Island of the Silver Moon
By Szymon Cupryn (Emoo)
This is an unauthorized walkthrough written
by Clau and provided by OBig. (A
walkthrough by G&D Productions follows this one.)
First Level: Midnight Lagoon
Turn round, kill the bats and pick up the flares. Drop off the opening,
shoot another bat, pick up some Uzi ammo and pull the lever. Go back, shoot
the crocodile. Go to the opposite place, there are some pickups. Kill the
crocodiles. Go inside, pull the lever and swim to the canal next to the
cliff in the water. Pull the lever. Go back to the room, the door is now
open. Go inside, jump in the water and avoid the crocodile. Pick up the key
by the further skeleton, see that one which has a lash; yes, it’s Indy!
Don’t get his fate, swim into the underwater opening, pull the lever then go
back, into the big cave by the thick palm, shoot the bats. Go in the
doorway, that’s the first Secret. When you finish, go out, face left and
crawl in the crawlspace; there is the second Secret. Continue your way,
until you arrive to a skeleton. Don’t step onto the platforms next to the
skeleton, you better jump over them. Go outdoors. Shoot the bats. There
crocodiles will appear from time to time, shoot them, naturally. Go to the
middle place. Take the key from the skeleton in the water, get into the
bigger cave, there you’ll find a jeep. Use the ignition key, ride until you
find a platform illustrated with stars. Step onto it. Ride away to a
room-like place with a lever. Pull it then hurry, two fiery ghosts will
chase you. Ride back to the watery place to extinguish them. When you’re
ready, get in the jeep and face right at the end of the beginner corridor
and go in the doorway. Creep down the shaft, pull the lever, then go to the
just opened door and get in. Kill the crocodile. Get the mask, shoot the
bats. Go into the third place, there’s an open room at the end. Go in and
you have found the third Secret, pick up all the items. Go back to the
level’s beginner place, there’s a cave in the stone wall behind a big rock.
Jump to this rock then into the cave. Open the door with your key; go in
until you arrive to a space. You need for accurate jumps. Jump to the first
column on the left, then the first column on the right and the third one on
the right. Climb down the ladder and the fourth Secret is yours. When you
have all the pickups, climb back and jump to the right at once. Then jump to
the lever and pull it. Go back to the door. Go outdoors and get in the
middle place. There go into the cavern, jump over the spikes and crawl into
the gap. Hang over the breach, drop and jump. Go into the following room,
avoid the skeleton, run to the end and go in the opened doorway. There’s
your Shotgun on the block’s top; get it. Pull the both levers, go into the
opened room and get the second mask. Slide down the slippery platform then
climb up the ladder. Kill the demigod and crawl into the gap next to the
lever on the left. Pick up the key and everything else. When you picked up
the revolver ammo, you have found the fifth Secret too. Go back, pull the
two levers and get out the room. Go into that underwater room what you’ve
seen in the anim. But before, go along closely the cliff on the right and
you access the sixth Secret, there you’ll find the Uzis. Go back, dive to
the underwater room. Get out at the end, avoid the chains and use the key in
the keyhole. Go in and use the Shotgun to push the two skeletons into the
pit with spikes. Pull the four globes to the shapes on the floor. Pull the
lever in the middle of the room. Go in the open doorway. Run and jump to the
wall and the spiky balls won’t flatten you. Jump down on the other side, go
along, get the third mask and pull the lever. Go where the balls started. Go
up the stairs then get along the corridor. Kill the horseman (shoot his blue
gemstone), get on the block. Swing on the rope to the lever and pull it. Go
that door what the anim have shown. There is the fourth mask. Go into the
cave with the skeleton by the traps. The stone wall has opened, go in.
Second level: Volcano
Face left, fall down and the crossbow is yours. You can explode the
skeletons with the help of it. Get the pickups and pull the levers on either
side. Explode the skeletons and face right. Go in the doorway; shoot the
skeleton into the lava. Jump to the sliding platform on the right and hang
on the ledge. Hang over to the face and climb up. Then catch the rope with
an overturning jump. Swing to the doorway and face left. Jump to the
left-side column. Jump along the columns fast or you’ll be fry. Avoid the
skeletons. Jump to the central column at the end and climb the ladder. Pick
up the key and get out of here with the column what haven’t caught fire. Go
to the opposite door and use your key. Kill the bats and pull the lever;
slide down the slope, jump at the middle of it. Go in the doorway and turn
round. Pull the lever above the door and pull another. Go up and pull the
lever again. Go back down the stairs, go into the new room and get the key.
Go back to the first room. Open the door with the keyhole, go in. Shoot the
skeleton into the lava and get over the lava as I just reviewed it. When you
are in the following room, you can see the mirror image of the room on the
right. This shows the invisible platforms too. The purpose: get to the other
side with these platforms’ help. If completed, pull the lever. Here goes the
punch-line: you must do this torture once more. Go back to the central room.
Eliminate the skeletons; go in the just opened door. Step onto the squares
and climb up a floor. There you have to get to the left back corner. You can
do that with a lot of slopes’ help, and, to make matters worse, there is a
demigod in the centre of the room. When it succeeded, climb up the top of
the room. You should shoot the demigod from there. Swing over to the lever
with the three ropes; pull it. Get back to the central room (a good counsel:
use a medipack before it). You can escape from the lava room to use the
slope above the entrance. Go in the opened door.
Third Level: Mystique Maze
Pick up the items on the left and right and the arrows at the centre of the
room. Go into the mid room, kill the horseman and go in the door at the
left. Face left at the crossing. Pull the lever and go in the both
corridors. First go left then go to the opposite corridor. When you’re
ready, go back to the central room. You can see the griddled gate has
opened; go in. You have arrived to a beautiful place; after the anim pull
the lever in the red band. Explode the skeleton and kill the demigod. Jump
over the lava, pull the lever and shoot the horseman. Pick up the Uzi ammo.
Go back, into the new room. Kill the demigod and the horseman. Pull the
lever with the help of the slope in front of it. Shoot the two skeletons
into the lava. At the other side kill the horseman and get the Uzi ammo. Go
back to the just opened door and pull the lever and kill the new horseman.
Another gate has opened so go there. Before you dive into the pool, you
should worm out the crocodiles and shoot them. Then jump into the water and
pick up the arrows. Swim along the underwater duct and crawl out. Pull the
lever and go to the door which was seen in the anim and pick up the key. Go
to the keyhole what you’ve seen before. This opens a griddle gate. Open the
door and climb up. Go in the room, pick up the Shotgun shells and explode
the skeleton. Kill the three horsemen on the roof. Swing over to the other
side on the ropes. Use two masks in their mounts by the gate on the right.
Go into the green maze and pick up the mask and all the pickups. Use the
mask in its place. Go in the interior room, pick up the Uzi ammo and crawl
in the opened door.
Mystique Madness
Pull the two levers, go into the column, face left in it and come out. Go in
the opened door and pull the lever there. Go out, pull the two lever again,
go into the column (don’t move the opening) and go out on the left. Go in
the little room, pull the lever. Do this twice over so you’ll find a key
instead of the lever in the little room. Pick up the key and go out of the
room.
Mystique Maze (secondly)
Go in the other door, which you opened with the two masks before. Explode
the skeleton and jump into the pool. Swim right; there get the big medipack
and the first Secret is yours. Swim into the other duct, pick up the Shotgun
shells and pull the lever. Get out of the water and go in the opened door.
Mystique Madness 2
Do the same what you’ve done in Mystique Madness. So you’ve got now two keys
altogether.
Mystique Maze (thirdly)
Go back the opposite with using the ropes. Open the opposite door, pick up
the Serpent Stone and kill the horseman. Go back; use the remaining key in
the other door’s keyhole. There get the second Serpent Stone. Go back to the
level’s first room. There was a closed door which is now open. Go in the
room and you’ve found the Second Secret. Go back to the level Volcano.
Volcano (secondly)
Go to the gate after the bridge. Place the Serpent Stones then slide down
the slope.
Fourth Level: Underneath the Volcano
Explode the skeletons and kill the horseman. Be careful where to step, there
are many traps. Climb up the ladder by the door and pull the lever. Go in
the opened door, shoot the horseman and push down the skeleton from the
column. Get up to the top of the room. There liquidate the demigod and the
two skeletons. Go to the right, pull the lever and avoid the stone balls.
You can run ahead into the opened room opposite to you, then you jump up to
the block and hang over to the next room, there you hang more to the key,
dribble the trap and get the key and at last hang back to the room. In other
case, you can digress from the stone ball’s way and you go in the door at
the right, pull the lever at your right, bypass the chains and just go in
the door and jump back before the door closes (that’s the way how you
dribble the trap), then pull the lever again, go in the door, pick up the
key and hang over to the next room. I suggest the first version, but that’s
my opinion only, you might do the second more successfully.
Then, if you arrived to the next room and the key is yours, pull the lever
on the wall and crawl into the pool room. Kill the crocodiles, jump into the
water and pull the underwater lever. Go back to the previous room. Go into
the room behind the candlestick. Pull the two levers (NO!!!
USE ONLY ONE OF THEM; OR THE DOORS WE NEED LATER WİLL BE CLOSED, comment
added by Dutchy)
and use the key in the keyhole. Go back the pool room and bounce over the
platforms (defuse the traps that way you jump above them – you’ll be drifted
back by the currents). Push the skeletons into the water. Kill the demigod
at the end, eliminate the skeleton and jump into the water against the fiery
ghosts, so you have to jump back to the end of the pool. When it succeeds,
go into the next room along the bridge and pull the lever behind the back
column on the right. Kill the two horsemen and go in the now open door.
Bounce along the platforms to the lever (don’t step onto the platform on the
right, ‘cause you can’t jump away from there), watch out for the spikes.
Pull the lever and get back, explode the new skeleton and kill the horseman.
Dive in the water what used to be lava before. Go in the door on the right,
pull the lever and go out. Do the same behind the other doorway. Crawl out,
kill the two demigods at last and slide down the door what you’ve opened.
And this is the end of this great level.
Clau
The Island of the Silver Moon.
Level: Emoo.
Walkthrough:
G&D
Productions (revised
July 16,2017).
The save games and other files mentioned in the walkthrough are in this
Folder.
As there are many Bats in the levels, I cannot mention them all, but you
will find them as you go along.
Tasks related to the Secrets are in dark blue.
Story:
Year 1002.
Near the Rapa Nui Island, an extinct volcano activates. The series of
powerful explosions bring the secret island to life.
Year 1949
- 1st research discovered powerful cosmic energy source. In 1950
Indiana Jones decided to explore
the island but he has never come back...
Every night when the moon's full the moonlight brings island to life,
discloses secret passages, temples and tombs which hide Artefact of the
Silver Moon...
Year 2002
- 52 years after Indy's expedition, Lara Croft decides to explore the
island, and find that mystique artefact.
Level 1: Midnight Lagoon.
(7 secrets)
When the level starts, you stand in a small cave
entrance, turn around, go in and shoot all Bats, get the
Flares in the dark, behind a
pillar. Find
the hole nearby and drop to the lower cave, go for the
Uzi clips left of the gate and
look up on the pillar there to find a jump lever to use, it will open a gate
to a Secret (later*). Go back up and
climb up, follow to the beach at the
1st
Lagoon.
1st Lagoon, a Skeleton Key.
Go out and shoot the Croc coming from behind, then
follow the Lagoon to the SW and in the corner there is a big palm tree, S
side of it you can climb the vines on the rock and pull up into a crawl
space. Get 4x Uzi clips and
return to the Palm tree to get some
Uzi clips and Shotgun ammo
on the W side of it, shoot a Croc or two and go into the water along the W
wall, there is a niche up in the rock wall, get the
small medipack inside and go
down. Go back E over the right hand beach and turn right into the passage
with the torches, to the right is a lever, it will open a gate where we go
now. Go out straight and walk into
the water,
left (W) of the rock you will find a tunnel
under water. Just walk to it, if you get into deeper water you’ll be taken
by the current.
Swim into the tunnel and follow around a corner
where the gate opened to a room with a lever, throw it and through the fence
you can see the passage with the lever with the gate opening up. Swim back,
a Croc is probably waiting for
you in the tunnel, so swim past
him quickly and climb out S. Go straight into the passage (or shoot the Croc
first when you feel vindictive) and inside the passage, next to the lever is
the gate you opened. Enter, follow to a big hall, get the
Flares in the SW corner and look
for the tunnel in the middle of the hall. There will be
2 Crocs in this water, you can
lure them to this hole and shoot them first or try to dodge them while you
swim to the back of the cave, go over the Skeleton on the bottom to trigger
the Bladetrap and now you can pick up the
Skeleton Key next to the
Skeleton.
Find the small tunnel in the far right corner, go in and pull the UW lever
inside to open the gate to a Secret (later**), go out.
Swim back to the air hole and see the remains of
Indiana Jones lying on the
bottom where you climb back out, whip still in hand. Climb out to the hall
and go back to the beach. Turn right and head E to the 1st beach.
Enter the cave in S wall.
1st Cave, the Jeep Keys.
At the crossing, go straight into the open gate (see above *), go in to
collect
Secret #1,
Revolver, Medipack, Shotgun ammo
and Uzi clips. Go out, left to
the small tunnel in the back wall, crawl into the crawlspace and get
Secret #2,
Shotgun ammo, you cannot crawl out there (we’ll go there later), so go
back out to where you came from.
Run through the cave to the E and jump over the
Skeleton lying there, there are blade traps! Go right at next crossing and
reach the
2nd
Lagoon. Here you can shoot some Bats
flying high up in the air, great trick, looks nice, Lara looking straight up
and shooting, go over to the S
side and to the 3rd
Lagoon. Maybe you meet some
Crocs, you know what to do! In
the S of the 3rd Lagoon is a
Skeleton lying in the water, get
the Jeep Keys he dropped.
Go jump into the cave in the S side of the Lagoon and enter the open gate
(see above**) to get
Secret #3,
Revolver ammo, 3x Uzi clips
and Flares after shooting all
Bats.
Go out to the Lagoon.
Head for the W side of the Lagoon and enter the
cave there, over the ridge and hop in the
Jeep.
The Jeep Ride.
Go W and left at the end of the tunnel, over the
slope slowly and right, follow to a wall with a
Medipack, get it and step on the
“Star” Tile behind the ridge.
Jump back and drive the Jeep back towards the slope, only this time go
straight, pass a second tunnel left (this is the one to go back to the
Lagoon, remember it well!) Go on past the right and left bend and take 1st
left. Follow to the corner in the end and leave the Jeep there, after you
turned it around, so it faces the way back (S). Go E and climb over the
ridge, up the Altar to throw the
lever, 3 Fire Wraiths will come after you, so sprint like the wind, jump
over the ridge and sprint to the Jeep, the sprint gives you a little head
start while climbing into the Jeep. Race it back, straight/right/the left
right bend and then first right over the slope, don’t hold back this time
(maybe take a medipack first), race over and right, get out at the ridge
near the Lagoon and get into the water fast to get rid of those things! The
water might not be deep enough, what worked for me was to do run jumps
through the water. Now go back to
the Jeep (savegame.0)
and drive W, right at the crossing and get out at the ridge. Go over to
where the gates opened, go in and down the pole, backflip off and go throw
the lever, run jump/grab back to the pole and backflip to the top floor, get
back to the Jeep and drive to the Lagoon (left around), this was the last we
saw of the Jeep, pity!
The 1st Oceanic Mask.
Head back to 2nd Lagoon and see the
gate open in the E Arch, go in and get the
1st
Oceanic Mask.
Go back N to the 1st Lagoon, left and
hop over the Skeleton in 1st Cave, go left when you go out of the
Cave and to the W along the S wall, there is a rock on the beach, making it
possible to run jump/grab into the cave in the S wall. Follow the cave (in
the corner left is the crawlspace where the secret was) down to a gate you
can open with the Skeleton Key. Go in and to far left corner, go into left
passage behind the plants and reach the Pillar room.
The Pillar Room, for the Uli Key.
Here you will have to do some hard and exact
jumps. The clue is in the ceiling. The route to the lever is: left pillar 1st
row, far right one in 2nd row, then to the 2nd from
the left in the 3rd row. These are the safe ones, you have to run
jump exactly from corner to corner and then you can just make it, if you
miss the pillar, aim a bit different before the next attempt. From the 3rd
pillar, this one is next to the ledge with the lever (you
can also hop and grab the edge of the Fire pillar, shimmy around a corner so
you can pull up on the corner and immediately back flip to the safe pillar).
But also close to the one at the E wall, that one has a ladder, stand all
the way back on the edge, facing the pillar on the wall and stand jump/grab,
go left and climb down, go get
Secret #4,
Explosive Arrows (middle of the pit), a
Medipack (S) and Flares (N)
scattered around.
Now climb back up (SE) and
when Lara is pulling up to the corner of the pillar, hold jump and right so
she will immediately side jump right.
Jump to the ledge with the lever and throw it,
(see the screenshot of a Mask on a pedestal and some Ammo next to it) Do a
roll if you want to get out of the screenshot and get the
Medipack. From the lever, with
your back to the wall, stand jump back to the safe pillar, do the jump
series again and don’t forget to grab when jumping into the exit (savegame.1).
If you cannot do the jump to the last pillar at the exit (like me!), stand
jump/grab to the one left of it and go shimmy to the right hand corner, pull
up and immediately side jump right to the last safe pillar and then to the
exit.
The 2nd Oceanic Mask.
Go back to 1st Lagoon and into 1st
Cave, to the 2nd Lagoon and into the W cave there, go along the
Golden fence left and run jump over the
Spikes behind the Spider webs,
climb into the crack in the wall and drop/hang from the other side, go
shimmy left and around the corner till you hang over a slope, drop and
immediately jump with a right curve to land on a safe ledge, climb into the
opening in N wall.
Go N and get some
Uzi clips left, follow N to an
open gate left and go in, run over the leaves into right hand corner and
quickly pull the lever, go to the other side of the gate and pull the lever
there, roll and run to the SW pillar opposite the lever, next to it is a
ladder, climb up and get the Shotgun,
now you can blast the Skeletons
in the pit or just drop to the roof like ledge W side of the room and get
into the gate you opened, they won’t follow. Take the
2nd
Oceanic Mask from the pedestal and go
get some 2x Uzi clips near the
Skeleton, up in a crawlspace NW is
Shotgun ammo in the NE crawlspace is a
small medipack.
The Uli Key.
Go out through the open gate in the S wall (SW)
and slide to a couple of ladders to climb. Shoot the
Demi God in next room and look
for the 2 Jump levers on both sides of the room, get the
Uzi clips on the floor and look
for a sloped floor part in the NE corner, from this you can pull up into a
crawlspace, follow to the pedestal you saw in the cutscene and take the
Uli Key (The cutscene shows the
water next to 1st beach).
Jump to left the bridge
spanning the room and to the floor N, get
Secret #5,
Revolver ammo. Jump back to the
pedestal and go over to the S bridge, into the right alcove there for
Shotgun ammo and see the
small medipack on the ledge over
the entrance to this place, get it and safety drop down to the floor below
to go back to the 1st Lagoon (At the Spiketrap, stand to the
Golden fence and run jump/grab E to the crack).
The 3rd Oceanic Mask.
When you come out of the cave to the Lagoon #1,
turn right and climb up into a crawlspace (E) behind on the right of
that big fat palm tree, follow through to a lever. First get the
Shotgun ammo from the skeleton
and then use the lever to kill a burner in a pit behind the fence, that is a
Secret (later***). Return the way you came and climb into the crawlspace (W)
drop down at the Lagoon.
Go to the N side of the 1st beach; spot
the hole in the water.
First walk along the N rock to the W and onto the right corner under that
arch, jump to the next corner and do a run jump to
Secret #6,
the
Uzis in the water to the E.
Run jump back.
Go into the hole in the water next to 1st
beach, swim in and follow the tunnel to a Chain trap, get past it and open
the door with the Uli Key.
The Globe Room and the Horsemen.
Follow the passage, jump over the Spike pit and blast the 2 Skeletons into
this pit. Put 4 Globes on 4 Tiles and throw the lever, if you did the lever
before the Globes, just walk to the lever and the gate N will open.
Sprint with a left curve into the gate and climb
the red wall real fast before the spike balls crush you, go over and get the
3rd
Oceanic Mask.
Use the jump lever in the NE corner (raises a pillar up the Spike ball
slope) and go over the red wall again, jump over the Spike balls and go up
the slope in the centre. Follow the
Uzi clips passage to the
Horsemen’s room. A pillar raised here when you used the jump lever.
Shoot the Horsemen, by hopping
back from them shooting the pistols and they will perish. Climb the grey
pillar near the entrance and jump to grab the rope, swing to the lever and
use it. See a gate opening up in the Arch in 3rd Lagoon.
Drop from the ledge and climb down the ladder in the hidden passage SW, this
is where you killed the burner (see above***). Grab
Secret#7,
Explosive Arrows and climb out.
The 4th Oceanic Mask.
Go back to the 3rd Lagoon and enter
that E gate, get the 4th
Oceanic Mask from the pedestal and an
earthquake rocks the room, go to the 2nd Lagoon towards the 1st
Lagoon and in the 1st Cave instead of going left to the Skeleton,
go straight N into the new opening in the wall, follow to the end of level 1
and the start of:
Level 2: Volcano.
(1 Secret)
The Main Room.
Turn around from where you stand in the beginning of the level and look in
the dark corner of the cave for a crawlspace, go in to get
Secret #8,
a
Medipack, Flares and several
kinds of Ammo. Go back to the
top of the stairs.
Crossbow and Sight.
Drop on the left side of the stairs, get the
Crossbow and climb back up, turn
around and jump to the ledge NW to pull the lever (#1 for a gate). Go over
to the other side and drop into the same hole to get a
small medipack and climb the
ledge to get the Lasersight
there and pull the next lever (#2, gate opens on ground floor). Go back to
the stairs and down to the Lava area,
3 Skeletons will awake, try to
get them all together and shoot them with one explosive arrow. Get another
Shotgun at the Skeleton lying
there at the lava pit and go to the open gate S, draw the Shotgun and blow
the Skeleton in the passage into
the Lavapit ahead.
The Rope pit.
Runjmp to the rope (yeah, sure!) better run jump
to the right hand sloped wall and grab the edge, go left to the centre of
the Face Tile on the wall, pull up and backflip/roll/grab the rope, turn
right and swing into the passage on the other side and use Ctrl to go into
the opening in the wall. Follow the passage (to the right we need a Key)
left to a deep, deep Lava room, pick up the
Shotgun ammo.
The Deep Lavaroom, the Uli Key.
In the centre is a big pillar with a pedestal on top, that’s where you have
to go. The pillars will start to burn if you stand on them too long. And you
have to go anti clockwise around the room to get to the somewhat higher
pillar next to the central pillar, you can see in front and to the left a
bit. On this side of the central pillar is a flat ledge you can use to get
up later.
Here we go; stand jump/grab the pillar to the right and shimmy right around
the corner, from the centre of that side, save/pull up and run jump to the
next, do a running jump to the next and walk forward to the edge, stand
jump/grab the next and go right to the centre of the right side, save and
run jump, walk forward to the edge and stand jump/grab, save and pull up,
draw the Shotgun/Crossbow and do a run jump, while shooting a Skeleton off
the next pillar. Put the weapon away and walk to the edge, stand jump/grab
the corner pillar. Go right around the corner again and save, pull up, draw
the weapon, run jump and walk forward, shoot the Skeleton down from the next
pillar, put the gun away and stand jump/grab to that pillar.
Go around the corner to the corner close to the
next pillar and pull up, turn right and stand jump/grab. Save again and go
around right to face the big centre pillar pull up and run jump/grab the
higher pillar close to the centre pillar, this one will not burn, run jump
to the ledge on the centre pillar when the Skeleton jumped off this pillar
and climb up to get the 2nd
Uli Key on top.
Use the Uli Key, the Skeleton Key.
Go down and jump back to the safe pillar and from
this one you can do a long run jump/grab to the exit. So I hope you got
that! (savegame.2)
Go into the passage and open the gate in front of you. Pull the lever to
open the left gate, go slide down backwards and grab the edge of the pit,
pull up and backflip, slide to the bottom, look for the jump lever over the
entrance to stop the burner under the switch, use it and climb the ladders
N, throw the lever again and go down the ladders (W), go in E and right to
find the open gate and get the
Skeleton Key. Climb the ladders again and exit E, go left and back to
the Rope pit. Use the same trick to get back to the Main Room.
The Mirror Room.
Go to the N gate and open it, go in and here’s
another Rope pit, you know what to do now, go to the Mirror room. Drop from
the entrance to a ledge below and walk to the far right corner (SE) of it.
Face SE stand jump/grab with a right curve to the higher pillar, just have a
look in the mirror and make your way over to the other side, pull the lever
and return (savegame.3),
back to the Main Room. Shoot a Skeleton in one of the pits and go to the
open gate in the SW.
The Demi God room.
Jump the ledges to the SW corner and run jump/grab
the higher ledge in the corner, walk around and look up NE, the Demi God
will not shoot you, but you can shoot HIM from here, just with the pistols
to save Ammo. Pull up to the E ledge and run jump/grab the sloped wall E
side, shimmy right and when you reached the flat block, pull up/backflip and
jump with a right curve onto the flat block, run jump to the slope on the E
wall and slide/jump twice to land at the
Revolver, slide backwards from
the N side of this ledge and grab the edge, shimmy right a bit and pull
up/backflip with roll and grab the opposite edge, shimmy left to the corner
and pull up.
Jump NW onto the slope and shimmy right to the block with the ladder, it is
possible you can immediately climb up. But another time Lara wouldn’t go
onto the ladder, in that case back flip and jump back with a right curve to
land on the block.
Jump W to the slope and slide jump to grab the
block in the NW corner. Climb all the way up and use the ropes to go over to
the lever on the other side, pick up the
Medipack use the lever. Maybe
take a medipack after you checked the health, drop from the N side to the
flat block below and hold “Ctrl” (Don’t take a medipack after the drop; your
health will go up for free in a moment, when you go to next level). Run from
the block onto the slope S of it and you’ll land on a ledge below, go back
to the Main Room. Go around the staircase and enter that gate in the NW.
Level 3: Mystique Maze.
(3 Secrets)
Main Room.
Go left and right for
Flares and
Uzis, enter the Main room, under the Arch, in the pool are some
Explosive Arrows.
Climb the golden fence left or right of the opening N and shimmy left to the
flat ledge, pull up and roll to run jump to the arch structure and get
Secret#9,
Explosive Arrows from the top.
Drop back down.
Go to the golden fence W and enter, shoot the
Horseman coming from behind. Inside, enter the left passage, you’ll hear a
gate open, go left and into next
room, throw the lever. Go into the passage in the W, left and follow till
you see another golden fence, (No it’s not the same room (mystic maze
remember?), go in and throw the lever there, get back in the passage and go
right, follow back to the 1st lever room and head over to the
Main room.
The Maze.
The gate in the N side opened, go in and follow
through. Watch the flyby of this enormous place and go right, find the jump
lever on the wall left in the red wall part and use it to open a gate right
of you, go in and shoot the Demi God, go to the end and left/left and at the
lava pit, run jump/grab over to the other side and use the lever to open a
gate in the other end of the Maze. Shoot the Horseman and go get some
Uzi clips where he came from. Go
back to the beginning of the Maze and past the entrance to the W, around the
corner to shoot another Demi God. Pick up some
Revolver Ammo near the gates and
go to the end of the passage.
You will meet a
Horseman, follow the passages to
a T crossing with a Lava pit right and a jump lever opposite a sloped block
left. First pick up the Uzi clips
from the corner and go stand under the lever and backflip/jump/grab the
lever, go to the Lava pit and shoot the
Skeleton into the pit when you go over to the other side. Another one
will come from behind once you are across. Shoot the
Horseman and go get the 3x Uzi
clips near the Skeleton E (W we need a Key) and go back over the pit,
keep going and left into the open gate, there will be a Horseman waiting in
the right hand passage.
Take him out before you go and get the
Shotgun ammo at the Skeleton,
use the lever N and the some music plays.
The Key.
From the lever, go left/right/right into an open
gate where you shot the last Demigod. Dive into the pool and swim to the W
end fast, stand and turn, shoot the
Crocs and get the Explosive
Arrows. Now swim all the way to the other end of the tunnel and climb
out at the ladder, use the lever to open a gate and also the big ones left
of you, go through them and right, past the entrance of the Maze and into
the gate right. Get the Key of the
Silver Moon from the pedestal and now you have to return to the place
where you jumped over the lava pits. So go out, left/right in the end, left
in the end, left and right (shooting the Horseman on your way) at the T-
crossing, over the pit and left to the golden fence, go behind it and open
the gate. Follow the passage up the ladder.
Pick up the
Shotgun ammo, shoot the Skeleton
and go left when you reach the open space, shoot 3 Horsemen on your way E
and jump over the Darts, notice the 2 closed gates that need
Keys. Use the ropes in the end
to swing all the way to the N side of the Maze. Shoot the Horseman lurking
around.
Look in the NE corner for an alcove up in the wall, use the slope to jump in
there and pull the switch to open a gate to a Secret later in the level**.
Go to the Big gate in N wall and open it with
2 Oceanic Masks.
Enter and come to a room where you can place the 3rd Mask.
Look behind you and enter the small Labyrinth NE, keep going left, find
Arrows and a
small medipack and then the
Mask on the pedestal in the
back. Go S, keep going left and get another
small medipack, keep left again
and you are back at the entrance.
Where you placed Mask 3, go left a bit into the
opening W, under the strange water filled pillar. Pick up some
Uzi clips W and crawl through
the crawlspace N. Here you reach the Mystique Madness level.
Level 4: Mystique Madness.
The 1st Mystique Pillar Room.
Follow the directions on the
diagram provided by the author (mistiquemadness.jpg-savegame.4).
And when you got the Skeleton Key,
go back to where the ropes are, that’s out E
Mystique Maze Revisited.
Through the crawlspace into the water pillar room, out SE and right, then
left up the steps and out to the large area.
Go right and follow the ledge, shooting one more
Horseman, to the
right is a “window” showing you another Secret.
Go W to another big gate you can open with the last
2 Oceanic Masks.
Inside you can dive into the pool under the Arch,
swim through the tunnel
and keep right, into the water filled pillar, collect
Secret #10,
that Medipack near the window.
Swim back
and keep to the other side, get some
Shotgun ammo and look on left
wall for the UW lever and use it. Swim back to the pool and go into the N
gate you opened.
Mystique Madness Revisited.
The 2nd
Mystique Pillar Room.
Now you have to do the same as in the 1st
Mystique Pillar room (see
Mistiquemadness.jpg). The room is
identical (savegame.5).
Get the Uli Key and go back out.
Mystique Maze Revisited.
At the portal with the pool go SW and outside go straight E. Use the ropes
to the S side of the Maze where the 2 gates are and swing to the other side.
Open the 1st gate with the Skeleton Key
and get the 1st
Serpent Stone from the pedestal, go
left, shoot a Horseman and find a
Revolver in the back, go to the other end to collect a
small medipack. Go out and left
(watch out for the darts), to the 2nd gate and get the
2nd
Serpent Stone. Get back outside, now
you have the Stones, you can
return to the Volcano level. So take a left, go down the ladder to the
golden fence. When you are back to ground level of the Maze, go right and
over the Lava pit, left/left/right/right/left and 1st right, up the steps to
the Main room. Go
into the S gate (you opened before, see above**), jump over the spike pit
and get
Secret # 11,
from the Silver Moon Room. A small
medipack and Flares, a
Medipack and
Shotgun ammo. Go back out.
Go into the opening E and back to
the Volcano.
Volcano Revisited.
Open the
Serpent Gate over the lava bridge E and take a flare before sliding
underneath the Volcano.
Level 5: Underneath the Volcano.
You slide into a cave, walk slowly here because
the floor is trapped with Blade traps, walking slowly will trigger them, but
they will not harm you, turn around to get the
Flares and
Shotgun ammo left, walk to the
Medipack and go to the right
side of where you landed (NE) and get the
Shotgun ammo, walk along the
right side of the Cave to the
Shotgun ammo, get ready to shoot 2 Skeletons and a Horseman, which will
drop a Shotgun. More
Shotgun ammo in the NW corner.
Turn around and climb the ladder, use the lever, go down, walk over to the
gate and first get the Shotgun ammo
in the SW corner.
Enter the gate and shoot a Horseman in lower room, climb the lower block and
jump to the higher block, try to land on the edge of it, while shooting the
Skeleton off, you will be pushed off by the Bladetrap. Get back up and
follow the ledges all the way to the top, be careful, the thick ledges have
Bladetraps, try to hop on and backflip to the ledge you jumped from. When
you reached the top level, on N side of the room, run jump to the thick
ledge and hop back grabbing the edge (Bladetrap), drop to the ledge below
and climb back up.
The Key of Silver Moon, the Key room.
There are a lot of Skeletons on the ledges, deal
with them as you go along, when you jump to the ledge in front of the Demi
God room, shoot the 2 Skeletons and the Demi God,
don’t fall into the pit and get the
Flares. Go into the sloped room in the SW and run up to the switch. Now
you can choose how you want to do the next part.
1- With a challenge;
this is also the only way left in case you made a
mistake and the ball is blocking the “easy” entrance. Pull and sprint back
down, run right around the corner through the opening to get out of the way
of the Spike ball. A gate opened there, go in and right around the corner is
a Timed lever. It will open the gate in the other end of the room, but time
is short and you have to dodge the chains, you can also try to take
medipacks while running through them. If you want the Medipack in front of
the Timed gate, you probably have to go for that first and then back to the
lever to get into the gate. As soon as you are through the gate, jump and
grab up to avoid the Blade trap on the Key, then drop and grab the
Key
of Silver
Moon. Grab the monkey swing again and go over the pit, drop into the
“Key room”.
2- Easy;
Pull and sprint back down, straight into the open gate and run jump up the
higher floor to get out of the way of the Spike ball. Follow the passage to
a monkey swing and use it to go over the sloped pit, go left around the
corner into the “Key room” and enter the passage in the W, use the monkey
swing to go over the pit and stay close to the wall, a Blade trap
protects the so be careful, grab back up to the monkey swing. Get the
Key
of Silver
Moon and return to the Key room.
Look for the jump lever left, in the NW corner and use it to open the gate
in N wall, go in and shoot a couple of Crocs in the pool you come to.
The Bladepool room.
Dive in and use the UW lever under the entrance
ledge, go back to the Key room and the gate in S wall is open, grab the
Shotgun ammo and go in.
Throw only one of the levers (if you do both, the gates** you opened with
the first will close again by using the second and you cannot reset them).
Now use the Key, a gate opens in the other end of the Bladepool room.
Go back there (crawlspace N) and stand jump to one
of the sides of the 1st ledge, because the ledges are trapped
with Blades, you better not jump in the centre. When you jump to one of the
sides, you will just fall off and you can swim back to jump on it again.
This way you will have to go over to the ledge in the centre with the
Shotgun ammo, this one is safe.
(Well… safe?) Take out the old Shotgun and blast all Skeletons into the
water, try to hit them as they are airborne while jumping from ledge to
ledge. Now you can go on triggering all the ledges to the other side and
enter the room there. A Demigod, a Skeleton and 2 Wraiths where the
resistance I came across, the Wraiths took off to the water by them selves
in my game, but if they don’t, take them there before you start working on
the Demi God.
Go on to take the
Flares and
small medipack in next room and go look for the jump lever behind the SE
pillar. The gate to the Lava Spike
room opens. First shoot the 2 Horsemen and enter the room (N).
The Lava Spike Room.
Jump to the other side, follow the path on the
diagram (Lavaspikeroom.jpg).
Start with the 1st ledge right and stand jump to it when the
Spikes are about to go up, do a
running jump with sharp left curve to the 3rd, (discard the 2nd)
and a stand jump will get you to the safe 4th. Run jump to the 5th
from the left side of #4 when you expect the Spikes to come up and a running
jump will get you to the ledge at the switch. Pull it (see lava turn to
water) and from this ledge, run jump back to the 5th again at the
moment you expect the Spikes to go up and a running jump to the safe 4th.
Don’t use the 2nd ledge again and stand jump to the 3rd
when you expect the Spikes to go up. A running jump with a sharp right curve
will get you to the 1st and a running jump will get you to the
exit (savegame.6).
Shoot a skeleton and horseman and head W to the room with the lava pits
where those Wraiths came from earlier, near the Blade pool room and go swim
to both sides where you opened the gates with the lever before (see
above**). Throw the 2 levers in those rooms and pick up some a
Medipack and Shotgun ammo,
dodge the Skeletons and go back to the Demi God room (E), shoot the Evil
Twin and leave these wonderful levels through the gate E.
The end was faulty in my case some weird screen and a repeating buzz sound,
couldn’t get out of it either. It also looks like we never found that
Artefact we were after…