TREASURE
Level by Debbie Overstreet.
Walkthrough by Dutchy.
The Lake.
When you fall into the water of a big lake, swim forward and look right.
There is a lower ledge on the rock in the centre of the lake, on the rock
you’ll find a small medpack and some arrows. Now down to the low ledge again
and dive in on the West side to find Secret #1 - a large medpack on the bottom.
Swim West to the left canal and climb out at the corner, follow this bank to
the high block you’ll have to climb, turn left and look over the canal to find
Secret #2, the Revolver there. Go get it and follow that side of the canal to
the corner, jmp back to the other side, stand on a bit higher ledge and walk
that path to the North, to find flares and medpack, go over to the west side
and get the ammo there.
Swim to the NW corner of the canal and light a flare, dive down into the
tunnel and go get Secret #3, the Shotgun and more ammo. Go back to the corner
of the canal where you climbed out of the water and now jmp over to the South
corner, follow to reach the bottom of an enormous hill, with a castle on top.
The Castle.
Climb the hill and halfway up you’ll see some ammo in the East. Climb a little
higher to go East and down to reach the arrows, at the last slope above the
arrows, face the hill and stand against the slope in front. Backflip and you
should land on top of them, slide down one slope and do a runjmp back to the
path.
Back up again and to the ladder on the castle walls. Climb up to the top
of the walls and follow them around to the West, till you reach some ammo, go
on a bit and look over the wall to see some ammo down there, drop to the ground
there and get ammo, go to the SW corner of the castle grounds, next to the
church and get the ammo lying around there, make your way South and find a
jmpswitch on the castle wall next to the gate, enter and find the Crossbow and
some flares on the steps in the East. Go outside and see 3 vases on the edge of
a deep pit, shoot the East 2 and get the supplies, then stand against the other
one, facing the pit, shoot, get the Crowbar quickly and run forward into the
pit, chased by a Wraith. Find the tunnel in the corner and follow it.
Underground.
Climb out left and a
small medpack is at your feet, find the torch, "Star" on the wall and
light the torch. Jmp onto the block on the East wall, an opening in the East wall
allows you to jmp through to the next room, be sure to take the burning torch!
Along the East wall of this cave you’ll find the Grenade gun and some ammo
embedded in the rock, take it and go into the passage South. At the crossing go
right using the "Star" and follow to the green poison pool, leave the
torch here and go over to the NW corner to take the goodies and up the ladder,
get some ammo on the ledge on top and go over to the South wall for the
"Star", a medpack and the "Left Gauntlet".
Be careful, the chains
will start swinging and go over to the cave in the North wall. Look out for
those green pits and go left around the entrance pillar, over some pits and
follow the cave to the end, get some more flares and dive into the tunnel
there, follow to an outside area.
Outside.
Take the left alley
and turn left/left for a medpack and then follow the alley to a big room with a
deep pool, turn right and on the higher ledge right again to find some ammo on
your right hand, return and follow the higher path to the SW of the room, to
where the switch is. Pull the switch, jmp into the pool and get the "Right
Greave" from the tunnel go out at the ledge under the place where the
stucco cracked off the wall of the pool, here you can climb up after you took
the ammo.
Go all the way back to
the dark caves and turn left at the pillar to explore the rest of the cave,
some blue not the green) pits contain goodies and place the "Star" to
open the gate for the "Right Gauntlet". Return to the passage where
you used the 1st. Star and take the other passage now. Open some gates and get
the "Star" on your way to the big horse room.
The Horse Room.
In the North is a Star
on the wall. Take it and sidejmp left, sprint North into the hall on this side
chased by the horseman, pull the switch in the end and get yet another
"Star", a medpack and Secret #3, the Uzi with some ammo. Pull the
switch on the wall and go out and left to climb the pillar there. At the top
you will find Secret #4, the Lasersight a medpack and more ammo, return to
ground floor and sprint South, turn and aim with the Lasersight at the Gem of
the horseman as he will come running to you.
He will not drop the
Gem, (but you have to take him out otherwise you will be stuck further on in
the game) so follow the ladder on top of the pillar in the North all the way up
(save if you have to go to the look while climbing) and in the passage you will
find 2 jmpswitches to pull and go out to the castle grounds to find the big
blue doors you just opened. Get into the hole in the floor and enter the puzzle
room.
The Puzzle Room.
Somebody didn’t quite
finish this puzzle; most pieces are in place, only the last one is left for you
to do. Take the ammo under the ladder and some more stuff in 2 vases South and
go to the North side to place one of your "Stars" to open last gate,
pull the globe to the centre of the room and sprint to the last gate in the NE,
pull the switch and head for the Blue doors in the SE, run to the fountain left
and get in quick, get the "Scroll" and wait for the Wraith to kill
itself. Get out and head East for a vase with arrows and get into the
crawlspace there to claim Secret #5, medpack and ammo, just before dropping
into the water, follow around some nasty corners and enter the Treasure Room.
Look for the other "Greave" between all the gold and pull the switch
to leave the room.
Horseman’s Alley.
Follow the passage
through a water shaft up to a hall where you hear the danger sound. Get a
medpack and some ammo, take the torch on the ledge and go light it at the torch
on the wall. Another Horseman a green one this time) will come at you, so drop
the torch and run away pulling the revolver, turn and shoot him in the Gem.
Again no Gem. Up the stairs again and take the torch for some light in the dark
places. On your way you’ll meet one more horseman on foot and also some vases
to shoot. Past the golden gates and next to the vase around next corners is a
switch to release the horseman behind those gates.
This is a nasty one, I
took him out by running back past the gate he came from, (there’s some light
there at least) and stood against the wall, looking aside a bit. He came at me
sideways slowly with the head of the horse in the wall, gave me time to take
aim, when he’s off the horse shoot him again in the Gem. This one drops the
Gem, so take it and follow the stairs up again. Near the ladders is a vase with
ammo, that releases a Wraith, run to the fountain and get rid of it.
Follow the stairs up and open the doors with the "Gem", a
horseman comes out, take care of him and enter the new passage, At the room
with the chains, you can walk through to the end, take the "Breast
Plate", pull the lever and shoot the vase in the alcove to get the ammo. Climb
the raised blocks to get to the monkeyswing that will take you over the
burners, make your way through the chains. Then return for the ladders and
climb up, in that room, you can place another "Star" to open the
gate. (Strange but nice camera view) Go to next room to place the
"Scroll", Run past the horseman (seems you can’t kill this one) and
be chased by some Wraiths too.
To your right you’ll find a gate and a receptacle for a
"Star". Follow this passage and get into the fountain, get the
"Scroll" and get out after both wraiths are gone. Return to the main
passage and go right. Off the big slide and jmp/roll (or just start backwards),
so you’ll slide backwards, while holding action to grab the edge of the slide. Do
this all the way down and let go in the end, you will fall into a dark ware
pit, follow the passage and get out in a lavaroom. Jump over the lava to the
wall with the opening in the East. Grab and climb into the opening and follow
this passage up and up and up, place the "Scroll" to open the last
gate and pick up a ton of goodies, leave this level at the blue rays.
Good level, lots of climbing and hard enemies (never liked those
horsemen).
Statistics say I found 6 Secrets, but I heard only 5, sorry about that.
***** I did it My Way*****