Temple of Apis

By Ewa Grzybowska (Pantera)

This walkthrough is meant as a general guide only. It may not include every pickup or secret. There may also be alternative ways of approaching situations within the game.

  • Pickups and Items
  • Enemies
  • Secrets

WALKTHROUGH by Lizard Queen

  Inside Temple of Apis (Level 1)

The level begins with a lovely flyby of a sparkling night sky outside the Lost Temple of Apis, in which Lara is now trapped. Ascend the staircase, arm weapons and turn left. The camera angle changes showing the large stone doors opening but nevertheless, shoot the 2 scorpions that emerge.

Secret #1: Turn around and head to the south/west corner of the room. Drop into the hole in the floor, (never mind about the torch, doesn't seem to serve a purpose) and head down the corridor into Secret #1. Climb out, arm weapons and shoot the 3 scorpions. Follow the path north and shoot the 3 wild jackals roaming rather defenselessly in the valley ahead. Follow the right fork in the path and pickup the Crossbow while admiring the stunning constellation "Pantera" perhaps? (in any case, a very nice touch). Return south to the underground corridor, back to the Main Hall.

Head through the stone doors and run through the corridor. Part of the way through, listen for howling dogs and turn around. Shoot the 4 wild jackals following, then turn around and continue down the corridor. Pull the chain on the left once, raising a block near the rope across the chasm. Climb the block and take a running jump and grab to the rope. Swing to the other side and enter the room ahead. Reach into each of the three holes in the wall, beginning with the one on the right, then the left, leaving the one straight ahead (east) for last. Immediately reverse roll, exit the room and take a running jump and grab the rope to avoid the swarm of beetles that fell from the ceiling. Swing to the other side, backflip to the block and take out the 3 wild jackals. Enter the newly opened door on the left. Slide down the slope, arm weapons and shoot the 2 scorpions. Take a standing jump and grab the pole and slide down. Open the red doors, head through the corridor into the next area and watch the cutscene showing a correlation between the ceiling and the spiked floor.

Climb the block ahead (north), reach into the hole and pickup the small medipack inside. Turn left and approach the spiked floor. From the middle tile, walk a straight path to about the middle to the two columns. Turn right and walk to the column. Angle to face the slope (see screenshot), take a running jump to the farthest point and slide to land on a safe tile (see screenshot). Turn left, head to the other side and watch a cutscene of the spiked tiles deactivating. Return to the skeleton and pickup the Uzis left behind by the poor soul who didn't follow the clues. Continue through the corridor and approach the pedestal on the left. From the left side, pickup the Carouche Piece 1 and immediately jump back to avoid the blades on the pedestal. Turn right and drop into the hole in the floor, returning to a previous corridor. Head south, enter the newly opened door on the right (north wall) and the next level loads.

 

toa1.jpg  toa2.jpg

  Gardens of Apis (Level 2)

Follow the corridor around into an atrium with two lion heads. Enter the alcove on the left and climb the ladder to the upper level. Take a running jump and grab the first rope. Swing, jump and grab the second rope.

Secret #2: Angle to face south and swing to land on the ledge. Look for the semi-transparent greenery on the wall and climb the block into Secret #2. Follow the path down a ways and climb a small slope on the left. Pickup the Uzi ammo and return to the path. Turn left towards the bright greenery and crawl into the dark, well concealed crawlspace. Pickup the 2 Crossbow ammo and exit. Wade through the water to the other side and watch a cutscene of the area ahead. Shoot the 5 jackals and approach the skeleton. Pickup the lasersight, flares and small medipack. Turn around, exit the area, back to the atrium with the ropes.

From the second rope, swing and jump to land on the north side of the atrium. Follow the corridor, slide down the slope and arm weapons. Shoot the 3 jackals and head to the north/west corner of the room. Pull the floor lever to open a door in the floor. Head to the south/west corner of the room, drop into the hole and follow the corridor to the first of two circular blades. There are several ways to traverse these blades but this method I found the most predictable. Walk as close as possible to the blades without losing life (see screenshot), When the blades are open, reverse roll to land on the other side without any loss of life (see screenshot). Repeat for the second set of blades and enter the next room. Arm weapons and shoot the 2 jackals. Climb the slope and take a running jump to the north ledge. Jump up and grab the jump switch on the wall which raises a cage on the opposite side of the room. Take a running jump and grab to the opposite ledge, jump up and grab the beige monkey swing on the left and swing to the other side of the room. Let go and quickly grab the edge of the cage and pull up. Climb the block into a room with fire holes and puzzle pieces. Start with the north wall, face the rightmost tile, wait for the flame to subside and reach into the hole to turn off the flame in the middle tile. From the middle tile, pull the red puzzle piece back one tile. From the leftmost tile, wait for the flame to subside and reach in to pickup the Crossbow ammo. From the middle tile, push the red puzzle piece forward one space. Wait for the flame, then push the red puzzle piece forward into place. Return to the middle tile, wait for the flame, then reach in (this turns off a flame on the opposite wall). Face the south wall and head to the leftmost tile. Pull the blue puzzle piece one space back. Head to the other side and push the piece into place. Pickup the Crossbow ammo and torch from the two pedestals and exit the room via the hole in the floor. Drop to the ledge, then to the ground and climb the slope. Light the torch with the flame on the pedestal and return to the ground level. Head to the south part of the room, turn around and light the 2 unlit torches on the inner wall. Return to the corridor with the two circular blades, pass through and back to the previous room. Jump up and grab the ledge ahead and pull up to where the puzzle piece is. Push the piece to where the two hammers are poised and jump back. Pickup the Ra Cartouche and return to the corridor with the circular blades. Make your way through the two blades and climb the ladder in the north/east corner of the room. Head through the corridor and pickup the Cartouche Piece 2 on the pedestal. Open the red doors on the right, head through the corridor and climb the pole. Backflip to the ledge behind, head down the corridor and down the ladder. Follow the corridor back to the atrium with the two lion heads.

Secret #3: You need the Revolver to get this secret but I did not find one and resorted to DOZY to obtain it. Combine the revolver and the lasersight and shoot the gems in the lion's mouths. Enter the doors, around the corridor into Secret #3. Pickup the Crossbow ammo in the north/west corner. Head to the south/west corner and pull the jump switch to the right of the door. Shoot the 2 jackals and that's about it. Exit through the corridor in the north/west corner, back to the atrium.

Combine the two Cartouche Pieces and use the Ba Cartouche in the wall receptacle. Arm weapons and shoot the 2 jackals. Continue through, watch a cutscene and place the Ra Cartouche in the wall receptacle to the right of the doors ahead. Head through the doors, down the corridor and swim through the pool. Head up the stairs and climb down the pole. Head through the corridor past the statues, through the door into the next area.

Head to the south/east corner of the room, reach into the hole in the wall and the fire on the pedestal shuts off. Pickup the Hand of Sirius and immediately jump back to avoid the blades from the pedestal. Enter the door now opened in the east wall. Watch a cutscene of the crocodile infested waters below and take a running jump and grab the rope. Swing, jump and grab the second rope. Swing, jump and grab the third rope. Swing and jump to land on the ledge ahead. Slide down the slope and the level ends.

The End.