder
(near a fire bowl) to get back on the upper stone bridge where you started.
Once there
you have to make your way all the way to the N side following the path you
took before.
After the
jump around the last brick pillar, when you arrive at a stone bridge going
to the right go left instead to the tree there that is leaning over the rock
edge (W). Go left again and jump up the rocks there (SW). Once there face W
and take a running jump to a lower ledge. Turn and look down, jump to the
valve and use it to open another gate.
Jump in
the water and swim to the popping up spikes underwater and climb out (NW).
Up the rocks N and climb the ladder and backflip at the top as before. Go
out and to the E, the take a right and safety drop down there (W side) near
those pillars. Go right into a small passage and drop down and into the
gate. Follow through up some steps. Take a running jump to the first tile,
just when the emitter dies down and then just hop twice to get to the other
side. Go up some more steps to the right (N), on the left are two rolling
boulders, you have to trigger (either run back and jump aside or side flip
onto the sloped side). Then go up the slope and get the
Shotgun ammo
on the right and go into the corridor at the other side. Go down the slope
but watch out for another boulder. Get
Dragon Stone # 3
and leave through the open door S.
Use the Lizard Stone, get
Invincibility.
Jump in the water and swim S to that island where the tall pillar with the trapdoors is and place the Lizard Stone on the S side of it. You’ll hear a trapdoor opening, that one is under the island, so back to the water, swim around the island and into the tunnel and into the now open trapdoor to the right. Follow through and at the end swim up and get out of the water. Carefully approach the flaming sea-hag from the side, pick it up to get the Invincibility.
Dragon Stone 4.
Swim back
out and once in the lake go straight and then left, over the popping spikes
(NW). Climb the rocks and the ladder, backflip at the top. Go out and make
your way to the far away SE corner. Go to the fire bowl that is still
burning and into the room where the gun won’t harm you. Now you can climb
the ladder next to the gun, then take a left and pick up a
Medipack
in the left corner before you get the
Dragon Stone # 4.
Get out to the main cave.
All tasks are
done, but before you go place the stones you could make a detour to get the
Secret. Go to that stone pillar and climb up the ladder to the upper level.
Turn right and follow that bridge W, a bit right after that pillar and look
down SW to spot a red opening in the S wall. Two ways to get there:
1: Just run
jump over to the lower ledges W with health loss.
2: Turn left
and jump onto the sloped green ridge going S, grab the edge and shimmy all
the way to the right and when you can’t go further, pull up and back flip
with a twist, curve left just after a block so you’ll sneak under it and
slide forward. Slide far and jump, again a hard left curve around a block to
land on a small ledge at the red opening (no health loss).
Go into the
opening and jump the lava pits to get
Secret #1,
the
Secret Skull.
Make you way down to the water, to the popping spikes NW, up the ladder and
SE to the ladder going to the upper level.
From the
ladder to the upper level go right, W to the pillar and right around it over
a bridge going NW to that tall pillar with the trapdoors (N) and jump over
to the first one to place one Dragon Stone. Take slightly curved jumps
around the pillar to the other trapdoors so you can place the rest of the
Dragon Stones. The double door in the W opens so take a running jump towards
them. Shoot some bats and enter and slide down.
2 – The Path.
The Hut.
Go into
the passage on the left and watch the flyby of the Lizard Lady igniting her
torch. Carefully slide down and on the right of that tree is a hole in the
floor, climb down the ladder and drop down. Take a left and jump down into
the water. Swim through the tunnel (W) and at the end take a right, better
swim back when you meet the snake and climb out on the wooden platform (in
the pool at the waterfall) to kill it. Swim back and into the passage and
all the way at the end, roll and use the underwater lever behind the block.
Swim up through the now open trapdoor. Climb out and notice the wooden cage
on the block next to you and a lattice gate next to it.
Open the Trapdoor.
Follow the
stream to the and then right, straight
towards the area with the hut. Have a look in the wooden hut, notice the
trapdoor in the corner and get the
Flares
in the
opposite corner. Go back out and a flyby sets in showing a pulley wheel.
Then take a sharp right (W) there are some ferns growing there (left of the
waterfall), that is the place you have to make your way up (S). Once up make
your way over the ridge to the left. Walk along the edge, passing a tree and
shoot a snake. Keep on going E till you cannot go any further (bumping into
a huge tree) and from there take a running jump to the right (SSE) and then
to the wheel in the E. This opens a trapdoor in the hut. So go back there by
either taking the same path (or by a safety drop on the stream below).
Go down
the ladder and use the wheel (to
the right is a gate with the Secret).
On the bed are a
Shotgun
and some
Flares.
When you step down you see the Lizard Lady doing her thing. Climb back up
the ladder and get out of the hut.
Behind the
hut, behind a big tree is a green sloped block (NW), grab up and jump from
the block to the ledge right and get the
Medipack.
Slide back down.
Go to the
waterfall (W) and swim under it (watch out piranha’s), another snake awaits
you in the next area. Go to the gate on the left (S) and pick up a
Medipack
in the grass. Go through the
gate.
Then go
left between the statues where the Lizard lady went in and have a look in
the back. When Lara is standing on the ledge, the doors below close and she
hears:
“I want you to kill her”
A raptor
appears kill it and down in the room is another one. Jump the ledges to the
back wall (SE) and find a jump lever on one of the pillars (the lattice gate
at the start opens). In this room are receptacles for Stones. Get to the
ladder (SW) and climb back up. Jump to the entrance ledge, go out and to the
right, again a right, and go through the water and back at the hut, run S
through the water and climb up some rocks on the right, in the next valley
find a passage in the SE corner. There you will find that wooden cage, pull
it once.
The Lattice Gate, drop the
Ball, the Bronze Key.
Back again
and keep going right following the stream and you are back at the start. Get
onto the block where the cage was and stand way back, jump and grab the pole
and swing to the other one.
To stop
swinging, use the down arrow. Turn Lara around (END) step up the pole (ALT)
then jump and grab the ladder, shimmy to the left and up and grab the monkey
swing. Go to the end and drop down. Go forwards and use the lever on the
left. Walk towards the open door behind Lara and a boulder drops down. So
turn around and go back a bit and find the gate on the left opened. Kill the
raptor inside and follow through. In between the grass on the left and up a
small hill, is a
Medipack
and on the floor
is a skeleton, pull that away and get the
Bronze Key
. Notice the keyhole on
the ledge N (Silver Key).
Use the Bronze Key.
Go back,
up the steps and to the left and jump back down to the stream, follow the
stream a bit and then take a right and then keep to the left into that cave
where the light comes in. Jump down a couple of times, kill the raptor and
go N.
Jump on a
block to the left of the balcony and climb up into a passage, push the cage
(also used for a Secret soon) on the
left twice. Go to the right and to the end, jump over a lower trapdoor and
use the Bronze Key (W).
The Silver Key.
Jump back
and enter the door on the left (N) then jump to the left on that slope and
drop down. In the SE corner pull out the cage and push it to the opposite
corner NE (to get back up later).
Detour for the
Secret (can be done later too): You now created a bypass around that cage
with the Skull. Climb the cage and up E. Climb onto the stone ledge right,
and get back in the opening you just came down from, you can either jump in
there or shimmy to it.
You’re back in
the room where you used the Bronze Key, go left and notice that tile in the
corner next to the opening to the next room. Go straight and to the right is
that cage with the Skull inside; that has to go onto that tile you saw. So
pull it once onto the crossing and roll, go straight (N) and left in the
next passage. Onto the block at the pit, then left again into the bypass to
the Bronze Key room. Now you can move the cage to that tile in the Bronze
Key room and that trapdoor near the keyhole opens up (W). Climb down and
follow through to get
Secret Secret #2,
a
Secret Skull.
Go back up and through the bypass N to the pit.
Go W and
climb the ladder. Go left and hop on the block and then a running jump to
the swing pole and swing into the opening there. Follow through, up a
ladder. Then take a running jump to the pole and swing to grab another
opening. Use the lever at the end and go through the door on the left,
you’re back in the room with the jump lever. Use the crack straight ahead
and shimmy right around the corner.
Back jump
to the next crack and shimmy left to drop to a ledge. Jump to the other side
(grassy ledge) and climb the ladder to the right. Use the monkey swing all
the way around and let go at a ledge with a wheel, use it to raise a
platform. Jump down to the NW (entrance ledge) and jump the ledges first to
the E and then the one on the right (SE) and again (same route as to the
jump lever), then turn left and jump to the one against the wall and the
last one a running jump to grab the edge of a slope. Shimmy left as far as,
hoist up and slide jumping with a left curve to that platform.
Turn
around and use the swing poles to get to an opening in the S wall. Take a
stand jump to the first one, stand on it (ALT), do this a second time and
from the last you can swing into the opening with a lever. A door opens
where the Lizard Lady went. Safety drop to the ledge below and jump back to
the entrance ledge W. Get out W and take a left.
Go through
the door and left down a slope, to the right jumping up a few times, then go
left to the wooden fenced balcony and pick up a
Silver Key
.
Use the Silver Key.
Climb the
block near the pedestal and jump to grab the monkey climb, go to the end and
drop into the room we’ve visited before. Now you can use the Silver Key on
the ledge left.
Fire Baskets, the Boulder.
The door
SW is now open so go in up some steps and into a crawlspace in the SE
corner. Lower yourself on the other end and now you have to avoid the
swinging fire baskets while jumping (use Ctrl) over spiked pits.
Go left
and push the boulder you dropped before out and go after it and push it even
further to the N and out of the gate into the water. Jump down into the
water and push the boulder into the hole in the water; you see an underwater
trapdoor open up.
Find a Torch.
Turn and
follow the stream (N) and take the right hand path again, go left into the
cave and follow through. At the end climb the block left of the balcony and
up into the opening as before.
Go to the
right and then take a left, at the pit jump down onto the wooden cage you
moved before and climb the ladder at the other end. Go towards the swing
pole but now enter the opening on the right. Take a running jump to the
crack on the left, shimmy to the right and do a back jump to the next crack.
Shimmy around the corner and another back jump to the stairs. Go up and drop
down at the end. Kill the raptor and use the lever you find behind the
pillar at the end to raise a platform.
Go back a
bit and climb the ladder on the right (E wall). Shimmy to the top of the
pushable cage and jump down behind it. Push it down from the ledge and
push/pull it as close as to the platform you raised (N) so you can jump on
it later. Go back to the back of this pit (SE) and pull the skeleton away
and then grab the
Torch
he was hiding (there’s a spare
Torch too). Now we go back.
Jump on
the cage and then the platform and go down the stairs, run jump to the block
in the pit down the pit and hop up the other end. Take a left and the corner
to the right, run with the Torch onto that sloped block in the next pit.
Jump onto the cage you pushed and another hop to get to the passage. Go
straight and ignite the Torch at the wall torch (E). Turn around and
straight (W) and find a wall torch on the right to ignite.
Piranha Pits, the Gold Key.
Leave the
Torch here for a bit and jump up to grab the edge of the open door and crawl
under the first knife. Stand up to the right and hop or side flip over the
second. Go over the wooden bridge, the opening on the right is back to the
passage so go straight and jump down on a platform in the water.
Dive in
and swim into the hole under the platform. Once you can swim up for some
air, turn around and swim into the opening E and to the right for some
Flares
. Then climb up the
stone bridge. Go to the E side and use the lever left around the corner to
raise another platform. Jump back into the water and swim out (E) and up,
climb the second platform (SW) and jump into the opening in the S wall.
Trick the Piranhas.
Use the
lever, jump back in the water and swim to the now open door S. Piranhas will
come for you, best swim back to the furthest platform (NW), wait for them to
come into the room and quickly get back to that lever to close the door,
trapping them in here.
Go to the
NW platform and use the pole next to it to get back in the passage and take
a left into the shortcut to the main passage. Left and then right to the
pool where the fish were, maybe there still are one or two but they won’t
kill you that fast.
On the E
wall is an underwater lever. This opens the door next to it, swim in and use
the next underwater lever. This will raise the other platform so you can get
to the pedestal for some
Shotgun ammo
and the
Gold Key
.
The Snake Stones.
We go back
to where the Torch was found; you can jump back from platform to platform
avoiding the piranhas all together. In the main passage go straight (W),
down in the pit and up the ladder, then to the left and near the swing pole
take a right. Use the cracks to get over the next pit.
Go up the
steps and safety drop into the next area. Climb the ladder on the left and
use the Gold Key there. Get down again and go further around the corner
where you found the Torch and see the trapdoor has opened. Climb the ladder,
shimmy to the left and now jump over and get the
Snake Stone #1
on the top of the hill.
Slide down
on the left (E) go the water and swim through the waterfall (E), then go
right at the hut and follow the stream left/right to where you pushed the
boulder in. Dive in and swim straight then around the corner to the left,
keep swimming and get some air at the end on the platform, safe from those
fish. Better make a saved-game here.
Face S and
swim down into the tunnel S, at the end in the ceiling is that trapdoor you
opened way before by pushing that boulder, swim in. Immediately swim to the
right and again take a right and wade out of the water.
Watch out
as a raptor is running around here. At the wooden fence W is a
small medipack.
Go back to the water you just came from and walk up the slope on the left.
At the highest point turn to the right and spot that jump lever on the
pillar, a running jump will get you there. Get out of the water quickly,
wade to the N and go right up that same slope again and into the now open
door left. Jump up to the passage and use the wheel at the end. Now go back
through the passage and down the slope to the left side of the waterfall and
climb up the broken bridge (N side). Take a running jump to the pole and
swing into the opening there. Slide down and jump to the other side and then
a stand jump to the
Snake Stone #2
in the corner.
Using the Stones.
A bit of a
curved running jump gets you to the ladder and shimmy around, go up and back
flip. Go out and jump in the pool and swim W and to the right and up through
the trapdoor and you are back at the stream.
Follow the
stream to the hut, swim under the waterfall left, go straight and then take
a left through the lattice gate and again a left between the statues. Jump
over to the right and go down the ladder. Now place the two Snake Stones and
the doors open.
Go in,
pick up the
Shotgun ammo
and walk back till a flyby starts.
3 – Ruins.
The Guide.
Turn right
and follow the guide. He might even kill the snake. When he stops at a
lattice gate, go straight (W) into another area. Straight ahead is a hole in
the floor (behind that tree), get into it and get the
Medipack
. Spot the flames in the
passage ahead. Drop down once more and get
Secret # 3,
a
Secret Skull.
Climb back up and then do a backflip and grab the edge to get out of the
hole.
In the S
wall is a passage go in and jump up and get the
Medipack
in the back on the slope and between the grasses. Go back out.
Timed Run for the Lattice Gate.
Go to the
NE corner, there is a timed lever there in the alcove. A door opens and that
is the door where the guide is. Backflip and slide down, side flip right and
jump forward over the plant, sprint and at the corner turn to the left and
run through the gate, but stop immediately as there is a spiked pit behind
the door.
Knives.
Stand at
the pit and hop to the pole, stand on top of it (ALT) and jump grab to the
next, swing and jump over the coiled up wooden bridge. Around the corner
left is the lever that un-coils it. Pull the lever again and the gate opens,
go out and to get the guide. He goes in and ignites a wall torch and thus
opening a door.
Follow
through, at the corner watch out for those knives. Jump up and push the
wooden cage down,
Pushing Cages.
Go to the
guide and follow to a door you have to open for him. Go back a bit and find
a hole left, next to the pushable cage (W wall) and jump in it for a
small medipack.
Go get the cage you pushed down and pull/push it all the way into that hole
where you just got the small medipack from.
Now go out
of this passage and left around to an alcove in the S wall, behind the
hanging plants is a crawlspace, get in and lower down at the end (where the
flames went down with the jump lever) and push the cage out of this passage.
Back through the crawlspace and you can push this cage against the wall on
the left (E) so you can get into that crawlspace there.
Lower down
and shoot a snake. Use the lever SE (the guide gets moving again) go to the
cage and push it away from the crawlspace so you can get in. Go left around
corners and right through the gate the guide went through.
Watch the
flyby and follow through, shooting a raptor.
The Bridge Room, a Torch and a
Snake Stone.
Go to the
opening in the balustrade and jump to the pillar and safety drop down (there
is an underwater lever on it).
Go to the
wooden floor and pick up the
Torch.
Use the block behind the pillar to jump onto it and from there onto the
bridge. Go back out NW and drop your Torch so you can find it back later and
go back through the lattice gate (E). Shoot the raptor and retrieve the
Torch. Go back through the passage, through the lattice gate, left around
the corner and straight and then take a right on the yard, there is a wall
torch where you can ignite your Torch in that .
Go over
the yard to the W side yard and ignite the rope so the boulder falls into
the hole in the bottom where the Secret was. Leave the Torch here as you
need it one more time, then jump after the boulder and over the boulder and
get the
Snake Stone.
Cog Wheel #1.
Use the
lever on the left wall to close a trapdoor in a monkey swing and leave this
place. Once up shoot the raptor you can hear stomping around. Then go to the
SE corner and use the ladder and monkey swing to get into an alcove all the
way up in the N wall. Get
Cog Wheel #1.
Use the Snake Stone.
Drop down
and get the Torch, leave this place (E) take a right to get back to the
stone bridge in the Bridge room. Throw down the Torch for a bit and go up
the green hill (S) and make your way to the top over a block and to the left
(W) in between the grass left is a
Medipack.
Turn around and to the edge; stay left so you can jump onto the wooden
bridge there. Cross over
and place the Snake Stone on the right.
Cog Wheel #2.
A door
opens E of there (top of the room). Go back over the narrow bridge and
safety drop down from the side to the stone bridge below. Take the Torch and
throw it down into the pit below the bridge so you can find it again. Drop
down too and go to the water’s edge (E). Hop back once and stand jump to the
pole, swing and grab the ladder. Climb up and turn, take a running jump to
another ladder and hoist up.
Around the
corner is a lever, use it, then climb down the ladder and drop in the water
and quickly get out. Get the Torch and go to the W to find a
Medipack
in the grass, turn right and spot the open door (NW). Jump in and follow
through (note the trapdoor).
Go all the
way to the end and throw the Torch on the floor and climb up N, push/pull
the cage down in the pit and get the Torch, jump up and ignite the Wall
torch right of the pillar. Throw away the Torch as you don’t need it anymore
(best throw it in the water) and start swimming. Swim all the way back to
the Bridge room and use the underwater lever on the pillar near the stone
bridge. The Piranha’s are on the loose, so watch the health.
The
trapdoor where you found the Torch, down on the bottom, is open now. Get the
Cog Wheel #2
from the block and climb up onto the pillar.
The Ruins Key, Cog Wheel #3.
Now dive
in the water again and swim through the door in the NW and up at the
trapdoor which opened in the meantime. Grab the
Ruins Key
and also some
Shotgun ammo
next to the waterhole.
Back in
the water, S to the Bridge room and up the pillar and jump to the bridge.
Leave (NW), right around the corner and left to the yard. Go into the
lattice gate with the coiled bridge (NW), use the Ruins Key in the back. Get
to the back and get the
Cog Wheel #3.
Leave after shooting a raptor, over the bridge to the yard and into the
passage SE, through the lattice gate to the Bridge room.
Use the Cog Wheels.
Jump onto
the green slope and make your way to the wooden bridge, cross over and place
the three Cog Wheels. Cross the bridge and see the gate there has opened.
Use the lever and the big Face door opens. Drop down and go in, the next
door opens when Lara approaches it and slide down.
4 - The Lizard Temple.
A Dragon Stone.
Go forward
and watch the fly by. Then go straight (S), through a Hall with a Big Pillar
till you get to a big pool, dive in and down, follow through to the end and
climb out on the right hand side (S). Go left and all the way at the end
grab the
Dragon Stone.
A Skull.
Go back
through the tunnel to the pool and return to the first cave. Go left, up the
ramp and place the Dragon Stone there. Get the
Skull
and leave through the other gate and ramp down. Before you go out the gate
(SE), grab the
Shotgun ammo
from the left corner. Go all the way back to the big pool and then into the
hall S, to the far way right corner (SW) and there is the gate you saw
opening.
Jumping Platforms.
Go in and
turn to the right and climb down the ladder, let go and grab and hoist up in
the gap. Jump into the alcove on the right and place the Skull.
Jump back
and spot several platforms; that are going up and down. Take a running jump
to the one close to the N wall, turn left and jump to the next. Face S and
jump off when you are way up and run through the passage. Ignore the fact
that Lara might looks to the right here.
At the end
take a stand jump to the next one when the platform is going up (when
you happen to grab the edge while the platform is going up, wait till the
platform is all the way up and starts going down, then pull up and hold the
forward key). Then take
a running jump to the crack in the (S) wall when the platform is up. Shimmy
left and hoist up in an alcove and use the lever there to get the last two
platforms moving up and down. So stand jump to the nearest one (take one
step back from the edge might help). Then to the next one when it is going
down so you can stand in a corner so the emitter won’t harm you. Then take a
running jump + Ctrl to get into the passage E.
A Lizard Stone.
Go over
the bridge in the hall with those dragon statues, drop down in the central
pillar and go over the next bridge. In the next area there is some
Shotgun ammo
on the right and then go to the other side for the lever. The pool fills up
and when you go outside you can see that a block has appeared right of the
bridge, so jump down and go to the big pool (N) and dive in. Swim through
the hole and up at the other side, get out and now you can swim over the pit
to the far end (E). Grab the
Lizard Stone
around the corner on the right and swim back again to the Big pool.
Use that Lizard Stone.
Go N to
the Hall with the Pillar and take a right (E) into one of the openings in
the wall there. Up the steps and go to the far end. Near the lava pool and
to the left you have to use the Lizard Stone to turn the Lava pool safe.
Run though
the water and pick up a
small medipack
from the alcove right. Go into the tunnel ahead, to the end and left up some
slopes. Follow through and kill two Sea-hags along the way.
Hall with the Big Pillar, Top
Level.
When you
get to the end you are above the Hall with the Pillar where this adventure
started.
Go to the
right and jump to grab the crack and shimmy to the left around the corner
and let go. Turn and climb the next one and a running jump down to the
wooden walkway, go all the way to the other side and jump to the corner rock
against the wall (E) and get the
Medipack.
Jump back
to the walkway and go to the S side and a running jump with grab will get
you over to the S tunnel. Then at the gap, jump to the right, slide down and
grab the edge. Shimmy left and around a corner and hoist up. Go straight and
shoot the Sea-hag.
In the
next hall go left up some steps (E). Stand to the right side, turn around
and grab the edge, lower to the next crack, do that a few times then shimmy
right and get the last crack, then shimmy to the right around a corner to
the end. Back jump and shimmy to the left, shimmy left and jump up, shimmy
left again and back jump. Shimmy right, jump up and again a back jump to a
sloping crack.
Optional: At
the end of that sloping crack, jump up to the sloped top, shimmy right along
the slope till you can pull up for
Secret #4,
a Secret Skull.
Shimmy
left again and drop to the sloped crack, back jump and drop down a few times
then again a back jump and shimmy. Jump up till you hang from the slope and
shimmy to the left around the corner to safety. Spikes pop up at the corner,
run through those spikes and get to a deadly lake.
More Platforms.
Use the
lever on the right to make the platforms move and jump on the first one. I
jumped to the slope on the right, shimmy a bit and back flip onto the second
platform. A running jump over the flames gets you to the third one (maybe
land on the slope left) and a hop to the last one. Then jump to the passage
and at the end in the higher lever of the place where you just shot the
Sea-hag, you’ll see two blocks on the left go up. Jump there and up and run
through the passage and get to another cave area.
Loop
around to the right, and up the steep tunnel. Around the corner you’ll see a
deadly pool and a fast moving tile in the middle. This you have to time,
stand jump when the tile goes down and immediately hop forward again.
Go
forwards and end up at the cave even higher over the Big Pillar Hall.
Stand on
the left, hop onto the block, then to the next and stand jump from that
block to grab a slope and slide/jump forward to a rock in the corner. One
more jump up on the left (no Ctrl) and walk through the next cave to come in
a huge building. Get onto the bridge and 4
Sea Hags are floating towards you here. Best go back a bit to the wide area
in front of the bridge so you have room to move around.
Hall with the Stone Bridge, 2
Dragon Stones.
Go over
the bridge and loop around to the left for a
Medipack
and in the far right corner of the stone bridge (SE) some
Shotgun ammo.
Leave the
platforms for what they are and cross to bridge the other side. Go left and
then jump down the blocks to the ground floor. Go left again and all the way
to the far side (S).
Jump over
to the structure with the two pillars and jump into the water below. Swim
into the opening and keep going straight all the way to the end and pull
out. Pull the lever and watch the flyby. Back to the water and now swim back
straight to the middle room (first you come to), and climb the block on the
right. Get the
Skull
from the pedestal and back to the water, swim N and now take the tunnel to
the right get out. Now go back S to the steps (S), up and and back to where
you came down and climb the blocks (NE). Get the
Dragon Stone #1.
Over the Roofs, Platforms.
Go to the
back wall (E) and find a
Medipack
to the right. Then turn left and place the Skull on the rib cage against the
wall (N). You’ll hear a trapdoor opening; to the right is a ladder, go up
through that trapdoor and backflip to a roof. Then go into an opening on the
left and slide avoiding popping up spikes to the other end. Go out and to
the far left corner (SW). Jump to the pole and stand on top of it (ALT),
jump to the next one and swing to the ledge. Go in and use the lever around
the right. When you get
out you see some platforms going up and down.
Jump them
to the pillar and then avoiding the popping up spikes (stand on the middle
and hop when the spikes are popping up and run/jump to the next one when
that platform is going down. Jump to the next and almost at the top jump
forward to grab the monkey swing and use the ladder to climb down. Turn
left, run/jump and a stand jump through the spikes, pick up a
small medipack.
And More Platforms.
Turn left
and negotiate the next platforms till you can jump into the opening in the S
wall by using the monkey swing there. Go in the passage use the lever around
the corner and jump down through the open trapdoor left. Climb out on a
ledge and pick up a
small medipack.
Get through the opening and lower yourself down at the end.
Go the far
away corner (NE) and climb up the blocks again. Go to the right and get
Dragon Stone # 2
(S). Place them at the
door where the fire baskets are and enter.
5 - The Hag’s Lair.
The Main Cave.
Go left
all the way and into an opening left as well. Go through and slide into a
pool. First go into the cave W and pick up a
Medipack,
go back to the pool and into the opening in the bottom. Swim through to the
end and you get to another puzzle.
Labyrinth with the Blocks, the
Skull.
Follow
this passage to the end (W) and go and stand on the trigger tile (not
timed). This lowers a block at the start. Go through there and take a left
and stand at the end on another trigger tile. Turn, go around the corner and
take a right (over the first block), a left and around the corner left again
(E) is the block that lowered.
Take a
right and left around the corners is another trigger tile. Go back all the
way to the first lowered block, go through take a right and then a left and
left around the corner, avoid the popping up spikes and trigger another tile
at the end next to the block.
Retrieve
your steps, avoiding the spikes and go around the corner, then take a left
over the lowered block. Take another left to the next trigger tile (NE). Go
back to the first lowered block, to the left, go around right and at the
outside wall go right over a lowered block (SE). Avoid popping up spikes;
loop right around the corner to a trigger tile.
Back to
the first lowered block then take a left, go around a corner, more popping
up spikes, go right around corners to the next trigger tile (SW). This one
lowers one a bit further in front of you but you can’t get there from here.
Turn
around and back over the spikes to the first lowered block, go left around
and keep going left and follow through over those spikes again and at the
end into an opening in the wall (W). Get the
Skull
from the pedestal, go out and get back to the waterhole in the middle to
swim back to the small pool.
Back in
the small pool and jump into the opening in the N wall and go back to the
Main Cave. Go right and left over the bridge to use the Skull at the door.
Go through
and over another bridge, go to the right and jump the ledges in the deadly
lake avoiding the fire-breathing Dragon with two running jumps. The next one
takes two simple jumps. For the last,
stand on the middle of the tile and jump to the spikes when they are up and
take a running jump to the island.
Go over
the bridge to the central island and spot the opening in the rock.
For a Secret:
grab that pointy block left and shimmy around the corners to a ledge you can
drop on. Go into the opening and get
Secret #5,
a Secret Skull.
Go back
and around that block as you did before.
Jump up
into that passage, follow through and slide down to another bridge you have
to cross.
Go to the
right and jump up to get to the stone walkway there. Run over the walkway
and up the blocks to jump to your big friend up there.
The Battle Field.
Up there
is a Giant Lizard is roaming around, you’ll have to dodge his attacks. Get
the
Medipack
on the grey rock left and there is another one all the way to the right (W)
near a fence. Another
Medipack
is located in the SW corner. Watch out for the Giant Lizard, as he will
start throwing bolts.
Go to the
NW and find a small hill against a pillar, turn S and pull up. Go left and
jump over the corner and flip the lever, Spikes on the left go down but some
Sea Hags will also show their face.
What
worked the best for me is to flip as many switches as I could (4) to lower
all the spikes, jumped down on the ground and took care of the Sea Hags
there. Climbed up and gathered all the
4 Serpent Gems,
dropped down on the floor again and inserted them into their receptacles.
Two go in the NW and two SE.
After the
fly by follow the guide and go to the stone walkway E. When the door is
open, go in and go down to the pedestal and watch another flyby. Pick up the
paper
and read it, then leave through the door (E).
The end.
G&D Oct 20-2014.