BACK
TO THE CITY OF VILCABAMBA
LEVEL BY H.Pisti
WALKTHROUGH BY ANYA MARIE MCDONALD
{NOTE I ONLY LISTED SECRET #1 THE REST OF THE SECRETS YOU WILL HAVE TO
FIND FOR YOURSELF.}
YOU START OFF FACING A USED FLOOR LEVER. GO OVER TO THE TRAPDOOR ON THE
WESTSIDE. AS YOU GET TO THE DOOR IT OPENS. JUMP DOWN THE NOW OPEN DOOR AND
SLIDE DOWN TO THE BLOCK WAITING BELOW. TO THE NORTH ARE TWO BIG GRAY DOORS AND
ON THE WEST WALL IS A LEVER. PULL THE LEVER AND GO THROUGH THE DOORS. AS YOU GO
THROUGH THE DOORS, GET YOUR PISTOLS READY AND SHOOT THE TWO DOGS THAT WILL
ATTACK YOU.
AS YOU CONTINUE INTO THE ROOM, WATCH OUT FOR TWO MORE DOGS THAT WILL
ATTACK. GO TO THE NORTHWEST ROOM AND JUMP INTO THE POOL. SWIM DOWN AND TO THE
RIGHT THEN UP.
YOU COME TO A LARGE UNDERWATER ROOM. AS YOU ENTER THIS UNDERWATER ROOM
YOU ARE ATTACKED BY THREE HUNGERY CROCS WHO WANT YOU FOR LUNCH. SO, SWIM OVER
TO THE SOUTHWEST CORNER OF THE ROOM AND UP TO TO GET
SOME AIR AND TO ESCAPE THE CROCS (THIS IS SECRET #1). IN THE ROOM IS A CLOSED GATE, AN EYE PIECE, HALF A CARTOUCHE PIECE, THE
SHOTGUN AND SOME OTHER GOODIES. PICK UP THE TWO PUZZLE PIECES AND GO BACK INTO
THE WATER.
HEAD TO THE NORTH FROM WHERE YOU ENTER THE WATER AND GET THE SECOND
PIECE OF THE CARTOUCHE. NOW, BEFORE HEADING BACK TO THE GATE ROOM YOU JUST CAME
FROM, GO OVER TO THE NORTHEAST SIDE OF THE ROOM AND PICK UP THE BA CARTOUCHE. NOW
HEAD BACK TO THE ROOM WITH THE CLOSED GATE. OPEN THE GATE WITH THE BA CARTOUCHE
AND EXIT THIS ROOM BACK TO THE ROOM WITH THE POOL THAT YOU ENTERED THE WATER.
AS YOU EXIT THE ROOM THREE NINJAS WILL ATTACK, TAKE THEM OUT AND THEN GO
BACK INTO THE WATER. SWIM DOWN AND TO THE LEFT, THEN LEFT AGAIN. SWIM UP TO THE
NEXT ROOM, AVOIDING THE CROCS ON YOUR WAY TO THE SURFACE. EXIT THE POOL AND
COMBINE THE TWO CARTOUCHE PEICES TO OPEN THE CLOSED GATE. INSIDE THE GATE IS
THE SECOND HALF OF THE EYE PIECE. TAKE IT AND GO BACK INTO THE POOL AND SWIM
BACK TO WHERE YOU ENTERED THE POOL. AS YOU EXIT THE POOL, HEAD TO THE NORTHWEST
PASSAGE TO AN OPEN DOOR THERE. GO INTO THE ROOM AND UP THE STAIRS AND JUMP OVER
TO THE OTHER LEDGE. GRAB THE MONKEYSWING AND GO OVER THE FLOOR LEVER.
PULL THE LEVER AND JUMP DOWN TO THE FLOOR BELOW AND OUT THE OPEN GATE. AHEAD
OF YOU
YOU SEE ANOTHER FLOOR LEVER BEHIND HANGING BLADES. AS YOU APPROACH THE FLOOR
LEVER THE
BLADES START TO SWING. AVOID THE BLADES AND PULL THE LEVER WHICH WILL RAISE A
BLOCK IN
THE PASSAGEWAY BEHIND YOU. BEFORE HEADING TO THE BLOCK, GO AND GET THE HAND OF
SIRIS IN
THE ALCOVE IN THE NORTHEAST. THEN GO TO THE NORTHWEST ALCOVE AND GET THE HAND
OF ORION.
NOW HEAD TO THE RAISED BLOCK WHICH IS TOO TALL TO JUST JUMP UP TO IT, SO
USE THE HIGHER FLOOR IN THE ALCOVE ACROSS FROM THE RAISED BLOCK. ONCE UP ON THE
HIGHER FLOOR, GO TO THE EAST SIDE OF THE ROOM AND EXIT. AS YOU JUMP DOWN FROM
THE EXIT. HEAD RIGHT THEN RIGHT AGAIN AND RIGHT ONCE MORE. AS YOU CONTINUE ON
YOU WILL SEE A CLOSED DOOR AND A PLACE TO PUT THE HAND OF ORION. DO SO AND ENTER THE NOW OPEN DOOR. AS YOU
ENTER, WATCH OUT FOR THE DARTS AND THE SPIKED BALL THAT WILL TRY AND KILL YOU
ON YOUR WAY TO USE THE EYE OF HORUS IN THE NEXT ROOM.
BE CAREFUL AS YOU ENTER THE EYE GATE. YOU WILL BE ATTACKED BY TWO DOGS. TAKE
CARE OF THEM AND COLLECT THE AMMO AND THE REVOLVER BEFORE OPENING THE GATE. ONCE
THE GATE IS OPEN YOU WILL SEE A PLACE
TO PLACE THE HAND OF SIRUS. GO THERE AND PLACE THE HAND AND THE GATE TO THE
LEFT WILL OPEN. GO THROUGH THE NOW OPEN GATE AND FOLLOW THE PASSAGEWAY UNTIL
YOU COME TO A ROOM WITH A POOL. GO UP THE STAIRS TO THE LEFT AND JUMP OVER TO
THE LEDGE. THEN JUMP OVER TO THE NEXT LEDGE AND THEN THROUGH THE OPENING THERE.
BUT BE CAREFUL, AS A NINJA WILL ATTACK AS SOON AS YOU MAKE IT TO THE LEDGE. TAKE
HIM OUT AND HEAD UP THE STAIRS. WHEN YOU REACH THE TOP, JUMP
OVER TO THE LEDGE ON THE OTHER SIDE.
AS YOU REACH THE OTHER SIDE AND HEAD TO THE OPENING, YOU ARE ATTACKED BY YET
ANOTHER NINJA, SO GET RID OF HIM WITH THE REVOLVER AND HEAD UP THE STAIRS. AS
YOU REACH THE TOP OF THE STAIRS YOU SEE A FLOOR LEVER AND ARE ATTACKED BY A
DOG. TAKE CARE OF THE DOG AND USE THE FLOOR LEVER.
WHEN YOU USE THE FLOOR LEVER YOU GET A SHOT OF A GATE OPENING UP SOMEWHERE.
CONTINUE ON
THROUGH TO THE NEXT ROOM AND TO A LEDGE. JUMP DOWN (WITHOUT GETTING KILLED) TO
WHERE YOU PLACED THE HAND OF SIRIS AND THROUGH THE NEXT OPEN GATE. FOLLOW THE
STAIRS UNTIL YOU COME TO ANOTHER ROOM WITH A POOL. HEAD RIGHT UP THE STAIRS AND
JUMP OVER TO THE LEDGE. KEEP JUMPIMG THE LEDGES UNTIL YOU GET TO THE TOP AND
THE OPENING.
ONCE AT THE TOP TAKE OUT THE NINJA THAT WILL ATTACK YOU AND HEAD UP THE
STAIRS. WHEN YOU GET TO THE TOP OF THE STAIRS YOU WILL SEE A DARKENED ROOM WITH
A FLOOR LEVER. AS YOU GO INTO THE DARKENED ROOM YOU ARE ATTACKED BY A DOG. DEAL
WITH IT AND USE THE FLOOR LEVER. WATCH A GATE OPEN AND THE FLYBY, THEN HEAD
BACK THE WAY YOU CAME AND SWANDIVE INTO THE WATER BELOW. EXIT THE POOL AND HEAD
DOWN THE STAIRS. AS YOU REACH THE ROOM WHERE YOU PLACED THE HAND OF SIRIUS YOU
SEE THAT THE MIDDLE GATE IS NOW OPEN. GO THROUGH THE GATE. AS YOU CONTINUE ON,
YOU COME TO AN OPENING WITH BLADES HANGING OVER IT. AS YOU APPROACH THEY START
SWINGING.
MAKE IT PAST THIS OPENING AND THE NEXT WITHOUT LOSING TOO MUCH HEALTH
AND HEAD TO THE LAST OPENING WITH HANGING BLADES. BUT, AS YOU APPROACH THE LAST
OPENING WITH BLADES OVER IT YOU FALL INTO SOME WATER. SWIM DOWN AND UP TO THE
NEXT ROOM, AVOIDING THE BLADES. SURFACE AND GET SOME AIR. THEN GO UNDERWATER
AGAIN AND THROUGH THE OPENING ON THE NORTH SIDE. SWIM TO THE LEFT AS YOU GO
THROUGH THE OPENING UNTIL YOU CAN SURFACE. EXIT THE POOL AT THE STAIRS. GO UP
THE STAIRS, AND AT THE TOP TURN LEFT AND HEAD TO THE
FLOOR LEVER. USE THE FLOOR LEVER AND WATCH A GATE OPENING AND A SKELETON COMING
TO LIFE. GO JUMP INTO THE WATER, SURFACE AND DEAL WITH TWO NINJAS AND THE
SKELETON YOU SAW COMING TO LIFE.
GO THROUGH THE OPEN GATE AND END THIS LEVEL.