The Croft Woman
Author: Linden
Attention, you need Revised Wads for these levels, so first copy these
files into the graphics->wads library. And you also need the original script.dat and english.dat files
for these, copy them to the main library. Unpack the Linden-TheCroftWoman.zip,
then copy the karnak-, settomb-
and tut1.TOM to the graphics->wads library. Run the tom2pc.exe,
call in the karnak.TOM, settomb.TOM
and tut1.TOM files with the Add button, then Build All. If you're ready, start
the game with choosing the first, Tutorial level.
Walkthrough:
Part 1:
Pick up all the items in the room then turn round in relation to the
starting and go to the big gate which will open as you approach. Below pick up
everything and quickly kill the ninja or he'll steal away the small medipack :-) Go up the stairs and pull the lever in the
centre so the grid will open downstairs. You can go down the stairs there that
jump back then jump forward with ctrl, so the big medipack
will be yours. Go back and jump to the star from the column, but quickly jump
back or you'll be flattened out. If the stones have rolled down, pick up the
Hand of Orion and go up the slope. Kill the ninja the go down to the left and
push the lever. Lower of a floor you'll find a big medipack,
if you'll climb down skilfully and jump back and
won’t burn; you need to be clever backwards. Go fully back to the top and use
the star. Before you would go out to the platform, climb up the ladder on the
right because the crossbow ammo is the 1. Secret. Hang
over the ceiling and pick up the Eye Piece then jump into the water. Pick up
all the items and swim into the duct. Swim up in a passage so the second Eye
Piece is yours and the just seen grid had opened. Swim to there and pick up the
items during the journey, because you'll find so many items in these levels
that it would be enough for 10 levels :-) Climb out and jump to the platform,
but before you'd go out climb up to the upstairs, the grid opened in the right
corner; get down the pole and the shotgun in the 2. Secret will be yours at the
crawlspace's end. Go back to the level's beginning and go in the opened grid. Shoot
the vase and the ninja and scorpion, too. First of all face left and find the
pole where climb down and the 3. Secret is yours with some crossbow ammo, then go
to the right. Before the grill to the left in the dark place you'll have to
push a lever, this opens the grid. Slide down, kill the scorpions and pick up
some crossbow ammo to the left, as this is the 4. Secret.
Climb up the ladder the down to the right and at the end of the crawlspace
where the ninja will attack you, look up and you'll see a crawlspace; you have
to go there that way when you reach the spiky pit jump up and grab the ceiling
and swing back to the duct, because that is the 5. Secret
with some shotgun and revolver ammo. Then, when you’ve jumped over the
spikes, climb up the brown wall because the 6. Secret with revolver ammo is in
the crawlspace. Go on, get to another room and the Hand of Sirius is yours. You
can use the combined Eye of Horus at the same place,
but first jump to the left because the 7. Secret is there. Go on with crawling
inside, pick up a half of the Cartouche then use the star on the other side. During
the sliding jump to the right at the turning point then another big medipack is yours. As you reach down you'll arrive into a
dark place. Jump to the opposite, to the pole then to the column from there. Jump
to the left for the crossbow ammo then you'll be able to get a big medipack lower a floor, and then climb down the ladder to
the deep for the second half of the Cartouche Piece. Climb back the pole and
jump to the right now then to the rope so draw back two steps from the column's
edge and make a standing jump+ctrl. Jump to the Laser
Sight then continue from there, use the combined Ba
Cartouche and go in the opened grid. You'll get to in front of the pyramid.
Kill the ninjas, to the left on the grid are the binoculars, up the pole on the
pyramid is a big medipack and over the way, a bit to
the right is a pit then at the end of the crawlspace you'll find the level's
end.
Part 2:
Slide down and jump to the left column then to the other side of the
slope because the big medipack is the 8. Secret. Of course pick up the shotgun and the other items. On
downstairs kill the two dogs then go towards the wall where the opening is. An
earthquake will lift out a block. Go in the side-room, but before picking up
the big medipack, jump back. Climb up the pole and
you'll get in the crawlspace from the raised block. Go down the stairs while
you shooting the bats. At a turning point you'll see a crawlspace to the right,
but you'll go there later. Below, in the hall pick up all the items, and as you
reach down, there is a pit to the right, then a crawlspace which is the 9. Secret with revolver ammo. Return to the hall and pull the
chain. Do the same behind the opened grid and protrude into the hole twice in
the new duct, only then will open the third grid where you can pick up the
Guardian Key. Kill the jackal there and pick up some ammo to the left. Now go
back to the second chain and hang up to the left. Then get higher, because the
10. Secret is there and a big medipack. Go down, use
the key and go in to the right, pick up some ammo. Leave the ones on the column
temporarily. Go back where you've used the key and slide down. During the
sliding jump over the pit or you'll be smashed. Climb up the ladder then go on
and turn round, jump over and you’ll find the 11. Secret.
Go on and you'll arrive to the previous hall on the other side. Now jump to the
right then to the centre column for some ammo; hang round and jump back. Now
jump right, and a new jump during the sliding and you'll arrive to a room with
two statues. You can climb up into the opening in the right corner of the room
then jump to between the statues from above, grab the rope and you can jump up
to the opening. In the next hall jump to the right onto the column, and to the
big medipack from there, then descend onto the ground
floor. In the corner now you can go back for some ammo, then you'll get out
where you've seen the crawlspace as you have been going down the stairs; go to
the left into the room with chains, the other grid is opened now, and you'll
get back to the room with the statues, then back again from there to the
starting. In the middle crawl in for the big medipack, and kill the scorpions. Pull
the lever in the side-room, and go into the dark duct. A new Laser Sight will
be yours with jumping to the right at the end and climbing up in the corner;
you can get some ammo in the left-side duct. Go into the middle duct, jump over
the rope and go round. A column will rise in your presence, but one also behind
you; jump to this and to the opposite column from there. Going to the left will
give you some supply behind a grid, then continue your way, but keep right at
the ramification, and in a darker place the Timeless Sand will be yours. If
you've picked up, crawl behind it, and though it doesn't seen,
but the 12. Secret is there, the big medipack. Some bats guard it. Go on, be
careful for the turning blades, and you'll arrive to a pit. Fall down, pick up
the big medipack and push the lever. Climb up onto the raised blocks and go to
the blue light where you can use your godsend. You can pick up some ammo in the
middle duct, but beware the rolling stone. Now jump to the duct from the
columns, then to the white platform, and this is the end of the level. But
before this look down, there’s a small platform behind you, and the wall is
also climbable, so climb down, because that is the 13. Secret
with a big medipack.
Part 3:
Swim to the right over the column in the water, force open the
underwater door below and pick up the Guardian Key. Now swim up at the same
place and climb up the ladder. Face to the ladder and jump over, because below
there is the 14. Secret with some revolver ammo. Climb
up back, and use the key by the door and you’ll be able to pick up a new one
inside. Outwards be careful for the blades and poisonous shots. Up there, go
backwards, kill the scorpion, pick up the big medipack and jump onto the small
hill. Climb up from there, then grab the edge of the opening on the right and
hang round, because the 15. Secret is on the other side with a shotgun and some
revolver ammo, which is guarded by a ninja. There is also a rope, but I don’t
know what it uses for. Jump into the water and now swim in the other side
because there are lots of items underwater. Where you'll swim out, you can see
a duct opposite to you. Swim in. A big medipack is your reward, but quickly get
out from the water somewhere, because two crocodiles will chase you. On the
shore, to the right as compared to the level's beginning, you'll see a ladder. Climb
up and into the crawlspace, on the other side, after a little wall-climbing, in
the right corner will be the 16. Secret in a duct with some
revolver ammo. In the water you can also meet three crocodiles. Go back
outside, and go on to the stairs. On the right force open the door in the
water, and swim in. There you'll find the Canopic Jar 1. Now you can swim out
by the stairs. Kill the ninja, and then you'll find the 17. Secret
with climbing up to the blue column, with shotgun ammo and a medipack. If
you picked up everything outside, crawl into the crawlspace in the wall, and
fall into the water after a little crawling. After you swam in, it's important
whether you open the doors, because they may lock themselves and the way. So
first open the first one on the right, then the opposite, there you can
breathe, then swim back and open the left one, there is the Golden Vraeus, then
the one next to the previous. With climbing out the water you’ll arrive to a
room. Get up to the duct, and press the middle button, this opens a door
downstairs. You can press the others, you have got ammo plentifully, but each
ninja will be your reward. Use the Vraeus downstairs, and climb up the opened
door above you. There go round, and jump to the big medipack and to the duct. You’ll
arrive to a flashing hall. Jump onto the column and further from there, to the
lifted grid. Jump into the duct from there using the ctrl, press the button,
then get to the duct on the other side in the same way. There the Canopic Jar 2
will be yours. Backwards climb up, grab the clambering on the ceiling, and
you'll find the 18. Secret on the right with a medipack and
some revolver ammo. Slide down backwards on the slope, grab the edge,
then sidle to the left and press the button in the small cabin. Now continue
your way outside, to the right onto the next lifted grid and hang on the
ceiling from there, then go into the duct. Slide down, and press the button.
You can pick up the medipack, but two ninjas will be your reward. Grab the
clamber on the ceiling with bouncing on the slopes, and go back there. As you
approach the door will open. Get onto the newer lifted grid, then to the
crawlspace from there, and press the button. Go in the opened grid, and climb
down a half of the ladder in the next room, then do a turning-round jump
(+end+ctrl), and you'll grab the ladder on the other side, and you can climb up
to the duct. Grab the rope on the other side, and descend on it, use the
Canopic Jars, and go in the opened doors. In the first one reach in with your
hand and you'll open a door, and the Hypostyle Key is yours in the second one
which won't be needed in this level, maybe in the following. But I don't regard
this as a good thing, because someone doesn't put away the level saves as I do,
the one won't be able to continue with a new level, only just when he/she also
walk through the previous. You can shoot the vases, too, the right one hides a
medipack, the left hides a ninja. Continue your way behind the statues, and
you'll arrive to the last location, the pyramid. Kill the two ninjas, then use
the Guardian Key on the right side, and the Amulet of Horus will be yours
inside, which also doesn't need in this level. To the left on the wall you'll
see a crawlspace, get to there with bouncing on the flatter pieces of the
pyramid, because there will be the last, 19. Secret, the revolver. Get to the
top of it starting on the other side of the pyramid, jump into the hole and
this is the end of the level.
Walkthrough by OBig from TombRaider.hu
Translated by Clau from TombRaider.hu
The Croft Woman 4.
By Linden
CS= crawlspace, MS= monkeyswing, UW= underwater, Jmp =jump. Have fun!
Drop into a shaft and crawl on to where you can stand, drop back and
slide, grab the edge and once more drop/slide/grab, you are over a CS with
Secret #1, kill the Pig and get the MPs, return and drop onto the slide again
and you’ll fall through an open trapdoor, 2 Pigs here, take care of them and go
through the CS.
Climb up and backflip onto the slope so you
can grab the edge, shimmy left and pull up, runjmp
around the corner for a MP and slide back again to get to the alcove once more,
now jmp into the other passage and up the stairs,
around the corner at that poor bastard and stop for a while a Boulder comes
down and will stop on the flat ledge upstairs, jmp
over the corner and look up where it came from to get Secret #2, a substantial
amount of Ammo and the Shotgun to put it in.
Around next corner, be careful near the high ledge, a Skeleton appears
and a boulder comes from the left, go left after the Boulder went by and enter the spike room. Lara will look at the ceiling, do the
same and find the light squares allowing you to go West (but first look down
for the Crowbar you are standing on), backflip from
centre of tile diagonal to the next and then over the slope in the West. Into
the lower passage and follow up to 1st floor, blow the Skeleton over the edge
and go right, use the MS around the corner and kill another Pig. Open the
crowbar door and shimmy over the pit, around left corner and drop/hang/shimmy
right for Secret #3, the Uzis and Ammo.
Take the other passage at the crowbar door and a Boulder will come down, run into the left passage and jmp/grab the ceiling,
wait for the Boulder to pass and return for that Key. Use it to open the door on the other
side of the MS. Be careful in the end, don’t slide into the spike room, jmp to
the flat ledge right and then to the pillar, grab the top and go around to
reach a room with a water pit, dive in and follow to the end, get out quick and
start shooting a couple of Pigs, stay away from the North side of the square,
or you’ll have a headache later. After the Pigs, take care of those Crocs in
the pool and dive in to get a Key on a ledge in one of the corners. Open the
gate and enter the right hand room, shoot the 3 little Piggies and get a Gem,
if your Flares ran out like mine, there's a CS just in
front up in the wall, get Secret #4, the Crossbow with Ammo. Get out and up the
steps, shoot the fences in front of the slide, stand
on the right side, because the left Boulder will kill you on the way down. Run over the edge shooting and you’ll
land on a next short slope (meanwhile the gate opens) and jmp as late as
possible, so you land in the opening, slide and jmp the next pit too, slide out
of this level
(at least I think it is the end, Linden said it was short)
Dutchy.