TRAPPED

LEVEL BY OLIVER MAUSCH (KARLO002)

WALKTHROUGH BY ANYA MARIE MCDONALD


After the title flyby--with a musical score that gets my vote for a (TOMBIE {the Golden Lara}) for best musical score for a level--you slide down a small embankment into the entrance of a cave. Head into the cave til you come to some water. Dive into the water and swim through the tunnel before you, surface, exit the water and go over to the column to your direct right and use the jumpswitch. Next head over to the left(squashing spiders along the way) and the lower of the two blocks. With your back to the lower block and facing the taller block, backflip onto the lower block and jump/grab/pull up to the taller block. Now face the open gate and run/jump/grab/pullup. Once you are through the open gate you are in a room with four vases, two open gates and a closed gate that looks to need a Pharaoh's Knot and a Pharaoh's Root to open it.

Let's go through the right gate and down the stairs past the next open gate til we come to a "T" crossing. At the "T" crossing spikes start popping up & down looking to
block your way down either side. Well, spikes have never stopped our daring adventuress before, so carry on. This time we will head off to the left. Well, there are two ways to get past the spikes. 1)Notice the slanted floor on either side of the spikes? 2) Time the spikes and sprint past the spikes. Well, start jumping to & fro or sprint til you come to a safe spot to rest. Once you are at the safe spot, turn to your right and notice more spikes (such a diabolical mind to have constructed such a place) that you have to get past. When you get to the next safe spot, turn right again and confront yet more spikes (with all of these spikes, it makes one wonder about the people responsible for building this place). After making it to the next safe spot, rest a bit and notice the opening just past the next set of spikes, we need to go there.

So, when you make it to the next safe spot, ignore the passage to your right, go through the opening, turn left and use the wall switch. After a flyby of the large gate, opening the one you passed on your way to this room, head back to the large gate; but since the spikes make it unsafe to go back the way you came, exit the room and turn left and go that way. Turn right at the next safe spot and get ready to beat the spikes again, and keep going til you get to the large open gate. Once there, go through and use the wall switch and watch a flyby of another gate opening. Now head back out the gate and turn right and then right again, take two more rights. Once you make it to the next safe spot, go through the now open gate, use the wall switch and watch the flyby of another gate opening.

Now, if you have been keeping track of the gates then you know which one was just opened, so go there. Once you get to and go through the gate, go around the column and use the wall switch there. Turn around and slide down the ramp, jumping at the last second to avoid the spikes at the bottom. However, once you are through the gate you opened with the last wallswitch, a giant spider attacks, so deal with it. When the spider is disposed of, head over to each corner of the room, climb the pole, backflip into the alcove, turn around, jump back/grab the ledge, drop and use the jumpswitch.

Once the last jumpswitch has been activated, head over to where the cage held the pedestal with the Pharaoh's Knot and get it, but jump back quickly or be squashed by a ball coming down the ramp. After the coast is clear, head up the ramp to the next room. When you get to the next room turn around and jump back/grab and shimmy to your right.
Now calculate where the slanted block is (the one you saw as you entered this room), then pull up/backflip/twist/grab/pull up onto the block. Now run/jump/slide/jump/grab to the next block you can stand on. Once there turn to your left and jump over to the green area. Turn right and go into the cave. When you get to a locked gold gate that needs a key, turn around and jump/grab/pull up to the ledge. Once you have pulled yourself up, turn to the right and jump over the hole where you came into this room. Now head on into this part of the cave, taking out spiders and bats that cross your path, while getting the key from the back of this cave. After the key is in Lara's possession, go and open the gold gate. Go through the gate and you notice that the gate to your left leads back to the room with the Pharaoh's Knot door, so go and place the one you have.

Now we need to go and get the next Pharaoh's Root, so head through the other open gate and up the stairs. When you get to the top, go through the next open gate, turn right and head up the next set of stairs. But, stop on the second step, turn right, run/jump to the ledge where the wall switch is. Use the switch and watch the flyby of double doors opening up somewhere. Now for the hard part, the door is all the way at the top of this room and it is on a timer, so get back on the stairs and head up. Go to the top of the stairs, turn right, walk to the edge, jump/grab/pull up onto the walkway. Go forward a bit, turn right and jump over to the next walkway.

Next, run/jump/grab/pull up to the stairs before you and go to the top of them and turn right with your back all the way against the wall. Now run/jump/grab/pull up to the next walkway. Once there, go over to the block and get on top of it. When you get over to the next walkway you notice a closed gate to your left, one ahead of you and a cage to your right with a place for a hand of whoever. Jump over to the walkway where the other closed gate is. Turn right and run/jump/grab/pull up onto the ledge before you. Turn right and run/jump to the steps and go to the top and run/jump to the walkway, turn right and run into the door. As you enter the next room a demi-god attacks, so get rid of him and get the star thingy and the key he drops. When you pick up the key where the demi-god fell, the doors close, so you need the key to not only open the big doors again, but to open the gold door next to the big doors (as seen in the flyby when you use the key).

Exit the room and go to the now open gold door, turn left and jump to the wall and climb down to the next room. When you get to the next room, notice the openings to your left and to the right next to an alcove with a wall switch and the cage to your right also. Use the wallswitch and watch a flyby of the cage you saw on your way to the top of the room opening. Now turn around, then turn to your left down the passage til you come to another wall switch by a closed gate. Use the wall switch and go through the open gate and place the star in the slot. After you see in a flyby the cage in the lower room you just came from, head back there.

Once you are where the cage was, jump and grab the wall and climb up. When you get up the wall a bit, backflip and slide down the ramp backwards and grab the edge. Pull up, backflip again and slide to the bottom. Once you are at the bottom, spiders come out to play, so give them a timeout and continue on. Head to the way the spiders came from. towards the opening. But watch out for momma spider, because she is pissed that you disposed of her young. Once she has joined her offspring, go to the opening. As you enter this next room, you notice that there is an opening to your right where the sounds of spikes are heard going up & down. The opening to your left leads to a slope with a slope in front of it and a spike pit below.

Take the left opening first, slide/jump/grab/pull up/backflip and turn around (piece of cake), now go through the crawlspace and use both the wall switch and the button, then drop down to the room below. Now go over to the opening on your right, turn around drop/grab/let go and land in front of another wall switch. After you use the wall switch, turn to your right and go through the crawlspace. Once you are in this new passage, notice the wall switch and the keyhole to your right and the closed gate at the end of the small passage. Use the wallswitch and head back out to the spikeroom, where a cage has risen below another wallswitch.

Go use the wall switch, then jump back to the crawlspace and use the wall switch there to lower the cage to reveal another crawlspace. When you go through the next crawlspace and are able to stand, head to your right and go through the next
crawlspace. Stand, use the wall switch, go to the crawlspace to your left, get the key and go over to the small passage to use the key. The gate beside the keyhole opens, go in and use the button on the wall next to the crawlspace, then go through the crawlspace and use the wall switch there. Now go back to the small passage and use the wall switch again, then go back to the spike room. To your right is another raised cage; go and get on top of it, then jump to the cage where the wall switch is, then over to the now open gate. Once you are through the opening go to the second right, shoot the vase and step on the tile. Now exit here and turn right, then left, then right, then slightly left and shoot the vase, step on the tile. Exit here and turn right, then left, then right and use the button on the wall. Then exit here, turn left, then left again and go through the open door.

Once you are through the door, head to your left and jump up into the passage to your right next to the golden gate and pick up the key there. Continue on through this tiny passage, jump down, then head left and left around the corner, then look to your left high on the wall past the next golden gate and see an alcove. Jump up into the alcove and pull the push/pull block there out all the way. Then turn and exit, turn left, left at the corner and shoot the giant spider. In the alcove where the spider emerged from is a wall switch, so go and use it.

You hear the sound of a gate opening up, so exit here, turn left, then left at the corner, then left through the open gate. Now head over to the push/pull block and pull it out all the way, then exit here, turn left, then right and use the wall switch. Now exit back through the gate and turn left, then left at the corner, then left through the next open gate.

Next push the push/pull block on your left all the way in, then pull the other push/pull block all the way out. Exit here, turn right, then right at the corner, then right through the open gate and push the push/pull block all the way in. Now pull the other push/pull block out once, exit here, turn left/then left at the corner, then left through the open gate and take the second right and use the wall switch. Exit, then turn left, then left at the corner, then left through the open gate high in the wall. Go forward, then right, then left, fall down to the pit below, turn around and get the key. Now go back to the closed gate you past and use the keys to open it.

Go through the open gate and open the ceiling door. Climb up, deal with the demi-god and turn around and go get the Pharaoh’s Root and exit this area by the open door directly across from you. Slide down into the water below. Surface, exit the water and you find you are back in the first room of this temple. So get through the open gate up high, the way you did before, and go and place the Pharaoh's Root in the slot by the big gate. Go through the gate, turn left, go up the broken stairs til you can jump up to the walkway above. Once there, turn right and go towards the big doors which will open when you get near them. Go through and to the right, then head to the clearing and watch the flyby as you exit the temple, then the level ends.