Chessboard
Level by Ve2lyr
Walkthrough by DJ Full
IF YOU WANNA KNOW WHAT IT IS ALL ABOUT:
A youtube user jrobichess
has made a tutorial on the Ruy Lopez Classical
Defence opening.
http://www.youtube.com/watch?v=M1qgxLYZGKA
After watching this guide, it may appear you don't
need my walkthru. I've written it just because I
realised I find trial/error method much more easier
than understanding sophisticated chess tactics, so I thought some of you may
think the same and - as a result - prefer referring to a walkthru
than to a tutorial.
MOVE #1
1N, 3W.
MOVE #2
3N, 1W, 1S, 1W.
MOVE #3
2N, diagonal jump over SW tile, 2 more SW.
MOVE #4
Jump twice SWW, then once SE.
MOVE #5
Jump over the N death zone.
MOVE #6
2N, 1S.
MOVE #7
3 SW. And pick up Cartouche Piece 2 from behind the king.
MOVE #8
From the left knight starting tile (on your side), go
1N, 2W. Leave this part through the NW corner.
MOVE #9
Jump W over the death tile from the right tower starting place. Leave
through the left W portal.
MOVE #10
From the left knight starting tile (on your side), go
W till the lighting changes. Stand on the king. Jump onto the chessboard on the
NNW.
MOVE #11
Go W to stand on the 4th square (counting from the previous chessboard), then N
once. When the light becomes green, climb the queen of the E chessboard.
MOVE #12
From the queen, drop S on the nearest knight, then advance to stand on the
closest pawn and jump on the next one over the S death zone. The lighting
changes again, and the camera shows you the next board.
MOVE #13
Get on the SE knight and drop on the closest NE tile. Choose the free space
between the right tower and bishop to enter the next puzzle.
MOVE #14
Use the E figures to take a running start and jump farther E to switch the
lighting. Now the next free space between the right tower and bishop is
accessible. Get through it.
MOVE #15
See above, but drop SE from the last knight instead of jumping E.
STANDARD GAMEPLAY PART
From the SE corner of the following room, pick up The
Hand Of Sirius. There is a set of stepped blocks beginning in the S wall. Climb
it and jump SE over the slope on the top to reach a short passage. Grab the
ladder and shimmy sideways to be able to climb and pull up back to the last
upper board. See the slot for the star on the NW. Place the key to finish the
level.