THE PALACE OF ANUBIS
LEVELS BY Mike Johnson (Raider Nut)
WALKTHROUGH BY Anya Marie McDonald
NOTE: I have listed no secrets or pickups unless the pickup is in a secret or is something that the player needs to preform a task. Sorry, but I feel that the players should not be given everything in a walkthrough and that they should just use a walkthrough as a guide to get from the beginning to the end of a level. Everything else in the level should be done by the individual players.
The levels starts with Lara sliding down a sloping passage, when she reaches the end she falls down into the water below. Now swim forward til you can turn left or right. You cannot go left because of the strong current stopping you, so take a right past the spikes that keep popping up and down, then take the second right. Follow this passage til you come to a "T" crossing and turn left through the opening. Follow this passage til you can surface, exit the water and use the floor lever in this room, avoid or deal with the skeleton, either way get back into the water and swim back past the spikes into the part of the passage that the current stopped you from going into. Once you are past the spikes and the passage you entered this underwater maze through, take the second left and follow it til you can surface and exit the water. Once you are out of the water deal with two skeletons, take note of the closed door, the opening high up on the west wall and the alcove with the bird statue in it, next head to the south wall, then head around the corner to the ladder. Climb the ladder, avoiding the skeleton that comes to life at the top, then backflip/twist/grab/pullup onto the ledge and get the crowbar to your left. Then jump back to the opening with the ladder and head into the passage.
Follow this passage to the next ladder and climb it to the next room. In this room there is an opening to your left with a sloping passage you cannot go up into, there are several raised blocks some are sloping in this room and the floor has both fire and spike tiles throughout. Now run/jump/grab/pullup onto the block to your right, then jump to the next block. Next run/jump to the next safe block, then jump to the next block. The next jump is tricky, so align Lara so she can run/jump/slide/jump to the next safe block, then pull up into the opening, use the floor lever and watch a cut scene of a door opening, then head down the passage to the left, avoid or deal with the skeleton follow the passage til you can turn left or continue forward, head to the ladder and climb down to the next passage, follow this passage to the next room. On the other side of the big block across from the window is a star; pry it lose, deal with another skeleton, then head back to where you could turn or go forward to the ladder. Turn right and slide down the passage back to the room with the burning and spiked floor tiles with a wraith hot on your tail. Climb back down the ladders to the room with the closed door and the alcove with the bird statue.
Run into the alcove with the bird statue to get rid of the wraith; once it is gone, head through the door down the passage to the red door and press the tile button next to it. The red door opens and in the next room you notice the room is bathed in a red glow, there is a pool with lowered blocks into it, there are several floor levers in this room. So you use all the floor levers but the second to the last one on the right, this will raise all the lowered blocks in the pool. Now jump to the block next to the floor lever left of the door you entered the room by. Then jump from block to block til you can reach the other side of the room. Once there use the floor lever, deal with the skeleton and run away from the beetles that start swarming into the room through the door you just opened. Follow the passage to the end and place the star in the receptacle there to open the door there.
Go into the next room through the door you just opened and press the tile button on the raised block, then climb up on the block and then climb up the ladder through the opening in the ceiling to the next passage. Follow this passage til you drop back into the room with the alcove with the bird statue, which is now flooded. Swim to the opening you could not get to before and exit the water. Follow this passage to its end, turn right and pull up into the next passage. Avoid the poison darts and head to the end of this passage, then pull up into another passage. Follow this passage to another tile button and press it. Now head through the open door to the next room. Notice the receptacle for the pharao's pillar on the wall then turn left and head into the room. In this room there are four face walls; the one on the south has the receptacle for the pharao's piller you saw when you entered this area, the one on the east wall has a receptacle for the pharao's knot behind it, and the one on the west wall has a receptacle for a gem behind it. By the face on the west is an opening.
Head through the opening by the west face into the next room, then in the middle of the north wall in the floor is a hole leading to another passage. Drop down the hole and follow the passage to the next room. There is a moveable column in this room you need to move from where it is at to in front of the opening you used to enter this room. Once that is done, head back to the room above; a skeleton is awake now, so deal with it then move the column in that room to the odd tile in the room. Then head back to the room with the four faces and dive into the water at the east face, swim down and get the gem and return to the face room. Next go behind the face wall on the west side and place the gem in the receptacle. This opens a door to your right, go in and use the floor lever which starts water to flow from the mouth of the face on the north side to fill the hole with water. Go dive into the water and swim down to get the pharao's knot. Now exit and go and place the knot in the receptacle on the back of the face on the east side. Next head to the open door to your right and use the floor lever. Exit here and go into the water at the face on the south side and get the pharao's pillar, then exit the water, head around the face wall and place the pillar in its receptacle. Now head into the open door to your right, use the floor lever, then go dive into the water in front of the face wall on the west side. Swim to the bottom and through the opening on the left.
Swim through the underwater passage til you can surface and exit the water. Now follow the passage ahead of you til you come to a slightly sloping passage. When you reach the bottom of the sloping passage turn left and jump/grab/pullup into the crawlspace and follow it til you can stand, then follow this passage to a floor lever. Use the floor lever then head back through the crawlspace to the last passage. Next, head into the next room. In this room head to the area in the middle of the room that has water on three sides and climb the pole there to the ledge above. Now head over to the moveable column in front of the ladder and move it, then climb the ladder to the ledge above. To your right is an opening; go through and follow the passage to the next room. Jump to the raised blocks in front of the opening you are at and climb down the ladder on the other side. Turn around and go climb the ladder to your right and go use the floor lever in the short passage. Then leave this area and head back down the ladder and move the moveable column in the room to the face tile on the floor in front of the ladder on the raised blocks, watch a cut scene of a big door opening.
Now head back to the top ledge and climb down the ladder to the next ledge. then head to your right and through the open big door on the west wall. In this room run/jump/grab the first rope over the fire pit in the room below, then swin to the next rope then swing to the ledge and get the gem off the pedestal, watch a flyby then head to the open big door you saw in the flyby. When you enter the next room turn left and go down the ladder to the room below; there is a tile button on the raised block, press it then return back to the ledge at the top of the ladder. Now run/jump/grab/pullup onto the raised block aginst the wall, then jump to the raised block in the middle of the room. Next run/jump to the area with the skeleton and the receptacle for the gem. Deal with the skeleton, then go place the gem in the receptacle. Watch a flyby of a door opening up underwater then head back to the previous room and jump into the water and go through the open door. Follow the underwater passage til the level ends.