Le Chateau
(The Castle)
Level by Claude Gross.
Walkthrough by Dutchy.
CS= crawlspace, MS=
monkeyswing, UW= underwater, MP= Medpack, Jmp =jump. Have fun!
NOTE: While writing a
walkthrough you come through every room more than once and in this level things
were different every time, as for the 3 face switches of which the outcome of
the same combination was different every time, and for the pushblock in the UW
rooms, in the canyon I had a 3 Ninja’s once who I never saw again later, the
last secret at the Bull troubled me a long time as the first time I used the
keys I could collect it right away and then in a later game I could not get it
anymore. So I did the best I can and it worked for me once, so try and see if
you can get through like this too, otherwise use different combinations to get
the desired result.
Start:
Go to the 3
Face-switches in front and pull the R hand one down and up again (waiting
for the cutscenes to end every time), then go to the most L one and pull it
down. (That’s for later.) Go out to the Castle wall, you can jmp down into the
lake to the R and swim into the tunnel in N wall, the gate will open for you.
UW room 1: Pull the UW ceiling
lever in the S, swim up into the now open ceiling-hatch follow tunnel to hole,
drop down into:
UW room 2: There’s a pushblock
next to the central pillar, pull it clockwise around the pillar to the light
colored tiles, stopping on every tile for a moment. Tile 1: Hatch opens to room
3, Tile 2: a pillar goes up in room 1 and the room drained (this can be
different sometimes, just go pull around till the pillar goes up and the room
is dry).
UW room 1: Throw the lever to
flood room 2. Go back to room 2.
UW room 2: Use the UW ceiling
lever N side to open the gate to room 3, go up to the tunnel again and through
the gate to room 3.
UW room 3: Get the Golden Key
from the golden ledge and use the UW ceiling lever in the E to open the hatch
to room 4. Go up in the tunnel and S to room 4.
UW room 4: Grab Secret #1,
Uzis, Ammo and ½ MP on the floor in the dark. Go back to
room 1 and throw the lever to drain room 2 and go there to pull the block onto
the last Tile, W of the pillar (or on another tile that will show the pillar
gone and the room re-flooded). Go back to re-flooded room 1 and swim to the
exit-gate in S wall, it will open for you, swim to the SE corner of the lake
and get out, runjmp up to a dark ledge in the SE corner of the rocks and get Secret
#2, Shotgun and Ammo.
Go over to the W side
of the lake and into the NW cave, around the grey pillar to the L and up the
ledges W to find the Guardian Key on the stone ledge, get back to the
lake and climb out at the ladder on S wall, go up to the wall and R, into the
building as the gate opens for you, turn R into the N room and place the
Guardian Key on the ledge (the previous room changes as walls go down to give
access to higher levels), get a MP and some Ammo in the corners
of the room and go up those walls in the other room, over the bridge to the
opening in the ceiling in the N, get up and shoot the 2 Guards, get the Ammo
one of them drops and go L at the square overlooking the Horse pool,
shoot a box to get the Lasersight (for what I don’t know, as you never
get to using it) and go into the opposite room, go to the window and just
runjmp through it, throw the lever to open an UW overhead door in the Sewers,
pick up the ½ MP at the shelf on the wall and look on the ledge at the
grated windows for the 2nd Golden Key.
Go back to the hole in
the floor where you climbed up from and from the bridge you can jmp to the E
room on top of those steps. Dive in and down, into the tunnel and up/R into the
next tunnel and to the end of it, up and R to swim through that door you
opened. Climb out E to get a ½ MP from the box and then head N, a gate
will open for you. Go up the ladder to come to a Mirror room.
The Mirror room.
See the hidden ledges
in the mirror and a lever on the other side on the ledge, walk slowly out onto
that 1st ledge, it’s about opposite the lever, turn L and runjmp to the corner,
where you’ll land on a walkway going down into the room with the Spiked floor
(walking slow doesn’t work here you have to run down, just keep a straight line
down). From this walkway you can standjmp onto the grey ledge to the R, between
those Spikes and get the hidden Crowbar on the 1st square, walk to the
other side, stand a bit back from the spikes, turn around and backflip to the
ledge at the mirror, turn towards the entrance of the room and standjmp to the
next ledge, turn R standjmp to the next, turn L and runjmp to the next, turn R
and just jmp/grab up to the one near the start and turn R, 2 standjmps followed
by a runjmp and you can use that Crowbarswitch to open a gate at the pool where
you came into this place. Now take one hop back from the switch and turn L,
walk to the edge of the floor and standjmp onto a ledge with the hidden Crossbow,
run off the NW point of this ledge to land on a lower one and turn straight to
the exit ledge, standjmp once, hop back and a runjmp aiming slightly L to land
on the exit ledge, go down the ladder to the pool and up on the other side to
get the 3rd Golden Key from that room. Then swim into the sewer again
and R at the crossing, up a bit and L at the next crossing and follow to a pool
that was lava before you pulled the Face-switches.
The Room with the 6
Pools.
You just emerged from
the SE pool, there are 5 more, one of the pools is still burning (you don’t
really need it as it is a shortcut, I believe), the others were changed to
water by the 3 Face switches.
Centre W Pool: Go over to the centre
W one and swim down the tunnel to get a ½ Ba Cartouche in the end. Turn
back and hop into the SW pool.
SW pool: Follow the tunnel to
a room where you can get into a CS with steam-blowers that brings you to a Lava
room, jmp to the next ledge after you dropped out of the Face and turn L, jmp
over the sloped ledge and slidejmp to the block at the wall, drop into the hole
L of it and get Secret #3, the 4th Golden Key, then climb to the
top block and grab the MS to get back to the ledge in the lava, go to the
ladder in the other end of the room and go up to a green cave with a large
pillar, behind the pillar is a MP, then climb the pillar, notice the
overhead door to the L and get another MP before jmping into the Boulder
passage with the torches. Go up and turn around just around the corner, 2 back hops
up the slope and quickly jmp back into the corner, sprint down and jmp back
onto the pillar, go back in after the danger is gone and follow up to a canyon.
Get a screen of a
Crowbarswitch and when you go down the L side green slopes a flyby will show
you where it is. Just follow the green ledge and jmp to the flat ledge sticking
out to the R in the end, go around the corner to pick up Secret #4, a Revolver
and more Goodies. Drop/hang from this ledge and go R a bit to drop onto
the ledges below, follow the lower ledge to the Crowbarswitch, Rocks
dropping on the path behind you. Throw the switch to open that overhead door at
the pillar and shoot the Guards that appeared and go back through the
Boulder passage to the pillar, runjmp/grab into that overhead door and go get
the 5th and last Golden Key and the ½ Ba Cartouche next-door. Go
jmp back to the pillar in the green cave and down to the pool below. There is a
trapdoor open now, swim in and follow the tunnel, get air at the hole and swim
on to an UW ceiling lever at a gate. After using the lever, stay on the same
spot for a bit till you actually see the trapdoor opening up (if you swim away
too fast, it will remain closed.
Here was the shortcut
back to the room with the 6 pools, you could go through the opened gate here,
but only if all the 6 pools were clear, I just swam back to the green cave,
climbed back down the ladder to the lava room and through the CS behind the
face to swim back to the room with the 6 pools. Go to the NE pool.
NE pool: The Bull. Swim to a room with a closed gate in front and
a Big Bull on the other side, in this room are 5 Bull’s Eyes you will
have to break by getting the Bull to slam into them, one of those Bull’s eyes
is behind the gates, so run to the bull to get him out of his cage, roll and
run a bit to the R to the opposite Bull’s Eye, roll and wait for him, hold the
“look” key, so you can see him coming and quickly sidejmp to get out of harm’s
way. Then run to the opposite Eye and then go over to the ones behind the table
on the other side of the room, then the opposite one and finally the one behind
the now open gate, sidejmp L as the Bull comes and go out the gate there, turn
R to the cage the Bull was in and notice a gate opened in the back of the
Bull’s cage, hop on the ledge and go place all 5 Keys.(The last one is to
access the last secret) A screenshot will show you a gate opened somewhere.
In the first go at
this level I could get the Secret now, look at the Bull’s cage and see 2 of the
4 cage pillars went up, so you can climb to the roof over the Bull’s room and
get Secret #5, Grenade-gun and some Goodies on the roof.
Go back down to the Key ledge.
Go between the pillars
of the key holes and drop from the edge to the Horse Pool area, go into the
door under the ledge you dropped from and shoot the Guards, go get the MP
and Ammo and go E and L into the passage, here is the gate you opened
before on the L, go in and get the Ra Cartouche at the window. (There
are some other gates and rooms, but they are just shortcuts back up to the top
of the level in case you forgot something.) Return to the main room and place
both Cartouches in the W wall, to open the central structure, go in to get the Amulet
of Horus and a flyby will show the exit opened. Draw a gun as the Flyby is
going on and immediately shoot the Ninja when you regain control. Go out
to the Horse pool and out the newly opened gate on the opposite side to exit
the level…
Well, this one didn’t
quite satisfy me, because of the strange things happening, only after deleting
all previous saves I was able to play it like I did it the first time and
following the walkthrough.
Dutchy 25-10-2004