Bunker in Flames (Le Bunker en Flamme)

Level by Yann Houbas (December, 2001)

Walkthough by Harry Laudie


Go
east and see four tunnels, numbered from tunnel #1 in the north to tunnel #4 in the south. Pick up the flares from the tunnel #3 and go south to enter the tunnel #4. Light a flare and go east and look up towards the west. Pull up into the crawl space that you see above you. Follow the crawl space to a small room. Pick up flares from the south-west corner. There is an upper tunnel in the west wall but ignore it, as it is blocked. Use the floor lever and return to the four tunnels. Enter tunnel #1, as the gate is now open.

 

Run down the ramp and slide down a small slope. You are on a ledge over a deep pit. Go west and run and jump to the ledges to get behind the large central column. At the back, jump south into an opening. Then climb a ladder up into a control room. There is a closed gate in the south-west corner. Follow the tunnel opening in the north-east corner. You enter a room with burning boxes. Stand on the short box and run and jump to the north to grab and pull up onto the second floor. Go north to pull up onto a block and enter the north tunnel. Jump over the fire trap for Uzi ammo. Exit the tunnel and see an opening in the south wall. Carefully go there, as some tiles are deadly fire. Run and jump to the  left side of the fire and into the hole behind the fire.

 

Enter the next room and kill a guard. Go to the south-west corner and use the floor lever. The gate opens in the east wall. Pull up and jump around the fire and enter an outside area. Kill a guard and then go to the north and west to kill a second guard. Watch out for the holes in the floor. Go to the south wall and pick up three Uzi ammo from the rocks.  Then return back to room with the floor switch. Go south towards the other room. Pull up onto a corner to avoid the fire. Drop to the lower floor and kill a guard. Go back to the control room and kill a guard. Go to the open gate in the south-west corner. Follow the tunnel and see a ladder behind a fire trap. Ignore it and exit the tunnel to go back to the control room and climb down the ladder.

 

Go back to the ledges around the central pillar and return to the entrance. You cannot go up the slope but give yourself full health and walk off the east edge. You should land in a tunnel in the east wall. Follow the tunnel and jump over a fire trap. Pick up Uzi's and the gate opens in front of you. You hear the secret sound but no secret is registered. Follow the tunnel and look into an east alcove for Uzi ammo. Follow the tunnel to the west and pick up a large medipack. Go to the end of the tunnel and jump over a fire trap to grab a ladder. Pull up at the top of the ladder and pick up flares. Notice the high opening on the west wall. If you had taken the ladder from the control room tunnel, you would have emerged from that high tunnel. But you would have missed the Uzi's. Safety drop back into tunnel #1 and go west and return to the starting area.

 

The gate is open in tunnel #2. Go to the end of the tunnel and pick up Uzi ammo. Safety drop into the tunnel below and kill a guard. Enter the west tunnel and go west as the gate opens for you. Pass a closed gate and climb the blocks at the end of the tunnel. Emerge into burning outside area and kill two scorpions. Notice a closed gate in the upper south wall and the column in the middle.  You can get Uzi ammo in the south-west corner. Climb the boxes at the north wall and use them to jump up a crawl space in the upper east wall. Follow the crawl space to a dark tunnel. Go east and use the floor lever. Crawl back out and drop onto the ground. Return to the entrance tunnel and see that the gate is now open. Enter the tunnel and pick up Uzi ammo.

 

Follow the tunnel to another burning control room. You can see a guard in the room below through the glass floor. Watch out for wall darts and kill a guard near the closed gate at the north wall. Carefully drop into the hole in the glass floor and kill the guard. Follow down the west tunnel and jump over the fire traps. When the tunnel widens, watch out for wall darts and pick up a small medipack from the floor. Go to the end to pick up Uzi ammo. Go north and follow the narrow tunnel to another wide tunnel. Many of the floor tiles are deadly. Go to the north wall of the wide tunnel and find a safe tile at the north-west corner. Stand jump east and every second tile is a safe tile. Jump to a safe tile to the right side of the fire. Go north to enter another tunnel and kill a guard.

 

Stand by the south wall of the new tunnel. Stand jump south and every second tile is safe. Use the floor lever and return through the tunnels to pull up through the glass floor. Go to the north wall and enter the open gate into a tunnel. Jump the fire traps and go to the end of the tunnel. Use the floor lever and return to the glass floor room. Go back through the south tunnel to the outside area with the column. Enter the open gate in the upper south wall. Follow the twisting tunnel and pull up into another tunnel. Go east and jump over a fire trap. Drop into a room where you have been before. Go back through the crawl space to return through tunnel #4 to the starting area.

 

The gate is open is tunnel #3. Enter the tunnel and go to the end. Hop down into a room with boxes and a hole in the middle of the floor. Safety drop into the hole. Go east through a tunnel and crawl space. At the end, stand up and be careful of spikes on the floor. The first tile only has spikes when you get off the end of the tile. Run on the first tile and jump over the second tile to avoid the spikes. Jump out of the tunnel at an angle to avoid the fire that is straight ahead. Kill the two guards and watch out for wall darts.

 

Pull up to the short block in the middle of the room and a gate opens in the upper west wall. Crawl under the wall darts and jump to grab the higher column. Shimmy to the right to get around the fire. Pull up and jump into the east tunnel. Follow the tunnel to an outside area and see a jeep. As you exit the tunnel and the level ends.

 

15-sep-2006