Secrets Of South America
Level by Johannes
Gaechter (February, 2003)
Walkthrough by Harry
Laudie
You
start in a cave and slide down a few slopes to emerge on a ledge over a deep
valley. Kill a bat and go over the bridges to
the opening in the east wall. Be careful of the gaps in the bridge. Kill
another bat and enter a cave. Go to the
south-east corner and climb down a ladder into the water. Go to the north-west
corner and pull down a hard to see jump switch on the north wall. You get a cut
scene of a trap door opening somewhere. There is a crawl space in the south
wall but it is an exit. Climb back up the ladder and slide down the east slope.
At the bottom of the slope, on the south wall is a crawl space. That leads back
to the other pit in case you missed the jump switch. Kill a bat and enter a large enclosed area.
Go to the water trench and dive it. In the
north-west corner you see a tunnel with bones and a closed gate. Pull up out of
the water trench and climb the left wall beside it. You will climb through the
trap door that you opened. Enter a tunnel and go to the end to use a floor
lever. You get a flyby of the area showing a gate opening in the mouth of a
statue. Climb back down to the ground. On the wall are faces but notice the
face in the north-east corner with an open gate in the mouth. Go to the dark
south-west corner and pick up crossbow normal ammo.
You need to kill another bat. Before going into
the gate, look in the north wall of the water trench for a crawl space. Swim in
there and pull an underwater lever on a wall. Follow the tunnel back to the
water trench.
Now swim through the open gate and enter a large
lake. You can pull up to the island that you see but only in a few places. Some
edges do not work for pull-ups. Swim north-east to pull up onto a platform.
Look to the north and see another statue head with an underwater tunnel in the
open mouth. You see some bones on the floor of the lake next to the statue
head. Swim to the tunnel and quickly return to the platform. Kill the crocodile that followed you from the statue. Swim down
the tunnel into an underwater maze. Take the first right branch and the take
the second right branch and you are at a T-junction. Turn left and go to the
end to turn left and pull an underwater lever. You get a cut scene of a trap
door opening. Swim back and take the third right branch to return to the lake
for air.
Dive back into the hole and swim straight. Go to
the right when you have to, but go left when there is a choice. You will pull
up into the trap door that you opened. You are in a large cave. Kill a bat and notice two water holes in the floor. Go west
into the large cave and notice a fire and a switch on the north wall. On the
south wall is a switch over a spike trap. In the middle of the room is a
burnable floor.
Jump into either water hole since they are
connected. Pull the underwater lever on the wall and get a cut scene of the
fire stopping at the wall switch. Also search the underwater area for a hole
with a closed gate and a torch that you cannot get yet. Get out of the water
and there is nothing else you can do here yet. Go to the south-east corner.
Dive into the water and swim back to the lake.
Swim to the south-east corner and pull up to a
platform. Jump to the south and grab the climbable wall. Shimmy to the right
and get into a tunnel in the south wall. Follow the tunnel and climb down a
wall. Continue and go through a triangular hole to drop into a large cave. You
are on the top of a hill. Stay on the west side. Run, jump, and grab the gray
ledge to the north. Go to the back wall and see some bones on the floor. Run
and jump into a triangular opening in the north-west corner. Follow the tunnel
and pull a wall switch. You get a cut scene of a dark gate opening.
Safety drop to the ground and go down the slope.
You come to the open gate. Enter and
run down the tunnel to the west. There is a spike wall behind you, a spike wall
in front of you and two spike pits.
When you get pass them watch out for a rolling rock from the right side.
There is a gem in the rolling ball tunnel but it is guarded by a fire. Go north
and jump an east slope. Then retreat over the slope and into the rolling rock
tunnel to avoid two more spike walls.
Return to that slope and follow the tunnel to a
large outdoor area. You see columns and a bridge. Go down the slope in the
north wall to enter a cave. Kill a crocodile and go to the north wall. Turn
left and go to the west to pull out a movable block. Behind the block is an
underwater lever. To the east is a ledge that you cannot reach yet. Exit back
to the outdoor area and climb the blocks at the west wall. Go north and pull up
to the ledge. Follow the bridge around to the closed gate. Go back one column
to the south-east column. Drop on the east side, release and grab a crevice on
the column. Shimmy to the right and under the bridge. Release and pull down a
jump switch and you hear a flushing sound.
The cave is flooded. Dive in and swim to the
underwater lever. Pull it and you get a cut scene of the gate opening on the
bridge. In the south-west corner is a lever to drain the water. Do not use it.
It is there in case you did not pull out the block first. Get out of the water
and go back to the west wall. Follow the bridge and enter the open gate. Pick
up the crossbow from the middle of the room.
Exit and drop into the water. Swim east and pull up onto the ledge. Go south
and light a flare to see a dark movable block in the middle of the south wall.
Pull back the movable block onto the circle in the middle of the floor. Enter
the tunnel behind the block and climb a wall. Save the game at this point.
Jump to the north-west and follow the tunnel to a
floor lever. If you fall in the water, as I did, reload and go to the floor
lever again. Use the floor lever and get a cut scene of the torch but now the
water is missing. Slide into the water and follow the tunnel. At a branch, go
to the right. At the next junction, take the right branch to the end. At the
end, take the left branch to get back to the lake. Dive into the tunnel again
and kept to the left to return to the blue room with the fire.
Get into the dry hole and pick up the torch. Drop
it on the floor at the west side of the hole. Save the game again. Climb out
the east side and go to pull the switch on the north wall. Spikes pop up behind
you. Go west and then south around the
spikes and back to the hole. A block has risen and the torch should be on it.
If not, you have to reload, as the block rising switch cannot be reset. Drop
onto the block to pick up the torch. Stand jump into the cave and drop the
torch someplace where you can find it again.
Go back to the water pool and swim straight to the
end. Turn right, then a right/left bend to go straight. At a T-junction go left
and swim to another T-junction. Swim left and left again to follow the tunnel
back to the floor lever. Pull up on the west side. Use the floor lever again
and get a cut scene of the flooded torch tunnel. You know the route by now, so
swim back there.
Get into the water hole and pull the underwater
lever to start the fire again. Pick up the torch and go around the spikes to
ignite the torch on the fire. Run through the spikes and take a little damage.
Throw the torch onto the burning floor and it burns and collapses. Hop into the
pit for the laser sight and a large medipack. Go through the spikes again and go to
the south wall. The wall switch is safe now. Pull the wall switch and get a cut
scene of a gem behind a fire and the fire stops. This was the gem in the spike
wall area.
Swim back to the lake and pull up to the platform
south of the statue head. Turn around and look to the north. Use the crossbow
and laser sight to shoot the bones #1 and bones #2 on the lake floor to the
left of the statue head. Turn to the east and shoot bones #3 on the lake floor
near the east wall. Swim to the island and pull up onto the island in the
middle of the lake. Look to the south-east and shoot bones #4 on the lake
floor. Swim to the south-east corner and onto the platform again. Jump and grab
the south wall again to shimmy back into the tunnel. Follow the cave with the
hill. Get back on the gray ledge and shoot bones #5 on the floor at the back of
the ledge. Jump to the north-east tunnel again and safety drop on the other side.
Run down the slope and be careful of the spike
walls. If you have reloaded, the walls have been reset and start again. Go up
the ramp of the rolling rock and now the fire is out. Pick up Red Rubin #1 and exit. You can return to the lake by
way of the other tunnel and the flooded cave and underwater maze again. Or
return up the slopes and go through a crawl space. Pull up onto a ledge and go
back to the hill. Climb back to the tunnel and follow it to the lake. Either
way, swim to the west wall and back through the statue head to the starting
area. Swim to the other end of the water trench and the gate is open.
Follow the underwater tunnel to a place here you
can pull up and kill a bat. Drop onto a closed
trap door. Then pull up into another crawl space in the west wall. Follow the
crawl space to the end and use the floor lever. You get a cut scene of the trap
door dropping. Crawl back there and drop through the trap door. Follow the
water flow to a small room. Then go east and follow the water and safety drop
into a hole. You drop onto a rock in a cave.
The west is the exit guarded by spike traps. Slide down to the water and
swim west. Pull up on the safe square next to the spike traps. Shoot the green
plant to your right and the spikes pop up and retract. Go west and drop into
the water. Wade through the tunnel and exit into the valley that you saw from
the high bridges.
Go over the first island and go south to the next
island with the column. Kill a wild pig and
climb the east side of the column. Pull up to a bridge and follow the bridge to
the room in the west wall. Go to the north-east corner and pull a block out of
the east wall. Move the block onto the black circle in the middle of the room.
The ceiling collapses onto the block. Pull up to the ledge and you hear the
secret sound. Jump and grab the crawl space in the east wall. Go to the end and
pick up Red Rubin #2. Get back out and drop
into the room. Go to the south-west corner and use the floor lever. You get a
cut scene of a trap door dropping and a ladder.
Exit the room and jump onto the ledge to the north.
Follow the bridge and jump to another ledge. Go to the middle of the bridge and
look west. Jump into the opening in the west wall. You see the ladder but you
cannot climb it. I guess the ladder was supposed to go back to the upper
bridges in case you forgot something. Go north and place the gems in the
holders on the west wall. For each gem you get a cut scene of a column rising
in a swamp. Go north and follow the tunnel to that swamp. If you fall into the
water, you are dead, as you cannot get out.
Jump to the first column and then to the second
column. Look back at the west wall and see an alcove with a jump switch. Use
binoculars and look north-west and down at the swamp. You can see a bump in the
swamp. Stand jump onto that bump and you are safe. Run and jump into the
alcove. Pull down the jump switch and get a cut scene of a crawl space. Run and
jump back to the bump. Run and grab the slope at the north wall. Shimmy to the
right as far as possible. Pull up, back flip, roll, and jump with a left curve
and you will land on the dry ground. I guess that you could jump back to the
column from the bump but I never managed to do it.
Go east and follow a rocky corridor to the north
and over a bridge. Shoot a crocodile in the
water just in case you fall in. You are in a village with three huts. The left
hut has a quicksand floor. Go to the middle hut and shoot a plant in the middle
of the hut. You get a cut scene of a block rising in the quicksand of the left
hut. Go to the left hut and jump to the block. Run and jump to the east to grab
the ledge. Pull up onto the ledge. Pull down a wall switch on the south wall.
Run and jump but no grab to land on the block in the quicksand. Jump to the
door and exit this hut. The last or right hut has a closed gate at the back
wall.
Go to the north-west corner and find the crawl
space. Kill a native and then enter the crawl
space. You see a room with many fires on the floor. Back up a bit in the crawl
space and stand up. Pull up to a south ledge and pull down a wall switch on the
east wall. Go back to the room and some fires are out. Go to the back corner
and climb the ladder. At the top, grab a crevice and shimmy to the right. Pull
up into an opening and overlook the bridges on the trees and huts.
Jump to the tree and go east over the bridge to the
column on the middle hut. Kill the native that
attacks you on the roof. Go to the south-west corner of the roof and jump to
the corner of the right hut. A few stand jumps will put you on the roof of the
right hut. Drop into a hole and pull down a wall switch. You hear a gate open.
Slide to the ground and enter the right hut. The gate is open so enter the
gate. You get a flyby of a large pit with a gray structure and the gate closes
behind you. Hop down to the gray bridge and shoot the two
crocodiles on the ground below you.
If you fall into the pit, there is a crawl space in
the east wall. Inside is a ladder to climb back up to the gray bridge. Go to
the east side of the bridge. You see a crevice on the north wall. Start on the
third tile from the end and run over the corner of the second tile to jump with
a left curve to grab the outer corner of the crevice. For some reason a
straight forward run and jump would not grab the crevice at all. But the angled
and curved jump was successful. Shimmy to the left and pull up onto a ledge.
Stand jump into the opening in the north wall. Go to the end and pull down a
wall switch.
Return to the pit and see that a column has risen near
the east wall. Go south and safety drop into a hole in the ground. Go north and
pull down the wall switch. You get a cut scene of the structure rotating. Go
back to the hole and pull up to the floor again. Go to the east wall crawl
space. Go to the back and turn around. Climb the ladder up to an opening and
overlook the rotated structure. Jump down to the north-west and onto the
column. Jump and grab the crevice again and shimmy left back to the ledge. Jump
over to the rotated structure and go to the south side of the bridge.
Jump into the tunnel and overlook a water pool.
Kill a crocodile and dive into the water. Swim
across the water and pull up to a ledge. Go south to pull up to another ledge
and go through the doorway. Jump into the black wall at the back and the level
ends.
16-oct-2006
Secrets Of South America
Author: Johannes
Gaechter(technojoh)
Walkthrough:
Slide down and go through
the bridges. Climb down the ladder and push the wall switch in the opposite
corner. Climb back and slide down. Directly opposite, high on the wall climb
the ladder and pull the lever. Swim into the underwater opening and pull the
lever, altough I don't know what this can be used for and I didn't pull it
during my second walkthrough. Don't forget to pick up the Crossbow Ammo from
the corner as it will be needed later. Swim into the mouth of the statue and
you get into a large water room.
Observe the bones in the
water as you will have to shoot them later. Climb out onto the small platform
and shoot the crocodile. From where he came out swim into the another statue's
mouth. Continue right then at the second junction turn right again, then turn
left and pull the underwater lever. Swim back to get some air and keeping left
you can climb out somewhere. Jump into the small pool, pull the underwater
lever and notice the torch which you will pick up later. Swim back until the
large pool. Find the two other platforms in the large pool, jump from the right
side platform onto the wall, shimmy to the right until you can climb into an
opening.
In the newly opened room in
front of the slippery part run-up and jump onto the left-side platform and from
here jump into the gap on the wall. Notice the bones below as you will have to
shoot them later. On the opposite side pull the lever and drop down. Get down
the slope and run through the opened door, continue left, avoid the two holes
on the ground and jump to the right around the corner. When the block rolls
down go to the right and Lara can have some rest. :- If you are clever enough
and exploit the pauses of the fire blower Lara can pick up the first RED RUBIN
and you don't have to back here later. If it doesn't succeeded there's no
problem as you can extuingish the fire before it. Now turn left at the next
recess and go back into the passage of the Rubin as Lara will leaky. J
After the bristly wall
disappeared go there and you will reach a square. Shoot the crocodile below and
pull the block out from the left side corner as there's an underwater lever
behind it which opens the door leading to the Crossbow. Outside, when you came
into this new area you will see a fissure on the right hand pillar and a wall
switch on the opposite side. Get up through the bridges and on the side in
front of the entrance climb down and releasing it for a moment Lara will grab
the edge. Shimmy to the left and and above the lever leave the CTRL for a
moment and pull down the lever. Now the former passage is underwater. Pull the
lever behind the pulled out block and go back up to the bridges. The door has
opened and Lara will pick up the CROSSBOW.
Go back into the water and
swimming right you can climb out (you can find a lever in the right-hand corner
but this will only give way to the water). Pull the block out from the wall and
push it onto the symbol and climbing up the ladder pull the lever above. This
will allow Lara to pick up the torch. Now you have two choices: find the other
opened underwater trapdoor or return to the large pool and swim along to the
left. Descend to the small depression and pick up the torch. Go to the fire,
light the torch and throw it among the spikes but let it over the spikes. Jump
up from the small slope and grab the handrail in the ceiling. Swing inside the
spikes and drop down. Pick up and drop the torch on the wall floor. After it
has burnt out you can pick up the LASERSIGHT. Now you would pull the other
lever which extuingishes the fires at the Red Rubin bit it's unnecesarry as
Lara has already picked it up.
Swim back to the large pool
and shoot all the five bones here and where you have opened the door leading to
the spiked walls. Swim back to the first area and the grate opened in the water
on the other side. Swim in and climbing out there's a closed trapdoor below
Lara. Climb ahead and pull the lever in the end of the crawlspace. Now Lara can
climb down through the trapdoor and drop down the small room below. Beside the
spikes shoot the plant on the right side and you can get through the trapdoor
now. You will get to the large square above where you began the level. Climb up
onto the small bridge and jump into the small room opposite. Pull out the block
from the right hand corner and push it onto the symbol. It's unnecessary to
pull the lever because it opens the trapdoor above a non-working ladder.
Climbing up onto the block falling down Lara can get the second RED RUBIN.
Get out onto the bridge and
go along the wall. In the next recess you will see the ladder but unfortunately
it doesn't work. Place the RED RUBINS in their receptacle on the right and two
blocks emerge from the swamp. Jump onto them but turn back to the wall. You
will see a recess there in which you will find a wall switch. If you stand
opposite it up to the right corner you will see a small protrusion in the
swamp, jump there and jump into the recess from here. Push the lever and get
back onto the block and from there to the opposite site.
Continue your way and you
will reach a square where there are 3 huts. Shoot the plant in the center hut
so a platform will emerge inside the hut on the left side. Jump onto that then
jump on the other side from there and hit the CTRL in the last moment so Lara
will grab the outstanding area. Pull the lever and get back outside. There's a
crawlspace in front of the bridge where you came in. Get in and where Lara can
stand up turn, climb up, pull the lever so this will extuingish the flames in
the right side of the next room. Climb up the ladder, shimmy to the right and
Lara will get onto the roof of the huts. A native awaits Lara there but he's
not a strong enemy so you can do any harm only when he runs towards you. In my
second walktrough he fallen down from the roof so I killed him below. :-) From
the right side of the column jump onto the hut on the opposite side, slide down
and grab the edge of the roof. Shimmy all the way to the right and Lara can
stand up. Climb up right to the top and pull the lever there. Descend and the
gate opens in the hut on the right side.
You are in a huge valley.
Shoot the crocodiles from above so they won't block Lara's way. Jump down to
the bridge and get to the other side but approximately two blocks before its
end stop and turn left. Run up, jump and grab the edge. You need a bit practice
and don't forget that Lara can be contolled left-right during her jumps. Shimmy
to the left, jump into the small hole, pull the lever and a block will emerge
below. Descend and jump into the hole. Pull the lever below the column so the
bridge will turn away. Climb out and up to the emerged block, climb into the
gap and up the ladder and you can jump onto it from above. Grab the small gap
on the wall and you will get up to the bridge. You can kill a crocodile on the
other side and jumping or climbing up to the opposite wall you reach the end of
the level. The statistics doesn't count the secrets but picking up the objects
the secrets' sound can be heard. It was a great level especially without
walkthrough but it took about 5O minutes for the second play as well.
Walkthrough by OBig from
TombRaider.hu
Translated by Š Petunia from
TombRaider.hu