Underwater One

Level by Psxsaves (November, 2002)

Walkthrough by Harry Laudie


You start underwater next to your sinking mini-sub. There is a frogman and a blue fish close by but they do no harm. What a great idea for an opening. Swim south-west and down into the tall structure for air. Now you know where there is air, you can go back and pick up items. Swim north and up to exit the structure. Swim east and over a short structure and then down to pick up revolver ammo, shotgun shells and crossbow normal ammo. Swim back for air as a shark attacks. Swim north toward your sunken mini-sub for the crossbow and crossbow normal ammo and go back for air. Swim and go north-west and when you swim over a block with a small medipack, a gate opens to the north-west. Swim into that gate and to the middle of the room for secret #1 and a large medipack. There is an air hole to the north but there are also two sharks that nibble your feet. Get some air and pick up three crossbow normal ammo on the way out. On the way back to the tall structure for air, pick up the small medipack from the box. That is all of the outside items, which is OK since now there are three sharks outside.

Inside the tall structure, swim south to an opening and pull up. Use the pushbutton on the east wall and the gate opens in the south wall. Kill a thug that attacks you and enter the gate. Go to the back of the room to push a blue box to one side to reveal a room with fire pits. Kill a blue ninja and go west to use a pushbutton. Jump the fires and go west to crawl under some pipes. You have two kill two dogs before you reach the end and more water. Swim down the channel to a box, then turn around and swim back to the dry tunnel. Kill the shark that has appeared. Look down into the water to the north-west and see a blue panel with an oval window. The shark came from there. You can swim through that oval. Go to the back of the area for secret #2 and a shotgun. Get out and continue swimming west and through the ovals at the end of the tunnel. Immediately swim up to avoid spikes and swim up to the south-west corner to pick up the Eye of Horus from the top of a column. Notice a closed gate at the bottom so swim north and follow the tunnel. Pass a closed gate on your left and continue. Some small fish attack but continue and pull up to a dry area. Crawl under a pipe and use the pushbutton. The tunnel is now dry so drop in and go west to kill two thugs. Then go south, pass the closed gates, but the gate at the spikes is open. Climb down to the spikes and jump to a flat area at the west wall. Then jump over the spikes into the open gate.

Even though the ceiling looks like solid wood, you can climb through it and return. Climb the east blue wall to pick up two shotgun shells. Then climb the west wall and use the Eye of Horus. Go back north over the spikes to climb the wall That closed gate in the tunnel is now open. Go inside and get over the box. Ahead is a climbable wall. Go south and around the back of the structure for a small medipack. Then enter the green alcove area to press a pushbutton. An ice wraith attacks. Then go north into a similar alcove and press a pushbutton. Another ice wraith attacks. Go back out and go west to climb the wall. At the top dive into the water to extinguish the ice wraiths. Pull up and kill a bat that attacks. Go into the tunnel in the west wall and follow the tunnel until an earthquake occurs. You get a cut scene of an underwater area. When you get control swim to a rusty platform and pull up. Be careful because the tiles with circles are deadly and set you on fire. Look to the south-east and you can see something at the back of the hill. Go there and get secret #3 and pick up the Eye of Horus. Go back to the platform. As you go west to the waterfalls, two harpies attack. You can kill them or just continue to go west and the level ends by crashing to the desktop.

06-jan-2006