BtB 2015-22- The Secret of Rhodes Island.
Level by BtB 2015
Walkthrough by G&D Productions.
9 secrets,
tasks related to the Secrets are in dark blue.
A Pythagorean Puzzle Piece I.
Go straight through the streets,
right up the steep street and all the way to the end. When you come to a
square where Pierre is walking back and fro, go to the right and use the
lever at the small tree (NE). This fills the fountain down below. Shoot the
beehive in big the tree where Pierre is parading (be sure you’re not aiming
at Pierre) and watch the bees attack, the villager jumps into the fountain
to escape. A trapdoor he was standing on before opens in the street, get
down into the sewer and find a
Pythagorean Puzzle Piece I in the water at the end. Get back out.
A Vase, The Happy Mask.
Behind those tables (W) and left you
can pick up some Orange Juice
(small medipack) and a Vase
(waterskin). In the NW corner is another
Orange Juice between the tables.
Fill the vase in the fountain. In front of the big tree you can find
Arrows in the grass.
Go to the scales (SW), put the water
in it and the gate opens. Inside grab the
Happy Mask from the pedestal and
leave. Oooh, Pierre shot the cat…I didn’t…
Timed Run up the block.
Go up the steps straight ahead and
on the left pull the TIMED lever at the lion face, this will pull a block
out on the right hand side of these stairs. So hop back twice turning right,
sprint along the top of the stairs, climb left onto the block, roll and a
running jump to the trellis while the block is already retracting. Climb up
on the left and jump right, down to the stone bridge between the houses.
Jump one further and shoot out the window, get in and grab the
Shotgun ammo straight ahead and
Orange Juice in the left corner.
Shoot the amphora’s to push the table out of the way and open the trapdoor
in the ceiling.
Magnum, Bow and Perseus’ Sword.
Climb in and under the small crate
left is the Magnum with some
ammo. Open the wooden door, get
the Bow on the left and reach
into the reach-in hole on the right twice for
Perseus’ Sword.
Secret Detour:
Where the Bow was, grab up left to the rim on the wall, shimmy right to the
next balcony. Run jump NW from the balcony to the grassy area, go around the
trees and find Shotgun ammo and
Secret #1,
an Amphora. Jump back to the balcony and shimmy back to where you got
the Bow.
Pythagorean Puzzle Piece II, Laser Sight and Shotgun.
Get back inside and down through the
trapdoor to the broken window. Take a running jump to the right to land on
that balcony. Open the door and get the
Flares on the right. Under the
crate is the Shotgun, and in the
shelves is the Laser Sight and
Orange Juice, use Ctrl twice. Jump behind the row of cupboards and find
a Pythagorean Puzzle Piece II.
Back out the door.
The Sad Mask.
Jump over the fence to the street
below, roll and go S to the first square you get to, with the market stall.
Go up the stairs (the one made of stone) on the left, halfway up turn to the
right (E) and jump to that balcony. Here is another TIMED lever, just leave
it for now.
Detour for a
Secret: Go to the other end and jump to that breakable tile, I shimmied all
the way to the right, pulled up and a running jump gets you to the top of
that arch (or shimmy around to the last one and then pull up and run-jump to
that arch). Pick up
Secret #2,
a Honey
Pot. Drop down S.
Go all the way back to the beginning
of the level (S).
Use the
Pythagorean Puzzle (combine the pieces) on the right and go through
the gate. Pry the Sad Mask from
the wall ahead and combine it to get the
Happy/Sad Mask.
Timed Run for the Block, the Symbols Key.
Go back out, take a left and a
right, go up the stairs again and jump to the balcony again. This time use
the Timed lever, hop back turning left a bit and run jump with a right curve
onto the stairs, run up along the left side and at the top jump right around
the wall to land on that block behind the stairs and quickly jump up to grab
the balcony there. Use the Happy/Sad Mask and jump the trapdoors (W) to the
balcony near the fence, grab Shotgun
ammo. Jump over to the staircase and get the
Flares.
Safety drop down and use the
reach-in hole (twice) for the Symbols
Key. Turn around; climb over that wall (S) to get to the square and on
the stone blocks is Shotgun ammo.
Go down to the
theatre and in the small passage left you can pick up
Secret #3,
Olives.
Go back to the block near the fence
where the ammo was and jump back over the fence. Go to the NE corner of this
square and up the slope and use the Symbols Key on the door at the top.
Holy Key, Golden Key.
In the corridor kick the door in on
the left. Get the Flares and
shoot the wooden box. Use the Sword on the lever; you’ll hear something. Go
out to the corridor and open the next door (E). Pick up the
Flares and find the
Holy Key behind the cupboards.
Back to the corridor and open the next door.
Find the
Golden Key in the hole in the floor (lowered by the crowbar lever),
Orange Juice and
Flares in the cupboard. Go out
and use the Golden and Holy Key.
Open the Sarcophagus for
Pandora’s Box and a
Very Ancient Scroll, read it:
Thank you.
Pandora’s box is finally opened. The underworld shall rule once again.
The Underworld, the Lyre.
Go out of the passage down the
wooden slopes and shoot the two scorpions. Well, the place certainly
changed… Jump the blocks in the lava sea to the SW, slide down into the pit
and enter the underworld.
Jump the blocks in the lava stream
to get to the other side. Into that passage (W), time the spikes and use
that TIMED pull lever. Get into the passage right of it and loop around to
the left through an opening that you created with that lever. Loop around
left and go straight, avoid the spikes and at the end lower yourself down
and back jump so you can get the
Shotgun ammo, then shoot the Harpy when it shows up.
Get a hold of that crack in the end
of the passage and jump up to the next, then a back jump/roll to a crack
behind Lara. Jump up again and then shimmy to the right, jump up and then a
shimmy to the left. Jump up to a small meadow. Get the
Lyre from that potted plant (SE);
watch out as knives pop up. Near a rosebush NE is
Ambrosia and there’s Shotgun ammo
SW. Get back down using the cracks you came up from. Safety drop down and go
back to the lava stream.
Onwards, Down the Caves.
Jump to the lowest rock in the
stream and better hop to the ledge on the right (W) to take on another
harpy. Make your way slowly (picking up some
Ambrosia on the way), to the E
side; you can see a lever there. Jump over to the ledge right and then to
the ledge with the Shotgun ammo
above the lever. From there, safety drop down.
When you pull the lever you’ll see
spikes, so that means going all the way back up to the upper end of the cave
and jump to the spiked ledge when the spikes pop up, keep running with a
right curve and jump to the right on that ledge (NE). Go to the end and use
the crack to shimmy left and jump up and hoist up.
Centaurs, use the Lyre.
Next room there are two Centaurs,
nasty place to kill them, but best from close up and your back to the wall.
Jump to the other side N and open the door with the Sword. Watch out for the
spikes and two boulders will drop from Atlas’ shoulders, you can safely get
through the room when you stay close to the right hand wall. Go to the back
(N) and use the cracks on the right to get onto the ledges one floor up.
Avoid the swinging axes and the darts and up some steps (S).
Place the Lyre on that statue
straight ahead, in the room below some tiles have been raised. But there’s
also another Centaur you have to deal with first.
Go to the left side (door there),
face S and hang from the ledge, let go and grab the pillar, let go to grab
one crack down then shimmy around one corner, drop and go shoot the Centaur.
Make your way back up to the upper ledge through the crowbar door.
Hang down near the door on the right
(W), drop one time and go around the corner, then back jump with roll to get
to the next pillar, shimmy to the right and jump up. Back jump and roll to
the platform. Jump over and use the TIMED lever and drop to the ground
floor, quickly go left and jump on the small pillar E and from there to the
one higher, push the button and roll, run jump back to that pillar with the
Timed button because we have to do this once again, to open the second door
and the pillars and button are in the NW corner. The jump back to the button
saves you the trip back through the crowbar door and traps.
(And this is the route when you
aren’t able to jump back to the Timed button: Go back to the room with the
boulders and climb up again (the door left (E) is open). Get back to the
Timed button.
Pull the ring again. Drop and get to
the back of the room, up the pillars NW for the button there to open the W
door at the Lyre statue. Go back to the room with the boulders and climb up
again (both doors are open) (savegame.0 /
Video-rhodespillars.wmv).
We have to visit the E door first to
get some items we need W.
E side:
Church, a Cog.
Get in and make your way to the
ground floor and into the passage N. Go left and climb up, get the
Magnum ammo and drop down at the
other side, continue N. Jump up and get outdoors.
In the far right corner (SE) next to
the church and between the grass you can find another
Bow and a Laser Sight (in
case you missed the first one, we didn’t of course). Go back to the front of
the church (W) and shoot the left or right side of the cross. Then go to the
small statue (NE) and push/pull it to the other statue so the different
looking tile is in between them. Get down and get the
Holy Image Plaque and use it inside the church on the right. This is
a NO WEAPONS ZONE. A skeleton appears, lure him to the barrel in the E
section and then get into the crawlspace at the N side, use the lever inside
to open the gate. Lure the skeleton in and close the gate again and locking
the skeleton up and leave through the crawlspace.
Back in the E section, grab ambrosia
where the barrel was and pull/push the table just outside so when you climb
on top of it you can climb on the rafter above the door and find a
Cog. The church door opens again.
The Lagoon, Cog #2.
Leave the church, head into the cave
(NW) and start climbing up (SW) all the way up to the door. Now go into the
other door (W), down to a lagoon and shoot the shark.
Swim to the NE corner where the
boxes are and get Shotgun ammo,
get into the water and under this island is a small opening, swim in and get
Cog #2.
Go to the SE
corner and down the slope there. Follow through, pick up some
Ambrosia and get
Secret #4,
a Silver Seahorse a bit more down. Get back and just run into to the
water. To the right there is an underwater gate (N), pull it open, grab
Secret #5,
a
Gold Seahorse. Swim out, right
and to the N, left around the second pillar in the middle of the lagoon and
at the N side of that pillar is a small coral bush with
Secret #6,
a
Bronze Seahorse.
Now make your way to the opening in
the S wall and climb in, kick down the wooden wall at the end and use the
first of two Cogs on the wall. Shoot the harpy in before using the second
Cog. Watch the flyby and go back to the water. The water level has risen so
swim to the N wall and use the underwater lever there. Get out (E wall where
you came from) go to the room with the Lyre statue if you want the secret,
if not you can swim to the SE corner and the current will take you away.
Secret Detour:
Look down left; a pillar has come up (N side). Safety drop onto the pillar
and then jump to the N to get
Secret #7,
the
Ancient Jewels.
Hop back to the grey pillar and drop to the floor.
Lava Caves: Snake Goddesses.
From the ground floor into one of
the hole in the floor S, hop onto the part where the water flows and follow
down to the waterfall, now you have to go down the ledges again as the Lava
below is still deadly. Get to the ledge with the lever you used before.
Run-jump into the opening under the waterfall. Shoot a scorpion, and take
his Snake Goddess, follow through and turn around to climb up at the
end. Crawl onto the block right to get the
Second Snake Goddess, climb out
and ledge jump up to the next ledge, turn around a bit and grab the next and
the next. Climb the pole and back flip off.
Use the Snake Goddesses, Medusa.
Grab the
Flares from the corner, then place the two Snake Goddesses at the
door.
Shoot the giant Mutant (when you run
around a bit there might be a second one showing up), get
Ambrosia from the large pool near the entrance and push the wooden
horse (S) away from the Lion lever.
Timed Run with Medusa.
Save a lot in separate slots and do
this as much as possible in corners against the wall.
Pull the TIMED lever, roll and
sprint to the other side, jump up and grab the crack on the right, jump up
once and shimmy to the right, back jump with twist to grab the next pillar,
shimmy around right and pull the jump
lever #1 there. If you get torched, you could jump into the small pool.
Now you have to do that Timed lever
again and this time shimmy passing that first jump lever. Around a pillar
and jump up. At the other side back jump to grab the next crack and jump up
again. Shimmy around the corner and do a couple of jump ups (2 wooden
platforms) and shimmy right again till you can drop on the walkways.
Go to the N side and climb the block
next to the statue and crawl in, drop down behind the statue and use the
button #2, there.
Go to the W wall and to the right of
the statue and hang from the ledge, let go and grab and get in, use
button #3 there. Crawl to the
right (S), hang back out and jump up, pull up and use
lever #4 behind the statue. Turn
left (S) and take a running jump, grab the crack and lower down to use that
jump lever #5.
When you drop down a pillar comes up
underneath.
From the raised pillar, jump up the
same cracks to the wooden platform in the pillar, go right along the crack
to get back up to the ledges. Go around the N side to the SE corner (Medusa
will be confused) and run jump to the upper crack in the S wall, go left and
drop along the wooden platforms to the lower crack and go right to use the
last jump lever #6, a last Ball
will destroy Medusa (savegame.1).
Once Medusa is dead pick up
Hade’s Eye and jump out of the
way quick.
From the SW
pillar, get back up to the crack. Jump up once, shimmy left around the
corner and back jump with a twist to grab some collapsible tiles. Pull up
and run jump a bit up to the left
to grab that
platform where you get
Secret #8,
Amaltea’s Horn.
Hade’s Eye,
the Apple of Gods.
Go to the SW corner and jump up the
cracks (4x) and shimmy to the right to get onto the walkway again.
Go N and hang on the pillar next to
the statue and jump up 2 times.
Turn around and find a crack in the
wall (SE), shimmy to the right, jump up once and back jump to a walkway. Get
the Apple of Gods from the
pedestal at the other side and go out W. Jump over to the horse and give him
the apple and carefully ride straight down the blocks to the lava, S down
the street. Go straight avoiding the lake.
Route with the
last Secret: Take the horse (fireproof hooves) through the lava flow S to
the square with the wooden doors, dismount and pick up
Secret #9,
the Golden Fleece E. A block
lowers left, go through to a wooden wall, kick it and in the next yard are
Flares, near the wooden fence you
would have broken with the horse is Orange Juice.
Route without the Secret: From the
lake left around the stairs break the fence. Dismount, pick up
Orange Juice where the fence was and
Flares SE, use the Hade’s Eye E and get through to Hell.
Lure the Skeletons away to grab (W)
Zeus’ Thunderbolt and some
Thunderbolt ammo then shoot the
skeletons to Hell (Oh, they were there already, to Kingdom Come then). You
better use a Flare to find 5
Amethyste Jewels (hard to see) and place them at the E wall. Turn around
and go to the glass wall (W) and pick up the
Olympic Laurel.
You are back at the village, turn
around and go out on the right, down the wooden slopes and the village is
back to normal, take a left and straight to the double doors. The doors open
and watch the final flyby.
G&D - Oct 2015.