TR Forge Advent
Calendar 2015 – The Forge
Level by Codo
Walkthrough by manarch2
The Wind Machines
Watch the starting flyby and afterwards head into the
building with a pool room; in the pool is a Small Medipack. Here are several things to be done in
near future but for now the only thing is to head into the NE corner, stand
below the stairs, jump and climb up there and run to the upper floor. and this
time stand on the E side, facing the fancy wind machine W. Run-jump towards it
and Lara is transported up slightly; try to land on the flower far W. Now do
the same to land on the upper S flower. From here jump S to the island with the
Black Key. Use the E zip line to
return to the central island (drop on the balcony here). Now head in, run
downstairs. Insert the Black Key in its keyhole N to open the door and head out
through the doorway.
More Jumps, First Energy Crystal
Go to the right (E) of the Lara statue, grab the ledge
and drop down into a pool far below. Climb out, head to the E side of the NE
pillar and climb the ledge for the Yellow Portal
Key. Jump to grab the W rope and use the super swing method (wait
for the rope to stand still, then press the Sprint button once, let Lara swing
forwards and backwards and when she starts moving forwards again, press and
hold the Sprint button) to jump to the far W ledge. Use the wind machine to get
to the SE ledge, then run around the structure and climb up to the high middle
ledge (on the left side). Jump to the pole, climb up and jump onto the nearby
flower; now make your way up the various flowers until you can jump to a ladder
and climb up. Jump up on the monkeyswing, get N and
left at the only junction to reach a balcony where you can find the Ice Rose for Secret
#1. Either take a direct run-jump to the far SW
ledge or jump E to the ladder of the previous platform and use the monkeyswing again (this time to the other end), then jump S
to a platform where you can find the first Energy
Crystal. Turn NW and jump to another ledge with a Large Medipack. Jump
back to the S ledge, then to the E platform. Run up left and stand-jump to grab
the ledge of the slope, climb up, slide and jump back to where you started this
level. Head into the building, then out E and place the Yellow Portal Key on
the floating receptacle E.
Teleporters
The green crystal on the E platform now serves as a teleporter, so jump onto the island and head in to get
beamed two stages higher. Use the lever NW which opens a trapdoor (so that you
can climb up here from the starting area using a pole), then run up the ramp
and use the jumpswitch on the rear side; you'll fall in the deep pool in which
a trapdoor has opened up. Swim in the small chamber and pick up the Red Portal Key. Swim back and climb out, head
E and jump to the island again, but this time jump to the S raised platforms
and climb and jump up the various cages. At the end jump
down on the N flower where you can place the Red Portal Key to activate the
next green crystal teleporter. Before entering it,
take a curved run-jump to the small alcove in the middle of the W wall from the
edge of the flower. From here you have to perform a difficult curved jump to
the N alcove; for this position Lara slightly W of the SE corner, face N and
take a one-step running jump (press Walk and Forward, immediately release Walk
and jump with a heavy left curve). In case you managed, you will find the next Ice Rose for Secret
#2 as a reward. The trouble is not over yet because you have to
curve jump back to the last alcove (a direct jump to the flower didn't work for
me). Now jump down on the flower, then hop over E and step in the teleporter to arrive in another building.
The “Cistern”
Head into the SW passage and at the pools dive down
left, then swim W behind the pillar to find a Large
Medipack. Climb out E again and follow the
passage – slide down and arrive in a kind of cistern. Climb the E blocks and
get on the second stage. Get on either of the S blocks,
jump to the S walkway and from here to the W ladder. Shimmy around several
corners and get into the passage, climb up to the higher alcove via the ladder
and jump up on the monkeyswing. Follow it to the end
dropping in another alcove with a lever. Pulling it opens a door on floor
level, so drop down and head in the newly opened W passage. Climb on the
blocks, then dive into the water at the end and swim
S. There's a quite heavy steam trying to prevent to
from reaching the passage here, but you can still make it by staying high NW of
it and facing SE. Pick up the Yellow Key
and swim out, climb out at the ledge, jump to the ladder and climb up again.
Four Levers
Return to the cistern and climb up to the second
stage, then use either of the N blocks to jump to the N walkway. Use the Yellow
Key besides the door to open it, enter and climb on the structure. Get on the
platform to the left and use a lever (first of four) behind the pipes. Now make
your way SE and take a run-jump to the opening to the next room. Head S, use
the lever to open the doors back to the cistern but before returning there
climb the ladder NE in this room. Head S, drop down the higher ledge and use the
lever (second of four). Pick up a Large Medipack W and climb the ladder. First head into
the W courtyard and use a lever NE (third of four). Head SW and grab the ledge,
there is a ladder you can climb down. Drop down at the alcove and grab the
edge, then climb in for another Ice Rose and Secret
#3. Run-jump on the platform SE, then onto the just raised trapdoor
NE and climb up the ladder to the top to reach the courtyard again. Now head
back to the area where you climbed up, go into the N chamber and use the timed
lever to open a door in the E chamber. To get there drop down into the room -
to save some time you can do the flare trick (i.e. light a flare before
dropping and throwing it just before you land on the floor) - and climb up the
NE ladder again. Quickly enter the open door and use the lever (fourth of four)
to open the trapdoor in a previously visited room. Drop down and head in that
room N.
Getting the Pistols, Second Energy Crystal
Dive in the water and pick up a scroll from the pillar
in the middle of the underwater cave which represents a hint for an upcoming
puzzle.
“Darkness bore fire
Fire bore rocks
Rocks bore water
Water bore life
Life bore the spirit”
Swim into the NE passage (near the mermaid) and follow
it to its end to find and use an underwater lever. Return to the cave, swim NW
(minding the low steam) and through the just opened trapdoor. Climb out, head W
and take the Pistols from the floor in
front of the S window. Shatter the crystals and pick up a Small Medipack, then
dive back through the underwater caves and return in the previous room. Climb
out, head S and shatter the crystal to find the second Energy Crystal. Once more climb the NE ladder,
shatter the crystal on the SW ledge and jump on it to find the last Ice Rose for
Secret #4. Drop down, head N, then into the W room and shatter the
next crystal on the boulder, then push said boulder S so that it rolls into the
cistern and opens a trapdoor for you.
Third Energy Crystal
Dive into the water, pick up a Small Medipack on a
nearby pillar, then swim W and use the underwater lever to raise the water
level. Swim out of the lower part again into the half-flooded upper one, then N
to another, now accessible underwater lever which opens the two nearby doors.
Swim in and left, in the trench you can find a Small
Medipack. Dive through the S tunnel, at
the end you can pick up the third Energy Crystal.
Return, swim into the NE passage and use the underwater lever to raise a block
in the previous underwater chamber. Climb out of the water there, jump to the
NW crevice, shimmy right and climb up. Follow the passage and open the doors to
find yourself back at the teleporter. Step in.
Planet Puzzle, Fourth Energy Crystal
Make your way down the various cages in the S so that
you arrive on the lower teleporter island. Step into
the teleporter and on the upper stage jump onto the
NW block, from here you can jump to the island with
the planets. First of all shatter all the red crystals that would otherwise
block your way. The five pushables all have to be
placed on the marked tiles that are all on an own circle; the hints are given
on the scroll you picked up a while ago. When a pushable
is correctly placed a white ball appears above it.
Darkness bore fire: The bright
yellow planet/sun goes in the middle.
Fire bore rocks: The mat
yellow planet goes on the the first, innermost
circle.
Rocks bore water: The blue
planet goes on the second circle.
Water bore life: The green
planet goes on the third circle.
Life bore the spirit: The purple
planet goes on the fourth, outermost circle.
When all pushables are
correctly placed lightning appears and the NW door opens. Jump inside the
garden and grab the fourth Energy Crystal
from the pedestal. Head W and use the lever at the end to open a door somewhere
else. Jump on the far platform, then on the slope and in the last moment jump
again and grab the ledge of the next platform. Jump to the slope and from here
to the ledge of the third stage where you've been before.
Wasp Caging, Placing the Crystals for the Finale
Unfortunately three wasps
you can't shoot with weapons appear. Head up the N ramp, the green tile opens
the door to the cage and the red one closes it. Inside you can find a Large Medipack. Wait
for the wasps to enter the cage and let them come closer to the N end, then
dash past them and onto the red tile outside to trap them inside the cage. Run
down the ramp, head NW and jump over the various platforms to finally reach the
door you opened some time ago. Climb the blocks and up the ladder in the middle
of the building. Run-jump to the highest stage of the central
island. In the SE is a floor lever you can use to open a trapdoor for a
shortcut to the lower stage, but if you have all the Energy Crystals, you can
place them in the four receptacles to trigger a concluding flyby.
THE END