Weekly
Business - Monday
Level by Titak
Walkthrough by Yoav
Level One - Waking Up
Early Monday Morning
Start in Lara's bedroom
with Lara standing beside her bed. Go the Bathroom, open the cupboard and get a
Set of Clothes. Follow out of the bedroom and notice that all the rooms are
closed. Go the kitchen, open the cooling room, but nothing is there. Go over to
the cupboard and open it for a Piece of Bread, then move to the dining room and
press the switch beside the stereo. You can visit the gym and pool but nothing
interesting is there. At this point there's nothing else to do. Since there is
not a "finish" trigger, just quit and load the next level.
Level Two - Training
Session
Later that day...
You begin at the
training track. Run along the track and come in front of the mansion. Throw the
switch to open the main door and enter. The kitchen is closed and there's
nothing to do in the dining room. Go to the gym, proceed into the pool just to
confirm there's nothing interesting there, either.
Go up the stairs to the
second floor and press the button to open the door and run up the stairs into
the attic. Climb the boxes which face north. Jump and grab the crawl space and
pull inside. Shoot the wooden panel and crawl forward, then turn around and
drop down. Crawl west, stand up and get a medipack. Go north and push the block
forward until it stops. On either side of you there is an opening. Climb into
the west opening and crawl to the end, stand up and throw the switch. Get a
screenshot of an opening trapdoor. Crawl back, drop down and climb into the
east opening for some shotgun ammo. Now get back to the attic and from there to
the second floor.
Enter the piano room and
go to the next room. Stand with Lara's back to the fireplace and step back
carefully into the fireplace. Jump up, grab the climbable chimney and pull into
a crawl space. Crawl forward, turn around and drop twice. Stand above the next
chimney, turn around, drop and grab it, shimmy left and pull into the crawl
space, get the crossbow. Back to the chimney and climb out with face to the
south wall. Jump and grab it, then climb down, drop and slide down the slopes. Go
forward and climb the north opening, then climb up the wall and go forward. Climb
a box for the Labyrinth Key. Climb the stairs
and pull into the south opening. Jump forward, grab the earlier chimney and
climb up, then back to the first chimney. Climb down, safety drop and you're
out of the fireplace. Back to the piano room, pull the switch book on the south
wall. A door opens at the main hall. Go over there and throw the switch at the
alcove. Turn around and run forward into the treasure room. Nothing interesting
in this room.
Follow outside the
mansion and go to the north wall, use Labyrinth Key to open the gate. Enter the
labyrinth garden. Go left, right, left and left again to reach a small pool. Get
from the water crossbow normal ammo, then back to the main gate in the same
way. Now go to the right, stay along the wall and go always forward. You arrive
at a closed gate with a key hole. Keep forward along the wall, at the end turn
left and once again left to reach the hole in the ground. Drop into an
underground passage, light a flare, go forward and reach the exit hole. Climb
out to a place with four statues. Go the south wall and throw a timed switch
that opens the basement door at the mansion. Start the timed run in the same
way to get out of the labyrinth and sprint into the mansion, reach the door
before it closes.
Get down the stairs and
notice a closed door to your left. Follow the passage and come to the aquarium.
Climb the west wall into a crawl space, crawl forward and stand up. Drop into
the water and swim northwest, look for a ceiling lever. Pull it and swim back
to the hole and pull out of the aquarium. Back nearby the stairs and look for
the door you opened. Enter the room and pick up a medipack, shotgun with ammo
and the Gate Key. Run up the stairs and you
might have to throw the switch twice until the door will open.
Once again follow
outside the mansion and go to the west gate, use the gate key and open it. Go
south into the structure and climb the west box for the Shovel, then climb the
east boxes for the Racetrack Key. Notice at this point if you go back to the
earlier keyhole in the labyrinth you might be disappointed as the key does not
match the keyhole. About the shovel, I didn't find any digging use for it. One
more thing, there's no "finish" trigger in this level, so I guess it
ends here.