Base of
Darkness
Level by Bruno Klug
(October, 2001)
Walkthrough by Harry
Laudie
You start in a very dark
room. Go north and a door opens. Stay inside the room and go west to follow the
ledge behind the pillars for revolver ammo, large medipack, flares, and blue
shotgun shells. Go out the door and hop onto a west ledge for blue shotgun
shells. Get down and go north and hop onto another west ledge. Go left to find
revolver ammo and use a floor lever. You get a cut scene of a trap door
dropping near an outside building. From here you can shoot a guard on a
north-east ledge. Go there to pick up red shotgun shells. Kill another guard on
north-west ledge and go there to pick up Uzi ammo. Do not go out the door yet.
Go back to the south-east corner and carefully climb onto a block with a fire.
Jump to a crawl space in the east wall. Go south for secret #1 and to pick up
Uzi's. You get a cut scene of a door opening in an outside building. Now go
north in the crawl space and drop into an outside area. Pick up Uzi ammo and go
east to pick up a small medipack. Hop on the block beside it and get a cut
scene of a large closed gate. You can pull a jump switch on the wall and notice
a piece of pipe on the wall. You get back here later for it. Get back into the
crawl space and back to the starting room.
Now go through the gate
but not too quickly. You get a flyby of the area showing sentry guns above you
head on a building. Exit the door and stay near the wall as you go to the left.
Kill a guard and run north to see the trap door you opened earlier. Go to the
trap door and drop into the tunnel. Kill a guard and pick up a small medipack.
Go to the end and use the floor lever while locusts attack. Exit and hop onto
the nearby box to pick up a crowbar. Go east and go to the corner of the
building. You can go into a dark corridor to the north to kill a guard and
notice a trap door in the floor for later. Go south around the corner of the
building and use the crowbar to open a black door. Go inside and kill a guard.
Hop on a block next to the door for revolver ammo and the revolver. Pull the
jump switch on the south wall there and get a cut scene of a trap door opening
on a roof. Go north to get a large medipack from a box. You may notice a crawl
space in the east floor but you cannot get into it. Jump to the next box to
pull up onto the roof to pick up a laser sight. Kill a guard and pick up
revolver ammo. Destroy the two sentry guns as well and hop onto the small
structure for a small medipack but be careful of the steam.
Go to the south-west
corner to jump to the next building. Go west to kill a guard and pick up blue
shotgun shells. The go south to pick up Uzi ammo. Jump a little south to the
next ledge until the sentry gun aims and shoots at you. Then climb down the ladder
to the ground. Go to north-east corner and kill two guards and hop onto a box
for red shotgun shells. Then go south to a red-brown building. Go west to find
a black door. Hop onto a box and destroy the sentry gun on the far south-west
roof. Go south to kick in a door. Enter the room and use the floor lever. Go
back to find that the black door is open. Pick up the Nitrous Oxide Canister
from the block in the south-west. Notice a breakable wall in the east while
locusts attack. Exit and go west around the building and a sentry gun appears
to shoot you in the back. Go past the open door and circle around the building
to destroy the sentry gun. Now go back to kill a guard and pick up a large
medipack from a block. Enter the open door and kill the guard hiding in a back
corner.
Hop onto the south-west
block to pull a jump switch. The trap door in the room opens so get inside.
Drop into some water and swim the underwater tunnel. When the tunnel goes
straight north, skip the branches and go north to swim up into a room. Kill two
bats and pick up blue shotgun shells and revolver ammo from the floor. Pick up
secret #2 and a large medipack from the north block. Pick up grenade flash ammo
from the south block. Use the floor lever and get a cut scene of an open underwater
trap door. Back into the water and swim south. Take the first branch and swim
near the ceiling to the trap door. You may pick up red shotgun shells and
revolver ammo from the section floors. Pull up into an alcove and kill two
bats. Jump north to pull up into an opening. Follow the crawl space back to the
building where you have been before. Get back to the roof and go to the
south-west ledge again. Follow the ledge to the end for a small medipack. Then
go back to the west to the open trap door and safety drop to a block. Go east
and pry the Valve Pipe from the wall by using the crowbar. Go west and into the
crawl space and return to the starting area. Go north to exit the building a
kill a guard who may be around.
Go south, east around a
building and then into the south-west corner. Go up the dark corridor and climb
the blocks to kill a guard. Climb the east wall to get onto a roof and kill
another guard. Go east and drop down to the roof. You can destroy the sentry
gun from here now if you did not destroy it from the ground earlier. Turn
around and kick open the door. Enter to kill a bat and go to the south-east
corner for secret #3 and revolver ammo. Use the floor lever and exit the
building. Go down the blocks to the ground floor. Go north and find an open
trap door. Enter and go south down the blocks to a door. Kick open the door and
enter to kill a guard and pick up a large medipack. Kick open another door and
enter to kill a guard. Look around for flares, revolver ammo and a small
medipack.
Open the first door and
enter to kill a guard and use the floor lever. Open the second door and kill
two bats and a guard and pick up a large medipack. Use the floor lever and get
a cut scene showing a black door opening. Exit here and enter that open door to
kill two bats. At the T-junctionl go to the west and enter a room. You get a
cut scene of a trap door dropping. Use the floor lever, exit and run east to
find the timed trap door in a small maze. Pull up as the door closes and kill
two guards shooting at you. Look around the room at the high ledges. From the
boxes you can pick up Uzi ammo, revolver ammo, blue shotgun shells and the
grenade gun. From the low ledges you can pick up a large medipack and grenade
flash ammo.
Get onto the south wall
ledge and hop onto a higher ledge to the west. At the corner jump to the north
ledge. As you run north, the camera view changes and you see a block rising at
the south wall and you kill a bat. Go back and use the timed block to access a
higher ledge to the west. As you pull up onto the stairs you get a long flyby
back to the room you left. You may also notice other blocks have risen near the
ground floor. Run up the stairs avoid the steam and the fire pits. Kill the
guard and shoot the white jar. Locusts attack as you run east into the open
door. Hop down the blocks and exit through the door. Enter the open black door
to kill a guard and use the floor lever. Exit to kill a guard and enter the
next back door. Go to the corner for secret #4 and the Uzi's. Use the floor
lever and you get a cut scene of the motorcycle. Exit the room and go west.
Exit the door and the rooms and climb the blocks back to the trap door and the
outside ground.
Go east and then north
to kill a guard. Look east for an open door and enter the building with the
motorcycle. First kill two guards on the ledges and climb up for Uzi ammo and
red shotgun shells. Use the floor lever and get a cut scene of a trap door
opening. Exit and go north-west to find the opening between two buildings. Drop
and go to the south-east corner to pull down a trap door. Pull up to the north
and go east and then north. Kill a guard and continue north. If you
accidentally use flash ammo, notice that the guard covers his eyes. At the end
get secret #5 and the grenade gun. Hop over the west boxes and climb the higher
boxes to the south. Kill the guard on the floor behind the helicopter. Use
grenade ammo and the helicopter explodes as well. Pick up blue shotgun shells
and grenade normal ammo from the high ledge. Drop down carefully as some tiles
are deadly. Use the floor lever and get a cut scene of a door opening in a
cave.
Turn around jump the
deadly tiles. Kill a guard in the north-east corner who appears to be urinating
against the wall. Exit the room by the trap door and pull back up into the
outside grounds. Go back to the building for the motorcycle if you did not
bring it with you. Drive south-east to the red building and drive into it.
Drive east through the back wall. Drive to the south-east corner and the floor
collapses. Drive through another wall and down a slope. Follow the tunnel and
stop before an open door and dismount. Go to the north-east corner and grab a
crevice. Shimmy to the right to pull up into an opening. Get into a crawl space
and enter a room at the other side. Kill two bats and go to the north-east
corner for secret #6 and Uzi ammo. Use the floor lever and exit back to the
motorcycle. Drive through the two open doors and stop. Attach the Valve Pipe
and the Nitrous Oxide Canister to the motorcycle. Then drive up the steep ramps
and over the jumps as the camera view changes. At the top the black doors open
for you.
You face the large black
gates. Shoot the white jar in the south-east corner. Go to the north alcove and
get into a crawl space. At the end, pick up the shotgun and get a cut scene of
the open large black gate. Exit and shoot the white jar in the north-east
corner and the other gate opens. Drive the motorcycle through the open gates
and stop at the end and dismount. Jump the small gap and run south as the level
ends.
03-apr-2006